Super Smash Bros.
- This article is about the Nintendo 64 game. For other uses, see Super Smash Bros. (disambiguation).
| Super Smash Bros. | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
For alternate box art, see the related gallery. | |||||||||||||||
| Developer | HAL Laboratory | ||||||||||||||
| Publisher | Nintendo | ||||||||||||||
| Platforms | Nintendo 64, iQue Player, Virtual Console (Wii) | ||||||||||||||
| Release dates | Nintendo 64: Player's Choice: iQue Player: Virtual Console (Wii): | ||||||||||||||
| Languages | English Japanese Chinese (Simplified) French (Europe) German | ||||||||||||||
| Genre | Platform fighter | ||||||||||||||
| Ratings |
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| Mode | 1–4 players | ||||||||||||||
| Format |
Wii: | ||||||||||||||
| Input | Wii:
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| Serial codes | |||||||||||||||
- “Duke it out as your favorite Nintendo characters”
- —Tagline
Super Smash Bros. is a platform fighting game and the first installment in the Super Smash Bros. series. It was released for the Nintendo 64 in 1999 and created by Nintendo and HAL Laboratory. Playing as one of a selection of Nintendo characters, players aim to defeat their opponents by knocking them off the screen. The game also features several Nintendo-themed stages and items. Unlike its sequels, Super Smash Bros. received an "Everyone" rating from the Entertainment Software Rating Board.
The Super Mario franchise is among the Nintendo franchises to be represented in the game by characters, stages, and items.
Plot and setting[edit]
Super Smash Bros. has a fairly minimal plot, albeit one that distinguishes it from later games in the Super Smash Bros. series. A floating glove named Master Hand enters a child's bedroom, pulls out several action figures, and places them on a desk before bringing them to life, turning the desk into a diorama to act as an arena for them to battle on. The characters battle each other before the champion eventually fights Master Hand himself; upon defeating him, the character is returned to being a toy, and the room goes back to normal.
Gameplay[edit]
Unlike traditional fighting games, Super Smash Bros. does not involve damaging opponents until they have no health left. Players instead begin at 0% damage, and the percentage rises as they take damage accordingly. The more a player is damaged, the farther they are launched. Players compete to KO their opponents by knocking them beyond what is known as a blast line. If a player has not been defeated and can still fight, they return on a platform, which disappears either after a few seconds or when they move off it themselves. Players are invincible temporarily after they exit the platform.
In Time mode, battles end after a certain amount of time. KOs are counted as a negative point for players that are knocked out of the screen. When the match ends, a player that has the most points is declared the winner. If there is a tie, the match transitions to a Sudden Death, where the tied players begin at 300% damage, leaving them vulnerable to a one-hit KO, ending the match instantly. Bob-ombs start falling onto the stage after a while if the Sudden Death has not concluded.
In Stock mode, wins are focused on how many lives (or stock) one has left by the end, and each time a player is defeated, they lose one life. Like in Time mode, if there is a tie, a Sudden Death match occurs. There is the option to fight in teams, in which one cannot attack their allies unless Team Attack is on. If a player defeats their ally with Team Attack on, they earn a point while the ally loses a point. The team with the most KOs wins.
Characters[edit]
Playable characters[edit]
Super Smash Bros. features 12 playable characters across various Nintendo properties, eight being default and four of them are unlockable. Of the roster, there are four characters from the Super Mario franchise; Mario, Luigi, Donkey Kong, and Yoshi, although Donkey Kong and Yoshi each have their own logo since they are protagonists within their own games.
| Character | Series | Description | How to unlock | Special moves | Costumes | ||
|---|---|---|---|---|---|---|---|
| Standard | Up | Down | |||||
Luigi |
Super Mario |
Luigi uses very similar moves as Mario. He uses stronger attacks, but Luigi is both slower and lighter. His fireballs move straight and do not bounce. | Clear Break the Targets with all default fighters | Fireball |
Super Jump Punch |
Luigi Cyclone |
|
Mario |
Super Mario |
Mario has average speed and weight but is skilled with jumping and attacking. He can throw fireballs, which are bouncy. | Available by default | Fireball |
Super Jump Punch |
Mario Tornado |
|
Donkey Kong |
Donkey Kong |
Donkey Kong is one of the strongest and heaviest fighters. He can pick up a fighter and carry them a short distance. | Available by default | Giant Punch |
Spinning Kong |
Hand Slap |
|
Link |
The Legend of Zelda |
Link is an average fighter like Mario, though most of his attacks involve the use of his sword or projectiles such as Bombs and a Boomerang. | Available by default | Boomerang |
Spin Attack |
Bomb |
|
Samus |
Metroid |
Samus is a slow but powerful fighter. She has a Grapple Beam that she uses to grab other fighters, and she can power up her Charge Shot for a stronger attack. | Available by default | Charge Shot |
Screw Attack |
Bomb |
|
Captain Falcon |
F-Zero |
Captain Falcon is a heavyweight, but he is still the fastest fighter. All of his special moves have a flame property. | Clear 1-P Game in under 20 minutes. | Falcon Punch |
Falcon Dive |
Falcon Kick |
|
Ness |
EarthBound |
Ness is a fast and light character. Ness' basic attacks involve the use of a baseball bat and a yo-yo, and all of his special moves involve the use of PSI. | Clear 1-P Game on normal difficulty with 3 stock | PK Fire |
PK Thunder |
Psychic-Magnet |
|
Yoshi |
Yoshi |
Yoshi is a fast and middleweight fighter. He uniquely uses a Yoshi Egg for shielding. Yoshi lacks a third jump but is unaffected by knockbacks during his second jump, unlike other fighters. | Available by default | Egg Lay |
Egg Throw |
Bomb |
|
Kirby |
Kirby |
Kirby is a light and fast character. His distinct ability is being able to swallow other fighters and copy their abilities. He can also jump several times in midair. | Available by default | Swallow |
Final Cutter |
Stone |
|
Fox |
Star Fox |
Fox is fast and falls relatively quickly, but he has average strength. His Blaster can stun opponents, and his Reflector can reflect projectiles. | Available by default | Blaster Shot |
Fire Fox |
Reflector |
|
Pikachu |
Pokémon |
Pikachu is fast, light, but weak. It damages its opponents using electric-based attacks. | Available by default | Thunder Jolt |
Quick Attack |
Thunder |
|
Jigglypuff |
Pokémon |
Jigglypuff is both a weak and light fighter. It can multi-jump in the air just like Kirby. If its shield breaks, Jigglypuff launches upward and usually gets KO'd. | Clear 1-P Game | Pound |
Sing |
Rest |
|
Opponent-only characters[edit]
- Main article: List of Super Smash Bros. series bosses
Some characters are only fought, rather than playable themselves. Some are variants of playable fighters become playable in later games via temporary power-ups or specific fight rules, though here, they are exclusively enemy characters.
| Character | Series | Description |
|---|---|---|
Giant Donkey Kong |
Donkey Kong |
A huge version of Donkey Kong is fought in Stage 6 of the 1P Game mode. The player character is given two allies to assist. His size makes him stronger and heavier, though it also makes him a larger target and easier to push across the blast zone. |
Metal Mario |
Super Mario |
Metal Mario is an extremely heavy version of Mario fought in Stage 9, and due to his weight, it is difficult to knock him back; conversely, it is difficult for him to recover if he falls. He tends to simply walk back-and-forth upon the battle starting rather than seeking out the player character. |
Fighting Polygons |
Super Smash Bros. |
The Fighting Polygon Team is a group of abstract purple models based on the game's playable cast, fought in Stage 10 and Bonus Stage 3. They have the abilities of the characters they are based on, aside from the special moves, and are fairly weak and easy to launch. |
Master Hand |
Super Smash Bros. |
Master Hand is a floating glove who acts as the 1P Game's final boss and is also the one who brought the toy characters to life. He is able to attack in various ways including punching, slapping, chopping, grabbing, finger-walking, and launching lasers or Bullet Bills from his fingertips. Rather than an upward-counting percentage-based health meter, he uses a more traditional downward-counting HP-based one, being defeated when it hits zero. |
Stages[edit]
- Main article: List of stages debuting in Super Smash Bros.
Most stages in the game can be selected from the get-go. One must be unlocked first, and three others are exclusive to the 1P Game.
