Yoshi's Story: Difference between revisions

No edit summary
Line 28: Line 28:
''Yoshi's Story'' is played much like ''Super Mario World 2: Yoshi's Island'', although a few aspects were tweaked or removed, such as the timer that counted down for Baby Mario when Yoshi was hit or Yoshi's ability to morph. To complete a level, the [[Baby Yoshi]]s have to eat exactly 30 [[fruit]]s scattered through the level. Before starting a level, the player has to select a Baby Yoshi. Each Yoshi has different taste when it comes to fruits and [[Shy Guy]]s and will recover more health (and score more points) if it eats a fruit or a Shy Guy that is of its own color. The top left corner of the screen has a flower that serves as the [[Health Meter|life bar]]; the flower's petals will fall off as a Yoshi loses more health, and its facial expression will also change accordingly (happy when full, sad when dying). Certain characters aid the Yoshis in various ways, including [[Miss Warp]], who can teleport the Yoshis to different parts of the level, and [[Poochy]], who can find hidden objects from far away.  
''Yoshi's Story'' is played much like ''Super Mario World 2: Yoshi's Island'', although a few aspects were tweaked or removed, such as the timer that counted down for Baby Mario when Yoshi was hit or Yoshi's ability to morph. To complete a level, the [[Baby Yoshi]]s have to eat exactly 30 [[fruit]]s scattered through the level. Before starting a level, the player has to select a Baby Yoshi. Each Yoshi has different taste when it comes to fruits and [[Shy Guy]]s and will recover more health (and score more points) if it eats a fruit or a Shy Guy that is of its own color. The top left corner of the screen has a flower that serves as the [[Health Meter|life bar]]; the flower's petals will fall off as a Yoshi loses more health, and its facial expression will also change accordingly (happy when full, sad when dying). Certain characters aid the Yoshis in various ways, including [[Miss Warp]], who can teleport the Yoshis to different parts of the level, and [[Poochy]], who can find hidden objects from far away.  


If a Baby Yoshi is defeated within the level, that Baby Yoshi will be taken to [[Bowser's Castle]] by Baby Bowser's [[Toady|Toadies]]. If all of the Baby Yoshis are kidnapped, the [[Game Over|game is over]]. However, any lost Baby Yoshi (aside from the secret, unlockable Black and White Yoshis) can be saved by finding a [[White Shy Guy]] and finishing the level with it. When the player starts a game on either Story Mode or Trial Mode, the game will randomly select a "[[Lucky Fruit]]." Said Lucky Fruit automatically heals all of the Yoshi's life, even if the Yoshi is not supposed to like the fruit.
If a Baby Yoshi passes out within the level, that Baby Yoshi will be taken to [[Bowser's Castle]] by Baby Bowser's [[Toady|Toadies]]. If all of the Baby Yoshis are kidnapped, the [[Game Over|game is over]]. However, any lost Baby Yoshi (aside from the secret, unlockable Black and White Yoshis) can be saved by finding a [[White Shy Guy]] and finishing the level with it. When the player starts a game on either Story Mode or Trial Mode, the game will randomly select a "[[Lucky Fruit]]." Said Lucky Fruit automatically heals all of the Yoshi's life, even if the Yoshi is not supposed to like the fruit.


Each world has four different levels to choose from; once a level is beaten, the player moves on to the next world without visiting the other three levels. This means to play through every single level, the player must play through the game at least four different times, going to the unvisited levels in each world. The game has four different difficulty levels: novice, easy, medium, and hard.
Each world has four different levels to choose from; once a level is beaten, the player moves on to the next world without visiting the other three levels. This means to play through every single level, the player must play through the game at least four different times, going to the unvisited levels in each world. The game has four different difficulty levels: novice, easy, medium, and hard.
Anonymous user