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{{rewrite|Remove non-quotes; exclamations like "Gah!" are not quotes}} | {{rewrite|Remove non-quotes; exclamations like "Gah!" are not quotes}} | ||
{{italic title|List of ''WarioWare: Get It Together!'' quotes}} | {{italic title|List of ''WarioWare: Get It Together!'' quotes}} | ||
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*"''My, my, wasn't that fun!''" | *"''My, my, wasn't that fun!''" | ||
*"''Hey! What on earth are we going to do with this giant bug?''" | *"''Hey! What on earth are we going to do with this giant bug?''" | ||
===In-game=== | ===In-game=== | ||
Line 19: | Line 16: | ||
*"''What a win!''" | *"''What a win!''" | ||
*"''Works for me!''" | *"''Works for me!''" | ||
*"''So proud!''" | *"''So proud!''" | ||
*"''Oh my!''" - Within microgame | *"''Oh, my!''" - Within microgame | ||
*"''Correct!''" - Completing IQ/choice-based microgame | *"''Correct!''" - Completing IQ/choice-based microgame | ||
*"''Still got it!''" - Completing IQ/choice-based microgame | *"''Still got it!''" - Completing IQ/choice-based microgame | ||
*"''Barely made it.''" - Winning after KO'd within microgame | *"''Barely made it.''" - Winning after damaged and KO'd within microgame | ||
*"''Quick work!''" - Completing long microgame before bomb starts ticking | *"''Quick work!''" - Completing long microgame before bomb starts ticking | ||
*"''No worries!''" - Completing long microgame before bomb starts ticking | *"''No worries!''" - Completing long microgame before bomb starts ticking | ||
*"''Well yes!''" - Completing microgame when considered the best fit | *"''Well, yes!''" - Completing microgame when considered the best fit | ||
*"''What a twist!''" - Completing microgame when considered the worst fit | *"''What a twist!''" - Completing microgame when considered the worst fit | ||
*"''Spotless!''" - Completing 10 microgames without losing a life | *"''Spotless!''" - Completing 10 microgames without losing a life | ||
Line 36: | Line 32: | ||
*"''Good try.''" | *"''Good try.''" | ||
*"''Step it up.''" | *"''Step it up.''" | ||
*"'' | *"''No!''" | ||
*"'' | *"''Don't think so!''" - Losing IQ/choice-based microgame | ||
*"''Excuse me?!''" - Losing IQ/choice-based microgame | *"''Excuse me?!''" - Losing IQ/choice-based microgame | ||
*"'' | *"''I'm hurt!''" - Losing after damaged and KO'd within microgame | ||
*"''Hang on! | *"''Hang on!''" - Losing microgame when considered the best fit | ||
*"''Stay positive.''" - Losing microgame when considered the worst fit | *"''Stay positive.''" - Losing microgame when considered the worst fit | ||
*"''What's this!?''" - One life left | *"''What's this!?''" - One life left | ||
*"''What to do...''" - Losing three microgames in a row | *"''What to do...''" - Losing three microgames in a row | ||
*"''Too hot!''" - Burned | |||
*"''Too hot!''" - | |||
====Intermission==== | ====Intermission==== | ||
Line 61: | Line 53: | ||
*"''Done and done!''" - Story complete | *"''Done and done!''" - Story complete | ||
*"''Outta my way!''" - Bonus stage | *"''Outta my way!''" - Bonus stage | ||
*"''Noooo! | *"''Let's have fun!''" - Level up | ||
*"''Noooo!''" - Game over | |||
*"''What a shame...''" - Game over | *"''What a shame...''" - Game over | ||
*"''New score to beat!''" - New high score | *"''New score to beat!''" - New high score | ||
*"''Well done!''" - Scoring above Master Mission requirement | *"''Well done!''" - Scoring above Master Mission requirement | ||
*"''It all paid off!''" - Scoring above Expert Mission requirement | *"''It all paid off!''" - Scoring above Expert Mission requirement | ||
*"''Try | *"''Try, try again!''" - Play again/Continue | ||
*"''Can't give up now!''" - Continuing on first playthrough | *"''Can't give up now!''" - Continuing on first playthrough | ||
*"''Time to rest.''" - Quit | *"''Time to rest...''" - Quit | ||
===Break Room=== | ===Break Room=== | ||
Line 97: | Line 90: | ||
*"''She has these... out-of-body experiences, I guess.''" | *"''She has these... out-of-body experiences, I guess.''" | ||
*"''Get back here!''" | *"''Get back here!''" | ||
*"''THREE of our friends! You gotta help us!''" | *"''THREE of our friends! You gotta help us!''" | ||
*"''Huh? Is that... [[Pyoro]]?''" | *"''Huh? Is that... [[Pyoro]]?''" | ||
Line 105: | Line 96: | ||
===In-game=== | ===In-game=== | ||
====Winning a microgame==== | ====Winning a microgame==== | ||
*"''BAM!''" | *"''BAM!''" | ||
*"''So cool!''" | *"''So cool!''" | ||
*"''Rad!''" | *"''Rad!''" | ||
*"''Look at me!''" | *"''Look at me!''" | ||
*"''Yay!''" - Within microgame | *"''Yay!''" - Within microgame | ||
*"''Sweet!''" - Within microgame | *"''Sweet!''" - Within microgame | ||
*"''So easy!''" - Completing long microgame before bomb starts ticking | *"''So easy!''" - Completing long microgame before bomb starts ticking | ||
*"''No big!''" - Completing long microgame before bomb starts ticking | *"''No big!''" - Completing long microgame before bomb starts ticking | ||
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*"''Got an F!''" | *"''Got an F!''" | ||
*"''Got me...''" | *"''Got me...''" | ||
*"''Not cool!''" - Losing after KO'd within microgame | *"''Not cool!''" - Losing after damaged and KO'd within microgame | ||
*"''Ow...''" - Losing after KO'd within microgame | *"''Ow...''" - Losing after damaged and KO'd within microgame | ||
*"''Come on!''" - Losing IQ/choice-based microgame | *"''Come on!''" - Losing IQ/choice-based microgame | ||
*"''Huh!?''" - Losing IQ/choice-based microgame | *"''Huh!?''" - Losing IQ/choice-based microgame | ||
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*"''My lives!''" - One life left | *"''My lives!''" - One life left | ||
*"''This stinks!''" - Losing three microgames in a row | *"''This stinks!''" - Losing three microgames in a row | ||
*"''Hot!''" - Burned | |||
*"''Hot!''" - | |||
====Intermission==== | ====Intermission==== | ||
Line 181: | Line 167: | ||
*"''Yikes! 9-Volt?!''" | *"''Yikes! 9-Volt?!''" | ||
*"''Totally! There's these bugs in the game, and they're chewing it all up!''" | *"''Totally! There's these bugs in the game, and they're chewing it all up!''" | ||
===In-game=== | ===In-game=== | ||
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*"''Hehe!''" - Within microgame | *"''Hehe!''" - Within microgame | ||
*"''Whoo!''" - Within microgame | *"''Whoo!''" - Within microgame | ||
*"''See that?''" - Winning after KO'd within microgame | *"''See that?''" - Winning after damaged and KO'd within microgame | ||
*"''Too easy!''" - Completing long microgame before bomb starts ticking | *"''Too easy!''" - Completing long microgame before bomb starts ticking | ||
*"''No sweat!''" - Completing long microgame before bomb starts ticking | *"''No sweat!''" - Completing long microgame before bomb starts ticking | ||
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====Losing a microgame==== | ====Losing a microgame==== | ||
*"''Yikes!''" | *"''Yikes!''" | ||
*"''Come on...''" | *"''Come on...''" | ||
*"''No no no!''" | *"''No no no!''" | ||
* | *"''That's rough.''" | ||
*"''Aw, shucks!'''" - Losing IQ/choice-based microgame | *"''Aw, shucks!'''" - Losing IQ/choice-based microgame | ||
*"''Lousy!''" - Losing IQ/choice-based microgame | *"''Lousy!''" - Losing IQ/choice-based microgame | ||
*"''Hey!''" - Losing after KO'd within microgame | *"''Hey!''" - Losing after damaged and KO'd within microgame | ||
*"''No way!''" - Losing microgame when considered the best fit | *"''No way!''" - Losing microgame when considered the best fit | ||
*"''My bad.''" - Losing microgame when considered the worst fit | *"''My bad.''" - Losing microgame when considered the worst fit | ||
*"''Uh-oh!''" - One life left | *"''Uh-oh!''" - One life left | ||
*"''Snap out of it!''" - Losing three microgames in a row | *"''Snap out of it!''" - Losing three microgames in a row | ||
*"''Ouchie!''" - Burned | |||
*"''Ouchie!''" - | |||
====Intermission==== | ====Intermission==== | ||
Line 224: | Line 206: | ||
*"''Aw, yeah!''" - Ready | *"''Aw, yeah!''" - Ready | ||
*"''Fire it up!''" - Ready | *"''Fire it up!''" - Ready | ||
*"'' | *"''I'm in!''" - Ready | ||
*"''Turn it up!''" - Speed up | *"''Turn it up!''" - Speed up | ||
*"''Gettin' faster!''" - Speed up | *"''Gettin' faster!''" - Speed up | ||
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*"''Killer score!''" - Scoring above Master Mission requirement | *"''Killer score!''" - Scoring above Master Mission requirement | ||
*"''Nice one!''" - Scoring above Expert Mission requirement | *"''Nice one!''" - Scoring above Expert Mission requirement | ||
*"''Let's go again | *"''Let's go again!''" - Play again/Continue | ||
*"''I'm not done yet!''" - Continuing on first playthrough | *"''I'm not done yet!''" - Continuing on first playthrough | ||
*"''I'm wiped out...''" - Quit | *"''I'm wiped out...''" - Quit | ||
Line 263: | Line 245: | ||
*"''This stuff won't go away until we take out those mean ol' game bugs.''" | *"''This stuff won't go away until we take out those mean ol' game bugs.''" | ||
*"''Bad Wario!''" | *"''Bad Wario!''" | ||
===In-game=== | ===In-game=== | ||
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*"''Take that!''" | *"''Take that!''" | ||
*"''Awesome!''" | *"''Awesome!''" | ||
*"''A+!''" - Completing IQ/choice-based microgame | *"''A+!''" - Completing IQ/choice-based microgame | ||
*"''Gold star!''" - Completing IQ/choice-based microgame | *"''Gold star!''" - Completing IQ/choice-based microgame | ||
*"''Oh, wow!''" - Winning after KO'd in microgame | *"''Oh, wow!''" - Winning after damaged and KO'd in microgame | ||
*"''So fun!''" - Completing a microgame long before bomb starts ticking | *"''So fun!''" - Completing a microgame long before bomb starts ticking | ||
*"''Zippy!''" - Completing a microgame long before bomb starts ticking | *"''Zippy!''" - Completing a microgame long before bomb starts ticking | ||
*"''Aww, shucks.''" - Completing microgame when considered the best fit | *"''Aww, shucks.''" - Completing microgame when considered the best fit | ||
*"''Aw snap!''" - Completing microgame when considered the worst fit | *"''Aw snap!''" - Completing a microgame when considered the worst fit | ||
*"''Wowsers!''" - Completing 10 microgames without losing a life | *"''Wowsers!''" - Completing 10 microgames without losing a life | ||
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*"''Aw, pickles.''" | *"''Aw, pickles.''" | ||
*"''Yeesh.''" | *"''Yeesh.''" | ||
*"''Sorry!''" | *"''Sorry!''" | ||
*"''Oh no!''" | *"''Oh no!''" | ||
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*"''Yipes!''" - One life left | *"''Yipes!''" - One life left | ||
*"''Carrot sticks!''" - Losing three microgames in a row | *"''Carrot sticks!''" - Losing three microgames in a row | ||
*"'' | *"''Hot!''" - Burned | ||
====Intermission==== | ====Intermission==== | ||
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*"''I can do it!''" - Level up | *"''I can do it!''" - Level up | ||
*"''Fun's over...''" - Game over | *"''Fun's over...''" - Game over | ||
*"''Whee! High score!''" - New high score | *"''Whee! High score!''" - New high score | ||
*"''Look at that!''" - Scoring above Master Mission requirement | *"''Look at that!''" - Scoring above Master Mission requirement | ||
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*"''I'm a big ninja now!''" - Level up | *"''I'm a big ninja now!''" - Level up | ||
==[[ | ==[[Ashley]]== | ||
===Story=== | ===Story=== | ||
*"''Oh joy. And here I was finally having some fun.''" | *"''Oh joy. And here I was finally having some fun.''" | ||
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*"''Snacko-attacko.''" (spoken) | *"''Snacko-attacko.''" (spoken) | ||
*"''Whatever.''" | *"''Whatever.''" | ||
*"''Red, what have you done now?''" | *"''Red, what have you done now?''" | ||
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*"''Wicked.''" | *"''Wicked.''" | ||
*"''Good.''" - Within microgame | *"''Good.''" - Within microgame | ||
*"''Simple.''" - Completing long microgame before bomb starts ticking | *"''Simple.''" - Completing long microgame before bomb starts ticking | ||
*"''Whatever.''" - Completing long microgame before bomb starts ticking | *"''Whatever.''" - Completing long microgame before bomb starts ticking | ||
*"''Please.''" - Winning after KO'd in microgame | *"''Please.''" - Winning after damaged and KO'd in microgame | ||
*"''Heh, heh.''" - Completing IQ/choice-based microgame | *"''Heh, heh.''" - Completing IQ/choice-based microgame | ||
*"''Thought so.''" - Completing IQ/choice-based microgame | *"''Thought so.''" - Completing IQ/choice-based microgame | ||
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====Losing a microgame==== | ====Losing a microgame==== | ||
*"'' | *"''A shame.''" | ||
*"''Vexing.''" | *"''Vexing.''" | ||
*"''Frightful.''" | *"''Frightful.''" | ||
*"''I failed?''" | *"''I failed?''" | ||
*"''Oh.''" - Within microgame | |||
*"''Hmm...'' - Within microgame | |||
*"''I see.''" - Within microgame | *"''I see.''" - Within microgame | ||
*"''Broomsticks...''" - Losing IQ/choice-based microgame | *"''Broomsticks...''" - Losing IQ/choice-based microgame | ||
*"''The horror...''" - Losing IQ/choice-based microgame | *"''The horror...''" - Losing IQ/choice-based microgame | ||
*"''Excuse me?''" - Losing after KO'd within microgame | *"''Excuse me?''" - Losing after damaged and KO'd within microgame | ||
*"''Curses | *"''Curses!''" - Losing after damaged and KO'd within microgame | ||
*"''Strange.''" - Losing microgame when considered the best fit | *"''Strange.''" - Losing microgame when considered the best fit | ||
*"''Bad luck...''" - Losing microgame when considered the worst fit | *"''Bad luck...''" - Losing microgame when considered the worst fit | ||
*"''Beware.''" - One life left | *"''Beware.''" - One life left | ||
*"''Ghastly.''" - Losing three microgames in a row | *"''Ghastly.''" - Losing three microgames in a row | ||
====Intermission==== | ====Intermission==== | ||
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*"''It's time.''" - Boss stage | *"''It's time.''" - Boss stage | ||
*"''I fear nothing.''" - Boss stage with only one life | *"''I fear nothing.''" - Boss stage with only one life | ||
*"''Oh, joy.''" - 1-Up | |||
*"''Hm... how very amusing...''" - Story complete | *"''Hm... how very amusing...''" - Story complete | ||
*"''Treasure awaits.''" - Bonus stage | *"''Treasure awaits.''" - Bonus stage | ||
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*"''Once more can't hurt.''" - Play again/Continue | *"''Once more can't hurt.''" - Play again/Continue | ||
*"''I'm not done here.''" - Continuing on first playthrough | *"''I'm not done here.''" - Continuing on first playthrough | ||
*"''Time to rest a spell.''" - Quit | *"''Time to rest a spell...''" - Quit | ||
===Break Room=== | ===Break Room=== | ||
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*"''Oh, fine.''" - Select | *"''Oh, fine.''" - Select | ||
*"''Let's scare up some fun.''" - Select | *"''Let's scare up some fun.''" - Select | ||
*"''I'm... pleased | *"''I'm... pleased.''" - {{color|↑↑↑|red}} Prezzy | ||
*"''Thanks.''" - {{color|↑↑|orange}} Prezzy | *"''Thanks.''" - {{color|↑↑|orange}} Prezzy | ||
*"''This is... acceptable.''" - {{color|↑|gold}} Prezzy | *"''This is... acceptable.''" - {{color|↑|gold}} Prezzy | ||
*"''Hmm...''" - {{color|↑|green}} Prezzy | *"''Hmm...''" - {{color|↑|green}} Prezzy | ||
*"''*Sighs*''" - {{color|↑|blue}} Prezzy | |||
*"''Yes. I like it.''" - Level up | *"''Yes. I like it.''" - Level up | ||
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*"''They work!''" (spoken) | *"''They work!''" (spoken) | ||
*"''Precisely!''" (spoken) | *"''Precisely!''" (spoken) | ||
*"''Not again!''" | *"''Not again!''" (spoken) | ||
*"''You see! I AM a genius!''" | *"''You see! I AM a genius!''" | ||
*"''Mike! There you are! I'm not letting you out of my sight again. You're coming with us.''" | *"''Mike! There you are! I'm not letting you out of my sight again. You're coming with us.''" | ||
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*"''Superb!''" | *"''Superb!''" | ||
*"''Remarkable!''" | *"''Remarkable!''" | ||
*"''Perfection!''" - Completing long microgame before bomb starts ticking | *"''Perfection!''" - Completing long microgame before bomb starts ticking | ||
*"'''Twas nothing!''" - Completing long microgame before bomb starts ticking | *"'''Twas nothing!''" - Completing long microgame before bomb starts ticking | ||
*"''Correct!''" - Completing IQ/choice-based microgame | *"''Correct!''" - Completing IQ/choice-based microgame | ||
*"''Precisely!''" - Completing IQ/choice-based microgame | *"''Precisely!''" - Completing IQ/choice-based microgame | ||
*"''My, my!''" - Winning after being KO'd within microgame | *"''My, my!''" - Winning after being damaged and KO'd within microgame | ||
*"''But of course!''" - Completing microgame when considered the best fit | *"''But of course!''" - Completing microgame when considered the best fit | ||
*"''Auspicious...!''" - Completing microgame when considered the worst fit | *"''Auspicious...!''" - Completing microgame when considered the worst fit | ||
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*"''Nonsense!''" - Losing IQ/choice-based microgame | *"''Nonsense!''" - Losing IQ/choice-based microgame | ||
*"''Drat!''" - Losing IQ/choice-based microgame | *"''Drat!''" - Losing IQ/choice-based microgame | ||
*"''That stings!''" - Losing after KO'd in microgame | *"''That stings!''" - Losing after damaged and KO'd in microgame | ||
*"''Ruuude!''" - Losing after KO’d in microgame | *"''Ruuude!''" - Losing after damaged and KO’d in microgame | ||
*"''Impossible!''" - Losing microgame when considered the best fit | *"''Impossible!''" - Losing microgame when considered the best fit | ||
*"''Dreadful...''" - Losing microgame when considered the worst fit | *"''Dreadful...''" - Losing microgame when considered the worst fit | ||
*"''Beware!''" - One life left | *"''Beware!''" - One life left | ||
*"''Oh dear | *"''Oh dear.''" - Losing 3 microgames in a row | ||
*"'' | *"''It burns...''" - Burned | ||
====Intermission==== | ====Intermission==== | ||
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*"''Another go it is!''" - Play again/Continue | *"''Another go it is!''" - Play again/Continue | ||
*"''I have work to do.''" - Continuing on first playthrough | *"''I have work to do.''" - Continuing on first playthrough | ||
*"''My work here is done.''" - Quit | *"''My work here is done...''" - Quit | ||
===Break Room=== | ===Break Room=== | ||
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*"''Genius at work!''" - Select | *"''Genius at work!''" - Select | ||
*"''Splendid I say, splendid!''" - {{color|↑↑↑|red}} Prezzy | *"''Splendid I say, splendid!''" - {{color|↑↑↑|red}} Prezzy | ||
*"'' | *"''I am grateful, to be sure.''" - {{color|↑↑|orange}} Prezzy | ||
*"''You have my thanks.''" - {{color|↑|gold}} Prezzy | *"''You have my thanks.''" - {{color|↑|gold}} Prezzy | ||
*"''I shall accept this.''" - {{color|↑|green}} Prezzy | *"''I shall accept this.''" - {{color|↑|green}} Prezzy | ||
*"''Oh, honestly, now | *"''Oh, honestly, now.''" - {{color|↑|blue}} Prezzy | ||
*"''I am a genius, after all.''" - Level up | *"''I am a genius, after all.''" - Level up | ||
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*"''We're back!''" | *"''We're back!''" | ||
*"''Unbelievable! Every single time!''" | *"''Unbelievable! Every single time!''" | ||
===In-game=== | ===In-game=== | ||
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*"''How 'bout that?''" | *"''How 'bout that?''" | ||
*"''Not bad!''" | *"''Not bad!''" | ||
*"''Booyah!''" - Within microgame | *"''Booyah!''" - Within microgame | ||
*"'' | *"''No sweat!''" - Completing long microgame before bomb starts ticking | ||
*"''That's nothin'!''" - Completing long microgame before bomb starts ticking | *"''That's nothin'!''" - Completing long microgame before bomb starts ticking | ||
*"''Correct-a-mundo!''" - Completing IQ/choice-based microgame | *"''Correct-a-mundo!''" - Completing IQ/choice-based microgame | ||
*"''Heh!''" - Completing IQ/choice-based microgame | *"''Heh!''" - Completing IQ/choice-based microgame | ||
*"''Close shave!''" - Winning after being KO'd within microgame | *"''Close shave!''" - Winning after being damaged and KO'd within microgame | ||
*"''What'cha expect?''" - Completing microgame when considered the best fit | *"''What'cha expect?''" - Completing microgame when considered the best fit | ||
*"''Ya don't say?''" - Completing microgame when considered the worst fit | *"''Ya don't say?''" - Completing microgame when considered the worst fit | ||
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====Losing a microgame==== | ====Losing a microgame==== | ||
*"''You're kiddin' me!''" | *"''You're kiddin' me!''" | ||
*"''Woof!''" | |||
*"''Come on!''" | *"''Come on!''" | ||
*"''Grr!''" - Within microgame | *"''Grr!''" - Within microgame | ||
*"''Aww...''" - Within microgame | |||
*"''Hmm...''" - Within microgame | |||
*"''Oopsy.''"- Losing IQ/choice-based microgame | *"''Oopsy.''"- Losing IQ/choice-based microgame | ||
*"''For real! | *"''For real?!''" - Losing IQ/choice-based microgame | ||
*"''Humiliating | *"''Humiliating!''" - Losing microgame when considered the best fit | ||
*"''Forget about it | *"''Forget about it.''" - Losing microgame when considered the worst fit | ||
*"''Fender bender!''" - Losing after | *"''Fender bender!''" - Losing after damaged and KO'd within microgame | ||
*"''Watch it.''" - One life left | *"''Watch it.''" - One life left | ||
*"''The worst!''" - Losing 3 microgames in a row | *"''The worst!''" - Losing 3 microgames in a row | ||
*"''Ooh! Hot!''" - Burned | |||
*"''Ooh! Hot!''" - | |||
====Intermission==== | ====Intermission==== | ||
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*"''Out of this world!''" - Scoring above Master Mission requirement | *"''Out of this world!''" - Scoring above Master Mission requirement | ||
*"''Nice drivin'!''" - Scoring above Expert Mission requirement | *"''Nice drivin'!''" - Scoring above Expert Mission requirement | ||
*"''Motor's runnin'!''" - Play again/Continue | |||
*"''I've got the wheel.''" - Continuing on first playthrough | *"''I've got the wheel.''" - Continuing on first playthrough | ||
*"''Tank's on empty...''" - Quit | *"''Tank's on empty...''" - Quit | ||
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*"''Good luck to you!''" | *"''Good luck to you!''" | ||
*"''Last swap!''" | *"''Last swap!''" | ||
*"''Hurry, now!''" | |||
*"''It's almost over...''" | *"''It's almost over...''" | ||
*"''A valiant effort!''" | |||
*"''I am in awe.''" | *"''I am in awe.''" | ||
Line 609: | Line 578: | ||
*"''Oh yeah! The glitches are fadin' away!''" | *"''Oh yeah! The glitches are fadin' away!''" | ||
*"''Haha! Time to shuffle on outta here!''" | *"''Haha! Time to shuffle on outta here!''" | ||
*"''Alright! Somethin' tells me they're in this tower. Time to boogie!''" | *"''Alright! Somethin' tells me they're in this tower. Time to boogie!''" | ||
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*"''Yeah!''" - Within microgame | *"''Yeah!''" - Within microgame | ||
*"''Ha-ha!''" - Within microgame | *"''Ha-ha!''" - Within microgame | ||
*"''Smooth!''" - Completing long microgame before bomb starts ticking | *"''Smooth!''" - Completing long microgame before bomb starts ticking | ||
*"''No sweat!''" - Completing long microgame before bomb starts ticking | *"''No sweat!''" - Completing long microgame before bomb starts ticking | ||
*"''Alright!''" - Completing IQ/choice-based microgame | *"''Alright!''" - Completing IQ/choice-based microgame | ||
*"''All good | *"''All good!''" - Winning after damaged and KO'd in microgame | ||
*"''Uh-huh!''" - Completing microgame when considered the best fit | *"''Uh-huh!''" - Completing microgame when considered the best fit | ||
*"''How 'bout that?''" - Completing microgame when considered the worst fit | *"''How 'bout that?''" - Completing microgame when considered the worst fit | ||
Line 639: | Line 604: | ||
*"''My bad.''" | *"''My bad.''" | ||
*"''So close.''" | *"''So close.''" | ||
*"''Busted!''" - Losing IQ/choice-based microgame | *"''Busted!''" - Losing IQ/choice-based microgame | ||
*"''No good.''" - Losing IQ/choice-based microgame | *"''No good.''" - Losing IQ/choice-based microgame | ||
*"''Not cool!''" - Losing after | *"''Not cool!''" - Losing after damaged and KO'd within microgame | ||
*"''No way!''" - Losing microgame when considered the best fit | *"''No way!''" - Losing microgame when considered the best fit | ||
*"''C'est la vie | *"''C'est la vie!''" - Losing microgame when considered the worst fit | ||
*"''Watch it.''" - One life left | *"''Watch it.''" - One life left | ||
*"''Not groovy!''" - Losing three microgames in a row | *"''Not groovy!''" - Losing three microgames in a row | ||
*"''Scorcher!''" - Burned | |||
*"''Scorcher!''" - | |||
====Intermission==== | ====Intermission==== | ||
Line 660: | Line 622: | ||
*"''Now we're talking!''" - Boss stage | *"''Now we're talking!''" - Boss stage | ||
*"''Stay cool!''" - Boss stage with only one life | *"''Stay cool!''" - Boss stage with only one life | ||
*"'' | *"''I dig it!''" - 1-Up | ||
*"''Haha! Nailed it!''" - Story complete | |||
*"''Party time!''" - Bonus stage | *"''Party time!''" - Bonus stage | ||
*"''Next level!''" - Level up | *"''Next level!''" - Level up | ||
Line 680: | Line 643: | ||
*"''Pretty cool.''" - {{color|↑|gold}} Prezzy | *"''Pretty cool.''" - {{color|↑|gold}} Prezzy | ||
*"''Nice. Nice.''" - {{color|↑|green}} Prezzy | *"''Nice. Nice.''" - {{color|↑|green}} Prezzy | ||
*"''Uhh... alright.''" - {{color|↑|blue}} Prezzy | *"''Uhh... alright...''" - {{color|↑|blue}} Prezzy | ||
*"''Groovalicious!''" - Level up | *"''Groovalicious!''" - Level up | ||
Line 698: | Line 661: | ||
*"''We can fix it, but we gotta take out those rotten game bugs!''" | *"''We can fix it, but we gotta take out those rotten game bugs!''" | ||
*"''Bad Wario!''" | *"''Bad Wario!''" | ||
===In-game=== | ===In-game=== | ||
Line 706: | Line 667: | ||
*"''I win!''" | *"''I win!''" | ||
*"''Take that!''" | *"''Take that!''" | ||
*"''Awesome!''" | |||
*"''Yay!''" | *"''Yay!''" | ||
*"''Yes!''" - Within microgame | *"''Yes!''" - Within microgame | ||
*"''Kid stuff!''" - Completing long microgame before bomb starts ticking | *"''Kid stuff!''" - Completing long microgame before bomb starts ticking | ||
Line 713: | Line 674: | ||
*"''Got it!''" - Completing IQ/choice-based microgame | *"''Got it!''" - Completing IQ/choice-based microgame | ||
*"''Ha ha!''" - Completing IQ/choice-based microgame | *"''Ha ha!''" - Completing IQ/choice-based microgame | ||
*"''Yikes!''" - Winning after KO'd in microgame | *"''Yikes!''" - Winning after damaged and KO'd in microgame | ||
*"''Cool.''" - Completing microgame when considered the best fit | *"''Cool.''" - Completing microgame when considered the best fit | ||
*"''I did it...''" - Completing microgame when considered the worst fit | *"''I did it...''" - Completing microgame when considered the worst fit | ||
Line 721: | Line 682: | ||
====Losing a microgame==== | ====Losing a microgame==== | ||
*"''Whoops...''" | *"''Whoops...''" | ||
*"'' | *"''That stinks!''" | ||
*"''The worst.''" - Losing after damaged and KO'd within microgame | |||
*"''The worst.''" - Losing after KO'd within microgame | *"''No way!''" - Losing IQ/choice-based microgame | ||
*"''What?!''" - Losing IQ/choice-based microgame | *"''What?!''" - Losing IQ/choice-based microgame | ||
*"''Oh no...''" - Losing microgame when considered the best fit | *"''Oh no...''" - Losing microgame when considered the best fit | ||
*"''Good try.''" - Losing microgame when considered the worst fit | *"''Good try.''" - Losing microgame when considered the worst fit | ||
*"''Watch out...''" - One life left | *"''Watch out...''" - One life left | ||
*"''Awful!''" - Losing three microgames in a row | *"''Awful!''" - Losing three microgames in a row | ||
*"''Hot!''" - Burned | |||
*"''Hot!''" - | |||
====Intermission==== | ====Intermission==== | ||
Line 745: | Line 703: | ||
*"''Mission complete!''" - Story complete | *"''Mission complete!''" - Story complete | ||
*"''Reward time!''" - Bonus stage | *"''Reward time!''" - Bonus stage | ||
*"''Prepare yourself.''" - Level up | |||
*"''It's over...''" - Game Over | *"''It's over...''" - Game Over | ||
*"''Too bad...''" - Game Over | *"''Too bad...''" - Game Over | ||
Line 752: | Line 711: | ||
*"''A ninja never quits!''" - Play again/Continue | *"''A ninja never quits!''" - Play again/Continue | ||
*"''Back in the fight!''" - Continuing on first playthrough | *"''Back in the fight!''" - Continuing on first playthrough | ||
*"''I need a nap | *"''I need a nap...''" - Quit | ||
===Break Room=== | ===Break Room=== | ||
Line 762: | Line 721: | ||
*"''Thank you very much.''" - {{color|↑|gold}} Prezzy | *"''Thank you very much.''" - {{color|↑|gold}} Prezzy | ||
*"''Um... sure. Heh, why not?''" - {{color|↑|green}} Prezzy | *"''Um... sure. Heh, why not?''" - {{color|↑|green}} Prezzy | ||
*"''I will... take it?''" - {{color|↑|blue}} Prezzy | *"''I... will... take it?''" - {{color|↑|blue}} Prezzy | ||
*"''I feel so grown up!''" - Level up | *"''I feel so grown up!''" - Level up | ||
Line 779: | Line 738: | ||
*"''Oh! There it is! That's the thing that kidnapped me!''" | *"''Oh! There it is! That's the thing that kidnapped me!''" | ||
*"''Hey! What are YOU doing in our game?!''" | *"''Hey! What are YOU doing in our game?!''" | ||
===In-game=== | ===In-game=== | ||
====Winning a microgame==== | ====Winning a microgame==== | ||
*"''Good stuff!''" | *"''Good stuff!''" | ||
*"'' | *"''All me!''" | ||
*"''Yesss!!''" | *"''Yesss!!''" | ||
*"''Hahaha!''" | *"''Hahaha!''" | ||
Line 793: | Line 751: | ||
*"''Score!''" - Completing IQ/choice-based microgame | *"''Score!''" - Completing IQ/choice-based microgame | ||
*"''Called it!''" - Completing IQ/choice-based microgame | *"''Called it!''" - Completing IQ/choice-based microgame | ||
*"''Missed me!''" - Winning after being KO'd within microgame | *"''Missed me!''" - Winning after being damaged and KO'd within microgame | ||
*"''Next!''" - Completing microgame when considered the best fit | *"''Next!''" - Completing microgame when considered the best fit | ||
*"''I've got skills!''" - Completing microgame when considered the worst fit | *"''I've got skills!''" - Completing microgame when considered the worst fit | ||
Line 803: | Line 761: | ||
*"''Awwrrrr!''" | *"''Awwrrrr!''" | ||
*"''No no no!''" | *"''No no no!''" | ||
*"''P.U.!''" | *"''P.U.!''" | ||
*"''No fair!''" - Losing IQ/choice-based microgame | *"''No fair!''" - Losing IQ/choice-based microgame | ||
*"''Ouchie!''" - Losing after KO'd within microgame | *"''Ouchie!''" - Losing after damaged and KO'd within microgame | ||
*"''Get over it!''" - Losing after KO'd within microgame | *"''Get over it!''" - Losing after damaged and KO'd within microgame | ||
*"''Ah geez!''" - Losing microgame when considered the best fit | *"''Ah geez!''" - Losing microgame when considered the best fit | ||
*"''Whaaatever.''" - Losing microgame when considered the worst fit | *"''Whaaatever.''" - Losing microgame when considered the worst fit | ||
*"''Uh oh.''" - One life left | *"''Uh-oh.''" - One life left | ||
*"''For real?''" - Losing three microgames in a row | *"''For real?''" - Losing three microgames in a row | ||
*"''Hot! Hot! Hot!''" - Burned | |||
*"''Hot! Hot! Hot!''" - | |||
====Intermission ==== | ====Intermission ==== | ||
Line 824: | Line 778: | ||
*"''Hah, let's do this!''" - Speed up | *"''Hah, let's do this!''" - Speed up | ||
*"''No fear!''" - Boss stage | *"''No fear!''" - Boss stage | ||
*"''I can take 'em!''" - Boss stage with only one life | |||
*"''Safe!''" - 1-Up | |||
*"''I'm the best!''" - Story complete | *"''I'm the best!''" - Story complete | ||
*"''Me first, me first!''" - Bonus stage | *"''Me first, me first!''" - Bonus stage | ||
Line 832: | Line 788: | ||
*"''I rule!''" - Scoring above Master Mission requirement | *"''I rule!''" - Scoring above Master Mission requirement | ||
*"''I'm killin' it!''" - Scoring above Expert Mission requirement | *"''I'm killin' it!''" - Scoring above Expert Mission requirement | ||
*"''Gimme a redo | *"''Gimme a redo!''" - Play again/Continue | ||
*"''There's no stopping me!''" - Continuing on first playthrough | *"''There's no stopping me!''" - Continuing on first playthrough | ||
*"''(yawns) Just a quick nap...''" - Quit | *"''(yawns) Just a quick nap...''" - Quit | ||
Line 842: | Line 798: | ||
*"''This totally rocks!''" - {{color|↑↑↑|red}} Prezzy | *"''This totally rocks!''" - {{color|↑↑↑|red}} Prezzy | ||
*"''Whoa! So cool!''" - {{color|↑↑|orange}} Prezzy | *"''Whoa! So cool!''" - {{color|↑↑|orange}} Prezzy | ||
*"''No way | *"''No way. For me?''" - {{color|↑|gold}} Prezzy | ||
*"''Yeah, okay.''" - {{color|↑|green}} Prezzy | *"''Yeah, okay.''" - {{color|↑|green}} Prezzy | ||
*"''Seriously?''" - {{color|↑|blue}} Prezzy | *"''Seriously?''" - {{color|↑|blue}} Prezzy | ||
*"''Nothing's gonna stop me!''" - Level up | *"''Nothing's gonna stop me!''" - Level up | ||
==[[ | ==[[Master Mantis]]== | ||
===Story=== | ===Story=== | ||
*"''I am most grateful for your assistance.''" | *"''I am most grateful for your assistance.''" | ||
Line 867: | Line 823: | ||
*"''As I thought!''" - Completing IQ/choice-based microgame | *"''As I thought!''" - Completing IQ/choice-based microgame | ||
*"''Ah-ha!''" - Completing IQ/choice-based microgame | *"''Ah-ha!''" - Completing IQ/choice-based microgame | ||
*"''Moving on.''" - Winning after KO'd within microgame | *"''Moving on.''" - Winning after damaged and KO'd within microgame | ||
*"''Mm-hmm!''" - Completing microgame when considered the best fit | *"''Mm-hmm!''" - Completing microgame when considered the best fit | ||
*"''Masterful!''" - Completing microgame when considered the worst fit | *"''Masterful!''" - Completing microgame when considered the worst fit | ||
Line 878: | Line 834: | ||
*"''Not good.''" | *"''Not good.''" | ||
*"''How humbling.''" | *"''How humbling.''" | ||
*"''Stand strong | *"''Stand strong!''" - Losing IQ/choice-based microgame | ||
*"''Unacceptable.''" - Losing IQ/choice-based microgame | *"''Unacceptable.''" - Losing IQ/choice-based microgame | ||
*"''Curious...''" - Losing microgame when considered the best fit | *"''Curious...''" - Losing microgame when considered the best fit | ||
*"''Onwards.''" - Losing microgame when considered the worst fit | *"''Onwards.''" - Losing microgame when considered the worst fit | ||
*"''I'm... fine.''" - Losing after | *"''I'm... fine.''" - Losing after damaged and KO'd within microgame | ||
*"''Stay afloat!''" - One life left | *"''Stay afloat!''" - One life left | ||
*"''Regain focus.''" - Losing 3 microgames in a row | *"''Regain focus.''" - Losing 3 microgames in a row | ||
*"'' | *"''Hot...''" - Burned | ||
====Intermission==== | ====Intermission==== | ||
Line 898: | Line 852: | ||
*"''Stay centered!''" - Boss stage | *"''Stay centered!''" - Boss stage | ||
*"''I shall not lose!''" - Boss stage with only one life | *"''I shall not lose!''" - Boss stage with only one life | ||
*"''That is the way of the Mantis.''" - Story complete | *"''That... is the way of the Mantis.''" - Story complete | ||
*"''I approve.''" - 1-Up | *"''I approve.''" - 1-Up | ||
*"''A golden opportunity!''" - Bonus stage | *"''A golden opportunity!''" - Bonus stage | ||
Line 919: | Line 873: | ||
*"''I thank you.''" - {{color|↑|gold}} Prezzy | *"''I thank you.''" - {{color|↑|gold}} Prezzy | ||
*"''Gladly received.''" - {{color|↑|green}} Prezzy | *"''Gladly received.''" - {{color|↑|green}} Prezzy | ||
*"''Ermmm... yes...''" - {{color|↑|blue}} Prezzy | *"''Ermmm... yes...?''" - {{color|↑|blue}} Prezzy | ||
*"''One's journey is never complete.''" - Level up | *"''One's journey is never complete.''" - Level up | ||
Line 930: | Line 884: | ||
*"''Fine. If I must.''" | *"''Fine. If I must.''" | ||
*"''Too bad. There goes my solo career.''" | *"''Too bad. There goes my solo career.''" | ||
*"''Good. | *"''Good. We survived.''" | ||
*"''Sing it!''" | *"''Sing it!''" | ||
*"''Ha. Ha. Dr. Crygor is afraid of the dark.''" | *"''Ha. Ha. Dr. Crygor is afraid of the dark.''" | ||
*"''Good grief. Your superior intellect is a scaredy-cat.''" | *"''Good grief. Your superior intellect is a scaredy-cat.''" | ||
===In-game=== | ===In-game=== | ||
Line 950: | Line 902: | ||
*"''That computes.''" - Completing IQ/choice-based game | *"''That computes.''" - Completing IQ/choice-based game | ||
*"''Logical.''" - Completing IQ/choice-based game | *"''Logical.''" - Completing IQ/choice-based game | ||
*"''Close.''" - Winning after being KO'd within microgame | *"''Close.''" - Winning after being damaged and KO'd within microgame | ||
*"''MIKE DROP!''" - Completing microgame when considered the best fit | *"''MIKE DROP!''" - Completing microgame when considered the best fit | ||
*"''Superior.''" - Completing microgame when considered the worst fit | *"''Superior.''" - Completing microgame when considered the worst fit | ||
Line 962: | Line 914: | ||
*"''Off key...''" | *"''Off key...''" | ||
*"''Fail.''" | *"''Fail.''" | ||
*"''Womp womp!''" - Within microgame | *"''Womp womp!''" - Within microgame | ||
*"''Angry.''" - Losing after KO'd within microgame | *"''Angry.''" - Losing after damaged and KO'd within microgame | ||
*"''Tech support!''" - Losing after KO'd within microgame | *"''Tech support!''" - Losing after damaged and KO'd within microgame | ||
*"''Incompatible!''" - Losing IQ/choice-based game | *"''Incompatible!''" - Losing IQ/choice-based game | ||
*"''Error.''" - Losing IQ/choice-based game | *"''Error.''" - Losing IQ/choice-based game | ||
*"''Oops...''" - Losing microgame when considered the best fit | *"''Oops...''" - Losing microgame when considered the best fit | ||
*"''My bad.''" - Losing microgame when considered the worst fit | *"''My bad.''" - Losing microgame when considered the worst fit | ||
*"''Warning!''" - One life left | *"''Warning!''" - One life left | ||
*"'' | *"''Gasp.''" - Losing 3 microgames in a row | ||
*"''Noooo!~♪''" - Damaged | *"''Noooo!~♪''" - Damaged | ||
*"''Too hot!''" - | *"''Too hot!''" - Burned | ||
====Intermission==== | ====Intermission==== | ||
Line 1,030: | Line 980: | ||
*"''Hmm, I wonder...''" | *"''Hmm, I wonder...''" | ||
*"''Where did all those bugs come from?''" | *"''Where did all those bugs come from?''" | ||
*"''It seems some of our friends are still stuck inside the game.''" | *"''It seems some of our friends are still stuck inside the game.''" | ||
Line 1,043: | Line 991: | ||
*"''Yeah!''" - Within microgame | *"''Yeah!''" - Within microgame | ||
*"''Walk in the park!''" - Completing long microgame before bomb starts ticking | *"''Walk in the park!''" - Completing long microgame before bomb starts ticking | ||
*"''Thought so!''" - Completing IQ/choice-based game | *"''Thought so!''" - Completing IQ/choice-based game | ||
*"''Smart.''" - Completing IQ/choice-based game | *"''Smart.''" - Completing IQ/choice-based game | ||
*"''Too close!''" - Winning after KO'd within microgame | *"''Too close!''" - Winning after damaged and KO'd within microgame | ||
*"''That's right!''" - Completing microgame when considered the best fit | *"''That's right!''" - Completing microgame when considered the best fit | ||
*"'' | *"''Neato!''" - Completing microgame when considered the worst fit | ||
*"''So exciting!''" - Completing 10 microgames without losing a life | *"''So exciting!''" - Completing 10 microgames without losing a life | ||
*"''Stay focused!''" - Completing 5 microgames with only one life | *"''Stay focused!''" - Completing 5 microgames with only one life | ||
Line 1,056: | Line 1,003: | ||
*"''Oh phooey...''" | *"''Oh phooey...''" | ||
*"''Ohh...''" | *"''Ohh...''" | ||
*"''Wrong?''" - Losing IQ/choice-based microgame | *"''Wrong?''" - Losing IQ/choice-based microgame | ||
*"''Wait, what?!''" - Losing IQ/choice-based microgame | *"''Wait, what?!''" - Losing IQ/choice-based microgame | ||
*"''Mean!''" - Losing after KO'd within microgame | *"''Mean!''" - Losing after damaged and KO'd within microgame | ||
*"''Unbelievable!'''" - Losing after KO'd within microgame | *"''Unbelievable!'''" - Losing after damaged and KO'd within microgame | ||
*"''Embarrassing...''" - Losing microgame when considered the best fit | *"''Embarrassing...''" - Losing microgame when considered the best fit | ||
*"''Oh dear.''" - Losing microgame when considered the worst fit | *"''Oh dear...''" - Losing microgame when considered the worst fit | ||
*"'' | *"''Oh no...''" - One life left | ||
*"''Hot!''" - Burned | |||
*"''Hot!''" - | |||
====Intermission==== | ====Intermission==== | ||
Line 1,082: | Line 1,025: | ||
*"''It's pay day!''" - Bonus stage | *"''It's pay day!''" - Bonus stage | ||
*"''This is serious.''" - Level up | *"''This is serious.''" - Level up | ||
*"''End of the road.''" - Game over | *"''End of the road...''" - Game over | ||
*"''Got a flat | *"''Got a flat!''" - Game over | ||
*"''Top-notch score!''" - New high score | *"''Top-notch score!''" - New high score | ||
*"''Totally awesome!''" - Scoring above Master Mission requirement | *"''Totally awesome!''" - Scoring above Master Mission requirement | ||
Line 1,117: | Line 1,060: | ||
*"''Oh no! There is much corruption here. A great amount of much!''" | *"''Oh no! There is much corruption here. A great amount of much!''" | ||
*"''Yerg! Orbulon has feelings of confusion and excitement!''" | *"''Yerg! Orbulon has feelings of confusion and excitement!''" | ||
===In-game=== | ===In-game=== | ||
Line 1,134: | Line 1,075: | ||
*"''High IQ!''" - Completing IQ/choice-based microgame | *"''High IQ!''" - Completing IQ/choice-based microgame | ||
*"''Right-o!''" - Completing IQ/choice-based microgame | *"''Right-o!''" - Completing IQ/choice-based microgame | ||
*"''Not so fun!''" - Winning after being KO'd within microgame | *"''Not so fun!''" - Winning after being damaged and KO'd within microgame | ||
*"''My specialty!''" - Completing microgame when considered the best fit | *"''My specialty!''" - Completing microgame when considered the best fit | ||
*"''Lucky | *"''Lucky!''" - Completing microgame when considered the worst fit | ||
*"''See me roll!''" - Completing 10 microgames without losing a life | *"''See me roll!''" - Completing 10 microgames without losing a life | ||
*"''Focus, focus.''" - Completing 5 microgames with only one life | *"''Focus, focus.''" - Completing 5 microgames with only one life | ||
Line 1,145: | Line 1,086: | ||
*"''I failed...''" | *"''I failed...''" | ||
*"''Oh no...''" | *"''Oh no...''" | ||
*"''Hmmm... | *"''Hmmm...'" | ||
*"''It stings...''" - Losing after KO'd within microgame | *"''It stings...''" - Losing after damaged and KO'd within microgame | ||
*"''So angry...''" - Losing after KO'd within microgame | *"''So angry...''" - Losing after damaged and KO'd within microgame | ||
*"''Such wrongness.''" - Losing IQ/choice-based microgame | *"''Such wrongness.''" - Losing IQ/choice-based microgame | ||
*"''Unacceptable.''" - Losing IQ/choice-based microgame | *"''Unacceptable.''" - Losing IQ/choice-based microgame | ||
Line 1,156: | Line 1,097: | ||
*"''D'oh!''" - Damaged | *"''D'oh!''" - Damaged | ||
*"''Guuh!''" - Damaged | *"''Guuh!''" - Damaged | ||
*"''Fire!''" - | *"''Fire!''" - Burned | ||
*"''Ow. Ow. Ow. Ow.''" - Electrocuted | *"''Ow. Ow. Ow. Ow.''" - Electrocuted | ||
Line 1,166: | Line 1,107: | ||
*"''I like this...''" - Speed up | *"''I like this...''" - Speed up | ||
*"''Go, baby, go!''" - Speed up | *"''Go, baby, go!''" - Speed up | ||
*"''Gulp!''" - Boss stage | *"''Gulp...!''" - Boss stage | ||
*"''It's risky biz!''" - Boss stage with only one life | *"''It's risky biz!''" - Boss stage with only one life | ||
*"''I quite enjoyed that!''" - Story complete | *"''I quite enjoyed that!''" - Story complete | ||
Line 1,186: | Line 1,127: | ||
*"''Commencing fun time!''" - Select | *"''Commencing fun time!''" - Select | ||
*"''I am full of delight!''" - {{color|↑↑↑|red}} Prezzy | *"''I am full of delight!''" - {{color|↑↑↑|red}} Prezzy | ||
*"''So much | *"''So much greatfulness!''" - {{color|↑↑|orange}} Prezzy <!--Unsure--> | ||
*"''Thanks to you!''" - {{color|↑|gold}} Prezzy <!--Unsure--> | *"''Thanks to you!''" - {{color|↑|gold}} Prezzy <!--Unsure--> | ||
*"''I wish you hadn't.''" - {{color|↑|green}} Prezzy | *"''I wish you hadn't.''" - {{color|↑|green}} Prezzy | ||
Line 1,216: | Line 1,157: | ||
*"''Uh-huh!''" - Within microgame | *"''Uh-huh!''" - Within microgame | ||
*"''Yes!''" - Within microgame | *"''Yes!''" - Within microgame | ||
*"'' | *"''Hah!''" - Completing long microgame before bomb starts ticking | ||
*"''So easy!''" - Completing long microgame before bomb starts ticking | *"''So easy!''" - Completing long microgame before bomb starts ticking | ||
*"''Spot on!''" - Completing IQ/choice-based microgame | *"''Spot on!''" - Completing IQ/choice-based microgame | ||
*"''Knew it!''" - Completing IQ/choice-based microgame | *"''Knew it!''" - Completing IQ/choice-based microgame | ||
*"''That was close!''" - Winning after being KO'd within microgame | *"''That was close!''" - Winning after being damaged and KO'd within microgame | ||
*"''Just like that.''" - Completing microgame when considered the best fit | *"''Just like that.''" - Completing microgame when considered the best fit | ||
*"''Brainpower!''" - Completing microgame when considered the worst fit | *"''Brainpower!''" - Completing microgame when considered the worst fit | ||
Line 1,231: | Line 1,172: | ||
*"''Messed up...''" | *"''Messed up...''" | ||
*"''Next time.''" | *"''Next time.''" | ||
*"'' | *"''Drat!''" | ||
*"''But-''" - Within microgame | *"''But-''" - Within microgame | ||
*"''Awww!''" - Within microgame | *"''Awww!''" - Within microgame | ||
*"''Awww...''" - Within microgame | *"''Awww...''" - Within microgame | ||
*"''That smarts.''" - Losing after KO'd within microgame | *"''That smarts.''" - Losing after damaged and KO'd within microgame | ||
*"''Ouch.''" - Losing after KO'd within microgame | *"''Ouch.''" - Losing after damaged and KO'd within microgame | ||
*"''Ah!''" - Losing IQ/choice-based microgame | *"''Ah!''" - Losing IQ/choice-based microgame | ||
*"''Hold on!''" - Losing IQ/choice-based microgame | *"''Hold on!''" - Losing IQ/choice-based microgame | ||
Line 1,243: | Line 1,184: | ||
*"''This is it.''" - One life left | *"''This is it.''" - One life left | ||
*"''Get it together!''" - Losing three microgames in a row | *"''Get it together!''" - Losing three microgames in a row | ||
*"''Yowza!''" - Burned | |||
*"''Yowza!''" - | |||
====Intermission==== | ====Intermission==== | ||
Line 1,256: | Line 1,195: | ||
*"''Safety goggles: on!''" - Level up | *"''Safety goggles: on!''" - Level up | ||
*"''That was a blast!''" - Story complete | *"''That was a blast!''" - Story complete | ||
*"'' | *"''Another challenge!''" - Boss stage | ||
*"''Ooh, a test!''" - Boss stage with only one life | *"''Ooh, a test!''" - Boss stage with only one life | ||
*"''Whew!''" - 1-Up | |||
*"''Showtime!''" - Bonus stage | *"''Showtime!''" - Bonus stage | ||
*"''Back to square one...''" - Game over | *"''Back to square one...''" - Game over | ||
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*"''Keep on trying!''" - Continue | *"''Keep on trying!''" - Continue | ||
*"''I don't give up!''" - Continuing on first playthrough | *"''I don't give up!''" - Continuing on first playthrough | ||
*"''I need a power nap | *"''I need a power nap...''" - Quit | ||
===Break Room=== | ===Break Room=== | ||
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*"''Knowledge is power!''" - Level up | *"''Knowledge is power!''" - Level up | ||
==[[ | ==[[Red (WarioWare series)|Red]]== | ||
===Story=== | ===Story=== | ||
*"''OK! I'm on it!''" | *"''OK! I'm on it!''" | ||
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====Winning a microgame==== | ====Winning a microgame==== | ||
*"''Heh, heh, heh!''" | *"''Heh, heh, heh!''" | ||
*"''I got moves!''" | *"''I got moves!''" | ||
*"''Translate that!''" | *"''Translate that!''" | ||
*"''Yes!''" | |||
*"''Ya see that?''" | |||
*"''Whoo!''" - Within microgame | *"''Whoo!''" - Within microgame | ||
*"''Yeah!''" - Within microgame | *"''Yeah!''" - Within microgame | ||
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*"''Knew it!''" - Completing IQ/choice-based microgame | *"''Knew it!''" - Completing IQ/choice-based microgame | ||
*"''Righty-roo!''" - Completing IQ/choice-based microgame | *"''Righty-roo!''" - Completing IQ/choice-based microgame | ||
*"''Whew...''" - Winning after being damaged and KO'd within microgame | |||
*"''Clearly...''" - Completing microgame when considered the best fit | *"''Clearly...''" - Completing microgame when considered the best fit | ||
*"''Woah...''" - Completing microgame when considered the worst fit | *"''Woah...''" - Completing microgame when considered the worst fit | ||
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*"''I'm cursed!''" | *"''I'm cursed!''" | ||
*"''That stunk.''" | *"''That stunk.''" | ||
*"''That was mean.''" - Losing after KO'd within microgame | *"''That was mean.''" - Losing after damaged and KO'd within microgame | ||
*"''Figures.''" - Losing IQ/choice-based microgame | *"''Figures.''" - Losing IQ/choice-based microgame | ||
*"''You're kidding!''" - Losing IQ/choice-based microgame | *"''You're kidding!''" - Losing IQ/choice-based microgame | ||
*"''I'm shocked!''" - Losing microgame when considered the best fit | *"''I'm shocked!''" - Losing microgame when considered the best fit | ||
*"''This is hard!''" - Losing microgame when considered the worst fit | *"''This is hard!''" - Losing microgame when considered the worst fit | ||
*"''Wha?!''" - Damaged | |||
*"''Wha | *"''Hot! Hot!''" - Burned | ||
*"''Hot! Hot!''" - | |||
====Intermission==== | ====Intermission==== | ||
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*"''You sure about this?''" - Boss stage with only one life | *"''You sure about this?''" - Boss stage with only one life | ||
*"''I finished something! Ha, ha, ha, ha!''" - Story complete | *"''I finished something! Ha, ha, ha, ha!''" - Story complete | ||
*"''I'm saved!''" - 1- | *"''I'm saved!''" - 1-Up | ||
*"''For the taking!''" - Bonus stage | *"''For the taking!''" - Bonus stage | ||
*"''I can take it!''" - Level up | *"''I can take it!''" - Level up | ||
*"''No luck!''" - Game over | *"''No luck!''" - Game over | ||
*"''Red's out.''" - Game over | |||
*"''Oooh, high score!''" - New high score | *"''Oooh, high score!''" - New high score | ||
*"''Yay-worthy!''" - Scoring above Master Mission requirement | *"''Yay-worthy!''" - Scoring above Master Mission requirement | ||
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*"''C'mon, hop aboard!''" (spoken) | *"''C'mon, hop aboard!''" (spoken) | ||
*"''Ha HA! Now that's more like it!''" | *"''Ha HA! Now that's more like it!''" | ||
===In-game=== | ===In-game=== | ||
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*"''Aw yeah.''" | *"''Aw yeah.''" | ||
*"''Mreow!''" - Within microgame | *"''Mreow!''" - Within microgame | ||
*"''Haha!''" - Within microgame | |||
*"''Slick!''" - Completing long microgame before bomb starts ticking | *"''Slick!''" - Completing long microgame before bomb starts ticking | ||
*"''No big.''" - Completing long microgame before bomb starts ticking | *"''No big.''" - Completing long microgame before bomb starts ticking | ||
*"''Clever, huh?''" - Completing IQ/choice-based microgame | *"''Clever, huh?''" - Completing IQ/choice-based microgame | ||
*"''Told ya!''" - Completing IQ/choice-based microgame | *"''Told ya!''" - Completing IQ/choice-based microgame | ||
*"''Mee-yowza!''" - Winning after KO'd within microgame | *"''Mee-yowza!''" - Winning after damaged and KO'd within microgame | ||
*"''Puh-lease!''" - Completing a microgame when considered the best fit | *"''Puh-lease!''" - Completing a microgame when considered the best fit | ||
*"''Well, well!''" - Completing a microgame when considered the worst fit | *"''Well, well!''" - Completing a microgame when considered the worst fit | ||
Line 1,386: | Line 1,327: | ||
*"''Get out!''" | *"''Get out!''" | ||
*"''Oh boy.''" | *"''Oh boy.''" | ||
*"''What | *"''What?''" | ||
*"''Hiss!''" - Within microgame | *"''Hiss!''" - Within microgame | ||
*"''No!''" - Losing IQ/choice-based microgame | *"''No!''" - Losing IQ/choice-based microgame | ||
*"''What a joke.''" - Losing IQ/choice-based microgame | *"''What a joke.''" - Losing IQ/choice-based microgame | ||
*"''Hey now!''" - Losing after KO'd within microgame | *"''Hey now!''" - Losing after damaged and KO'd within microgame | ||
*"''Spittin' mad!''" - Losing after KO'd within microgame | *"''Spittin' mad!''" - Losing after damaged and KO'd within microgame | ||
*"''What a joke!''" - Losing microgame when considered the best fit | *"''What a joke!''" - Losing microgame when considered the best fit | ||
*"''Not my day...''" - Losing microgame when considered the worst fit | *"''Not my day...''" - Losing microgame when considered the worst fit | ||
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*"''Strugglin'...''" - Losing three microgames in a row | *"''Strugglin'...''" - Losing three microgames in a row | ||
*"''D-oi!''" - Damaged | *"''D-oi!''" - Damaged | ||
*"''Kyyhhh!''" - | *"''Kyyhhh!''" - Burned | ||
====Intermission==== | ====Intermission==== | ||
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*"''Ride's over...''" - Game over | *"''Ride's over...''" - Game over | ||
*"''Straight to the top!''" - New high score | *"''Straight to the top!''" - New high score | ||
*"''Hohoho! Nice!''" - Scoring above Master Mission requirement | |||
*"''Not bad, not bad!''" - Scoring above Expert Mission requirement | |||
*"''I can do this all day.''" - Play again/Continue | *"''I can do this all day.''" - Play again/Continue | ||
*"''I've got rubber to burn | *"''I've got rubber to burn!''" - Continuing on first playthrough | ||
*"''I'm clockin' out...''" - Quit | *"''I'm clockin' out...''" - Quit | ||
Line 1,446: | Line 1,389: | ||
*"''My game! It's finished!''" | *"''My game! It's finished!''" | ||
*"''Yes! This is it! My best one yet!''" | *"''Yes! This is it! My best one yet!''" | ||
*"''Huh? What's this?''" | *"''Huh? What's this?''" | ||
*"''No wonder I feel like flying. I AM flying!''" | *"''No wonder I feel like flying. I AM flying!''" | ||
*"''Is it because I'm inside the game? Bah, who cares! This is going to come in handy!''" | *"''Is it because I'm inside the game? Bah, who cares! This is going to come in handy!''" | ||
*"''Is this... It is! It's the level I made!''" | *"''Is this... It is! It's the level I made!''" | ||
*"''That thing! It messed up everything it touched!''" | *"''That thing! It messed up everything it touched!''" | ||
*"''This is bad. It's going to ruin my level!''" | *"''This is bad. It's going to ruin my level!''" | ||
Line 1,471: | Line 1,410: | ||
*"''Because I said so! And because... BAH! Fine! We don't need you anyway!''" | *"''Because I said so! And because... BAH! Fine! We don't need you anyway!''" | ||
*"''What's that weird sound?''" | *"''What's that weird sound?''" | ||
*"''Wah! You | *"''Wah! You nincompoop! What are you doing?!''" | ||
*"''Ah-ha, another mine cart! I call driver's seat!''" | *"''Ah-ha, another mine cart! I call driver's seat!''" | ||
*"''Huh? Is something in there?''" | *"''Huh? Is something in there?''" | ||
*"''OK! Now we're getting somewhere. This is the last level I made!''" | *"''OK! Now we're getting somewhere. This is the last level I made!''" | ||
*"''Eh?! What is THAT?!''" | *"''Eh?! What is THAT?!''" | ||
*"''It's taking over my game! We've got to stop it!''" | *"''It's taking over my game! We've got to stop it!''" | ||
*"''OK! We've got you now!''" | *"''OK! We've got you now!''" | ||
Line 1,489: | Line 1,427: | ||
*"''Uh-oh.''" (spoken) | *"''Uh-oh.''" (spoken) | ||
*"''I'm the boss! ME!''" (spoken) | *"''I'm the boss! ME!''" (spoken) | ||
*"''Look! Someone's missing. Three someones!''" | *"''Look! Someone's missing. Three someones!''" | ||
*"''Meh. Why?''" | *"''Meh. Why?''" | ||
Line 1,529: | Line 1,466: | ||
*"''Yes!''" - Within microgame | *"''Yes!''" - Within microgame | ||
*"''Hah!''" - Within microgame | *"''Hah!''" - Within microgame | ||
*"''Wah-ha!''" - Winning after KO'd within microgame | *"''Wah-ha!''" - Winning after damaged and KO'd within microgame | ||
*"''Piece of cake!''" - Completing long microgame before bomb starts ticking | *"''Piece of cake!''" - Completing long microgame before bomb starts ticking | ||
*"''Easy peasy!''" - Completing long microgame before bomb starts ticking | *"''Easy peasy!''" - Completing long microgame before bomb starts ticking | ||
Line 1,535: | Line 1,472: | ||
*"''So good.''" - Completing IQ/choice-based microgame | *"''So good.''" - Completing IQ/choice-based microgame | ||
*"''Of course!''" - Completing microgame when considered the best fit | *"''Of course!''" - Completing microgame when considered the best fit | ||
*"''Not bad | *"''Not bad!''" - Completing microgame when considered the worst fit | ||
*"''More, more!''" - Completing 10 microgames without losing a life | *"''More, more!''" - Completing 10 microgames without losing a life | ||
*"''Keep it up!''" - Completing 5 microgames with only one life | *"''Keep it up!''" - Completing 5 microgames with only one life | ||
Line 1,547: | Line 1,484: | ||
*"''Ergh!''" - Within microgame | *"''Ergh!''" - Within microgame | ||
*"''Boo!''" - Within microgame | *"''Boo!''" - Within microgame | ||
*"''Not nice!''" - Losing after KO'd within microgame | *"''Not nice!''" - Losing after damaged and KO'd within microgame | ||
*"''Not fair!''" - Losing after KO'd within microgame | *"''Not fair!''" - Losing after damaged and KO'd within microgame | ||
*"''Wrongo!''" - Losing IQ/choice-based microgame | *"''Wrongo!''" - Losing IQ/choice-based microgame | ||
*"''Ah- wh- what?''" - Losing IQ/choice-based microgame | *"''Ah- wh- what?''" - Losing IQ/choice-based microgame | ||
*"''Awrwrwrwrwr...''" - Losing microgame when considered the best fit | *"''Awrwrwrwrwr...''" - Losing microgame when considered the best fit | ||
*"''Eh, whatever.''" - Losing microgame when considered the worst fit | *"''Eh, whatever.''" - Losing microgame when considered the worst fit | ||
*"''Last chance.''" - One life left | *"''Last chance.''" - One life left | ||
*"'' | *"''Oh... *raspberry*''" - Losing 3 microgames in a row | ||
*"''D-oh!''" - Damaged | *"''D-oh!''" - Damaged | ||
*"''Hot! Hot!''" - | *"''Hot! Hot!''" - Burned | ||
====Intermission==== | ====Intermission==== | ||
Line 1,568: | Line 1,504: | ||
*"''Bring it on!''" - Boss stage | *"''Bring it on!''" - Boss stage | ||
*"''I got this!''" - Boss stage with only one life | *"''I got this!''" - Boss stage with only one life | ||
*"''Heh | *"''Heh-heh-heh! Pretty good, eh?''" - Story complete | ||
*"''Needed that!''" - 1-Up | *"''Needed that!''" - 1-Up | ||
*"''Cha-ching!''" - Bonus stage | *"''Cha-ching!''" - Bonus stage | ||
Line 1,577: | Line 1,513: | ||
*"''Amazing!''" - Scoring above Master Mission requirement | *"''Amazing!''" - Scoring above Master Mission requirement | ||
*"''Hey, not bad!''" - Scoring above Expert Mission requirement | *"''Hey, not bad!''" - Scoring above Expert Mission requirement | ||
*"''Oh yeah | *"''Oh yeah! Back for more!''" - Play again/Continue | ||
*"''Here we go!''" - Continuing on first playthrough | *"''Here we go!''" - Continuing on first playthrough | ||
*"''Wah, I'm pooped...''" - Quit | *"''Wah, I'm pooped...''" - Quit | ||
===Break Room=== | ===Break Room=== | ||
*"''Alright! Let's a go!''" - Select | *"''Alright! Let's-a go!''" - Select | ||
*"''Let me at 'em!''" - Select | *"''Let me at 'em!''" - Select | ||
*"''Heh heh. Time to do this!''" - Select | *"''Heh-heh. Time to do this!''" - Select | ||
*"''Eh-ha-ha-ha-ha! Gimme, gimme, gimme!''" - {{color|↑↑↑|red}} Prezzy | *"''Eh-ha-ha-ha-ha! Gimme, gimme, gimme!''" - {{color|↑↑↑|red}} Prezzy | ||
*"''Nice, very nice!''" - {{color|↑↑|orange}} Prezzy | *"''Nice, very nice!''" - {{color|↑↑|orange}} Prezzy | ||
Line 1,592: | Line 1,528: | ||
*"''Wa-ha! How do you like me now?''" - Level up | *"''Wa-ha! How do you like me now?''" - Level up | ||
==[[ | ==[[Young Cricket]]== | ||
===Story=== | ===Story=== | ||
*"''Mr. Wario! There you are!''" | *"''Mr. Wario! There you are!''" | ||
Line 1,622: | Line 1,558: | ||
*"''Indeed!''" - Within microgame | *"''Indeed!''" - Within microgame | ||
*"''Nice!''" - Within microgame | *"''Nice!''" - Within microgame | ||
*"''Close!''" - Winning after KO'd within microgame | *"''Close!''" - Winning after damaged and KO'd within microgame | ||
*"''Simple.''" - Completing long microgame before bomb starts ticking | *"''Simple.''" - Completing long microgame before bomb starts ticking | ||
*"''Done!''" - Completing long microgame before bomb starts ticking | *"''Done!''" - Completing long microgame before bomb starts ticking | ||
Line 1,639: | Line 1,575: | ||
*"''Troubling...''" - Losing IQ/choice-based microgame | *"''Troubling...''" - Losing IQ/choice-based microgame | ||
*"''Humbling...''" - Losing IQ/choice-based microgame | *"''Humbling...''" - Losing IQ/choice-based microgame | ||
*"''Got me...''" - Losing after KO'd within microgame | *"''Got me...''" - Losing after damaged and KO'd within microgame | ||
*"''Dah!''" - Losing after KO'd within microgame | *"''Dah!''" - Losing after damaged and KO'd within microgame | ||
*"''But how!?''" - Losing microgame when considered the best fit | *"''But how!?''" - Losing microgame when considered the best fit | ||
*"''Next time.''" - Losing microgame when considered the worst fit | *"''Next time.''" - Losing microgame when considered the worst fit | ||
*"''Last chance...''" - One life left | *"''Last chance...''" - One life left | ||
*"''Not good...''" - Losing 3 microgames in a row | *"''Not good...''" - Losing 3 microgames in a row | ||
*"'' | *"''Uuuaaahhh! Hot!''" - Burned | ||
====Intermission==== | ====Intermission==== | ||
Line 1,658: | Line 1,593: | ||
*"''I cannot lose!''" - Boss stage with only one life | *"''I cannot lose!''" - Boss stage with only one life | ||
*"''I learned much.''" - Story complete | *"''I learned much.''" - Story complete | ||
*"''Dumpling money...''" - Bonus Stage | *"''Dumpling money...''" - Bonus Stage | ||
*"''Time to focus!''" - Level up | *"''Time to focus!''" - Level up |