Front Door: Difference between revisions

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[[Image:Front_Door.png|thumb|200px|Mario in the hallway of the level, '''Front Door'''.]]
[[Image:Front_Door.png|thumb|200px|Mario in the hallway of the level, '''Front Door'''.]]
'''Front Door''' is a level in ''[[Super Mario World]]''. It is [[Bowser's Castle]] in [[Dinosaur Land]]. Inside is a bright hallway with four [[Door]]s numbered 1 to 4. Each door leads to a different room with enemies and obstacles that vary depending on which door was selected.  
'''Front Door''' is a level in ''[[Super Mario World]]''. It is [[Bowser's Castle]] in [[Dinosaur Land]]. Inside is a bright hallway with four [[Door]]s numbered 1 to 4. Each door leads to a different room with enemies and obstacles that vary depending on which door was selected.  
 
#Giant wooden pillars and scroller level, with each of Yellow, Green, Red, and Blue ! Blocks to help the Player against the lava.<br>
1.Giant wooden pillars and scroller level, with each of Yellow, Green, Red, and Blue ! Blocks to help the Player against the lava.<br>
#[[Fence]]s and flying Podoboos (Considered the easiest).<br>
2.[[Fence]]s and flying Podoboos (Considered the easiest).<br>
#Maze with many blocks, Koopas.<br>
3.Maze with many blocks, Koopas.<br>
#Lil' Sparky's and Hotheads.
4.Lil' Sparky's and Hotheads.


All four rooms then lead to another bright hallway with another four doors, this time numbered 5 to 8. The enemies and obstacles will again vary depending on which door is selected.  
All four rooms then lead to another bright hallway with another four doors, this time numbered 5 to 8. The enemies and obstacles will again vary depending on which door is selected.  
 
#Obstacles with thorns and [[Thwomps]].<br>
5.Obstacles with thorns and [[Thwomps]].<br>
#Water, [[Dry Bones]] that throw bones at the player, spikes and [[Bony Beetles]].<br>
6.Water, [[Dry Bones]] that throw bones at the player, spikes and [[Bony Beetles]].<br>
#Bowser statue's flames, Bowser's statues that jump at the player.<br>
7.Bowser statue's flames, Bowser's statues that jump at the player.<br>
#[[Chargin' Chucks]] that jump at the player.
8.[[Chargin' Chucks]] that jump at the player.


After the second set of doors, the player will find a dark room and a red block that activate a light at the top of the screen. This is slightly different than the room it will be seen at the beginning of [[Back Door]]. This area has [[Mecha Koopa]]s, the boss door at the end, and is the only area in the game where the player can encounter [[Ninji]]s.
After the second set of doors, the player will find a dark room and a red block that activate a light at the top of the screen. This is slightly different than the room it will be seen at the beginning of [[Back Door]]. This area has [[Mecha Koopa]]s, the boss door at the end, and is the only area in the game where the player can encounter [[Ninji]]s.