Bullet Bill: Difference between revisions

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|latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]])
|latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]])
|variants=[[Banzai Bill]]<br>[[Blazer]]<br>[[Bombshell Bill]]<br>[[Bouncing Bullet Bill]]<br>[[Bull's-Eye Bill]]<br>[[Bullet Biff]]<br>[[Bullet Bill Patch]]<br>[[Cat Bullet Bill]]<br>[[Gold Bullet Bill]]<br>[[King Bill]]<br>[[Mad Bullet Bill]]<br>[[Missile Meg]]<br> [[Seeker Bullet Bill]]<br>[[Sniper Bill]]<br>[[Tail Bullet Bill]]<br>[[Torpedo Ted]]<br>[[Woollet Bill]]
|variants=[[Banzai Bill]]<br>[[Blazer]]<br>[[Bombshell Bill]]<br>[[Bouncing Bullet Bill]]<br>[[Bull's-Eye Bill]]<br>[[Bullet Biff]]<br>[[Bullet Bill Patch]]<br>[[Cat Bullet Bill]]<br>[[Gold Bullet Bill]]<br>[[King Bill]]<br>[[Mad Bullet Bill]]<br>[[Missile Meg]]<br> [[Seeker Bullet Bill]]<br>[[Sniper Bill]]<br>[[Tail Bullet Bill]]<br>[[Torpedo Ted]]<br>[[Woollet Bill]]
|relatives=[[Bill Blaster]]<br>[[Bill Blaster Turret]]
|relatives=[[Bill Blaster]]
|comparable=[[Bloomp]]<br>[[Digga]]
|comparable=[[Bloomp]]<br>[[Cannonball]]<br>[[Digga]]
|notable=[[Big Bullet Bill]]
|notable=[[Big Bullet Bill]]
|collapsed=true
|collapsed=true
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====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
[[File:BulletBill-SMW.png|frame]]
[[File:BulletBill-SMW.png|frame]]
''[[Super Mario World]]'' introduces Bullet Bills that are fired diagonally from four corners and vertically shot Bullet Bills. Their appearance is near-identical to that of the previous games. Bullet Bills are first encountered in [[Vanilla Dome 4]] where they are fired off-screen. In [[Cheese Bridge Area]], they are encountered in a zone led from a Warp Pipe. Bullet Bills emitted from Turtle Cannons are first encountered in [[Sunken Ghost Ship]], in addition to the only underwater level that features Bullet Bills. In the [[Special Zone]], [[Outrageous]] prominently features many Turtle Cannons that emit Bullet Bills. ''Super Mario World'' also features the debuts of derived Bullet Bill species such as [[Torpedo Ted]], which are Bullet Bills that are launched from [[Torpedo Base]]s underwater. The larger [[Banzai Bill]]s also appear for the first time and appear before regular Bullet Bills. Additionally, when the [[Special Zone]] is completed, horizontal-moving Bullet Bills turn into '''Pidgit Bills''', which function identically but look like flying [[Pidgit]]s. In ''[[Super Mario World: Super Mario Advance 2]]'', vertically and diagonally-fired Bullet Bills are also changed to this design, and they flap their wings rather than maintain a static image like ordinary Bullet Bills.
''[[Super Mario World]]'' introduces Bullet Bills that are fired diagonally from four corners and vertically shot Bullet Bills. Their appearance is near-identical to that of the previous games. Bullet Bills are first encountered in [[Vanilla Dome 4]] where they are fired off-screen. In [[Cheese Bridge Area]], they are encountered in a zone led from a Warp Pipe. Bullet Bills emitted from Turtle Cannons are first encountered in [[Sunken Ghost Ship]], in addition to the only underwater level that features Bullet Bills. In the [[Special Zone]], [[Outrageous]] prominently features many Turtle Cannons that emit Bullet Bills. ''Super Mario World'' also features the debuts of derived Bullet Bill species such as [[Torpedo Ted]], which are Bullet Bills that are launched from [[torpedo tube]]s underwater. The larger [[Banzai Bill]]s also appear for the first time and appear before regular Bullet Bills. Additionally, when the [[Special Zone]] is completed, horizontal-moving Bullet Bills turn into '''Pidgit Bills''', which function identically but look like flying [[Pidgit]]s. In ''[[Super Mario World: Super Mario Advance 2]]'', vertically and diagonally-fired Bullet Bills are also changed to this design, and they flap their wings rather than maintain a static image like ordinary Bullet Bills.


====''Super Mario Land 2: 6 Golden Coins''====
====''Super Mario Land 2: 6 Golden Coins''====
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|align=right
|align=right
}}
}}
In their first 3D appearance, Bullet Bills are found in only one location in ''[[Super Mario 64]]'': in the level [[Whomp's Fortress]]. Their appearance is similar to that of a Banzai Bill. After Mario defeats the [[Whomp King]], a Turtle Cannon appears at the top of the fortress. The Bullet Bills shot out home in on Mario and spin backwards upon contact with him; however, they explode after hitting a wall or reaching their maximum distance. Bullet Bills cannot be defeated in this game, and if Mario gets hit by one, he loses three wedges of [[Health Meter|health]].
In their first 3D appearance, Bullet Bills are found in only one location in ''[[Super Mario 64]]'': in the level [[Whomp's Fortress]]. Their appearance is similar to that of a Banzai Bill. After Mario defeats the [[Whomp King]], a Blaster appears at the top of the fortress. The Bullet Bills shot out home in on Mario and spin backwards upon contact with him; however, they explode after hitting a wall or reaching their maximum distance. Bullet Bills cannot be defeated in this game, and if Mario gets hit by one, he loses three wedges of [[Health Meter|health]].


In ''[[Super Mario 64 DS]]'', Bullet Bills can now appear at the new base of Whomp's Fortress, directly opposite of where Mario starts. They also appear in [[Dire, Dire Docks]], where they are seen at the submarine dock until the completion of [[Bowser in the Fire Sea]]. They can now be defeated by a well-timed kick or a [[Super Mushroom|Mushroom]], which sends them spinning backwards to eventually explode. They have also been redesigned to a standardized appearance, featuring arms and no visible mouth. Aside from the arms being colored gray instead of white, this design would become their typical design in following games.
In ''[[Super Mario 64 DS]]'', Bullet Bills can now appear at the new base of Whomp's Fortress, directly opposite of where Mario starts. They also appear in [[Dire, Dire Docks]], where they are seen at the submarine dock until the completion of [[Bowser in the Fire Sea]]. They can now be defeated by a well-timed kick or a [[Super Mushroom|Mushroom]], which sends them spinning backwards to eventually explode. They have also been redesigned to a standardized appearance, featuring arms and no visible mouth. Aside from the arms being colored gray instead of white, this design would become their typical design in following games.
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====''Super Mario Bros. Wonder''====
====''Super Mario Bros. Wonder''====
[[File:SMBW screenshot Blasted Bill.png|thumb|A Missile Meg]]
[[File:SMBW screenshot Blasted Bill.png|thumb|A Missile Meg under the effect of a [[Wonder Flower]]]]
Bullet Bills return in ''[[Super Mario Bros. Wonder]]''; in addition, the game introduces some new variants of Bullet Bill including [[Missile Meg]]s, which bear a vicious grimace and a more elongated shape resembling a missile and can be stood upon; [[Seeker Bullet Bill]]s, which stick onto surfaces and fly towards the players on contact; and [[Renketsu Search Killer]]s, variants of Bull's-Eye Bills consisting of multiple segments and dorsal fins. These new variants appear prominently in [[Castle Bowser]] levels.
Bullet Bills return in ''[[Super Mario Bros. Wonder]]''; in addition, the game introduces some new variants of Bullet Bill including [[Missile Meg]]s, which bear a vicious grimace and a more elongated shape resembling a missile and can be stood upon; [[Seeker Bullet Bill]]s, which stick onto surfaces and fly towards the players on contact; and [[Renketsu Search Killer]]s, variants of Bull's-Eye Bills consisting of multiple segments and dorsal fins. These new variants appear prominently in [[Castle Bowser]] levels.


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In ''[[Nintendo Power]]''{{'}}s ''[[Super Mario Adventures]]'' comic, a Bullet Bill makes a relatively small appearance; after accidentally activating a Turtle Cannon after knocking Luigi off it, Mario is blasted by a Bullet Bill, which he ends-up riding straight into the Koopaling's Tower, where he is captured by Bowser's forces.
In ''[[Nintendo Power]]''{{'}}s ''[[Super Mario Adventures]]'' comic, a Bullet Bill makes a relatively small appearance; after accidentally activating a Turtle Cannon after knocking Luigi off it, Mario is blasted by a Bullet Bill, which he ends-up riding straight into the Koopaling's Tower, where he is captured by Bowser's forces.
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===''Yoshi''===
Hidden within the data of the [[Game Boy]] version of ''[[Yoshi (game)|Yoshi]]'' is an unused Bullet Bill which would've functioned similar to the [[Goomba]]s, [[Blooper]]s, [[Boo]]s, and [[Piranha Plant]]s in both that game and the [[Nintendo Entertainment System|NES]] version.<ref>[https://tcrf.net/Yoshi_(Game_Boy) Yoshi (Game Boy) - The Cutting Room Floor)]. ''TCRF''. Retrieved October 20, 2021.</ref> It is fully functional, though it turns into garbage graphics when it settles on a plate.


===''Mario Kart'' series===
===''Mario Kart'' series===
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===''Yoshi's Safari''===
===''Yoshi's Safari''===
Bullet Bills are an enemy in ''[[Yoshi's Safari]]''. They are present in a few levels. They come at [[Mario]] head on and are shot down with one hit from the [[Super Scope]]. The Turtle Cannons are not visible, the bill's come from somewhere off screen. In this game the Bills come at the player head on, a perspective rarely seen of them.
Bullet Bills are enemies in a few levels of ''[[Yoshi's Safari]]''. They come at [[Mario]] head on and are shot down with one hit from the [[Super Scope]]. The Turtle Cannons are not visible, the bill's come from somewhere off screen. In this game the Bills come at the player head on, a perspective rarely seen of them.


===''Mario's Time Machine''===
===''Mario's Time Machine''===
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During ''Super Mario World 2: Yoshi's Island''{{'}}s development, the Bullet Bill was colored its usual black and was intended to bite as it moved.<ref>TCRF. [[tcrf:Development:Super Mario World 2: Yoshi's Island/Sprites#killer.CGX|Development:Super Mario World 2: Yoshi's Island/Sprites#killer.CGX]]. ''The Cutting Room Floor''. Retrieved November 12, 2021.</ref>
During ''Super Mario World 2: Yoshi's Island''{{'}}s development, the Bullet Bill was colored its usual black and was intended to bite as it moved.<ref>TCRF. [[tcrf:Development:Super Mario World 2: Yoshi's Island/Sprites#killer.CGX|Development:Super Mario World 2: Yoshi's Island/Sprites#killer.CGX]]. ''The Cutting Room Floor''. Retrieved November 12, 2021.</ref>


Bullet Bills return in the sequel, ''[[Yoshi's Island DS]]'', where they were changed to black to be consistent with their ''Super Mario'' appearance. Bullet Bills also return ''[[Yoshi's New Island]]'', performing the same actions as in previous ''Yoshi's Island'' games and retaining their design from games in the ''Super Mario'' series, similarly to ''Yoshi's Island DS''.
Bullet Bills return in the sequel, ''[[Yoshi's Island DS]]'', where they were changed to black to be consistent with their appearance in ''Super Mario'' games. Bullet Bills also return in ''[[Yoshi's New Island]]'', performing the same actions as in previous ''Yoshi's Island'' games and retaining their design from games in the ''Super Mario'' series, like with ''Yoshi's Island DS''.


===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
[[File:SMRPG BulletBill.jpg|thumb|100px|left|A Bullet Bill as it appears in ''Super Mario RPG: Legend of the Seven Stars'']]
[[File:SMRPG BulletBill.jpg|thumb|100px|left|A Bullet Bill as it appears in ''Super Mario RPG: Legend of the Seven Stars'']]
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', [[Apprentice (Snifit)|Apprentice]]s, [[Snifster]]s, [[Bill Blaster|Blaster]]s, and [[Big Blaster]]s use Bullet Bills as a way to attack. Usually, touching one in the overworld prompts a battle with Blasters or Big Blasters, though a room in the [[Sunken Ship]] has them shot by normal [[cannon]]s and simply push Mario to a lower floor. This game also introduces [[Blazer]]s, an alternate variety of Bullet Bills, which are used by Blasters and Big Blasters to defeat a party member in one hit and cannot be blocked. [[Smithy]] uses a similar variety called [[Magnum]]s.
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', [[Apprentice (Snifit)|Apprentice]]s, [[Snifster]]s, [[Bill Blaster|Blaster]]s, and [[Big Blaster]]s use Bullet Bills as a way to attack. Usually, touching one in the overworld prompts a battle with Blasters or Big Blasters, though a room in the [[Sunken Ship]] has them shot by normal [[cannon]]s and simply push Mario to a lower floor. This game also introduces [[Blazer]]s, an alternate variety of Bullet Bills, which are used by Blasters and Big Blasters to defeat a party member in one hit and cannot be blocked. [[Smithy]] uses a similar variety called [[Magnum]]s.
In [[Super Mario RPG (Nintendo Switch)|the remake]], Bullet Bills retain their original design, having arms and a mouth.
{{br}}
{{br}}
===''Yoshi's Story''===
===''Yoshi's Story''===
[[File:Yoshis Story Bullet Bill.png|thumb|120px|A Bullet Bill in ''Yoshi's Story'']]
[[File:Yoshis Story Bullet Bill.png|thumb|120px|A Bullet Bill in ''Yoshi's Story'']]
[[File:BulletBillYS.gif|frame|left]]
[[File:BulletBillYS.gif|frame|left]]
In ''[[Yoshi's Story]]'', Bullet Bills follow the same pattern as in other games. However, this game introduces tongues for the mechanical irritants. The Turtle Cannons of this game are slightly different in appearance and the Bullet Bills are golden in color.
In ''[[Yoshi's Story]]'', Bullet Bills follow the same pattern as in other games. However, this game introduces tongues for the mechanical irritants. The Blasters of this game are slightly different in appearance and the Bullet Bills are golden in color.
{{br}}
{{br}}
===''Game & Watch Gallery'' series===
===''Game & Watch Gallery'' series===
{{multiframe|[[File:BulletBill-GWGallery3DKJr.png]] [[File:BulletBill-GWGallery4DKJr.png]]|size=200|align=left|A Bullet Bill in the Donkey Kong Jr. remakes in ''Game & Watch Gallery 3'' (left image) and ''Game & Watch Gallery 4'' (right image)}}
{{multiframe|[[File:BulletBill-GWGallery3DKJr.png]] [[File:BulletBill-GWGallery4DKJr.png]]|size=200|align=left|A Bullet Bill in the Donkey Kong Jr. remakes in ''Game & Watch Gallery 3'' (left image) and ''Game & Watch Gallery 4'' (right image)}}
In ''[[Game & Watch Gallery 3]]'' and ''[[Game & Watch Gallery 4]]'', Bullet Bills make an appearance in the Modern mode of ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]''. Their role is the same in both games, as they attempt to stop [[Donkey Kong Jr.]] as he attempts to free his father. Additionally, in ''Game & Watch Gallery 4'', Bullet Bills appear in the Modern version of ''[[Fire Attack]]'', where they attempt to destroy a statue belonging to [[Wario]].
In ''[[Game & Watch Gallery 3]]'' and ''[[Game & Watch Gallery 4]]'', Bullet Bills make an appearance in the Modern mode of ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' Their role is the same in both games, as they attempt to stop [[Donkey Kong Jr.]] as he attempts to free his father. Additionally, in ''Game & Watch Gallery 4'', Bullet Bills appear in the Modern version of ''[[Fire Attack]]'', where they attempt to destroy a statue belonging to [[Wario]].
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
{{main-external|SmashWiki|Bullet Bill}}
{{main-external|SmashWiki|Bullet Bill}}
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====''Mario Party 8''====
====''Mario Party 8''====
[[File:MP8 Red Bullet Bill.png|thumb|left|Bullet Bills in the ''Mario Party 8'' minigame,Superstar Showdown]]
[[File:MP8 Red Bullet Bill.png|thumb|left|Bullet Bills in the ''Mario Party 8'' minigame, Superstar Showdown]]
In ''[[Mario Party 8]]'', there is an item called [[Bullet Candy]] that appears only in [[Bowser's Warped Orbit]]. It transforms the player's bottom half into the end of a Bullet Bill and allows them to hit three [[Dice Block]]s (similar to [[Thrice Candy]]). For every opponent the player runs in to, one Star is stolen from them.
In ''[[Mario Party 8]]'', there is an item called [[Bullet Candy]] that appears only in [[Bowser's Warped Orbit]]. It transforms the player's bottom half into the end of a Bullet Bill and allows them to hit three [[Dice Block]]s (similar to [[Thrice Candy]]). For every opponent the player runs in to, one Star is stolen from them.


Bullet Bills appear as obstacles in the [[Sick and Twisted]] and [[Thrash 'n' Crash]] minigames as obstacles that must be avoided; any player who touches a Bullet Bill is eliminated even if, in the case of Sick and Twisted, they jump on the Bullet Bill. During the second stage of the final minigame [[Superstar Showdown]], two cannons attach themselves to Bowser's Clown Car; these cannons fire black Bullet Bills during the second stage and red Bullet Bills during the third stage, which both slightly steer themselves at the player character. Also, a helicopter which resembles a Bullet Bill appears in the mini-game [[Gun the Runner]]; it holds the three players trying to eliminate the solo player. Finally, the duel minigame [[Cardiators]] features a card with a trio of Bullet Bills on it; selecting this card fires three Bullet Bills at the opposing player and inflicts nine damage upon them.
Bullet Bills appear as obstacles in the [[Sick and Twisted]] and [[Thrash 'n' Crash]] minigames as obstacles that must be avoided; any player who touches a Bullet Bill is eliminated even if, in the case of Sick and Twisted, they jump on the Bullet Bill. During the second stage of the final minigame [[Superstar Showdown]], two cannons attach themselves to Bowser's Clown Car; these cannons fire black Bullet Bills during the second stage and red Bullet Bills during the third stage, which both slightly steer themselves at the player character. Also, a helicopter which resembles a Bullet Bill appears in the mini-game [[Gun the Runner]]; it holds the three players trying to eliminate the solo player. Finally, the duel minigame [[Cardiators]] features a card with a trio of Bullet Bills on it; selecting this card fires three Bullet Bills at the opposing player and inflicts nine damage upon them.
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{{br|left}}
====''Mario Party 9''====
====''Mario Party 9''====
[[File:MP9 4-Player Billistics.png|thumb|Bullet Bills are the focus of the ''Mario Party 9'' minigame, Billistics]]
[[File:MP9 4-Player Billistics.png|thumb|Bullet Bills are the focus of the ''Mario Party 9'' minigame, Billistics]]
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====''Paper Mario: Sticker Star''====
====''Paper Mario: Sticker Star''====
Like with the previous game, Bullet Bills only appear in one level, [[Bowser Jr.'s Flotilla]], in World 6 in ''[[Paper Mario: Sticker Star]]''. In this level, there are two Bill Blasters mounted at the platforms on the airship's exterior. However, unlike previous iterations, they cannot be battled; instead, they fly at Mario and damage him upon contact. They can be defeated by hammering them or jumping on them. Touching a Bullet Bill causes Mario to lose 2 [[Heart Point|HP]]. They are one of the few enemies to have a similar appearance to the first three ''Paper Mario'' games. They were originally able to be battled, as evidenced by the text dump.<ref>[https://tcrf.net/Paper_Mario:_Sticker_Star#Enemies Paper Mario: Sticker Star § Enemies]. ''The Cutting Room Floor''. Retrieved November 12, 2018.</ref>
Like with the previous game, Bullet Bills only appear in one level, [[Bowser Jr.'s Flotilla]], in World 6 in ''[[Paper Mario: Sticker Star]]''. In this level, there are two Bill Blasters mounted at the platforms on the airship's exterior. However, unlike previous iterations, they cannot be battled; instead, they fly at Mario and damage him upon contact. They can be defeated by hammering them or jumping on them. Touching a Bullet Bill causes Mario to lose 2 [[Heart Point|HP]]. They were originally able to be battled, as evidenced by the text dump.<ref>[https://tcrf.net/Paper_Mario:_Sticker_Star#Enemies Paper Mario: Sticker Star § Enemies]. ''The Cutting Room Floor''. Retrieved November 12, 2018.</ref>


====''Paper Mario: Color Splash''====
====''Paper Mario: Color Splash''====
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Bullet Bills have appeared in various games of the [[Mario & Sonic (series)|''Mario & Sonic'' series]]. In the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'', Bullet Bills are enemies in [[Airship (minigame)|Airship]]. In the [[Wii]] version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', Bullet Bills make their first appearance in an Olympic event, [[Dream Snowball Fight]], where they periodically appear in the area and knock down characters when they hit them, but can be turned around by hitting them with snowballs. In the Story Mode of the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]'', Bowser Jr. uses a Bullet Bill to travel between areas, and there is an obtainable [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] of a Bullet Bill from the badge machine. In ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', Bullet Bills are featured prominently in the [[Bullet Bill Sledge Race]] event, where each sled is pulled by a pair of harnessed Bullet Bills. In the Nintendo 3DS version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'', Bullet Bills appear in [[Boxing Plus]], as an item that can deplete the opponent's Guard Gauge, as well as [[Rhythmic Gymnastics Plus]], where they occasionally fire from offscreen to show upcoming buttons for the player to input.
Bullet Bills have appeared in various games of the [[Mario & Sonic (series)|''Mario & Sonic'' series]]. In the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'', Bullet Bills are enemies in [[Airship (minigame)|Airship]]. In the [[Wii]] version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', Bullet Bills make their first appearance in an Olympic event, [[Dream Snowball Fight]], where they periodically appear in the area and knock down characters when they hit them, but can be turned around by hitting them with snowballs. In the Story Mode of the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]'', Bowser Jr. uses a Bullet Bill to travel between areas, and there is an obtainable [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] of a Bullet Bill from the badge machine. In ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', Bullet Bills are featured prominently in the [[Bullet Bill Sledge Race]] event, where each sled is pulled by a pair of harnessed Bullet Bills. In the Nintendo 3DS version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'', Bullet Bills appear in [[Boxing Plus]], as an item that can deplete the opponent's Guard Gauge, as well as [[Rhythmic Gymnastics Plus]], where they occasionally fire from offscreen to show upcoming buttons for the player to input.


Though Bullet Bills do not appear in the Nintendo DS version of [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'', a [[Big Bullet Bill]] appears as a rival in [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)#Adventure Tours story|Adventure Tours]] mode, where it is faced in in [[Cubyrinth]]. Big Bullet Bill is also a rival in [[Skeleton (Mario & Sonic at the Olympic Winter Games for Wii)|Skeleton]] in Single Festival and [[Bobsleigh (Mario & Sonic at the Olympic Winter Games for Wii)|Bobsleigh]] in Team Festival.
Though Bullet Bills do not appear in the Nintendo DS version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'', a [[Big Bullet Bill]] appears as a rival in [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)#Adventure Tours story|Adventure Tours]] mode, where it is faced in [[Cubyrinth]]. Big Bullet Bill is also a rival in [[Skeleton (Mario & Sonic at the Olympic Winter Games for Wii)|Skeleton]] in Single Festival and [[Bobsleigh (Mario & Sonic at the Olympic Winter Games for Wii)|Bobsleigh]] in Team Festival.
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===''Mario and Donkey Kong: Minis on the Move''===
===''Mario and Donkey Kong: Minis on the Move''===
Bullet Bills appear in ''[[Mario and Donkey Kong: Minis on the Move]]'', in the minigame [[Elevation Station]]. In the minigame, Bullet Bills fly in from either side of the screen and attempt to hit the [[Mini Mario (toy)|Mini Mario]] on the platform. They may appear in one of three sizes, being small, larger, and very large.
Bullet Bills appear in ''[[Mario and Donkey Kong: Minis on the Move]]'', in the minigame [[Elevation Station]]. In the minigame, Bullet Bills fly in from either side of the screen and attempt to hit the [[Mini Mario (toy)|Mini Mario]] on the platform. They may appear in one of three sizes, being small, larger, and very large.
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===''The Super Mario Bros. Movie''===
===''The Super Mario Bros. Movie''===
A Bullet Bill appears in the background of a {{media link|The Super Mario Bros. Movie Rainbow Road poster.jpg|poster}} for ''[[The Super Mario Bros. Movie]]'' showcasing [[Princess Peach]] and numerous [[Kong]]s driving on [[Rainbow Road]]. In the movie itself, [[Koopa Troopa]]s fire them out of the cannons of their karts at the same location. One Bullet Bill is fired from its Bill Blaster at Mario and Donkey Kong's [[Rocket Barrel]] upon their return from the [[Maw-Ray]], while several of them alongside some [[Koopa Paratroopa]]s are flying in [[Brooklyn]], being easily taken down by Invincible Mario and Luigi.
A Bullet Bill appears in the background of a {{media link|The Super Mario Bros. Movie Rainbow Road poster.jpg|poster}} for ''[[The Super Mario Bros. Movie]]'' showcasing [[Princess Peach]] and numerous [[Kong]]s driving on [[Rainbow Road]]. In the movie itself, [[Koopa Troopa]]s fire them out of the cannons of their karts at the same location. One Bullet Bill is fired from its Bill Blaster at Mario and Donkey Kong's [[Rocket Barrel]] upon their return from the [[Maw-Ray]], while several of them alongside some [[Koopa Paratroopa]]s are flying in [[Brooklyn]], being easily taken down by Invincible Mario and Luigi.
===Unused appearances===
====''Yoshi''====
Hidden within the data of the [[Game Boy]] version of ''[[Yoshi (game)|Yoshi]]'' is an unused Bullet Bill that would have functioned similarly to the [[Goomba]]s, [[Blooper]]s, [[Boo]]s, and [[Piranha Plant]]s in both that game and the [[Nintendo Entertainment System|NES]] version.<ref>[https://tcrf.net/Yoshi_(Game_Boy) Yoshi (Game Boy) - The Cutting Room Floor)]. ''TCRF''. Retrieved October 20, 2021.</ref> It is fully functional, though it turns into garbage graphics when it settles on a plate.


===Other appearances===
===Other appearances===
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==List of appearances==
==List of appearances==
{|class="wikitable sortable" width=100%
{|class="wikitable sortable"width=100%
|-
|-
!width=40%|Title
!width=40%|Title
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|[[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]
|[[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]
|-
|-
|''[[Minecraft]]'' (Bedrock version)
|''[[Minecraft|Minecraft: Bedrock Edition]]''
|3D pixel art in the Super Mario Mash-up world
|3D pixel art in the Super Mario Mash-up world
|2018
|2018
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|JapR=Kirā
|JapR=Kirā
|JapM=Killer
|JapM=Killer
|Spa=Bill Bala<br>Koopa Misil <small>(DIC cartoons)</small>
|ChiS=弹头杀手<ref>{{cite|author=无敌阿尔宙斯|date=August 28, 2013|url=tieba.baidu.com/p/2560204606|title=神游 超级马力欧世界 敌人官译|publisher=Baidu Tieba|language= zh-hans|accessdate=February 2, 2017|archive=web.archive.org/web/20170227153847/https://tieba.baidu.com/p/2560204606|deadlink=y}}</ref>
|SpaM=Bullet Bill<br>Missile Koopa
|ChiSR=Dàntóu Shāshǒu
|ChiSM=Bullet Killer
|ChiS2=炮弹刺客 <small>(international releases for games since ''Super Mario Party'')</small>
|ChiS2R=Pàodàn Cìkè
|ChiS2M=Bullet Assassin
|ChiS3=炮弹先锋<ref>{{cite|url=www.nintendoswitch.com.cn/new_super_mario_bros_u_deluxe/pc/mode/index.html|title=新 超级马力欧兄弟U 豪华版|publisher=Nintendoswitch.com.cn|accessdate=December 15, 2019}}</ref> <small>(China release for Nintendo Switch games)</small>
|ChiS3R=Pàodàn Xiānfēng
|ChiS3M=Bullet Vanguard
|ChiT=炮彈刺客
|ChiTR=Pàodàn Cìkè
|ChiTM=Bullet Assassin
|Dut=Bullet Bill
|Fin=Luoti-Lasse
|Fin=Luoti-Lasse
|FinM=Bullet-Lasse; "Lasse" being a Finnish given name
|FinM=Bullet + ''Lasse'', a Finnish given name
|Fre=Bill Balle<br>La balle menaçante<ref>''Super Mario Bros.''/''Duck Hunt'' Canadian instruction booklet. Page 32.</ref><ref>''[[Super Mario Bros. Encyclopedia]]'', page 27</ref> <small>(''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels'')</small><br>Balle menaçante<ref>''[[Super Mario Bros. Encyclopedia]]'', page 19</ref> <small>(''Super Mario Bros.'')</small>
|Fre=Bill Balle
|FreM=Bullet Bill<br>The menacing bullet<br>Menacing bullet
|FreM=Bullet Bill
|Dut=Bullet Bill
|Fre2=La balle menaçante<ref>{{cite|title=''Super Mario Bros.''/''Duck Hunt'' Canadian instruction booklet|page=32}}</ref><ref>{{cite|title=''[[Super Mario Bros. Encyclopedia]]''|page=27}}</ref> <small>(''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels'')</small>
|DutM=-
|Fre2M=The menacing bullet
|Ger=Kugelwilli<br>Kugel-Willi<br>Raketen Willi<ref name=German>Nintendo 64 ''Yoshi's Story'' Spieleberater, {{media link|Yoshi's Story German Guide Enemies.png|page 19}}.</ref>
|Fre3=Balle menaçante<ref>{{cite|title=''Super Mario Bros. Encyclopedia''|page=19}}</ref> <small>(''Super Mario Bros.'')</small>
|GerM=Bullet Willi; "Willi" being a German given name equivalent to "Wily"<br>Rocket Willi
|Fre3M=Menacing bullet
|Ita=Bullet Bill <small>(''Super Mario Bros.'' instruction booklet)</small><br>Pallottolo Bill<br>Pallottolo<br>Pallottola Bill<ref>[[List of New Super Mario Bros. Wii trading cards|''New Super Mario Bros. Wii'' - Album ufficiale]], pag. 7</ref>
|Ger=Kugelwilli<br>Kugel-Willi
|ItaM=-<br>Bullet Bill; from "pallottola" (bullet) in masculine form<br>Bullet Bill
|GerM=Bullet Willi; "Willi" being a German given name equivalent to "Wily"
|Ger2=Raketen Willi<ref name=German>{{cite|title=Nintendo 64 ''Yoshi's Story'' Spieleberater|page={{media link|Yoshi's Story German Guide Enemies.png|19}}}}</ref>
|Ger2M=Rocket Willi
|Ita=Bullet Bill <small>(''Super Mario Bros.'' instruction booklet)</small>
|Ita2=Pallottolo Bill
|Ita2M=Bullet Bill; from ''pallottola'' ("bullet") in masculine form
|Ita3=Pallottolo
|Ita3M=From ''pallottola'' ("bullet")
|Ita4=Pallottola Bill<ref>{{cite|title=[[List of New Super Mario Bros. Wii trading cards|''New Super Mario Bros. Wii'' - Album ufficiale]]|page=7}}</ref>
|Ita4M=Bullet Bill
|Kor=킬러
|KorR=Killeo
|KorM=Killer
|PorA=Bill Bala<br>Bill bala <small>(''Super Mario Run'')</small>
|PorA=Bill Bala<br>Bill bala <small>(''Super Mario Run'')</small>
|PorAM=Bullet Bill
|PorAM=Bullet Bill
Line 1,035: Line 1,066:
|RusR=Bill-pulya
|RusR=Bill-pulya
|RusM=Bill-Bullet
|RusM=Bill-Bullet
|Kor=킬러
|Spa=Bill Bala
|KorR=Killeo
|SpaM=Bullet Bill
|KorM=Killer
|Spa2=Koopa Misil <small>(DIC cartoons)</small>
|ChiS=弹头杀手<ref>无敌阿尔宙斯 (August 28, 2013). [http://tieba.baidu.com/p/2560204606 神游 超级马力欧世界 敌人官译]. ''Baidu Tieba''. Retrieved February 2, 2017.</ref><br>''Dàntóu Shāshǒu''<br>炮弹刺客 <small>(international releases for games since ''Super Mario Party'')</small><br>''Pàodàn Cìkè''<br>炮弹先锋<ref>[https://www.nintendoswitch.com.cn/new_super_mario_bros_u_deluxe/pc/mode/index.html 新 超级马力欧兄弟U 豪华版]. ''Nintendoswitch.com.cn''. Retrieved December 15, 2019.</ref> <small>(China release for Nintendo Switch games)</small><br>''Pàodàn Xiānfēng''
|Spa2M=Missile Koopa
|ChiSM=Bullet Killer<br><br>Bullet Assassin<br><br>Bullet Vanguard<br><br>
|ChiT=炮彈刺客
|ChiTR=Pàodàn Cìkè
|ChiTM=Bullet Assassin
}}
}}


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