Page history
March 24, 2024
March 20, 2024
→Non-playable characters: SMG2 art, independent of SSBU spirit
+1
→Enemies: While understandable in practice in other contexts, especially for important characters that otherwise did not have independently made artwork for these games, I think it it valuable to convey what artwork was produced for the first SMG, and what was produced independently for SMG2. Because if we don't do that, than nearly every single piece of art in the SMG Gallery would have to be here too. Almost all were reused for SMG2. I think that would make these galleries too unfocused.
−67
→In-game models
m+6
Artwork can be used in more than one game, there are examples in other game galleries.
+67
→Enemies: Moved to prior game's gallery.
−67
February 23, 2024
February 6, 2024
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January 21, 2024
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January 1, 2024
December 14, 2023
Undo revision 4082245 by Nintendo101 (talk) Piped, destination doesn't matter if the display is different.
+14
→Bosses: Already linked.
m−14
December 8, 2023
December 4, 2023
December 2, 2023
November 15, 2023
September 2, 2023
June 14, 2023
→Items and objects: Rock Mushroom artwork integration
+8
no edit summary
m−41
→Artwork: Lumped Prima Games illustration section with locations section.
m+129
→Items and objects
m−28