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Super Smash Bros.

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This article is about the Nintendo 64 game. For other uses, see Super Smash Bros. (disambiguation).
Super Smash Bros.
The Super Smash Bros. box cover.
For alternate box art, see the related gallery.
Developer HAL Laboratory
Publisher Nintendo
Platforms Nintendo 64, iQue Player, Virtual Console (Wii)
Release dates Nintendo 64:
Japan January 21, 1999[1]
USA April 26, 1999[1]
Brazil April 26, 1999[2][better source needed]
Europe November 19, 1999[?]
Australia January 5, 2000[?]
Player's Choice:
USA December 21, 2000[3]
Canada December 26, 2000[4]
iQue Player:
China November 15, 2005[5]
Virtual Console (Wii):
Japan January 20, 2009[6]
Europe June 12, 2009[7]
Australia June 12, 2009[8]
USA December 21, 2009[9]
Languages English
Japanese
Chinese (Simplified)
French (Europe)
German
Genre Platform fighter
Ratings
ESRB:E - Everyone[?]
CERO:A - All ages[?]
PEGI:7 - Seven years and older[?]
ELSPA:3+ - Three years and older[?]
SELL:All - All ages[?]
USK:6 - Six years and older[?]
ACB:G8+ - Eight years and older[?]
Mode 1–4 players
Format
Game Pak
Digital download
Digital download
Input
Serial codes Japan NUS-NALJ-JPN
China 12021[10]
“Duke it out as your favorite Nintendo characters”
Tagline

Super Smash Bros. is a platform fighting game and the first installment in the Super Smash Bros. series. It was released for the Nintendo 64 in 1999 and created by Nintendo and HAL Laboratory. Playing as one of a selection of Nintendo characters, players aim to defeat their opponents by knocking them off the screen. The game also features several Nintendo-themed stages and items. Unlike its sequels, Super Smash Bros. received an "Everyone" rating from the Entertainment Software Rating Board.

The Super Mario franchise is among the Nintendo franchises to be represented in the game by characters, stages, and items.

Plot and setting[edit]

The default cast of Super Smash Bros.
The default cast of characters

Super Smash Bros. has a fairly minimal plot, albeit one that distinguishes it from later games in the Super Smash Bros. series. A floating glove named Master Hand enters a child's bedroom, pulls out several action figures, and places them on a desk before bringing them to life, turning the desk into a diorama to act as an arena for them to battle on. The characters battle each other before the champion eventually fights Master Hand himself; upon defeating him, the character is returned to being a toy, and the room goes back to normal.

Gameplay[edit]

A match in Super Smash Bros.
Donkey Kong loses stock to Mario, who has KO'd him and earned a point.

Unlike traditional fighting games, Super Smash Bros. does not involve damaging opponents until they have no health left. Players instead begin at 0% damage, and the percentage rises as they take damage accordingly. The more a player is damaged, the farther they are launched. Players compete to KO their opponents by knocking them beyond what is known as a blast line. If a player has not been defeated and can still fight, they return on a platform, which disappears either after a few seconds or when they move off it themselves. Players are invincible temporarily after they exit the platform.

In Time mode, battles end after a certain amount of time. KOs are counted as a negative point for players that are knocked out of the screen. When the match ends, a player that has the most points is declared the winner. If there is a tie, the match transitions to a Sudden Death, where the tied players begin at 300% damage, leaving them vulnerable to a one-hit KO, ending the match instantly. Bob-ombs start falling onto the stage after a while if the Sudden Death has not concluded.

In Stock mode, wins are focused on how many lives (or stock) one has left by the end, and each time a player is defeated, they lose one life. Like in Time mode, if there is a tie, a Sudden Death match occurs. There is the option to fight in teams, in which one cannot attack their allies unless Team Attack is on. If a player defeats their ally with Team Attack on, they earn a point while the ally loses a point. The team with the most KOs wins.

Characters[edit]

Playable characters[edit]

Super Smash Bros. features 12 playable characters across various Nintendo properties, eight being default and four of them are unlockable. Of the roster, there are four characters from the Super Mario franchise; Mario, Luigi, Donkey Kong, and Yoshi, although Donkey Kong and Yoshi each have their own logo since they are protagonists within their own games.

Character Series Description How to unlock Special moves Costumes
Standard Up Down
Super Smash Bros. artwork: Luigi
Luigi
A health icon from Super Smash Bros.
Super Mario
Luigi uses very similar moves as Mario. He uses stronger attacks, but Luigi is both slower and lighter. His fireballs move straight and do not bounce. Clear Break the Targets with all default fighters Luigi uses his Fireball move in Super Smash Bros.
Fireball
Luigi uses his Super Jump Punch move in Super Smash Bros.
Super Jump Punch
Luigi Cyclone
Luigi Cyclone
A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.
Artwork of Mario from Super Smash Bros.
Mario
A health icon from Super Smash Bros.
Super Mario
Mario has average speed and weight but is skilled with jumping and attacking. He can throw fireballs, which are bouncy. Available by default Mario uses his Fireball move in Super Smash Bros.
Fireball
Mario uses his Super Jump Punch move in Super Smash Bros.
Super Jump Punch
Mario uses his Mario Tornado move in Super Smash Bros.
Mario Tornado
Single image of Mario's icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.
Artwork of Donkey Kong from Super Smash Bros.
Donkey Kong
A health icon from Super Smash Bros.
Donkey Kong
Donkey Kong is one of the strongest and heaviest fighters. He can pick up a fighter and carry them a short distance. Available by default Donkey Kong uses his Giant Punch move in Super Smash Bros.
Giant Punch
Donkey Kong uses his Spinning Kong move in Super Smash Bros.
Spinning Kong
Donkey Kong performing a Hand Slap in Super Smash Bros.
Hand Slap
A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.
Artwork of Link from Super Smash Bros.
Link
A health icon from Super Smash Bros.
The Legend of Zelda
Link is an average fighter like Mario, though most of his attacks involve the use of his sword or projectiles such as Bombs and a Boomerang. Available by default Link uses his Boomerang move in Super Smash Bros.
Boomerang
Link uses his Spin Attack move in Super Smash Bros.
Spin Attack
Link uses his Bomb move in Super Smash Bros.
Bomb
A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.
Artwork of Samus from Super Smash Bros.
Samus
A health icon from Super Smash Bros.
Metroid
Samus is a slow but powerful fighter. She has a Grapple Beam that she uses to grab other fighters, and she can power up her Charge Shot for a stronger attack. Available by default Samus, using her B attack in Super Smash Bros.
Charge Shot
Samus, using her recovery attack in Super Smash Bros.
Screw Attack
Samus uses her Bomb move in Super Smash Bros.
Bomb
A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.
Artwork of Captain Falcon from Super Smash Bros.
Captain Falcon
A health icon from Super Smash Bros.
F-Zero
Captain Falcon is a heavyweight, but he is still the fastest fighter. All of his special moves have a flame property. Clear 1-P Game in under 20 minutes. Captain Falcon uses his Falcon Punch move in Super Smash Bros.
Falcon Punch
Captain Falcon uses his Falcon Dive move in Super Smash Bros.
Falcon Dive
Captain Falcon uses his Falcon Kick move in Super Smash Bros.
Falcon Kick
A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.
Artwork of Ness from Super Smash Bros.
Ness
A health icon from Super Smash Bros.
EarthBound
Ness is a fast and light character. Ness' basic attacks involve the use of a baseball bat and a yo-yo, and all of his special moves involve the use of PSI. Clear 1-P Game on normal difficulty with 3 stock Ness uses his PK Fire move in Super Smash Bros.
PK Fire
Ness uses his PK Thunder move in Super Smash Bros.
PK Thunder
Ness uses his Psychic-Magnet move in Super Smash Bros.
Psychic-Magnet
A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.
Artwork of Yoshi from Super Smash Bros.
Yoshi
A health icon from Super Smash Bros.
Yoshi
Yoshi is a fast and middleweight fighter. He uniquely uses a Yoshi Egg for shielding. Yoshi lacks a third jump but is unaffected by knockbacks during his second jump, unlike other fighters. Available by default Yoshi doing Egg Lay on Kirby in SSB64.
Egg Lay
Yoshi uses his Egg Throw move in Super Smash Bros.
Egg Throw
Yoshi uses his Bomb move in Super Smash Bros.
Bomb
Sprite of Yoshi's stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.
Kirby
Kirby
A health icon from Super Smash Bros.
Kirby
Kirby is a light and fast character. His distinct ability is being able to swallow other fighters and copy their abilities. He can also jump several times in midair. Available by default Kirby uses his Swallow move in Super Smash Bros.
Swallow
Kirby uses his Final Cutter move in Super Smash Bros.
Final Cutter
Kirby uses his Stone move in Super Smash Bros.
Stone
A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.
Artwork of Fox from Super Smash Bros.
Fox
A health icon from Super Smash Bros.
Star Fox
Fox is fast and falls relatively quickly, but he has average strength. His Blaster can stun opponents, and his Reflector can reflect projectiles. Available by default Fox uses his Blaster Shot move in Super Smash Bros.
Blaster Shot
Fox uses his Fire Fox move in Super Smash Bros.
Fire Fox
Fox uses his Reflector move in Super Smash Bros.
Reflector
A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.
Artwork of Pikachu from Super Smash Bros.
Pikachu
A health icon from Super Smash Bros.
Pokémon
Pikachu is fast, light, but weak. It damages its opponents using electric-based attacks. Available by default Pikachu uses its Thunder Jolt move in Super Smash Bros.
Thunder Jolt
Pikachu uses its Quick Attack move in Super Smash Bros.
Quick Attack
Pikachu uses its Thunder move in Super Smash Bros.
Thunder
A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.
Artwork of Jigglypuff from Super Smash Bros.
Jigglypuff
A health icon from Super Smash Bros.
Pokémon
Jigglypuff is both a weak and light fighter. It can multi-jump in the air just like Kirby. If its shield breaks, Jigglypuff launches upward and usually gets KO'd. Clear 1-P Game Jigglypuff uses its Pound move in Super Smash Bros.
Pound
Jigglypuff uses its Sing move in Super Smash Bros.
Sing
Jigglypuff uses its Rest move in Super Smash Bros.
Rest
A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.A stock icon from Super Smash Bros.

Opponent-only characters[edit]

Main article: List of Super Smash Bros. series bosses

Some characters are only fought, rather than playable themselves. Some are variants of playable fighters become playable in later games via temporary power-ups or specific fight rules, though here, they are exclusively enemy characters.

Character Series Description
A render of Donkey Kong in Super Smash Bros.
Giant Donkey Kong
A health icon from Super Smash Bros.
Donkey Kong
A huge version of Donkey Kong is fought in Stage 6 of the 1P Game mode. The player character is given two allies to assist. His size makes him stronger and heavier, though it also makes him a larger target and easier to push across the blast zone.
Metal Mario's model in Super Smash Bros.
Metal Mario
A health icon from Super Smash Bros.
Super Mario
Metal Mario is an extremely heavy version of Mario fought in Stage 9, and due to his weight, it is difficult to knock him back; conversely, it is difficult for him to recover if he falls. He tends to simply walk back-and-forth upon the battle starting rather than seeking out the player character.
The gang's all here! Every member of the Fighting Polygon Team in Super Smash Bros., ordered like the character select menu; as such, these are in-order Luigi, Mario, Donkey Kong, Link, Samus, Captain Falcon, Ness, Yoshi, Kirby, Fox, Pikachu, and Jigglypuff.
Fighting Polygons
A health icon from Super Smash Bros.
Super Smash Bros.
The Fighting Polygon Team is a group of abstract purple models based on the game's playable cast, fought in Stage 10 and Bonus Stage 3. They have the abilities of the characters they are based on, aside from the special moves, and are fairly weak and easy to launch.
Master Hand artwork from Super Smash Bros.
Master Hand
A health icon from Super Smash Bros.
Super Smash Bros.
Master Hand is a floating glove who acts as the 1P Game's final boss and is also the one who brought the toy characters to life. He is able to attack in various ways including punching, slapping, chopping, grabbing, finger-walking, and launching lasers or Bullet Bills from his fingertips. Rather than an upward-counting percentage-based health meter, he uses a more traditional downward-counting HP-based one, being defeated when it hits zero.

Stages[edit]

Main article: List of stages debuting in Super Smash Bros.

Most stages in the game can be selected from the get-go. One must be unlocked first, and three others are exclusive to the 1P Game.