Super Mario Bros. Wonder: Difference between revisions

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Adding how Yoshi's easy mode role references his durability in Yoshi's Island
m (Adding how Yoshi's easy mode role references his durability in Yoshi's Island)
Tag: Reverted
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*''[[Super Mario Bros. 3]]'': [[Boo]]s are redesigned with smaller eyes and highly-raised eyebrows like in this game's artwork. The [[Enemy Course (theme)|Enemy Course]] theme is reused in the Trottin' Piranha Plants minigame.<ref name=Gamescom/>
*''[[Super Mario Bros. 3]]'': [[Boo]]s are redesigned with smaller eyes and highly-raised eyebrows like in this game's artwork. The [[Enemy Course (theme)|Enemy Course]] theme is reused in the Trottin' Piranha Plants minigame.<ref name=Gamescom/>
*''[[Super Mario World]]'': Several of Mario's animations are similar to the ones in this game.<ref name=Direct/> The digging sound when using the Drill powerup resembles the sound effect for when a block is broken from this game. The player can throw shells upward. One of the Wonder Effects is the playable character inflating like a [[Balloon Mario|balloon]]. [[Lil Sparky|Lil Sparkies]] and [[Hothead]]s return.<ref name=SMBWDirect/>
*''[[Super Mario World]]'': Several of Mario's animations are similar to the ones in this game.<ref name=Direct/> The digging sound when using the Drill powerup resembles the sound effect for when a block is broken from this game. The player can throw shells upward. One of the Wonder Effects is the playable character inflating like a [[Balloon Mario|balloon]]. [[Lil Sparky|Lil Sparkies]] and [[Hothead]]s return.<ref name=SMBWDirect/>
*''[[Super Mario World 2: Yoshi's Island]]'': Melon Piranha Plants spit seeds similar to Yoshi and [[Ukiki]]s with a [[watermelon]].<ref name=SMBWDirect/>
*''[[Super Mario World 2: Yoshi's Island]]'': Melon Piranha Plants spit seeds similar to Yoshi and [[Ukiki]]s with a [[watermelon]].<ref name=SMBWDirect/> Also, the four Yoshis being easy mode characters, only getting momentarily stunned instead of hurt by enemies hitting them and only losing a life to lava or bottomless pits, reflects how they wouldn't sustain damage no matter how many enemies hit them without Baby Mario on their backs.
*''[[Super Mario 64]]'': The consecutive [[Double Jump (consecutive)|Double Jump]] and [[Triple Jump]] from this game appear to return as a badge.<ref name=SMBWDirect/>
*''[[Super Mario 64]]'': The consecutive [[Double Jump (consecutive)|Double Jump]] and [[Triple Jump]] from this game appear to return as a badge.<ref name=SMBWDirect/>
*[[New Super Mario Bros. (disambiguation)|''New Super Mario Bros.'' series]]: The "Super Mario Bros." part of the series' logo is used in this game's logo, with the design being based on its more three-dimensional appearance in ''[[New Super Mario Bros. 2]]'' and ''[[New Super Mario Bros. U]]''.
*[[New Super Mario Bros. (disambiguation)|''New Super Mario Bros.'' series]]: The "Super Mario Bros." part of the series' logo is used in this game's logo, with the design being based on its more three-dimensional appearance in ''[[New Super Mario Bros. 2]]'' and ''[[New Super Mario Bros. U]]''.
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