Page history
May 8, 2024
April 15, 2024
no edit summary
m−34
Functionally, these are pretty similar to Munchers (despite looking a little more like the previous game's Piranha Plant, which had a one-off insta-KO trait).
+201
Their behavior is completely different. Wouldn't it make more sense for them to be listed as relatives?
m−1
April 7, 2024
February 29, 2024
We use italics for terms, and quotes for the meanings now (I assume they look the same on your end?)
+8
→Names in other languages
−8
February 11, 2024
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→Super Mario Maker / Super Mario Maker for Nintendo 3DS / Super Mario Maker 2
m−1
→Super Mario Maker / Super Mario Maker for Nintendo 3DS / Super Mario Maker 2
m+11
→Super Mario World
m+41
→Perfect Ban Mario Character Daijiten
+2
November 6, 2023
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→Super Mario Bros. 3: That's a well-known limitation of the system. It's why item farming in the Mega Man games causes things to turn invisible, which is made more common with its signature layered sprites.
+48
Could use a source for the SMB3 part, saying they were absent from the first NSMB can already be inferred
−144
→Super Mario Bros. 3
+48
→New Super Mario Bros. Wii
+96