Editing Spark pylon
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{{item infobox | {{item-infobox | ||
|title=Spark pylon | |title=Spark pylon | ||
|image=[[File:SMO Spark pylon Capture.png| | |image=[[File:SMO Spark pylon Capture.png|150px]] | ||
|first_appearance=''[[Super Mario Odyssey]]'' ([[List of games by date#2017|2017]]) | |first_appearance=''[[Super Mario Odyssey]]'' ([[List of games by date#2017|2017]]) | ||
}} | }} | ||
[[File:Spark Pylon SMO.png|thumb|160px|left]] | |||
'''Spark pylons''' are objects that appear in ''[[Super Mario Odyssey]]''. The base of a spark pylon has a small sphere on the top with a lightning bolt symbol on the sides. When [[Mario]] [[capture]]s a spark pylon, he will turn into a ball of electricity and gain the ability to move across a power line, although variants without power lines appear in the [[Moon Kingdom]], [[Ruined Kingdom]] and [[Bowser's Kingdom]]. This can help Mario quickly travel to different areas of some kingdoms, much like Launch Stars in ''Super Mario Galaxy'' and its sequel, and the Warp Boxes and Clear Pipes in ''Super Mario 3D Land'' and ''World'' (only the former appears in both of these games). The player can also shake their Joy-Con controller when [[coin]]s are surrounding a spark pylon, which will cause Mario to follow the trail of coins. Mario can de-capture the spark pylons at any time to collect items below him. | |||
[[File:Spark Pylon SMO.png|thumb|160px|left | |||
When [[Mario]] [[capture]]s a spark pylon, he will turn into a ball of electricity and gain the ability to move across a power line, although variants without power lines appear in the [[Moon Kingdom]], [[Ruined Kingdom]] and [[Bowser's Kingdom]]. This can help Mario quickly travel to different areas of some kingdoms, much like | |||
Mario first encounters a spark pylon when traveling from the [[Cap Kingdom]] to the [[Cascade Kingdom]] for the first time. It is the only spark pylon that transports Mario to a different kingdom entirely, due to Mario not yet discovering the [[Odyssey]]; after that, the Odyssey becomes his main mode of transportation between kingdoms. | Mario first encounters a spark pylon when traveling from the [[Cap Kingdom]] to the [[Cascade Kingdom]] for the first time. It is the only spark pylon that transports Mario to a different kingdom entirely, due to Mario not yet discovering the [[Odyssey]]; after that, the Odyssey becomes his main mode of transportation between kingdoms. | ||
After Bowser is defeated in the Moon Kingdom, the Wedding Hall where Bowser's wedding to Peach is supposed to be held starts collapsing on itself, and as a result, Mario (controlling a Captured Bowser), Peach, and Cappy must work their way through the collapsing Wedding Hall to try and find a giant Spark Pylon deep within the Moon's core so they can rescue everyone still inside and help them all escape before the Wedding Hall falls into the void below. Touching this Spark Pylon will then trigger the game's ending cutscene. | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Fra=Borne gzzzt | ||
| | |FraM=Gzzzt terminal | ||
|Ger=Stromgenerator | |Ger=Stromgenerator | ||
|GerM=Electricity generator | |GerM=Electricity generator | ||
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|Chi=电箱 (Simplified)<br>電箱 (Traditional) | |Chi=电箱 (Simplified)<br>電箱 (Traditional) | ||
|ChiR=Diàn xiāng | |ChiR=Diàn xiāng | ||
|ChiM=Electric box | |ChiM=Electric box}} | ||
}} | |||
==Trivia== | ==Trivia== | ||
*Captured enemies can capture a spark pylon by touching it, making it the only object that can be captured while controlling a captured creature. However, when doing this, the captured enemy gets defeated as Mario captures the spark plyon to use it. The only captured enemy controlling the spark pylon is with [[Bowser]] at the end of the game. | |||
*The electricity sound that is produced as Mario travels with a spark pylon adjusts its pitch and tempo according to the background music. This sound is replaced by {{wp|Koto (instrument)|koto}} samples in [[Bowser's Kingdom]]. | *The electricity sound that is produced as Mario travels with a spark pylon adjusts its pitch and tempo according to the background music. This sound is replaced by {{wp|Koto (instrument)|koto}} samples in [[Bowser's Kingdom]]. | ||
{{SMO}} | {{SMO}} | ||
[[Category:Capturable]] | [[Category:Capturable]] | ||
[[Category:Super Mario Odyssey | [[Category:Super Mario Odyssey Objects]] | ||
[[it:Generatore elettrizap]] | [[it:Generatore elettrizap]] |