Mario Party 6: Difference between revisions

8,175 bytes removed ,  7 years ago
replacing the colored sortables with wikitables, it's the standard for most mario party articles so i'm following it. the only disrepancy are the orb sections
(replacing the colored sortables with wikitables, it's the standard for most mario party articles so i'm following it. the only disrepancy are the orb sections)
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{{br}}
{{br}}


{| cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial" style=background:#FAFA00
{|class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial"
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|-
! width=15% | Image
! width=15% | Image
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! width=68% | Description
! width=68% | Description
|-
|-
!style=background:#FFFFBB|[[File:Mini-gameTour.png|200px]]
|[[File:Mini-gameTour.png|200px]]
!style=background:#FFFFBB|Mini-game Tour
|'''Mini-game Tour'''
|align=left style=background:#FFFFBB|The Free-Play mode of this game, players hop on the Mini-game Tour Bus (while being driven by Twila) and can play any mini-game they unlocked. Players need to unlock at least one mini-game to play this mode.
|align=left|The Free-Play mode of this game, players hop on the Mini-game Tour Bus (while being driven by Twila) and can play any mini-game they unlocked. Players need to unlock at least one mini-game to play this mode.
|-
|-
!style=background:#FFFFDD|[[File:BattleBridge.png|200px]]
|[[File:BattleBridge.png|200px]]
!style=background:#FFFFDD|Battle Bridge
|'''Battle Bridge'''
|align=left style=background:#FFFFDD|Players play a random assortment of a mini-game set to cross a bridge. The players can play with 4 player, 1-Vs-3, or 2-Vs-2 mini-games. Players can set a three, five, or seven mini-game match. Every time a player wins a mini-game, the player crosses the bridge; whichever player or team crosses the other side of the bridge wins the game. To play Battle Bridge, players need to collect at least one 4 Player, one 1-Vs-3, and one 2-Vs-2 mini-game, excluding Mic and Bonus mini-games.
|align=left|Players play a random assortment of a mini-game set to cross a bridge. The players can play with 4 player, 1-Vs-3, or 2-Vs-2 mini-games. Players can set a three, five, or seven mini-game match. Every time a player wins a mini-game, the player crosses the bridge; whichever player or team crosses the other side of the bridge wins the game. To play Battle Bridge, players need to collect at least one 4 Player, one 1-Vs-3, and one 2-Vs-2 mini-game, excluding Mic and Bonus mini-games.
|-
|-
!style=background:#FFFFBB|[[File:TreetopBingo.png|200px]]
|[[File:TreetopBingo.png|200px]]
!style=background:#FFFFBB|Treetop Bingo
|'''Treetop Bingo'''
|align=left style=background:#FFFFBB|The players' goal in this game is to win mini-games to complete rows of spaces on their corresponding Bingo board. Before playing, players need to set the amount of rows required to win the game. Every time a mini-game is won, players can claim a space on the board, which uncovers the other players' spaces on their Bingo boards. Players can occasionally earn lucky turns, which give them the ability to uncover two numbers. If a minigame ends in a tie, Twila decides the winner with a spinner. Players need to unlock at least one 4 Player mini-game to play this game.
|align=left|The players' goal in this game is to win mini-games to complete rows of spaces on their corresponding Bingo board. Before playing, players need to set the amount of rows required to win the game. Every time a mini-game is won, players can claim a space on the board, which uncovers the other players' spaces on their Bingo boards. Players can occasionally earn lucky turns, which give them the ability to uncover two numbers. If a minigame ends in a tie, Twila decides the winner with a spinner. Players need to unlock at least one 4 Player mini-game to play this game.
|-
|-
!style=background:#FFFFDD|[[File:MountDuel.png|200px]]
|[[File:MountDuel.png|200px]]
!style=background:#FFFFDD|Mount Duel
|'''Mount Duel'''
|align=left style=background:#FFFFDD|Four players play Duel mini-games in a tournament-style grid to climb and ascend onto a mountain. If players lose, they have to compete for the loser's round of being third instead of fourth. Players need to unlock at least one Duel mini-game to play this game.
|align=left|Four players play Duel mini-games in a tournament-style grid to climb and ascend onto a mountain. If players lose, they have to compete for the loser's round of being third instead of fourth. Players need to unlock at least one Duel mini-game to play this game.
|-
|-
!style=background:#FFFFBB|[[File:DecathlonPark.png|200px]]
|[[File:DecathlonPark.png|200px]]
!style=background:#FFFFBB|Decathlon Park
|'''Decathlon Park'''
|align=left style=background:#FFFFBB|Players play 10, set number of mini-games to compete with overall points. Whoever has the most points at the end wins the game. Decathlon Park high scores are recorded in the Option Mode. To play in Decathlon Park, players need to unlock the following mini-games: [[Smashdance]], [[What Goes Up...]], [[Circuit Maximus]], [[Snow Whirled]], [[Note to Self]], [[Pokey Punch-out]], [[Sunday Drivers]], [[Throw Me a Bone]], [[Hyper Sniper]], and [[Stamp By Me]].
|align=left|Players play 10, set number of mini-games to compete with overall points. Whoever has the most points at the end wins the game. Decathlon Park high scores are recorded in the Option Mode. To play in Decathlon Park, players need to unlock the following mini-games: [[Smashdance]], [[What Goes Up...]], [[Circuit Maximus]], [[Snow Whirled]], [[Note to Self]], [[Pokey Punch-out]], [[Sunday Drivers]], [[Throw Me a Bone]], [[Hyper Sniper]], and [[Stamp By Me]].
|-
|-
!style=background:#FFFFDD|[[File:EnduranceAlley.png|200px]]
|[[File:EnduranceAlley.png|200px]]
!style=background:#FFFFDD|[[Endurance Alley]]
|'''[[Endurance Alley]]'''
|align=left style=background:#FFFFDD|A solo game where players play a set of 100 consecutive mini-games in a row for a high score; losing one mini-game ends the game. Players need to unlock it first in the Star Bank, and also have unlocked at least one 4 Player, one 1-Vs-3, one 2-Vs-2, and one Duel mini-game, excluding Mic and Bonus mini-games.
|align=left|A solo game where players play a set of 100 consecutive mini-games in a row for a high score; losing one mini-game ends the game. Players need to unlock it first in the Star Bank, and also have unlocked at least one 4 Player, one 1-Vs-3, one 2-Vs-2, and one Duel mini-game, excluding Mic and Bonus mini-games.
|}
|}


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In addition to returning all playable characters, ''Mario Party 6'' returns team battle from ''Mario Party 5'', as well as the accompanying team names. The following is a table of all possible combinations and team names.
In addition to returning all playable characters, ''Mario Party 6'' returns team battle from ''Mario Party 5'', as well as the accompanying team names. The following is a table of all possible combinations and team names.


{| border=1 cellspacing=0 cellpadding=3 width=100% style="border-collapse:collapse;" style=background:#FAFA00 text-align:center
{|class=wikitable border=1 cellspacing=0 cellpadding=3 width=100% style="border-collapse:collapse;" text-align:center
|
|
!Mario
!Mario
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!Toadette
!Toadette
|-
|-
|'''Mario''' ||style=background:#AAAAAA| ||style=background:#FFFFBB| Mario Bros. ||style=background:#FFFFBB| Cutest Couple ||style=background:#FFFFBB| Famous Combo ||style=background:#FFFFBB| Alter Egos ||style=background:#FFFFBB| Nice Couple ||style=background:#FFFFBB| Pseudo Bros. ||style=background:#FFFFBB| Best Buds ||style=background:#FFFFBB| Old Acquaintances ||style=background:#FFFFBB| Uneasy Allies ||style=background:#FFFFBB| Unexpected Pair  
|'''Mario''' || || Mario Bros. || Cutest Couple || Famous Combo || Alter Egos || Nice Couple || Pseudo Bros. || Best Buds || Old Acquaintances || Uneasy Allies || Unexpected Pair  
|-
|-
|'''Luigi''' ||style=background:#FFFFDD| Mario Bros. ||style=background:#AAAAAA| ||style=background:#FFFFDD| Green Escort ||style=background:#FFFFDD| Green Bros. ||style=background:#FFFFDD| Unloving Bros. ||style=background:#FFFFDD| Steady Sweeties ||style=background:#FFFFDD| Unlikely Bros. ||style=background:#FFFFDD| Good Pals ||style=background:#FFFFDD| Scare Pair ||style=background:#FFFFDD| Friendly Enemies ||style=background:#FFFFDD| Forgotten Force  
|'''Luigi''' || Mario Bros. || || Green Escort || Green Bros. || Unloving Bros. || Steady Sweeties || Unlikely Bros. || Good Pals || Scare Pair || Friendly Enemies || Forgotten Force  
|-
|-
|'''Princess Peach''' ||style=background:#FFFFBB| Cutest Couple ||style=background:#FFFFBB| Green Escort ||style=background:#AAAAAA| ||style=background:#FFFFBB| Regal Friends ||style=background:#FFFFBB| Royal Pain ||style=background:#FFFFBB| Lordly Ladies ||style=background:#FFFFBB| Anti-couple ||style=background:#FFFFBB| Royal Family ||style=background:#FFFFBB| Royally Spooky ||style=background:#FFFFBB| Trouble Brewing ||style=background:#FFFFBB| Pink Punishers  
|'''Princess Peach''' || Cutest Couple || Green Escort || || Regal Friends || Royal Pain || Lordly Ladies || Anti-couple || Royal Family || Royally Spooky || Trouble Brewing || Pink Punishers  
|-
|-
|'''Yoshi''' ||style=background:#FFFFDD| Famous Combo ||style=background:#FFFFDD| Green Bros. ||style=background:#FFFFDD| Regal Friends ||style=background:#AAAAAA| ||style=background:#FFFFDD| Food Fanatics ||style=background:#FFFFDD| Royal Ride ||style=background:#FFFFDD| Unhappy Dino ||style=background:#FFFFDD| Cute Buddies ||style=background:#FFFFDD| Scary Dino ||style=background:#FFFFDD| Dino Cousins ||style=background:#FFFFDD| Racing Champs  
|'''Yoshi''' || Famous Combo || Green Bros. || Regal Friends || || Food Fanatics || Royal Ride || Unhappy Dino || Cute Buddies || Scary Dino || Dino Cousins || Racing Champs  
|-
|-
|'''Wario''' ||style=background:#FFFFBB| Alter Egos ||style=background:#FFFFBB| Unloving Bros. ||style=background:#FFFFBB| Royal Pain ||style=background:#FFFFBB| Food Fanatics ||style=background:#AAAAAA| ||style=background:#FFFFBB| Mismatched Pair ||style=background:#FFFFBB| Wicked Bros. ||style=background:#FFFFBB| Mushroom Stinkers ||style=background:#FFFFBB| Spooky Spoilsports ||style=background:#FFFFBB| Bad Baddies ||style=background:#FFFFBB| Secret Friends  
|'''Wario''' || Alter Egos || Unloving Bros. || Royal Pain || Food Fanatics || || Mismatched Pair || Wicked Bros. || Mushroom Stinkers || Spooky Spoilsports || Bad Baddies || Secret Friends  
|-
|-
|'''Princess Daisy''' ||style=background:#FFFFDD| Nice Couple ||style=background:#FFFFDD| Steady Sweeties ||style=background:#FFFFDD| Lordly Ladies ||style=background:#FFFFDD| Royal Ride ||style=background:#FFFFDD| Mismatched Pair ||style=background:#AAAAAA| ||style=background:#FFFFDD| Awkward Date ||style=background:#FFFFDD| Royal Pals ||style=background:#FFFFDD| Haunted Flower ||style=background:#FFFFDD| Grudging Allies ||style=background:#FFFFDD| Shopping Buddies  
|'''Princess Daisy''' || Nice Couple || Steady Sweeties || Lordly Ladies || Royal Ride || Mismatched Pair || || Awkward Date || Royal Pals || Haunted Flower || Grudging Allies || Shopping Buddies  
|-
|-
|'''Waluigi''' ||style=background:#FFFFBB| Pseudo Bros. ||style=background:#FFFFBB| Unlikely Bros. ||style=background:#FFFFBB| Anti-couple ||style=background:#FFFFBB| Unhappy Dino ||style=background:#FFFFBB| Wicked Bros. ||style=background:#FFFFBB| Awkward Date ||style=background:#AAAAAA| ||style=background:#FFFFBB| Tall 'n' Small ||style=background:#FFFFBB| Scary Screechers ||style=background:#FFFFBB| Cheep Chaps ||style=background:#FFFFBB| Diabolical Duo  
|'''Waluigi''' || Pseudo Bros. || Unlikely Bros. || Anti-couple || Unhappy Dino || Wicked Bros. || Awkward Date || || Tall 'n' Small || Scary Screechers || Cheep Chaps || Diabolical Duo  
|-
|-
|'''Toad''' ||style=background:#FFFFDD| Best Buds ||style=background:#FFFFDD| Good Pals ||style=background:#FFFFDD| Royal Family ||style=background:#FFFFDD| Cute Buddies ||style=background:#FFFFDD| Mushroom Stinkers ||style=background:#FFFFDD| Royal Pals ||style=background:#FFFFDD| Tall 'n' Small ||style=background:#AAAAAA| ||style=background:#FFFFDD| Scaredy Toad ||style=background:#FFFFDD| Little Guys ||style=background:#FFFFDD| Shroommates  
|'''Toad''' || Best Buds || Good Pals || Royal Family || Cute Buddies || Mushroom Stinkers || Royal Pals || Tall 'n' Small || || Scaredy Toad || Little Guys || Shroommates  
|-
|-
|'''Boo''' ||style=background:#FFFFBB| Old Acquaintances ||style=background:#FFFFBB| Scare Pair ||style=background:#FFFFBB| Royally Spooky ||style=background:#FFFFBB| Scary Dino ||style=background:#FFFFBB| Spooky Spoilsports ||style=background:#FFFFBB| Haunted Flower ||style=background:#FFFFBB| Scary Screechers ||style=background:#FFFFBB| Scaredy Toad ||style=background:#AAAAAA| ||style=background:#FFFFBB| Pure Evil ||style=background:#FFFFBB| Terrifying Twosome  
|'''Boo''' || Old Acquaintances || Scare Pair || Royally Spooky || Scary Dino || Spooky Spoilsports || Haunted Flower || Scary Screechers || Scaredy Toad || || Pure Evil || Terrifying Twosome  
|-
|-
|'''Koopa Kid''' ||style=background:#FFFFDD| Uneasy Allies ||style=background:#FFFFDD| Friendly Enemies ||style=background:#FFFFDD| Trouble Brewing ||style=background:#FFFFDD| Dino Cousins ||style=background:#FFFFDD| Bad Baddies ||style=background:#FFFFDD| Grudging Allies ||style=background:#FFFFDD| Cheep Chaps ||style=background:#FFFFDD| Little Guys ||style=background:#FFFFDD| Pure Evil ||style=background:#AAAAAA| ||style=background:#FFFFDD| Potent Pals  
|'''Koopa Kid''' || Uneasy Allies || Friendly Enemies || Trouble Brewing || Dino Cousins || Bad Baddies || Grudging Allies || Cheep Chaps || Little Guys || Pure Evil || || Potent Pals  
|-
|-
|'''Toadette''' ||style=background:#FFFFBB| Unexpected Pair ||style=background:#FFFFBB| Forgotten Force ||style=background:#FFFFBB| Pink Punishers ||style=background:#FFFFBB| Racing Champs ||style=background:#FFFFBB| Secret Friends ||style=background:#FFFFBB| Shopping Buddies ||style=background:#FFFFBB| Diabolical Duo ||style=background:#FFFFBB| Shroommates ||style=background:#FFFFBB| Terrifying Twosome ||style=background:#FFFFBB| Potent Pals ||style=background:#AAAAAA|
|'''Toadette''' || Unexpected Pair || Forgotten Force || Pink Punishers || Racing Champs || Secret Friends || Shopping Buddies || Diabolical Duo || Shroommates || Terrifying Twosome || Potent Pals ||
|}
|}


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There are 6 boards in Party Mode. Some of the boards in ''Mario Party 6'' have different objectives and goals to earn stars.  
There are 6 boards in Party Mode. Some of the boards in ''Mario Party 6'' have different objectives and goals to earn stars.  


{| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial" style=background:#FAFA00
{| class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial"
|-
|-
! width=15% |
! width=15% | Image
! width=17% | Board Name
! width=17% | Board Name
! width=68% | Description
! width=68% | Description
|-
|-
!align=center style=background:#FFFFBB|[[File:TTday.JPG|100px]]<br>[[File:TTnight.JPG|100px]]
|[[File:TTday.JPG|100px]]<br>[[File:TTnight.JPG|100px]]
|align=center style=background:#FFFFBB|[[Towering Treetop]]
|[[Towering Treetop]]
|align=left style=background:#FFFFBB| Players must move across this large board and try to arrive at randomly placed star first. Once the star has been bought for 20 coins, the star moves to another location. Day and night changes the paths along the board, making them longer or shorter.
|align=left|Players must move across this large board and try to arrive at randomly placed star first. Once the star has been bought for 20 coins, the star moves to another location. Day and night changes the paths along the board, making them longer or shorter.
|-
|-
!align=center style=background:#FFFFDD|[[File:GGday.JPG|100px]]<br>[[File:GGnight.JPG|100px]]
|[[File:GGday.JPG|100px]]<br>[[File:GGnight.JPG|100px]]
|align=center style=background:#FFFFDD|[[E. Gadd's Garage]]
|[[E. Gadd's Garage]]
|align=left style=background:#FFFFDD| Players must move across this board and try to get to a randomly placed star first. Once the star has been bought for 20 coins, the star moves to another location. There are many gadgets and machines to experiment with in this board. Paths change depending on the time of the day.
|align=left|Players must move across this board and try to get to a randomly placed star first. Once the star has been bought for 20 coins, the star moves to another location. There are many gadgets and machines to experiment with in this board. Paths change depending on the time of the day.
|-
|-
!align=center style=background:#FFFFBB|[[File:FSday.JPG|100px]]<br>[[File:FSnight.JPG|100px]]
|[[File:FSday.JPG|100px]]<br>[[File:FSnight.JPG|100px]]
|align=center style=background:#FFFFBB|[[Faire Square]]
|[[Faire Square]]
|style=background:#FFFFBB| Players have to move around this board to reach the Star Space. There is only one Star Space that nevers change location, but players can buy up to five stars at a time if they have enough coins. The price of a star is always 20 coins during the day, but the price at night can be 5, 10, 30, or 40 coins, determined by the dice block Twila rolls.
|align=left|Players have to move around this board to reach the Star Space. There is only one Star Space that nevers change location, but players can buy up to five stars at a time if they have enough coins. The price of a star is always 20 coins during the day, but the price at night can be 5, 10, 30, or 40 coins, determined by the dice block Twila rolls.
|-
|-
!align=center style=background:#FFFFDD|[[File:SLday.JPG|100px]]<br>[[File:SLnight.JPG|100px]]
|[[File:SLday.JPG|100px]]<br>[[File:SLnight.JPG|100px]]
|align=center style=background:#FFFFDD|[[Snowflake Lake]]
|[[Snowflake Lake]]
|style=background:#FFFFDD| All players start with five stars, and then they must pay Chain Chomps coins to ride them and steal stars from other players in the process. When a player reaches a Chain Chomp's house, the player can pay it 20 coins for one dice block during the day and 10 for one dice block, 20 for two, and 30 for three at night to ride it.
|align=left|All players start with five stars, and then they must pay Chain Chomps coins to ride them and steal stars from other players in the process. When a player reaches a Chain Chomp's house, the player can pay it 20 coins for one dice block during the day and 10 for one dice block, 20 for two, and 30 for three at night to ride it.
|-
|-
!align=center style=background:#FFFFBB|[[File:CBday.JPG|100px]]<br>[[File:CBnight.JPG|100px]]
|[[File:CBday.JPG|100px]]<br>[[File:CBnight.JPG|100px]]
|align=center style=background:#FFFFBB|[[Castaway Bay]]
|[[Castaway Bay]]
|style=background:#FFFFBB| Players must travel across the board to reach the end of the board. At the end of the board is either Donkey Kong or Bowser. If a player reaches the end of the board while Donkey Kong is present, then that player is given the opportunity to buy a star for 20 coins. Donkey Kong then switches positions with Bowser, and if a player reaches the end of the board while Bowser is present, then the player gets a star taken away by Bowser. If the player does not have a star, the player loses 20 coins.
|align=left|Players must travel across the board to reach the end of the board. At the end of the board is either Donkey Kong or Bowser. If a player reaches the end of the board while Donkey Kong is present, then that player is given the opportunity to buy a star for 20 coins. Donkey Kong then switches positions with Bowser, and if a player reaches the end of the board while Bowser is present, then the player gets a star taken away by Bowser. If the player does not have a star, the player loses 20 coins.
|-
|-
!align=center style=background:#FFFFDD|[[File:CCday.JPG|100px]]<br>[[File:CCnight.JPG|100px]]
|[[File:CCday.JPG|100px]]<br>[[File:CCnight.JPG|100px]]
|align=center style=background:#FFFFDD|[[Clockwork Castle]] (unlockable)
|[[Clockwork Castle]] (unlockable)
|style=background:#FFFFDD| This board is can be bought for 100 Stars at the Star Bank. Players have to chase Donkey Kong around the board during the day to buy a star. After all four players have moved, DK rolls a Dice Block (two if he eats a banana) and move that many spaces. If a player catches up to or if DK catches up to a player, then the player can buy a star for 20 coins. At night, DK is replaced by Bowser. The movement on the board is reversed at night, and players need to move away from Bowser. Like DK, Bowser can use two Dice Blocks if he breathes fire. If Bowser catches up to or if a player runs into Bowser, then the player loses a star. If the player does not have a star, Bowser steals 20 coins.
|align=left|This board is can be bought for 100 Stars at the Star Bank. Players have to chase Donkey Kong around the board during the day to buy a star. After all four players have moved, DK rolls a Dice Block (two if he eats a banana) and move that many spaces. If a player catches up to or if DK catches up to a player, then the player can buy a star for 20 coins. At night, DK is replaced by Bowser. The movement on the board is reversed at night, and players need to move away from Bowser. Like DK, Bowser can use two Dice Blocks if he breathes fire. If Bowser catches up to or if a player runs into Bowser, then the player loses a star. If the player does not have a star, Bowser steals 20 coins.
|}
|}


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These are the three Solo Mode boards. They differ mostly in length, but they all have the same objective, which is to land on the Rare space located at the end of the board.  
These are the three Solo Mode boards. They differ mostly in length, but they all have the same objective, which is to land on the Rare space located at the end of the board.  


{| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial" style=background:#FAFA00
{| class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial"
|-
|-
! width=15% |
! width=15% | Image
! width=17% | Board Name
! width=17% | Board Name
! width=68% | Description
! width=68% | Description
|-
|-
!style=background:#FFFFBB|[[File:Thirsty Gulch.png|100px]]
|[[File:Thirsty Gulch.png|100px]]
|style=background:#FFFFBB|[[Thirsty Gulch]]
|[[Thirsty Gulch]]
|align=left style=background:#FFFFBB| Like in all Solo Mode boards, the player has to stop at the Rare space on the end of the board in order to avoid falling into an abyss. ? Spaces in this board causes the player to fall into lower sections of the board, making it longer for the player to advance. This board is a desert theme, and it is the shortest of all Solo Mode boards.
|align=left|Like in all Solo Mode boards, the player has to stop at the Rare space on the end of the board in order to avoid falling into an abyss. ? Spaces in this board causes the player to fall into lower sections of the board, making it longer for the player to advance. This board is a desert theme, and it is the shortest of all Solo Mode boards.
|-
|-
!style=background:#FFFFDD|[[File:Astro Avenue.png|100px]]
|[[File:Astro Avenue.png|100px]]
|style=background:#FFFFDD|[[Astro Avenue]]
|[[Astro Avenue]]
|align=left style=background:#FFFFDD| Like in all Solo Mode boards, the player has to land on the Rare Space at the end of the board in order to avoid riding on the spaceship. ? Spaces in this board causes the player to advance closer to the Rare Minigame Space. This board has a space theme, and it is longer than Thirsty Gulch, and shorter than Infernal Tower.
|align=left|Like in all Solo Mode boards, the player has to land on the Rare Space at the end of the board in order to avoid riding on the spaceship. ? Spaces in this board causes the player to advance closer to the Rare Minigame Space. This board has a space theme, and it is longer than Thirsty Gulch, and shorter than Infernal Tower.
|-
|-
!style=background:#FFFFBB|[[File:Infernal Tower.png|100px]]
|[[File:Infernal Tower.png|100px]]
|style=background:#FFFFBB|[[Infernal Tower]]
|[[Infernal Tower]]
|align=left style=background:#FFFFBB| Like in all Solo Mode boards, the player has to stop at the Rare Minigame space end of the board in order to avoid getting trapped in Bowser's cage. ? mark spaces causes Chain Chomps to knock the player back to the start of the board. This board has a Bowser theme and it is the longest of all Solo Mode boards.
|align=left|Like in all Solo Mode boards, the player has to stop at the Rare Minigame space end of the board in order to avoid getting trapped in Bowser's cage. ? mark spaces causes Chain Chomps to knock the player back to the start of the board. This board has a Bowser theme and it is the longest of all Solo Mode boards.
|-
|-
|}
|}
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==Spaces==
==Spaces==
===Party Mode spaces===
===Party Mode spaces===
{| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial" style=background:#FAFA00
{| class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial"
|-
|-
!width=15%|
!width=15%| Image
!width=17%| Space
!width=17%| Space
!width=68%| Description
!width=68%| Description
|-
|-
!style=background:#FFFFBB|[[File:SpaceBlueMP6.png]]
|[[File:SpaceBlueMP6.png]]
|style=background:#FFFFBB|[[Blue Space]]
|[[Blue Space]]
|align=left style=background:#FFFFBB| When players land on this space, they receive three coins. On the last five turn event, the coins players receive get multiplied by three if the losing player stops the roulette wheel on this event.
|align=left| When players land on this space, they receive three coins. On the last five turn event, the coins players receive get multiplied by three if the losing player stops the roulette wheel on this event.
|-
|-
!style=background:#FFFFDD|[[File:SpaceRed.png]]
|[[File:SpaceRed.png]]
|style=background:#FFFFDD|[[Red Space]]
|[[Red Space]]
|align=left style=background:#FFFFDD| When players land on this space, they lose three coins. On the last five turns event, the coins players lose get multiplied by three if the losing player stops the roulette wheel on this event.
|align=left| When players land on this space, they lose three coins. On the last five turns event, the coins players lose get multiplied by three if the losing player stops the roulette wheel on this event.
|-
|-
!style=background:#FFFFBB|[[File:SpaceHappening.png]]
|[[File:SpaceHappening.png]]
|style=background:#FFFFBB|[[Event Space|? Space]]
|[[Event Space|? Space]]
|align=left style=background:#FFFFBB| When the player lands on this space, an event happens. The event varies on location and board. The event may help or hinder the player or everyone.
|align=left| When the player lands on this space, an event happens. The event varies on location and board. The event may help or hinder the player or everyone.
|-
|-
!style=background:#FFFFDD|[[File:SpaceDuel.png]]
|[[File:SpaceDuel.png]]
|style=background:#FFFFDD|[[Duel Space]]
|[[Duel Space]]
|align=left style=background:#FFFFDD| When the player lands on this space, the player chooses who to duel with. After the opponent has chosen, the player who lands on this space gets to choose what to put at stake: stars, coins, or a star and 40 coins.
|align=left| When the player lands on this space, the player chooses who to duel with. After the opponent has chosen, the player who lands on this space gets to choose what to put at stake: stars, coins, or a star and 40 coins.
|-
|-
!style=background:#FFFFBB|[[File:SpaceDonkey.png]]
|[[File:SpaceDonkey.png]]
|style=background:#FFFFBB|[[Donkey Kong Space]]
|[[Donkey Kong Space]]
|align=left style=background:#FFFFBB| When the player lands on this space, [[Donkey Kong]] appears and causes events such as a mini-game where everyone can collect bananas for coins. The events may help the player or everyone. DK spaces change to Bowser spaces during the night.
|align=left| When the player lands on this space, [[Donkey Kong]] appears and causes events such as a mini-game where everyone can collect bananas for coins. The events may help the player or everyone. DK spaces change to Bowser spaces during the night.
|-
|-
!style=background:#FFFFDD|[[File:SpaceBowser.png]]
|[[File:SpaceBowser.png]]
|style=background:#FFFFDD|[[Bowser Space]]
|[[Bowser Space]]
|align=left style=background:#FFFFDD| When the player lands on this space, [[Bowser]] appears and causes a series of events, such as forcing everyone to play a Bowser mini-game that can usually hinder the player who landed on this space or everyone. Bowser spaces change to DK spaces during the day.
|align=left| When the player lands on this space, [[Bowser]] appears and causes a series of events, such as forcing everyone to play a Bowser mini-game that can usually hinder the player who landed on this space or everyone. Bowser spaces change to DK spaces during the day.
|-
|-
!style=background:#FFFFBB|[[File:SpaceFortune.png]]
|[[File:SpaceFortune.png]]
|style=background:#FFFFBB|[[Miracle Space]]
||[[Miracle Space]]
|align=left style=background:#FFFFBB| When the player lands on this space, a fortune event happens. Results may vary from giving coins to another player to swapping stars.
|align=left| When the player lands on this space, a fortune event happens. Results may vary from giving coins to another player to swapping stars.
|-
|-
!style=background:#FFFFDD|[[File:SpaceMario6.png]]
|[[File:SpaceMario6.png]]
|style=background:#FFFFDD|[[Character Space]]
|[[Character Space]]
|align=left style=background:#FFFFDD| This space is created by players throwing Yellow and Red Orbs into the board. The effect of the space is dependent on the Orb used. Yellow Orbs require players to stop while Red Orbs require players to pass. If the owner lands on this space, 5 coins are earned. Other players can overlap opponent Character Spaces with their own Orbs. The Character Space is represented by a profile of the character who owns the space or a team mark.
|align=left| This space is created by players throwing Yellow and Red Orbs into the board. The effect of the space is dependent on the Orb used. Yellow Orbs require players to stop while Red Orbs require players to pass. If the owner lands on this space, 5 coins are earned. Other players can overlap opponent Character Spaces with their own Orbs. The Character Space is represented by a profile of the character who owns the space or a team mark.
|-
|-
!style=background:#FFFFBB|[[File:SpaceOrb.png]]
|[[File:SpaceOrb.png]]
|style=background:#FFFFBB|[[Orb Space]]
|[[Orb Space]]
|align=left style=background:#FFFFBB| The player receives a random orb upon passing this space assuming the player is not on the final turn. This space does not count towards the Dice Block roll.
|align=left| The player receives a random orb upon passing this space assuming the player is not on the final turn. This space does not count towards the Dice Block roll.
|-
|-
!style=background:#FFFFDD|[[File:SpaceStar.png]]
|[[File:SpaceStar.png]]
|style=background:#FFFFDD|[[Star Space]]
|[[Star Space]]
|align=left style=background:#FFFFDD| The player has the option of buying a star if the player passes this space. Conditions of obtaining stars differ per board. This space does not count towards the Dice Block roll.
|align=left| The player has the option of buying a star if the player passes this space. Conditions of obtaining stars differ per board. This space does not count towards the Dice Block roll.
|-
|-
!style=background:#FFFFBB|[[File:SpaceZtar.png]]
|[[File:SpaceZtar.png]]
|style=background:#FFFFBB|Shadow Star Space
|Shadow Star Space
|align=left style=background:#FFFFBB| Appearing only in [[Castaway Bay]] and [[Clockwork Castle]], this space, if passed on, gives players a Shadow Star (aka a [[Ztar]]), thus deducting [[Star]]s (or [[Coin]]s if the player does not have any Stars) from the player's amount. This space does not count towards the Dice Block roll.
|align=left| Appearing only in [[Castaway Bay]] and [[Clockwork Castle]], this space, if passed on, gives players a Shadow Star (aka a [[Ztar]]), thus deducting [[Star]]s (or [[Coin]]s if the player does not have any Stars) from the player's amount. This space does not count towards the Dice Block roll.
|}
|}


===Solo Mode spaces===
===Solo Mode spaces===
{| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial" style=background:#FAFA00
{| class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial"
|-
|-
!width=15%|
!width=15%|
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!width=68%| Description
!width=68%| Description
|-
|-
!style=background:#FFFFBB|[[File:4-Player Space.png]]
|[[File:4-Player Space.png]]
|style=background:#FFFFBB|[[4-Player Space]]
|[[4-Player Space]]
|align=left style=background:#FFFFBB| Players play a 4-player mini-game.
|align=left| Players play a 4-player mini-game.
|-
|-
!style=background:#FFFFDD|[[File:Space1-Vs-3 MP6.png]]
|[[File:Space1-Vs-3 MP6.png]]
|style=background:#FFFFDD|[[1-Vs-3 Space]]
|[[1-Vs-3 Space]]
|align=left style=background:#FFFFDD| Players play a 1-Vs.-3 mini-game.
|align=left| Players play a 1-Vs.-3 mini-game.
|-
|-
!style=background:#FFFFBB|[[File:SpaceS-Vs-2 MP6.png]]
|[[File:SpaceS-Vs-2 MP6.png]]
|style=background:#FFFFBB|[[2-Vs-2 Space]]
|[[2-Vs-2 Space]]
|align=left style=background:#FFFFBB| Players play a 2-Vs.-2 mini-game.
|align=left| Players play a 2-Vs.-2 mini-game.
|-
|-
!style=background:#FFFFDD|[[File:SpaceBattle MP6 (NTSC).png]]
|[[File:SpaceBattle MP6 (NTSC).png]]
|style=background:#FFFFDD|[[Battle Space]]
|[[Battle Space]]
|align=left style=background:#FFFFDD| Players play a Battle mini-game.
|align=left| Players play a Battle mini-game.
|-
|-
!style=background:#FFFFBB|[[File:SpaceRareMini-Game.png]]
|[[File:SpaceRareMini-Game.png]]
|style=background:#FFFFBB|[[Rare Mini-Game Space]]
|[[Rare Mini-Game Space]]
|align=left style=background:#FFFFBB| Players earn a Rare mini-game by stopping on this space, and it ends the game. It is the last space of any board.
|align=left| Players earn a Rare mini-game by stopping on this space, and it ends the game. It is the last space of any board.
|-
|-
!style=background:#FFFFDD|[[File:SpaceBowser.png]]
|[[File:SpaceBowser.png]]
|style=background:#FFFFDD|[[Bowser Space]]
|[[Bowser Space]]
|align=left style=background:#FFFFDD| Bowser challenges players to a mini-game. If the players lose, Bowser may steal coins and mini-games earned.
|align=left| Bowser challenges players to a mini-game. If the players lose, Bowser may steal coins and mini-games earned.
|-
|-
!style=background:#FFFFBB|[[File:SpaceDuelKoopaKidR-MP6.png]][[File:Duel_Space-Solo.png]][[File:SpaceDuelKoopaKidB-MP6.png]]
|[[File:SpaceDuelKoopaKidR-MP6.png]][[File:Duel_Space-Solo.png]][[File:SpaceDuelKoopaKidB-MP6.png]]
|style=background:#FFFFBB|[[Duel Space|Duel Mini-Game Space]]
|[[Duel Space|Duel Mini-Game Space]]
|align=left style=background:#FFFFBB| A Koopa Kid challenges players to a duel mini-game. The color of the space determines the color of the Koopa Kid players will be facing against.
|align=left| A Koopa Kid challenges players to a duel mini-game. The color of the space determines the color of the Koopa Kid players will be facing against.
|-
|-
!style=background:#FFFFDD|[[File:SpaceHappening.png]]
|[[File:SpaceHappening.png]]
|style=background:#FFFFDD|[[Event Space|? Space]]
|[[Event Space|? Space]]
|align=left style=background:#FFFFDD| When players land on this space, an event happens. The event varies on location and board. The event may help or hinder players.
|align=left| When players land on this space, an event happens. The event varies on location and board. The event may help or hinder players.
|}
|}


Line 416: Line 416:
All of these orbs affect the player or the Dice Block when the player uses them.
All of these orbs affect the player or the Dice Block when the player uses them.


{| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial" style=background:#FAFA00
{| cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial"
|-
|- bgcolor=#00FF00
! width=10% | Image
! width=10% | Image
! width=10% | Orb
! width=10% | Orb
Line 423: Line 423:
! width=20% | Base price at Orb Hut
! width=20% | Base price at Orb Hut
|-
|-
!style=background:#FFFFBB|[[File:Orb Mushroom - MP6.png|100px]]
|[[File:Orb Mushroom - MP6.png|100px]]
|style=background:#FFFFBB|[[Mushroom Orb]]
|[[Mushroom Orb]]
|align=left style=background:#FFFFBB| "''Move with two Dice Blocks.''"
|align=left|"''Move with two Dice Blocks.''"
|style=background:#FFFFBB|5 coins
|5 coins
|-
|-
!style=background:#FFFFDD|[[File:Orb SuperShroom - MP6.png|100px]]
|[[File:Orb SuperShroom - MP6.png|100px]]
|style=background:#FFFFDD|[[Super 'Shroom Orb]]
|[[Super 'Shroom Orb]]
|align=left style=background:#FFFFDD| "''Move with three Dice Blocks.''"
|align=left|"''Move with three Dice Blocks.''"
|style=background:#FFFFDD|15 coins
|15 coins
|-
|-
!style=background:#FFFFBB|[[File:Orb CursedMushroom - MP6.png|100px]]
|[[File:Orb CursedMushroom - MP6.png|100px]]
|style=background:#FFFFBB|[[Cursed Mushroom Orb]]
|[[Cursed Mushroom Orb]]
|align=left style=background:#FFFFBB| "''The numbers on the Dice Block will be reduced to 1-3.''" (Solo Mode only)
|align=left|"''The numbers on the Dice Block will be reduced to 1-3.''" (Solo Mode only)
|style=background:#FFFFBB|N/A
|N/A
|-
|-
!style=background:#FFFFDD|[[File:Orb SluggishShroom - MP6.png|100px]]
|[[File:Orb SluggishShroom - MP6.png|100px]]
|style=background:#FFFFDD|[[Slow 'Shroom Orb|Sluggish 'Shroom Orb]]
|[[Slow 'Shroom Orb|Sluggish 'Shroom Orb]]
|align=left style=background:#FFFFDD| "''The Dice Block will roll slowly.''"
|align=left|"''The Dice Block will roll slowly.''"
|style=background:#FFFFDD|10 coins
|10 coins
|-
|-
!style=background:#FFFFBB|[[File:Orb MetalMushroom - MP6.png|100px]]
|[[File:Orb MetalMushroom - MP6.png|100px]]
|style=background:#FFFFBB|[[Metal Mushroom Orb]]
|[[Metal Mushroom Orb]]
|align=left style=background:#FFFFBB| "''Encase yourself in metal and move without being harmed by rivals' traps.''"
|align=left|"''Encase yourself in metal and move without being harmed by rivals' traps.''"
|style=background:#FFFFBB|10 coins
|10 coins
|-
|-
!style=background:#FFFFDD|[[File:Bullet Bill Orb.JPG]]
|[[File:Bullet Bill Orb.JPG]]
|style=background:#FFFFDD|[[Bullet Bill Orb]]
|[[Bullet Bill Orb]]
|align=left style=background:#FFFFDD| "''Catch a ride on a Bullet Bill and overtake an opponent to steal 20 coins.''"
|align=left|"''Catch a ride on a Bullet Bill and overtake an opponent to steal 20 coins.''"
|style=background:#FFFFDD|20 coins
|20 coins
|-
|-
!style=background:#FFFFBB|[[File:Warp Pipe Orb.JPG]]
|[[File:Warp Pipe Orb.JPG]]
|style=background:#FFFFBB|[[Warp Pipe Orb]]
|[[Warp Pipe Orb]]
|align=left style=background:#FFFFBB| "''Switch places with whoever the wheel of chance chooses!''"
|align=left|"''Switch places with whoever the wheel of chance chooses!''"
|style=background:#FFFFBB|10 coins
|10 coins
|-
|-
!style=background:#FFFFDD|[[File:Flutter Orb.JPG|100px]]
|[[File:Flutter Orb.JPG|100px]]
|style=background:#FFFFDD|[[Flutter Orb]]
|[[Flutter Orb]]
|align=left style=background:#FFFFDD| "''[[Flutter]] will appear and fly you straight to the [[Star Space]]!''"
|align=left|"''[[Flutter]] will appear and fly you straight to the [[Star Space]]!''"
|style=background:#FFFFDD|30 coins
|30 coins
|}
|}


===Red Orbs===
===Red Orbs===
These Orbs take effect when either the opponent passes or lands on it. The player who lands on it still have the effects of a Blue or Red space. The orb disappears once it has been activated.
These Orbs take effect when either the opponent passes or lands on it. The player who lands on it still have the effects of a Blue or Red space. The orb disappears once it has been activated.
{| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial" style=background:#FAFA00
 
|-
{| cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial"
|- bgcolor=#FF0000
! width=10% | Image
! width=10% | Image
! width=10% | Orb
! width=10% | Orb
Line 473: Line 474:
! width=20% | Base price at Orb Hut
! width=20% | Base price at Orb Hut
|-
|-
!style=background:#FFFFBB|[[File:Orb Podoboo - MP6.png|100px]]
![[File:Orb Podoboo - MP6.png|100px]]
|style=background:#FFFFBB|[[Podoboo Orb]]
|[[Podoboo Orb]]
|align=left style=background:#FFFFBB| "''Any opponent who passes it loses 10 coins.''"
|align=left|"''Any opponent who passes it loses 10 coins.''"
|style=background:#FFFFBB|5 coins
|5 coins
|-
|-
!style=background:#FFFFDD|[[File:Orb Zap - MP6.png|100px]]
|[[File:Orb Zap - MP6.png|100px]]
|style=background:#FFFFDD|[[Zap Orb]]
|[[Zap Orb]]
|align=left style=background:#FFFFDD| "''Any foe who passes it loses five coins for every space he moves past it.''"
|align=left|"''Any foe who passes it loses five coins for every space he moves past it.''"
|style=background:#FFFFDD|15 coins
|15 coins
|-
|-
!style=background:#FFFFBB|[[File:Orb Tweester - MP6.png|100px]]
|[[File:Orb Tweester - MP6.png|100px]]
|style=background:#FFFFBB|[[Tweester Orb]]
|[[Tweester Orb]]
|align=left style=background:#FFFFBB| "''Any opponent who passes it will be blown away to another space.''"
|align=left|"''Any opponent who passes it will be blown away to another space.''"
|style=background:#FFFFBB|5 coins
|5 coins
|-
|-
!style=background:#FFFFDD|[[File:Thwomp Orb.JPG]]
|[[File:Thwomp Orb.JPG]]
|style=background:#FFFFDD|[[Thwomp Orb]]
|[[Thwomp Orb]]
|align=left style=background:#FFFFDD| "''Any opponent who passes it will get Thwomped and must stop moving.''"
|align=left|"''Any opponent who passes it will get Thwomped and must stop moving.''"
|style=background:#FFFFDD|10 coins
|10 coins
|-
|-
!style=background:#FFFFBB|[[File:Orb Bob-omb - MP6.png|100px]]
|[[File:Orb Bob-omb - MP6.png|100px]]
|style=background:#FFFFBB|[[Bob-omb Orb]]
|[[Bob-omb Orb]]
|align=left style=background:#FFFFBB| "''Any opponent who passes it will go half the spaces they have left to move.''"
|align=left|"''Any opponent who passes it will go half the spaces they have left to move.''"
|style=background:#FFFFBB|10 coins
|10 coins
|-
|-
!style=background:#FFFFDD|[[File:Orb KoopaTroopa - MP6.png|100px]]
|[[File:Orb KoopaTroopa - MP6.png|100px]]
|style=background:#FFFFDD|[[Koopa Troopa Orb]]
|[[Koopa Troopa Orb]]
|align=left style=background:#FFFFDD| "''Switches places with any opponent who passes it.''"
|align=left|"''Switches places with any opponent who passes it.''"
|style=background:#FFFFDD|10 coins
|10 coins
|}
|}


Line 507: Line 508:
These orbs have an effect on a player who lands on the space. If the owner lands on the space, they receive five coins. During the Last Five Turn Events, the owner may receive 15 coins if the coin's ×3 roulette was chosen. The orb also stays on the board as long as no one replaces the orb or if a Star Space does not appear on it.
These orbs have an effect on a player who lands on the space. If the owner lands on the space, they receive five coins. During the Last Five Turn Events, the owner may receive 15 coins if the coin's ×3 roulette was chosen. The orb also stays on the board as long as no one replaces the orb or if a Star Space does not appear on it.


{| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial" style=background:#FAFA00
{| cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial"
|-
|- bgcolor=#FFFF00
! width=10% | Image
! width=10% | Image
! width=10% | Orb
! width=10% | Orb
Line 514: Line 515:
! width=20% | Base price at Orb Hut
! width=20% | Base price at Orb Hut
|-
|-
!style=background:#FFFFBB|[[File:Orb Spiny - MP6.png|100px]]
|[[File:Orb Spiny - MP6.png|100px]]
|style=background:#FFFFBB|[[Spiny Orb]]
|[[Spiny Orb]]
|align=left style=background:#FFFFBB| "''Any opponent who lands on it will lose 10 coins.''"
|align=left|"''Any opponent who lands on it will lose 10 coins.''"
|style=background:#FFFFBB|5 coins
|5 coins
|-
|-
!style=background:#FFFFDD|[[File:Orb Goomba - MP6.png|100px]]
|[[File:Orb Goomba - MP6.png|100px]]
|style=background:#FFFFDD|[[Goomba Orb]]
|[[Goomba Orb]]
|align=left style=background:#FFFFDD| "''Any foe who lands on it hits a Dice Block that determines how many coins they give you.''"
|align=left|"''Any foe who lands on it hits a Dice Block that determines how many coins they give you.''"
|style=background:#FFFFDD|10 coins
|10 coins
|-
|-
!style=background:#FFFFBB|[[File:Orb PiranhaPlant - MP6.png|100px]]
|[[File:Orb PiranhaPlant - MP6.png|100px]]
|style=background:#FFFFBB|[[Piranha Plant Orb]]
|[[Piranha Plant Orb]]
|align=left style=background:#FFFFBB| "''Any opponent who lands on it must give you half of their coins.''"
|align=left|"''Any opponent who lands on it must give you half of their coins.''"
|style=background:#FFFFBB|15 coins
|15 coins
|-
|-
!style=background:#FFFFDD|[[File:Orb Klepto - MP6.png|100px]]
|[[File:Orb Klepto - MP6.png|100px]]
|style=background:#FFFFDD|[[Klepto Orb]]
|[[Klepto Orb]]
|align=left style=background:#FFFFDD| "''Any opponent who lands on it will be sent back to the Start Space.''"
|align=left|"''Any opponent who lands on it will be sent back to the Start Space.''"
|style=background:#FFFFDD|5 coins
|5 coins
|-
|-
!style=background:#FFFFBB|[[File:Toady Orb.JPG|100px]]
|[[File:Toady Orb.JPG|100px]]
|style=background:#FFFFBB|[[Toady Orb]]
|[[Toady Orb]]
|align=left style=background:#FFFFBB| "''Take an Orb from any opponent who lands on it.''"
|align=left|"''Take an Orb from any opponent who lands on it.''"
|style=background:#FFFFBB|5 coins
|5 coins
|-
|-
!style=background:#FFFFDD|[[File:Orb Kamek - MP6.png|100px]]
|[[File:Orb Kamek - MP6.png|100px]]
|style=background:#FFFFDD|[[Kamek Orb]]
|[[Kamek Orb]]
|align=left style=background:#FFFFDD| "''If an opponent lands on it, you get one of the Orbs he has placed on the Board.''"
|align=left|"''If an opponent lands on it, you get one of the Orbs he has placed on the Board.''"
|style=background:#FFFFDD|10 coins
|10 coins
|-
|-
!style=background:#FFFFBB|[[File:Orb MrBlizzard - MP6.png|100px]]
|[[File:Orb MrBlizzard - MP6.png|100px]]
|style=background:#FFFFBB|[[Mr. Blizzard Orb]]
|[[Mr. Blizzard Orb]]
|align=left style=background:#FFFFBB| "''If an opponent lands on it, she'll lose all of her Orbs.''"
|align=left|"''If an opponent lands on it, she'll lose all of her Orbs.''"
|style=background:#FFFFBB|10 coins
|10 coins
|}
|}


Line 553: Line 554:
These orbs protect the player from attacks such as Boo and Chain Chomp. They can only be found in specific boards such as [[Snowflake Lake]]. They cannot be thrown on a space or used. Instead, they are used automatically. They can be disposed at any time if the players chooses to, though.
These orbs protect the player from attacks such as Boo and Chain Chomp. They can only be found in specific boards such as [[Snowflake Lake]]. They cannot be thrown on a space or used. Instead, they are used automatically. They can be disposed at any time if the players chooses to, though.


{| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial" style=background:#FAFA00
{| cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center; border-collapse:collapse; font-family:Arial"
|-
|- bgcolor=#1E90FF
! width=10% | Image
! width=10% | Image
! width=10% | Orb
! width=10% | Orb
Line 560: Line 561:
! width=20% | Base price at Orb Hut
! width=20% | Base price at Orb Hut
|-
|-
!style=background:#FFFFBB|[[File:Orb Snack - MP6.png|100px]]
|[[File:Orb Snack - MP6.png|100px]]
|style=background:#FFFFBB|[[Snack Orb]]
|[[Snack Orb]]
|align=left style=background:#FFFFBB| "''Prevents a [[Chain Chomp]] from stealing from you one time. Can't be used or placed.''"
|align=left|"''Prevents a [[Chain Chomp]] from stealing from you one time. Can't be used or placed.''"
|style=background:#FFFFBB|10 coins
|10 coins
|-
|-
!style=background:#FFFFDD|[[File:Boo Away Orb.JPG]]
|[[File:Boo Away Orb.JPG]]
|style=background:#FFFFDD|[[Boo-Away Orb]]
|[[Boo-Away Orb]]
|align=left style=background:#FFFFDD| "''Prevents a [[Boo]] from stealing from you one time. Can't be used or placed.''"
|align=left|"''Prevents a [[Boo]] from stealing from you one time. Can't be used or placed.''"
|style=background:#FFFFDD|10 coins
|10 coins
|}
|}