Nintendo Wi-Fi Connection: Difference between revisions

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While each game makes a different use of the system, there are typical options for Wi-Fi enabled games. In Worldwide play, games are matched with a random player from anywhere around the globe. Regional play allows players to battle other players who have the same regional version of the game. For example, a player with the European version would battle another player with the same version. Next, Rivals mode pairs players of similar skill levels. Friends mode allows players to compete against other players with whom they have exchanged their Friend or Wii System Codes. This mode often includes more features, including voice chat.
While each game makes a different use of the system, there are typical options for Wi-Fi enabled games. In Worldwide play, games are matched with a random player from anywhere around the globe. Regional play allows players to battle other players who have the same regional version of the game. For example, a player with the European version would battle another player with the same version. Next, Rivals mode pairs players of similar skill levels. Friends mode allows players to compete against other players with whom they have exchanged their Friend or Wii System Codes. This mode often includes more features, including voice chat.


==Games Using WFC==
==Mario Games Using WFC==
[[Image:MKDS_WFC_Yoshi.gif|thumb|200px|''Mario Kart DS'' uses WFC for online multiplayer races.]]
[[Image:MKDS_WFC_Yoshi.gif|thumb|200px|''Mario Kart DS'' uses WFC for online multiplayer races.]]
A handful of Mario games utilize this feature.  The following list is in order of North American Release.
A handful of Mario games utilize this feature.  The following list is in order of North American Release.