List of trophies in Super Smash Bros. Brawl: Difference between revisions

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(Appearances now from the trophy instead of debut game)
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| align=center | [[Primid]]
| align=center | [[Primid]]
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| align=center | ''[[Super Smash Bros. Brawl]]''<br>2008
| align=center | '''WII''' [[Super Smash Bros. Brawl]]
| align=center | The common soldier of the Subspace Army. It seems pretty harmless, but alas, it's stuffed with Shadow
| align=center | The common soldier of the Subspace Army. It seems pretty harmless, but alas, it's stuffed with Shadow
Bugs that leak from its forms. This Primid has no weapons--it will challenge you man-to-man. There are six different Primid types, but all of them are based on this basic form. There are also several different face types.
Bugs that leak from its forms. This Primid has no weapons--it will challenge you man-to-man. There are six different Primid types, but all of them are based on this basic form. There are also several different face types.
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| align=center | Sword Primid
| align=center | Sword Primid
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A Primid with a sword, as the name suggests. A Sword Primid will generally attack with slashes, but that's not all! It'll also make charging stabs at you, so watch out even when you're a good distance away. It might just be because of the way its sword lights up, but doesn't it remind you of a tarmac worker at an airport?
| align=center | A Primid with a sword, as the name suggests. A Sword Primid will generally attack with slashes, but that's not all! It'll also make charging stabs at you, so watch out even when you're a good distance away. It might just be because of the way its sword lights up, but doesn't it remind you of a tarmac worker at an airport?
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| align=center | Boom Primid
| align=center | Boom Primid
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A Primid with a boomerang--hence the name. This Primid will use the boomerang to attack from afar (which is pretty much what you'd expect) and adds to its arsenal with close-quarter combat strikes. These two attack patterns may lead you to believe that it has no fun with boomerangs, but no! Boom Primids are just a little on the shy side.
| align=center | A Primid with a boomerang--hence the name. This Primid will use the boomerang to attack from afar (which is pretty much what you'd expect) and adds to its arsenal with close-quarter combat strikes. These two attack patterns may lead you to believe that it has no fun with boomerangs, but no! Boom Primids are just a little on the shy side.
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| align=center | Scope Primid
| align=center | Scope Primid
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A bazooka-wielding Primid. A Scope Primid uses weak, three-shot attacks and powerful, single-shot surge cannons. Due to its ability to also fire at targets above its position, you can't play it safe when a Scope Primid is down below you. Probably because of the weight of its weapon, it won't use its bazooka for direct strikes.
| align=center | A bazooka-wielding Primid. A Scope Primid uses weak, three-shot attacks and powerful, single-shot surge cannons. Due to its ability to also fire at targets above its position, you can't play it safe when a Scope Primid is down below you. Probably because of the weight of its weapon, it won't use its bazooka for direct strikes.
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| align=center | Big Primid
| align=center | Big Primid
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | The biggest Primid of all. Its attacks are the same in form and function, but considerably more powerful than a normal Primid's. Watch out for its smash attack--it will launch you far. It also has jump and roll attacks. The bigger size means an increase in Shadow Bugs--does that mean it takes more Shadow Bugs to move bigger Primids?
| align=center | The biggest Primid of all. Its attacks are the same in form and function, but considerably more powerful than a normal Primid's. Watch out for its smash attack--it will launch you far. It also has jump and roll attacks. The bigger size means an increase in Shadow Bugs--does that mean it takes more Shadow Bugs to move bigger Primids?
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| align=center | Metal Primid
| align=center | Metal Primid
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A Primid covered from head to toe in metallic plating. It cannot be knocked around with conventional attacks due to its hard and heavy nature--we're talking ALL metal, including the frilly feather on its head. On the flip side, the weight of the metal inhibits this Primid's movements. Like a normal Primid, a Metal Primid will also rely on hand-to-hand combat.
| align=center | A Primid covered from head to toe in metallic plating. It cannot be knocked around with conventional attacks due to its hard and heavy nature--we're talking ALL metal, including the frilly feather on its head. On the flip side, the weight of the metal inhibits this Primid's movements. Like a normal Primid, a Metal Primid will also rely on hand-to-hand combat.
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| align=center | Fire Primid
| align=center | Fire Primid
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A specialized, fire-breathing Primid with two flamethrowing attacks. Primids with weapons are just normal, armed Primids, but Fire Primids are a whole new species with a whole new color. Although no more special than the others, they may feel slightly more superior with their red-hot color. Dealing with these guys in a group can be especially tricky.
| align=center | A specialized, fire-breathing Primid with two flamethrowing attacks. Primids with weapons are just normal, armed Primids, but Fire Primids are a whole new species with a whole new color. Although no more special than the others, they may feel slightly more superior with their red-hot color. Dealing with these guys in a group can be especially tricky.
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| align=center | Glire
| align=center | Glire
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | An enemy shaped like a tire. It's protected by three black shells, but they're not so hard as to be impenetrable. The outermost shell is covered in mucus that lets it stick to surfaces as it rolls along walls and ceilings. The eye in its center is creepy. When it spots the player, it stops, sheds its outer layers, and spouts fire from its inner recesses.
| align=center | An enemy shaped like a tire. It's protected by three black shells, but they're not so hard as to be impenetrable. The outermost shell is covered in mucus that lets it stick to surfaces as it rolls along walls and ceilings. The eye in its center is creepy. When it spots the player, it stops, sheds its outer layers, and spouts fire from its inner recesses.
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| align=center | Glice
| align=center | Glice
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A soldier in the Subspace Army that moves easily up walls and slopes alike. Like a Glire, it sheds its outer shells to attack, but it releases waves of bitter cold instead of fire. This attack will freeze the player in a lump of ice if it hits. To escape quickly, move the Control Stick rapidly back and forth. This combative enemy will attack whenever it can.
| align=center | A soldier in the Subspace Army that moves easily up walls and slopes alike. Like a Glire, it sheds its outer shells to attack, but it releases waves of bitter cold instead of fire. This attack will freeze the player in a lump of ice if it hits. To escape quickly, move the Control Stick rapidly back and forth. This combative enemy will attack whenever it can.
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| align=center | Glunder
| align=center | Glunder
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | An enemy that separates into three parts, then blasts enemies with a high-tension current it produces within its body. When it's ready to attack, it will make a "Bzzt!" sound and produce a lightning flash. When this happens, approach with caution. This enemy type is color coded--Glires are red, Glices are blue, and Glunders are yellow. It's a family of destruction!
| align=center | An enemy that separates into three parts, then blasts enemies with a high-tension current it produces within its body. When it's ready to attack, it will make a "Bzzt!" sound and produce a lightning flash. When this happens, approach with caution. This enemy type is color coded--Glires are red, Glices are blue, and Glunders are yellow. It's a family of destruction!
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| align=center | Poppant
| align=center | Poppant
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A creature with a uniquely shaped lower body, where it carries boxes that look like gifts and candies. The boxes are even carefully tied with ribbons. It demonstrates its generosity by scattering its boxes as it wanders, but if it's seen, it will immediately flee at top speed. It redefines the word shy. No one knows why it spends its time scattering presents.
| align=center | A creature with a uniquely shaped lower body, where it carries boxes that look like gifts and candies. The boxes are even carefully tied with ribbons. It demonstrates its generosity by scattering its boxes as it wanders, but if it's seen, it will immediately flee at top speed. It redefines the word shy. No one knows why it spends its time scattering presents.
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| align=center | Roader
| align=center | Roader
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A Subspace Army enemy that looks like a motorized unicycle. It features an off-road motorbike helmet as a head, revealing creepy eyes that peek from under its visor. It attacks using three head spikes and its wheel and is clearly unconcerned with environmental conservation, since it wheels around freely spouting exhaust from its muffler.
| align=center | A Subspace Army enemy that looks like a motorized unicycle. It features an off-road motorbike helmet as a head, revealing creepy eyes that peek from under its visor. It attacks using three head spikes and its wheel and is clearly unconcerned with environmental conservation, since it wheels around freely spouting exhaust from its muffler.
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| align=center | Bombed
| align=center | Bombed
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | An enemy with a bomb for a head, as subtly suggested by the name. It hurls its own bomb head at you-- at least it's kind enough to reveal the bomb fuse, which will light up when hit with a fire attack like Mario's fireball. Then...BOOM! This is an easy way to take it out. It's this weakness that sometimes makes them sad that, regrettably, they were born with bomb heads.
| align=center | An enemy with a bomb for a head, as subtly suggested by the name. It hurls its own bomb head at you-- at least it's kind enough to reveal the bomb fuse, which will light up when hit with a fire attack like Mario's fireball. Then...BOOM! This is an easy way to take it out. It's this weakness that sometimes makes them sad that, regrettably, they were born with bomb heads.
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| align=center | Greap
| align=center | Greap
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A terrifying enemy with two giant sickles. It uses these well- sharpened, slice-'em-and-dice-'em sickles for a fearsome attack. With a handle on its back, it almost looks like a baby carriage. Combining horrific qualities with this precious imagery gives the Greap a somewhat conflicted disposition, exuding both creepiness and cuteness.
| align=center | A terrifying enemy with two giant sickles. It uses these well- sharpened, slice-'em-and-dice-'em sickles for a fearsome attack. With a handle on its back, it almost looks like a baby carriage. Combining horrific qualities with this precious imagery gives the Greap a somewhat conflicted disposition, exuding both creepiness and cuteness.
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| align=center | Bucculus
| align=center | Bucculus
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A Subspace Army enemy found firmly planted in the ground, with only its lips showing. These lips, by the way, are covered with spikes that stick in its victim to... (Get this!)...suck out vitality. Basically, this results in serious damage. The torso area has a poison zone where it stores vitality. The Bucculus not only looks offensive-- boy, it's rotten to the core.
| align=center | A Subspace Army enemy found firmly planted in the ground, with only its lips showing. These lips, by the way, are covered with spikes that stick in its victim to... (Get this!)...suck out vitality. Basically, this results in serious damage. The torso area has a poison zone where it stores vitality. The Bucculus not only looks offensive-- boy, it's rotten to the core.
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| align=center | Floow
| align=center | Floow
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | An enemy that might be described as a ghost patched with strips of darkness. A Floow will float in the air and attack nastily from behind. Harboring pent-up resentment, a Floow's cries reveal one part sadness, one part madness. This especially hits home when gazing into its ghastly red eyes. After taking a certain amount of damage, a Floow will disappear.  
| align=center | An enemy that might be described as a ghost patched with strips of darkness. A Floow will float in the air and attack nastily from behind. Harboring pent-up resentment, a Floow's cries reveal one part sadness, one part madness. This especially hits home when gazing into its ghastly red eyes. After taking a certain amount of damage, a Floow will disappear.  
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| align=center | Auroros
| align=center | Auroros
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A unique enemy characterized by a long beak and rainbow-patterned wings and tail. Like most birds, the Auroros flies through the sky. Once one has you in its sights, it will dive in for the attack. Since it has a sharp beak, dodging its attack will leave it stuck firmly in the ground. Fortunately, you can pull it out of the ground and throw it like a javelin.
| align=center | A unique enemy characterized by a long beak and rainbow-patterned wings and tail. Like most birds, the Auroros flies through the sky. Once one has you in its sights, it will dive in for the attack. Since it has a sharp beak, dodging its attack will leave it stuck firmly in the ground. Fortunately, you can pull it out of the ground and throw it like a javelin.
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| align=center | Buckot
| align=center | Buckot
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | An enemy with arms and a propeller attached to its head that it uses to...um...propel itself through the sky. It has a justified reputation as a dangerous dude with a bucket filled with red-hot iron chunks for dumping on folks. Some say that the phrase "Drop it like it's hot!" came from Buckot's firm belief in dropping scalding metal chunks. Good thing it has thick gloves.
| align=center | An enemy with arms and a propeller attached to its head that it uses to...um...propel itself through the sky. It has a justified reputation as a dangerous dude with a bucket filled with red-hot iron chunks for dumping on folks. Some say that the phrase "Drop it like it's hot!" came from Buckot's firm belief in dropping scalding metal chunks. Good thing it has thick gloves.
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| align=center | Jyk
| align=center | Jyk
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A six-spiked enemy. Attacking a Jyk will do no damage, as they can't be defeated. But you'd better believe that a Jyk will deal out damage to you if you get too close. This foe epitomizes player-hindering obstacles--it gets in your way... and it hurts. It definitely isn't thought fondly of by the characters in the game. It may have something to do with its SHARP SPIKES! Ouch.
| align=center | A six-spiked enemy. Attacking a Jyk will do no damage, as they can't be defeated. But you'd better believe that a Jyk will deal out damage to you if you get too close. This foe epitomizes player-hindering obstacles--it gets in your way... and it hurts. It definitely isn't thought fondly of by the characters in the game. It may have something to do with its SHARP SPIKES! Ouch.
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| align=center | Gamyga
| align=center | Gamyga
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A Subspace Army enemy that looks like an avant-garde work of art from some young art-school grad. And its size is nothing to scoff at--sitting on top of a four-level Gamyga base is a huge Gamyga mask. You can eliminate the Gamyga base simply by beating the Gamyga mask. A Gamyga faces the screen, but it never takes its eyes off you. Ooh, spooky...in an artsy kind of way.
| align=center | A Subspace Army enemy that looks like an avant-garde work of art from some young art-school grad. And its size is nothing to scoff at--sitting on top of a four-level Gamyga base is a huge Gamyga mask. You can eliminate the Gamyga base simply by beating the Gamyga mask. A Gamyga faces the screen, but it never takes its eyes off you. Ooh, spooky...in an artsy kind of way.
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| align=center | Feyesh
| align=center | Feyesh
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | An enemy that, at first glance, looks like a goldfish, with a tail and dorsal fin. It turns out to be more crazy-eye-creature than fish. (And what's with the funky dangling tentacle thingies?) Floating lazily through the air, a Feyesh usually looks like it's sleeping. BUT! When it spots you, its eye opens, and it attacks with its five tentacles. Gaahh! Attack of the Tentacles!
| align=center | An enemy that, at first glance, looks like a goldfish, with a tail and dorsal fin. It turns out to be more crazy-eye-creature than fish. (And what's with the funky dangling tentacle thingies?) Floating lazily through the air, a Feyesh usually looks like it's sleeping. BUT! When it spots you, its eye opens, and it attacks with its five tentacles. Gaahh! Attack of the Tentacles!
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| align=center | Trowlon
| align=center | Trowlon
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | An enemy that, despite a mechanized look, is made up of a soft, specialized material that allows for smooth, undulating movement and flight. A Trowlon will not attack directly but will instead slip under the player and suddenly ascend. It will try to put players on its back and carry them off the screen.
| align=center | An enemy that, despite a mechanized look, is made up of a soft, specialized material that allows for smooth, undulating movement and flight. A Trowlon will not attack directly but will instead slip under the player and suddenly ascend. It will try to put players on its back and carry them off the screen.
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| align=center | Roturret
| align=center | Roturret
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard.
| align=center | An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard.
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| align=center | Spaak
| align=center | Spaak
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A Subspace Army member who is  mostly cloud but also reveals mechanical parts, like electrodes and batteries. In most cases, a Spaak is white and fires lightning, but it turns into a dark cloud after taking damage and chases you with fast lightning strikes. Its weak point is the battery on its back--attacking that should make it pretty easy to take down.
| align=center | A Subspace Army member who is  mostly cloud but also reveals mechanical parts, like electrodes and batteries. In most cases, a Spaak is white and fires lightning, but it turns into a dark cloud after taking damage and chases you with fast lightning strikes. Its weak point is the battery on its back--attacking that should make it pretty easy to take down.
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| align=center | Puppit
| align=center | Puppit
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A marionette enemy, suspended from above by piano strings. A Puppit proves vicious with long, sharp claws and a mysterious beam emitted from its eyes. You would think, based on the exterior wood pattern, that it's made of wood, but no one is sure. More importantly, who is the one manipulating those piano strings?! What an enemy! Mystery abounds!
| align=center | A marionette enemy, suspended from above by piano strings. A Puppit proves vicious with long, sharp claws and a mysterious beam emitted from its eyes. You would think, based on the exterior wood pattern, that it's made of wood, but no one is sure. More importantly, who is the one manipulating those piano strings?! What an enemy! Mystery abounds!
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| align=center | Shaydas
| align=center | Shaydas
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | An odd enemy with two heads. Its legs might suggest that it's a beast of some sort, but in actuality, a Shaydas is formed by swarms of Shadow Bugs. Maybe that's why recklessly attacking it will do no good--you must strike its pink core to defeat it. Just watch out for the giant blades that it brings to the party. Mind the blades, and pick your attacks wisely!
| align=center | An odd enemy with two heads. Its legs might suggest that it's a beast of some sort, but in actuality, a Shaydas is formed by swarms of Shadow Bugs. Maybe that's why recklessly attacking it will do no good--you must strike its pink core to defeat it. Just watch out for the giant blades that it brings to the party. Mind the blades, and pick your attacks wisely!
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| align=center | Mites
| align=center | Mites
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | Pitiful little enemies that carry the Subspace Army symbols right there on their heads--rather, the symbols ARE their heads! They're paper thin--nope, no depth at all. There are three different colors-- red, green, and yellow--and all have white hands and feet. Their moves can best be described by the phrase "try really hard." They're weak, but they...try really hard.
| align=center | Pitiful little enemies that carry the Subspace Army symbols right there on their heads--rather, the symbols ARE their heads! They're paper thin--nope, no depth at all. There are three different colors-- red, green, and yellow--and all have white hands and feet. Their moves can best be described by the phrase "try really hard." They're weak, but they...try really hard.
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| align=center | Shellpod
| align=center | Shellpod
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | An enemy reminiscent of a horned beetle. A Shellpod can exhibit extraordinary destructive power thanks to the strength generated in its beefy front legs and its threatening long horn. Taking a hit from this bad boy spells trouble. But what's the deal with the color difference between the Shellpod's legs and shell? Hmmm... Therein lies a seeeeeecret.
| align=center | An enemy reminiscent of a horned beetle. A Shellpod can exhibit extraordinary destructive power thanks to the strength generated in its beefy front legs and its threatening long horn. Taking a hit from this bad boy spells trouble. But what's the deal with the color difference between the Shellpod's legs and shell? Hmmm... Therein lies a seeeeeecret.
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| align=center | Shellpod (No Armor)
| align=center | Shellpod (No Armor)
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | Extensive damage to a Shellpod will reveal its true form and uncover the big secret--it was the ARMOR that made the Shellpod look like a beetle! Well, no wonder the shelled creature had such funny-looking legs! But even without its armor and horn, this weaker Shellpod will still bring the thunder, just  slightly less threatening thunder.
| align=center | Extensive damage to a Shellpod will reveal its true form and uncover the big secret--it was the ARMOR that made the Shellpod look like a beetle! Well, no wonder the shelled creature had such funny-looking legs! But even without its armor and horn, this weaker Shellpod will still bring the thunder, just  slightly less threatening thunder.
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| align=center | Nagagog
| align=center | Nagagog
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | An enemy that might be considered sumo-wrestler shaped, with a funky, decorative twirl on its head and a cute little mouth. As it takes damage, its body increases in size through three distinct levels. Wow, it's almost like a sumo wrestler climbing the ranks to become Yokozuna! Along with the size increase comes a change in color as well--blue, yellow, and red.  
| align=center | An enemy that might be considered sumo-wrestler shaped, with a funky, decorative twirl on its head and a cute little mouth. As it takes damage, its body increases in size through three distinct levels. Wow, it's almost like a sumo wrestler climbing the ranks to become Yokozuna! Along with the size increase comes a change in color as well--blue, yellow, and red.  
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| align=center | Cymul
| align=center | Cymul
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | First, notice the metallic sheen--a specialized coating that allows the Cymul to reflect beams and other long-range attacks. The reflected attacks are said to be as strong as a Reflector's, so it's believed that the coating is based on Reflector technology. Coating aside, the four blades attached to its body cannot be neglected--they will slice and dice and slice.
| align=center | First, notice the metallic sheen--a specialized coating that allows the Cymul to reflect beams and other long-range attacks. The reflected attacks are said to be as strong as a Reflector's, so it's believed that the coating is based on Reflector technology. Coating aside, the four blades attached to its body cannot be neglected--they will slice and dice and slice.
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| align=center | Ticken
| align=center | Ticken
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| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | An enemy that looks like a chicken--quite a hefty chicken. But despite its weight, it can indeed fly. After taking a certain amount of damage, a Ticken will open up to reveal a little chick enemy. Notice the two bolts on its belly? And what's the deal with the four missing bolts? It probably hasn't even noticed they're missing.
| align=center | An enemy that looks like a chicken--quite a hefty chicken. But despite its weight, it can indeed fly. After taking a certain amount of damage, a Ticken will open up to reveal a little chick enemy. Notice the two bolts on its belly? And what's the deal with the four missing bolts? It probably hasn't even noticed they're missing.
|-
|-
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| align=center | Armight
| align=center | Armight
|
|
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A Subspace enemy. Look at the arms on this thing. It's also got an awfully fancy mustache! Without much of a body, Armight floats softly in the air--all arms, legs, and head. Resplendent in a nice armored helmet, Armight attacks with its arms and swords and will sometimes throw the latter at you unexpectedly.  
| align=center | A Subspace enemy. Look at the arms on this thing. It's also got an awfully fancy mustache! Without much of a body, Armight floats softly in the air--all arms, legs, and head. Resplendent in a nice armored helmet, Armight attacks with its arms and swords and will sometimes throw the latter at you unexpectedly.  
|-
|-
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| align=center | Borboras
| align=center | Borboras
|
|
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A Subspace foe. Although humanoid in form, it's characterized by a head that resembles a wind instrument decorated on top with trumpet valves. It can be quite annoying--when it spots you, it'll blow you off balance with some serious wind from its mouth. And where does it get off, skipping around so cheerfully? I mean, who skips these days? Seriously.
| align=center | A Subspace foe. Although humanoid in form, it's characterized by a head that resembles a wind instrument decorated on top with trumpet valves. It can be quite annoying--when it spots you, it'll blow you off balance with some serious wind from its mouth. And where does it get off, skipping around so cheerfully? I mean, who skips these days? Seriously.
|-
|-
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| align=center | Autolance
| align=center | Autolance
|
|
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | An enemy that moves on caterpillar treads and uses the giant lance attached to its front to ram and sometimes shoot you. Looking for a weak spot? It's inside that armored-helmet head in the form of an emergency light. But... Autolances aren't Subspace Army emergency vehicles--why would they need an emergency light? Aah, the mystery!
| align=center | An enemy that moves on caterpillar treads and uses the giant lance attached to its front to ram and sometimes shoot you. Looking for a weak spot? It's inside that armored-helmet head in the form of an emergency light. But... Autolances aren't Subspace Army emergency vehicles--why would they need an emergency light? Aah, the mystery!
|-
|-
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| align=center | Armank
| align=center | Armank
|
|
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A brutal enemy in the Subspace Army or mobile construction equipment? Yes, it moves on treads and has a functional construction arm, but that arm is also capable of brutal attacks. Continue attacking the arm to reveal the Armank's weak spot. Wait... It looks like there's mud on the end of the arm! Maybe the Armank IS just a construction vehicle for the Subspace Army!
| align=center | A brutal enemy in the Subspace Army or mobile construction equipment? Yes, it moves on treads and has a functional construction arm, but that arm is also capable of brutal attacks. Continue attacking the arm to reveal the Armank's weak spot. Wait... It looks like there's mud on the end of the arm! Maybe the Armank IS just a construction vehicle for the Subspace Army!
|-
|-
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| align=center | R.O.B. Sentry
| align=center | R.O.B. Sentry
|
|
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A robot with a two-armed shot. This R.O.B. uses the booster on its base to propel its jumps. Often used in the Subspace Army bomb factory in defense or labor roles, the R.O.B. Sentry also works as a detonator. Its emotional capacity is unknown, but it has utter trust in the Ancient Minister and obeys him unwaveringly. This production model has been made in great numbers.
| align=center | A robot with a two-armed shot. This R.O.B. uses the booster on its base to propel its jumps. Often used in the Subspace Army bomb factory in defense or labor roles, the R.O.B. Sentry also works as a detonator. Its emotional capacity is unknown, but it has utter trust in the Ancient Minister and obeys him unwaveringly. This production model has been made in great numbers.
|-
|-
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| align=center | R.O.B. Launcher
| align=center | R.O.B. Launcher
|
|
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | An upgraded R.O.B. model with a missile-launcher head that bolsters firepower. The standard coloring has also been refinished with a green and brown military motif, stylishly accented with a blue cord connecting the arm sections and base. This R.O.B. does not use its arms--attacks are limited to the missiles fired from its head.  
| align=center | An upgraded R.O.B. model with a missile-launcher head that bolsters firepower. The standard coloring has also been refinished with a green and brown military motif, stylishly accented with a blue cord connecting the arm sections and base. This R.O.B. does not use its arms--attacks are limited to the missiles fired from its head.  
|-
|-
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| align=center | R.O.B. Blaster
| align=center | R.O.B. Blaster
|  
|  
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A R.O.B. model boasting robo-beam-blasting eye lenses suited for long-range combat. There are two types--one acts like a stationary gun, sitting in place and lining up targets, and the other is mobile. Actually, the R.O.B. Sentry also features beam-firing capabilities, but because the roles of the R.O.B. Squad are so well defined, there's no conflict between the ranks.
| align=center | A R.O.B. model boasting robo-beam-blasting eye lenses suited for long-range combat. There are two types--one acts like a stationary gun, sitting in place and lining up targets, and the other is mobile. Actually, the R.O.B. Sentry also features beam-firing capabilities, but because the roles of the R.O.B. Squad are so well defined, there's no conflict between the ranks.
|-
|-
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| align=center | Mizzo
| align=center | Mizzo
|  
|  
| align=center | ''Super Smash Bros. Brawl''
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | Within the battleship Halberd, there's a display room where a number of enemies are on display. On the way there, a number of different enemies obstruct your path, but one enemy appears only in this display room. That enemy is Mizzo. With a round body sprouting arms and legs, its appearance and swimming motions make for an extremely bizarre being.
| align=center | Within the battleship Halberd, there's a display room where a number of enemies are on display. On the way there, a number of different enemies obstruct your path, but one enemy appears only in this display room. That enemy is Mizzo. With a round body sprouting arms and legs, its appearance and swimming motions make for an extremely bizarre being.
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| align=center | [[Galleom]]
| align=center | [[Galleom]]
|
|
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | An enormous, transforming robot and Subspace Army warmonger. Galleom is characterized by various attack threats, including jump stomps, beefy arm bludgeonings, and even missiles fired from its back. It also has a Subspace Bomb set in its head, which it can use in times of desperation to blow itself up and drag the player into the darkness of Subspace. It's one tough robot!
| align=center | An enormous, transforming robot and Subspace Army warmonger. Galleom is characterized by various attack threats, including jump stomps, beefy arm bludgeonings, and even missiles fired from its back. It also has a Subspace Bomb set in its head, which it can use in times of desperation to blow itself up and drag the player into the darkness of Subspace. It's one tough robot!
|-
|-
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| align=center | Galleom (Tank Form)
| align=center | Galleom (Tank Form)
|
|
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | Galleom with its arms and legs neatly compacted into tank form. In this form, it can get around the combat field at high speed. It can quickly change into humanoid form to take advantage of awesome combat capabilities. Its last defense and most threatening trait is a built- in Subspace Bomb. In tank form, Galleom can still attack with body slams and missiles. It never runs.
| align=center | Galleom with its arms and legs neatly compacted into tank form. In this form, it can get around the combat field at high speed. It can quickly change into humanoid form to take advantage of awesome combat capabilities. Its last defense and most threatening trait is a built- in Subspace Bomb. In tank form, Galleom can still attack with body slams and missiles. It never runs.
|-
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| align=center | [[Duon]]
| align=center | [[Duon]]
|
|
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A robot with two upper bodies sharing one set of wheels. The blue-bodied half uses sword attacks, while the pink one uses lasers from its head and arms for offensive power. Whichever side is facing you will attack. Duon also threatens with homing missiles and the blade on top of the blue half.
| align=center | A robot with two upper bodies sharing one set of wheels. The blue-bodied half uses sword attacks, while the pink one uses lasers from its head and arms for offensive power. Whichever side is facing you will attack. Duon also threatens with homing missiles and the blade on top of the blue half.
|-
|-
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| align=center | [[Tabuu]]
| align=center | [[Tabuu]]
|
|
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | The ruler of Subspace and master of operations. Tabuu controls Master Hand with chains of light to excise this world and build up his great maze. He used Shadow Bugs to form Subspace and manipulates the servants of Master Hand to his heart's content. Born in a vastly foreign realm, he also possesses great leadership powers. Tabuu... No name is more suitable.
| align=center | The ruler of Subspace and master of operations. Tabuu controls Master Hand with chains of light to excise this world and build up his great maze. He used Shadow Bugs to form Subspace and manipulates the servants of Master Hand to his heart's content. Born in a vastly foreign realm, he also possesses great leadership powers. Tabuu... No name is more suitable.
|-
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| align=center | Tabuu (Wings)
| align=center | Tabuu (Wings)
|  
|  
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
|Tabuu with wings extended. The dreadful energy surges cast from these wings instantly turn all fighters back into trophies. Knowing this, King Dedede assembles all able-bodied troops and sets a timed device on each of them. This device is a brooch that, after the designated time runs out, revives all fighters wiped out by Tabuu.  
|Tabuu with wings extended. The dreadful energy surges cast from these wings instantly turn all fighters back into trophies. Knowing this, King Dedede assembles all able-bodied troops and sets a timed device on each of them. This device is a brooch that, after the designated time runs out, revives all fighters wiped out by Tabuu.  
|-
|-
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| align=center | [[Master Hand]]
| align=center | [[Master Hand]]
|
|
| align=center | ''[[Super Smash Bros.]]''<br>1999
| align=center | '''N64''' Super Smash Bros.<br>'''WII''' Super Smash Bros. Brawl
| align=center | A being tied to the link between this world, where trophies fight, and the world beyond. The meaning of his existence is unknown, as are his goals, but he seems to have obtained (and kept hidden) a power that borders on absolute. He also seems to feel a certain joy in challenging chosen warriors who've claimed many victories. He waits even now in Final Destination.
| align=center | A being tied to the link between this world, where trophies fight, and the world beyond. The meaning of his existence is unknown, as are his goals, but he seems to have obtained (and kept hidden) a power that borders on absolute. He also seems to feel a certain joy in challenging chosen warriors who've claimed many victories. He waits even now in Final Destination.
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|-
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| align=center | [[Crazy Hand]]
| align=center | [[Crazy Hand]]
|
|
| align=center | ''[[Super Smash Bros. Melee]]''<br>2001
| align=center | '''GCN''' Super Smash Bros. Melee
| align=center | A seeming manifestation of the destructive spirit in direct contrast to Master Hand, who is the manifestation of the creative spirit. Crazy Hand appears out of nowhere when Master Hand's power begins to ebb. His repeated attacks evoke the bizarre. Those who must face Master Hand and Crazy Hand at the same time face a long and painful battle to the death.
| align=center | A seeming manifestation of the destructive spirit in direct contrast to Master Hand, who is the manifestation of the creative spirit. Crazy Hand appears out of nowhere when Master Hand's power begins to ebb. His repeated attacks evoke the bizarre. Those who must face Master Hand and Crazy Hand at the same time face a long and painful battle to the death.
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| align=center | [[Dark Cannon]]
| align=center | [[Dark Cannon]]
| [[Image:Dark cannon.jpg|100px|center]]
| [[Image:Dark cannon.jpg|100px|center]]
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | In this world, those who fall in battle return to their forms as trophies. This Dark Cannon is powerful enough to turn a fighter back into a trophy with a single shot. Originally created by the Subspace Army, they were then given to Bowser and Wario for the purpose of collecting fighters who exist in this world.
| align=center | In this world, those who fall in battle return to their forms as trophies. This Dark Cannon is powerful enough to turn a fighter back into a trophy with a single shot. Originally created by the Subspace Army, they were then given to Bowser and Wario for the purpose of collecting fighters who exist in this world.
|-
|-
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| align=center | Cargo
| align=center | Cargo
|
|
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A hovering carrier that can carry any and all freight with ease. Flying it is very simple, since it only uses one stick. There is the Bowser version (that went after Donkey Kong's bananas) and the Wario version (that King Dedede stole). The Wario version is outfitted with a magic arm.
| align=center | A hovering carrier that can carry any and all freight with ease. Flying it is very simple, since it only uses one stick. There is the Bowser version (that went after Donkey Kong's bananas) and the Wario version (that King Dedede stole). The Wario version is outfitted with a magic arm.
|-
|-
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| align=center | [[Shadow Bug]]s
| align=center | [[Shadow Bug]]s
|
|
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | Embodiments of a primordial substance that can take the form of any number of lesser Subspace foes. They can also copy the forms of trophies to create evil doppelganger versions of them. The mysterious substance inside Mr. Game & Watch can be extracted endlessly. Once Tabuu discovered this, he used Mr. Game & Watch to create the Subspace Army.
| align=center | Embodiments of a primordial substance that can take the form of any number of lesser Subspace foes. They can also copy the forms of trophies to create evil doppelganger versions of them. The mysterious substance inside Mr. Game & Watch can be extracted endlessly. Once Tabuu discovered this, he used Mr. Game & Watch to create the Subspace Army.
|-
|-
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| align=center | [[Ancient Minister]]
| align=center | [[Ancient Minister]]
|
|
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | The commander of the Subspace Army who uses Subspace Bombs to tear up this world. He was once the lord of this world, living on the floating Island of the Ancients with many robots--but the robots were taken hostage on Tabuu's orders. Now that their home's a bomb factory, the robots carry out their functions while enduring deep sadness caused by the loss of their colleagues.
| align=center | The commander of the Subspace Army who uses Subspace Bombs to tear up this world. He was once the lord of this world, living on the floating Island of the Ancients with many robots--but the robots were taken hostage on Tabuu's orders. Now that their home's a bomb factory, the robots carry out their functions while enduring deep sadness caused by the loss of their colleagues.
|-
|-
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| align=center | [[Subspace Gunship]]
| align=center | [[Subspace Gunship]]
|
|
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | Ganondorf made the Subspace Bomb factory self-destruct in order to draw this ultimate weapon out from Subspace. It's capable of infinitely rending space, and its firepower is greater than that of any weapon. It exists to draw all of this world into Subspace, but  the last-ditch efforts of the fighters might prevent this.
| align=center | Ganondorf made the Subspace Bomb factory self-destruct in order to draw this ultimate weapon out from Subspace. It's capable of infinitely rending space, and its firepower is greater than that of any weapon. It exists to draw all of this world into Subspace, but  the last-ditch efforts of the fighters might prevent this.
|-
|-
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| align=center | [[Subspace Bomb]]
| align=center | [[Subspace Bomb]]
|
|
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A weapon that, when it explodes, draws every part of this world within its blast range into Subspace. The areas drawn into Subspace this way float about in bubbles as individual colonies. To detonate a bomb, two R.O.B.'s must be destroyed in the process. The Ancient Minister is bitterly aggrieved by this fact.
| align=center | A weapon that, when it explodes, draws every part of this world within its blast range into Subspace. The areas drawn into Subspace this way float about in bubbles as individual colonies. To detonate a bomb, two R.O.B.'s must be destroyed in the process. The Ancient Minister is bitterly aggrieved by this fact.
|-
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| align=center | [[Smash Ball]]
| align=center | [[Smash Ball]]
|  
|  
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A mighty item. Each character has a unique secret technique known as a Final Smash that can only be used when that character acquires a Smash Ball. Use it well, and you'll be one huge step closer to victory. It can turn the battle's tide, help you put the finishing touches on a complete thrashing, or even provide a chaotic finish that's sure to leave you laughing until you cry.
| align=center | A mighty item. Each character has a unique secret technique known as a Final Smash that can only be used when that character acquires a Smash Ball. Use it well, and you'll be one huge step closer to victory. It can turn the battle's tide, help you put the finishing touches on a complete thrashing, or even provide a chaotic finish that's sure to leave you laughing until you cry.
|-
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| align=center | [[Assist Trophy]]
| align=center | [[Assist Trophy]]
| [[Image:AssistTrophie.PNG|100px|center]]
| [[Image:AssistTrophie.PNG|100px|center]]
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | A capsule that contains characters who will help you out in battle. You won't know who's in the capsule until you open it. It may be someone everyone knows or someone who's a bit of a mystery. The majority of these characters are invulnerable, so attacking them is not an option. You know what that means, right? RUN!
| align=center | A capsule that contains characters who will help you out in battle. You won't know who's in the capsule until you open it. It may be someone everyone knows or someone who's a bit of a mystery. The majority of these characters are invulnerable, so attacking them is not an option. You know what that means, right? RUN!
|-
|-
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| align=center | [[Poké Ball]]
| align=center | [[Poké Ball]]
|
|
| align=center | ''Pokémon Red and Blue''<br>1998
| align=center | '''GB''' Pokémon Red/Blue<br>'''DS''' Pokémon Diamond/Pearl
| align=center | An item used for capturing Pokémon and calling them out to battle. Pokémon live in these items which, despite appearances, actually contain a wide, comfortable, Pokémon-friendly world inside them. In Super Smash Bros., Pokémon give temporary support to whoever calls them out. You never know which Pokémon you'll get, but some of them are devastatingly powerful.
| align=center | An item used for capturing Pokémon and calling them out to battle. Pokémon live in these items which, despite appearances, actually contain a wide, comfortable, Pokémon-friendly world inside them. In Super Smash Bros., Pokémon give temporary support to whoever calls them out. You never know which Pokémon you'll get, but some of them are devastatingly powerful.
|-
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| align=center | [[Trophy Stand]]
| align=center | [[Trophy Stand]]
|
|
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | An item that, when hurled at Subspace goons, will turn whomever it hits into a trophy. Trophies can be collected, then viewed in the gallery. To successfully get an enemy, you need to hit it when it's been sufficiently weakened. If you can skillfully manipulate your foe's damage, you can even capture a boss character.
| align=center | An item that, when hurled at Subspace goons, will turn whomever it hits into a trophy. Trophies can be collected, then viewed in the gallery. To successfully get an enemy, you need to hit it when it's been sufficiently weakened. If you can skillfully manipulate your foe's damage, you can even capture a boss character.
|-
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| align=center | [[Sticker]]s
| align=center | [[Sticker]]s
|
|
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | In The Subspace Emissary, you can place stickers on trophy stands to augment the offensive and defensive abilities of your characters. But stickers must be applied neatly-- they must be fully on the stand and must not overlap. Sticker power generally corresponds to sticker size--bigger is better. But big stickers take up more room, so you must strike a balance.
| align=center | In The Subspace Emissary, you can place stickers on trophy stands to augment the offensive and defensive abilities of your characters. But stickers must be applied neatly-- they must be fully on the stand and must not overlap. Sticker power generally corresponds to sticker size--bigger is better. But big stickers take up more room, so you must strike a balance.
|-
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| align=center | [[Stock Ball]]
| align=center | [[Stock Ball]]
|
|
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | The Subspace Emissary is played in Stock mode. When you're defeated, your stock decreases by one. If your stock reaches zero, the game ends. However, you can increase your stock by one by picking up a Stock Ball when you come across one. There's a big difference between having a stock of zero and one, so be sure not to leave any Stock Balls behind.
| align=center | The Subspace Emissary is played in Stock mode. When you're defeated, your stock decreases by one. If your stock reaches zero, the game ends. However, you can increase your stock by one by picking up a Stock Ball when you come across one. There's a big difference between having a stock of zero and one, so be sure not to leave any Stock Balls behind.
|-
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| align=center | [[CD]]s
| align=center | [[CD]]s
|[[Image:CDssbb.PNG|100px|center]]
|[[Image:CDssbb.PNG|100px|center]]
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | Each stage in Super Smash Bros. Brawl has several songs prepared for it. You can set the percentage chances for which songs appear in My Music. It's fun to choose songs according to your tastes. Each CD contains one song to increase your music library. Be sure to grab them when you see them. Once you've got all the music that's in the game, CDs will stop appearing.
| align=center | Each stage in Super Smash Bros. Brawl has several songs prepared for it. You can set the percentage chances for which songs appear in My Music. It's fun to choose songs according to your tastes. Each CD contains one song to increase your music library. Be sure to grab them when you see them. Once you've got all the music that's in the game, CDs will stop appearing.
|-
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| align=center | [[Key]]
| align=center | [[Key]]
|
|
| align=center | ''Super Smash Bros. Brawl''<br>2008
| align=center | '''WII''' Super Smash Bros. Brawl
| align=center | In The Subspace Emissary, there are often locked doors. This key is the item you need to unlock these doors. You can touch a door while holding the key, or you can even throw the key at a door to unlock it. If you lose the key, it will return to the place you originally found it. This item is vital to your progress, so do your best not to lose it.
| align=center | In The Subspace Emissary, there are often locked doors. This key is the item you need to unlock these doors. You can touch a door while holding the key, or you can even throw the key at a door to unlock it. If you lose the key, it will return to the place you originally found it. This item is vital to your progress, so do your best not to lose it.
|-
|-
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| align=center | Striker Mario
| align=center | Striker Mario
|[[Image:TrStriker mario.jpg|100px|center]]
|[[Image:TrStriker mario.jpg|100px|center]]
| align=center | ''[[Super Mario Strikers]]''<br>2005
| align=center | '''GCN''' Super Mario Strikers<br>'''WII''' Mario Strikers Charged
| align=center | A team captain in Super Mario Strikers, which features combat- style soccer that allows fighting and items. Mario proves to be a great all-around player, well balanced on offense and defense, and he wields a critical shot--the Mega Strike--that can chalk up a maximum of six goals! Mario is easily identified by the "M" marks on his spikes.
| align=center | A team captain in Super Mario Strikers, which features combat- style soccer that allows fighting and items. Mario proves to be a great all-around player, well balanced on offense and defense, and he wields a critical shot--the Mega Strike--that can chalk up a maximum of six goals! Mario is easily identified by the "M" marks on his spikes.
|-
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| align=center | [[Princess Daisy|Striker Daisy]]
| align=center | [[Princess Daisy|Striker Daisy]]
|[[Image:TrStriker daisy.jpg|100px|center]]
|[[Image:TrStriker daisy.jpg|100px|center]]
| align=center | ''[[Super Mario Land]]''<br>1989
| align=center | '''GB''' Super Mario Land<br>'''WII''' Mario Strikers Charged
| align=center | The princess of Sarasaland and an upbeat and cheerful go-getter. She has appeared in titles ever since Mario saved her after her kidnapping by the tyrannical alien, Tatanga. Although her iconic look is a yellow and white dress, she goes with a sportier look in Super Mario Strikers to complement her spunky scoring strikes.
| align=center | The princess of Sarasaland and an upbeat and cheerful go-getter. She has appeared in titles ever since Mario saved her after her kidnapping by the tyrannical alien, Tatanga. Although her iconic look is a yellow and white dress, she goes with a sportier look in Super Mario Strikers to complement her spunky scoring strikes.
|-
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| align=center | [[Paper Mario]]
| align=center | [[Paper Mario]]
|[[Image:TrPaper mario.jpg|100px|center]]
|[[Image:TrPaper mario.jpg|100px|center]]
| align=center | ''[[Paper Mario]]''<br>2001
| align=center | '''WII''' [[Super Paper Mario]]
| align=center | A legendary hero whose adventure unfolds when he sets out to rescue Princess Peach from the nefarious clutches of Count Bleck. He has the ability to flip the world from 2-D to 3-D and back again. If he grabs a Mega Star, he'll transform into a pixelated giant Mario. In this state, he's invulnerable and capable of stomping through enemies and obstacles with ease.
| align=center | A legendary hero whose adventure unfolds when he sets out to rescue Princess Peach from the nefarious clutches of Count Bleck. He has the ability to flip the world from 2-D to 3-D and back again. If he grabs a Mega Star, he'll transform into a pixelated giant Mario. In this state, he's invulnerable and capable of stomping through enemies and obstacles with ease.
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| align=center | Paper Luigi
| align=center | Paper Luigi
|[[Image:TrPaper luigi.jpg|100px|center]]
|[[Image:TrPaper luigi.jpg|100px|center]]
| align=center | ''Paper Mario''<br>2001
| align=center | '''WII''' Super Paper Mario
| align=center | The legendary hero Mario's younger brother. He's teased by Koopas and Goombas alike and is sometimes called "green mustache guy." He goes missing after Bowser and Peach's wedding. He's known for his jumping prowess--his special move is the High Jump. It's said he has a close relationship to the masked man brainwashed by Count Bleck and known only as "Mister L."
| align=center | The legendary hero Mario's younger brother. He's teased by Koopas and Goombas alike and is sometimes called "green mustache guy." He goes missing after Bowser and Peach's wedding. He's known for his jumping prowess--his special move is the High Jump. It's said he has a close relationship to the masked man brainwashed by Count Bleck and known only as "Mister L."
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| align=center | Paper Bowser
| align=center | Paper Bowser
|[[Image:TrPaper bowser.jpg|100px|center]]
|[[Image:TrPaper bowser.jpg|100px|center]]
| align=center | ''Paper Mario''<br>2001
| align=center | '''WII''' Super Paper Mario
| align=center | The great king of the Koopas who plots to rule the land with a firm fist. In a change of events, Bowser goes from being Mario's rival to adventuring side by side with him. Bowser's special skill is breathing fire and he has nearly twice the attack power of Mario or Peach, which allows him to take out foes from a distance or multiple enemies with a single blow.
| align=center | The great king of the Koopas who plots to rule the land with a firm fist. In a change of events, Bowser goes from being Mario's rival to adventuring side by side with him. Bowser's special skill is breathing fire and he has nearly twice the attack power of Mario or Peach, which allows him to take out foes from a distance or multiple enemies with a single blow.
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| align=center | Paper Peach
| align=center | Paper Peach
| [[Image:TrPaper peach.jpg|100px|center]]
| [[Image:TrPaper peach.jpg|100px|center]]
| align=center | ''Paper Mario''<br>2001
| align=center | '''WII''' Super Paper Mario
| align=center | The princess of the Mushroom Kingdom. With her sparkling crown and gorgeous blond hair, Peach always looks the part, even when flat as paper. Count Bleck kidnaps the princess and tries to force her to marry Bowser. While jumping, Peach can use a special umbrella technique that allows her to float down gently or reach otherwise inaccessible places.
| align=center | The princess of the Mushroom Kingdom. With her sparkling crown and gorgeous blond hair, Peach always looks the part, even when flat as paper. Count Bleck kidnaps the princess and tries to force her to marry Bowser. While jumping, Peach can use a special umbrella technique that allows her to float down gently or reach otherwise inaccessible places.
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| align=center | Wedding Bowser
| align=center | Wedding Bowser
|  
|  
| align=center | ''[[Super Paper Mario]]''<br>2007
| align=center | '''WII''' Super Paper Mario
| align=center | The great Koopa king in a sharp, white tuxedo. Bowser is forced into marriage with Princess Peach by Count Bleck, who plots to wipe out the universe with the Chaos Heart. Although it's all part of Count Bleck's plan, Bowser doesn't seem to be displeased with the prospect. This might just be the last time we ever see Bowser in a tuxedo.
| align=center | The great Koopa king in a sharp, white tuxedo. Bowser is forced into marriage with Princess Peach by Count Bleck, who plots to wipe out the universe with the Chaos Heart. Although it's all part of Count Bleck's plan, Bowser doesn't seem to be displeased with the prospect. This might just be the last time we ever see Bowser in a tuxedo.
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| align=center | Wedding Peach
| align=center | Wedding Peach
|
|
| align=center | ''Super Paper Mario''<br>2007
| align=center | '''WII''' Super Paper Mario
| align=center | The princess of the Mushroom Kingdom adorned in a pure white wedding dress rather than her usual pink one. Peach also has her long blond hair drawn up in a ponytail. And who might she be marrying? Bowser of all people, who was also forced into the marriage by the scandalous Count Bleck. Brainwashed by Nastasia, Peach is even forced into giving her vows.
| align=center | The princess of the Mushroom Kingdom adorned in a pure white wedding dress rather than her usual pink one. Peach also has her long blond hair drawn up in a ponytail. And who might she be marrying? Bowser of all people, who was also forced into the marriage by the scandalous Count Bleck. Brainwashed by Nastasia, Peach is even forced into giving her vows.
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| align=center | [[Baby Mario]]
| align=center | [[Baby Mario]]
|[[Image:TrBaby mario.jpg|100px|center]]
|[[Image:TrBaby mario.jpg|100px|center]]
| align=center | ''[[Super Mario World 2: Yoshi's Island]]''<br>1995
| align=center | '''SNES''' [[Super Mario World 2: Yoshi's Island]]<br>'''DS''' [[Yoshi's Island DS]]
| align=center | Mario as a baby...a crybaby at that. Although he lacks overalls, we can see the trademark red hat even at this young age. Everyone's favorite hero was riding Yoshi and adventuring from his youngest days, and even as a baby, it's clear that Mario had quite the nose.
| align=center | Mario as a baby...a crybaby at that. Although he lacks overalls, we can see the trademark red hat even at this young age. Everyone's favorite hero was riding Yoshi and adventuring from his youngest days, and even as a baby, it's clear that Mario had quite the nose.
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| align=center | [[Baby Peach]]
| align=center | [[Baby Peach]]
|[[Image:TrBaby_peach.jpg|100px|center]]
|[[Image:TrBaby_peach.jpg|100px|center]]
| align=center | ''[[Mario & Luigi: Partners in Time]]''<br>2005
| align=center |  
| align=center | Princess Peach as a baby with a pink pacifier. Even though she's an infant, she wears her crown with all the charm and elegance you would expect from a princess. In Yoshi's Island DS, she rode out for adventure just like Baby Mario--on Yoshi's back. While riding Yoshi, she can use her parasol to extend their hang time.
| align=center | Princess Peach as a baby with a pink pacifier. Even though she's an infant, she wears her crown with all the charm and elegance you would expect from a princess. In Yoshi's Island DS, she rode out for adventure just like Baby Mario--on Yoshi's back. While riding Yoshi, she can use her parasol to extend their hang time.
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| align=center | [[Goomba]]
| align=center | [[Goomba]]
| [[Image:TrGoomba.jpg|100px|center]]
| [[Image:TrGoomba.jpg|100px|center]]
| align=center | ''[[Super Mario Bros.]]''<br>1985
| align=center |  
| align=center | A citizen of the Mushroom Kingdom who sided with Bowser when he invaded. Goombas slowly chase after Mario on stubby legs. They're not the toughest creatures and can generally be defeated by jumping on them, which makes them disappear. They have fierce fangs, but they don't seem to serve any purpose. Though a nuisance to Mario, they're decent at baseball and mah-jongg.
| align=center | A citizen of the Mushroom Kingdom who sided with Bowser when he invaded. Goombas slowly chase after Mario on stubby legs. They're not the toughest creatures and can generally be defeated by jumping on them, which makes them disappear. They have fierce fangs, but they don't seem to serve any purpose. Though a nuisance to Mario, they're decent at baseball and mah-jongg.
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| align=center | Green [[Koopa Troopa]]
| align=center | Green [[Koopa Troopa]]
| [[Image:TrKoopa troopa green.jpg|100px|center]]
| [[Image:TrKoopa troopa green.jpg|100px|center]]
| align=center | ''[[Super Mario Bros.]]''<br>1985
| align=center |  
| align=center | A henchman of Bowser. In the old days, they'd retreat into their shells for a short while to protect themselves after being stepped on. Recently, however, some have begun to immediately pop back out. You'll often find them marching straight ahead--if the path ends, they'll just march into the abyss. Surely there are no braver turtles to be found.
| align=center | A henchman of Bowser. In the old days, they'd retreat into their shells for a short while to protect themselves after being stepped on. Recently, however, some have begun to immediately pop back out. You'll often find them marching straight ahead--if the path ends, they'll just march into the abyss. Surely there are no braver turtles to be found.
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| align=center | Red [[Koopa Troopa]]
| align=center | Red [[Koopa Troopa]]
| [[Image:TrKoopa troopa red.jpg|100px|center]]
| [[Image:TrKoopa troopa red.jpg|100px|center]]
| align=center | ''[[Super Mario Bros.]]''<br>1985
| align=center |  
| align=center | A turtle in the employ of Bowser. Koopas formerly traveled on four legs, but they've recently been spotted strolling on two. This has freed up their hands, allowing them to chase Mario with nets. Their  adaptability must make Bowser very happy indeed. Unlike their green- shelled brethren, red ones do about-faces when they run out of road. They're a bright group.
| align=center | A turtle in the employ of Bowser. Koopas formerly traveled on four legs, but they've recently been spotted strolling on two. This has freed up their hands, allowing them to chase Mario with nets. Their  adaptability must make Bowser very happy indeed. Unlike their green- shelled brethren, red ones do about-faces when they run out of road. They're a bright group.
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| align=center | Green [[Koopa Paratroopa]]
| align=center | Green [[Koopa Paratroopa]]
| [[Image:TrKoopa paratroopa green.jpg|100px|center]]
| [[Image:TrKoopa paratroopa green.jpg|100px|center]]
| align=center | ''[[Super Mario Bros.]]''<br>1985
| align=center |  
| align=center | A winged Koopa. These can fly to a degree, but in Super Mario Bros., it wasn't like they could soar wherever they pleased. In fact, they merely hovered, moving back and forth over set areas. Some Koopa Paratroopas don't even take to the skies, but just jump up and down. These become regular old Koopa Troopas when stomped.
| align=center | A winged Koopa. These can fly to a degree, but in Super Mario Bros., it wasn't like they could soar wherever they pleased. In fact, they merely hovered, moving back and forth over set areas. Some Koopa Paratroopas don't even take to the skies, but just jump up and down. These become regular old Koopa Troopas when stomped.
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| align=center | Red [[Koopa Paratroopa]]
| align=center | Red [[Koopa Paratroopa]]
|
|
| align=center | ''[[Super Mario Bros.]]''<br>1985
| align=center |  
| align=center | A flying Koopa with wings. In Super Mario Bros., they possessed the same abilities as green-shelled Koopa Paratroopas, but the routes they flew were different--they flew up and down rather than side to side. There are no red-shelled Koopas who merely hop up and down. You'll often see them participating in two-person kart races and playing basketball.
| align=center | A flying Koopa with wings. In Super Mario Bros., they possessed the same abilities as green-shelled Koopa Paratroopas, but the routes they flew were different--they flew up and down rather than side to side. There are no red-shelled Koopas who merely hop up and down. You'll often see them participating in two-person kart races and playing basketball.
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| align=center | [[Bullet Bill]]
| align=center | [[Bullet Bill]]
| [[Image:TrBullet bill.jpg|100px|center]]
| [[Image:TrBullet bill.jpg|100px|center]]
| align=center | ''[[Super Mario Bros.]]''<br>1985
| align=center |  
| align=center | A shell fired from a special cannon known as a Bullet Blaster. Easily identified by their angry eyes, Bullet Bills fly across the land in perfectly straight lines. Though they easily shrug off fireballs, they can be stopped by jumping on them. A unique characteristic of the cannons is that they will not fire a Bullet Bill if Mario is standing right beside one.
| align=center | A shell fired from a special cannon known as a Bullet Blaster. Easily identified by their angry eyes, Bullet Bills fly across the land in perfectly straight lines. Though they easily shrug off fireballs, they can be stopped by jumping on them. A unique characteristic of the cannons is that they will not fire a Bullet Bill if Mario is standing right beside one.
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| align=center | [[Giant Goomba]]
| align=center | [[Giant Goomba]]
| [[Image:TrGiant goomba.jpg|100px|center]]
| [[Image:TrGiant goomba.jpg|100px|center]]
| align=center | ''[[Super Mario 64]]''<br>1996
| align=center |  
| align=center | A giant-sized Goomba, as the name suggests. In Super Mario 64, punching and kicking had no effect on this brute. It could be stopped like normal Goombas--by jumping on it from above. A colossal Goomba appears as the boss of world four in New Super Mario Bros., but that's a Mega Goomba, not a Giant Goomba.
| align=center | A giant-sized Goomba, as the name suggests. In Super Mario 64, punching and kicking had no effect on this brute. It could be stopped like normal Goombas--by jumping on it from above. A colossal Goomba appears as the boss of world four in New Super Mario Bros., but that's a Mega Goomba, not a Giant Goomba.
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| align=center | [[Piranha Plant]]
| align=center | [[Piranha Plant]]
| [[Image:TrPiranha plant.jpg|100px|center]]
| [[Image:TrPiranha plant.jpg|100px|center]]
| align=center | ''[[Super Mario Bros.]]''<br>1985
| align=center | '''NES''' Super Mario Bros.<br>'''DS''' [[New Super Mario Bros.]]
| align=center | A vicious, plantlike monster that typically hides in pipes. Piranha Plants emerge with mouths open, awaiting victims. A poorly timed jump means a chomping--hence the "piranha" name. While there have been exceptions--there are many Piranha Plants with unique traits-- they generally don't appear if Mario waits on top of or just next to a pipe. They hate fireballs.
| align=center | A vicious, plantlike monster that typically hides in pipes. Piranha Plants emerge with mouths open, awaiting victims. A poorly timed jump means a chomping--hence the "piranha" name. While there have been exceptions--there are many Piranha Plants with unique traits-- they generally don't appear if Mario waits on top of or just next to a pipe. They hate fireballs.
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| align=center | [[Lakitu]] & [[Spiny|Spinies]]
| align=center | [[Lakitu]] & [[Spiny|Spinies]]
| [[Image:TrLakitu.jpg|100px|center]]
| [[Image:TrLakitu.jpg|100px|center]]
| align=center | ''[[Super Mario Bros.]]''<br>1985
| align=center | '''NES''' Super Mario Bros.<br>'''N64''' Super Mario 64
| align=center | A particularly stubborn breed of Koopa. Lakitus chase Mario aboard clouds and attack by throwing Spiny Eggs down from above. More recently, Lakitus have taken over the role of cameramen, filming with cameras that they dangle from long rods. Spinies are Koopa creatures with tough, spiked shells. Jumping onto them has no effect, but fireballs can dispatch them.
| align=center | A particularly stubborn breed of Koopa. Lakitus chase Mario aboard clouds and attack by throwing Spiny Eggs down from above. More recently, Lakitus have taken over the role of cameramen, filming with cameras that they dangle from long rods. Spinies are Koopa creatures with tough, spiked shells. Jumping onto them has no effect, but fireballs can dispatch them.
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| align=center | [[Hammer Bro.]]
| align=center | [[Hammer Bro.]]
| [[Image:TrHammer bro.jpg|100px|center]]
| [[Image:TrHammer bro.jpg|100px|center]]
| align=center | ''[[Super Mario Bros.]]''<br>1985
| align=center |  
| align=center | A character who throws a seemingly endless stream of hammers. Hammer Bros. have also been known to jump every so often. Since they throw their hammers in a high arc, if you manage to get in close, the hammers can't hit you. Unlike Koopas and Buzzy Beetles, Hammer Bros. don't reduce to their shells when jumped on. As the name suggests, most Hammer Bros. are found in pairs.
| align=center | A character who throws a seemingly endless stream of hammers. Hammer Bros. have also been known to jump every so often. Since they throw their hammers in a high arc, if you manage to get in close, the hammers can't hit you. Unlike Koopas and Buzzy Beetles, Hammer Bros. don't reduce to their shells when jumped on. As the name suggests, most Hammer Bros. are found in pairs.
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| align=center | [[Petey Piranha]]
| align=center | [[Petey Piranha]]
|[[Image:TrPetey piranha.jpg|100px|center]]
|[[Image:TrPetey piranha.jpg|100px|center]]
| align=center | ''[[Super Mario Sunshine]]''<br>2002
| align=center |  
| align=center | A colossal Piranha Plant. Unlike its pipe-inhabiting cousins, it uses its legs to walk around. It can fly, too. As you might expect, it often appears as a boss character in Mario adventures. This may come as a surprise, but it also displays surprising dexterity in kart races and ball games.
| align=center | A colossal Piranha Plant. Unlike its pipe-inhabiting cousins, it uses its legs to walk around. It can fly, too. As you might expect, it often appears as a boss character in Mario adventures. This may come as a surprise, but it also displays surprising dexterity in kart races and ball games.
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| align=center | [[Buzzy Beetle]]
| align=center | [[Buzzy Beetle]]
|  [[Image:TrBuzzy beetle.jpg|100px|center]]
|  [[Image:TrBuzzy beetle.jpg|100px|center]]
| align=center | ''[[Super Mario Bros.]]''<br>1985
| align=center |  
| align=center | A Koopa underling with a heavy shell protecting it from fire. Stomping on Buzzy Beetles from above is the main way to deal with them, but spiked variations that cannot be stomped also exist. After saving Princess Peach in Super Mario Bros. and starting a new game, you'll find that most Goombas have turned into Buzzy Beetles.
| align=center | A Koopa underling with a heavy shell protecting it from fire. Stomping on Buzzy Beetles from above is the main way to deal with them, but spiked variations that cannot be stomped also exist. After saving Princess Peach in Super Mario Bros. and starting a new game, you'll find that most Goombas have turned into Buzzy Beetles.
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| align=center | [[Shy Guy]]
| align=center | [[Shy Guy]]
|  [[Image:TrShy guy.jpg|100px|center]]
|  [[Image:TrShy guy.jpg|100px|center]]
| align=center | ''[[Super Mario Bros. 2]]''<br>1988
| align=center | '''NES''' [[Super Mario Bros. 2]]<br>'''DS''' Yoshi's Island DS
| align=center | A character in a white mask with black eyes and mouth that appears in a number of Mario and Yoshi games. Although Shy Guys' actions are varied--from flying to carrying objects--their true faces are still a mystery. If only for an instant, who wouldn't want to see an unmasked Shy Guy?
| align=center | A character in a white mask with black eyes and mouth that appears in a number of Mario and Yoshi games. Although Shy Guys' actions are varied--from flying to carrying objects--their true faces are still a mystery. If only for an instant, who wouldn't want to see an unmasked Shy Guy?
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| align=center | [[Boo]]
| align=center | [[Boo]]
| [[Image:TrBoo.jpg|100px|center]]
| [[Image:TrBoo.jpg|100px|center]]
| align=center | ''[[Super Mario Bros. 3]]''<br>1990
| align=center | '''NES''' [[Super Mario Bros. 3]]<br>'''DS''' Yoshi's Island DS
| align=center | A bashful ghost who draws near when your back is turned but shyly stops and disappears when you face it. Boos have been seen recently in activities like baseball and tennis, so it's thought that they may have conquered their fear of humans. Boos are also characterized by having a variety of different weaknesses between forms.
| align=center | A bashful ghost who draws near when your back is turned but shyly stops and disappears when you face it. Boos have been seen recently in activities like baseball and tennis, so it's thought that they may have conquered their fear of humans. Boos are also characterized by having a variety of different weaknesses between forms.
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| align=center | [[Cheep-Cheep|Cheep Cheep]]
| align=center | [[Cheep-Cheep|Cheep Cheep]]
| [[Image:TrCheep cheep.jpg|100px|center]]
| [[Image:TrCheep cheep.jpg|100px|center]]
| align=center | ''[[Super Mario Bros.]]''<br>1985
| align=center | '''NES''' Super Mario Bros.<br>'''GCN''' Super Mario Sunshine
| align=center | A round fish with big eyes. Although mainly aquatic, Cheep Cheeps sometimes attack above land like flying fish, at which point Mario can stomp on them. There are a wide variety of Cheep Cheep variations, including spiked ones and enormous ones.
| align=center | A round fish with big eyes. Although mainly aquatic, Cheep Cheeps sometimes attack above land like flying fish, at which point Mario can stomp on them. There are a wide variety of Cheep Cheep variations, including spiked ones and enormous ones.
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| align=center | [[Blooper]]
| align=center | [[Blooper]]
| [[Image:TrBlooper.jpg|100px|center]]
| [[Image:TrBlooper.jpg|100px|center]]
| align=center | ''[[Super Mario Bros.]]''<br>1985
| align=center | '''NES''' Super Mario Bros.<br>'''WII''' Mario Party 8
| align=center | A creature who's as squidlike as a squid can be. Bloopers patrol water stages, and with no notable weapons, their threat comes from their unique movements and speed. Some flying Bloopers display the same underwater movement above water. Blooper appeared for the first time as a playable character in Mario Party 8.
| align=center | A creature who's as squidlike as a squid can be. Bloopers patrol water stages, and with no notable weapons, their threat comes from their unique movements and speed. Some flying Bloopers display the same underwater movement above water. Blooper appeared for the first time as a playable character in Mario Party 8.
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| align=center | [[Toad]]
| align=center | [[Toad]]
|[[Image:TrToad.jpg|100px|center]]
|[[Image:TrToad.jpg|100px|center]]
| align=center | ''[[Super Mario Bros.]]''<br>1985
| align=center | '''NES''' Super Mario Bros.<br>'''GCN''' [[Mario Kart: Double Dash!!]]
| align=center | One of the servants at Peach's Castle in the Mushroom Kingdom. Toads give off a strong sense of peace. Most feature white heads  with red polka dots, but there are other colors as well. Toad's incredible uprooting speed in Super Mario Bros. 2 is unrivaled, adding to the rumor of his superhuman strength...however out of place it might seem.
| align=center | One of the servants at Peach's Castle in the Mushroom Kingdom. Toads give off a strong sense of peace. Most feature white heads  with red polka dots, but there are other colors as well. Toad's incredible uprooting speed in Super Mario Bros. 2 is unrivaled, adding to the rumor of his superhuman strength...however out of place it might seem.
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| align=center | [[Toadette]]
| align=center | [[Toadette]]
|[[Image:TrToadette.jpg|100px|center]]
|[[Image:TrToadette.jpg|100px|center]]
| align=center | ''[[Mario Kart: Double Dash!!]]''<br>2003
| align=center | '''GCN''' Mario Kart: Double Dash!!<br>'''GCN''' [[Paper Mario: The Thousand-Year Door]]
| align=center | A girl who's adored as a star among the Toads. She looks much like other Toads, but her pink head and mushroom-themed accessories lend her an undeniable charm. She first appeared as a hidden character in Mario Kart: Double Dash!! With the Golden Mushroom, she could perform consecutive boosts to pull ahead of the field.
| align=center | A girl who's adored as a star among the Toads. She looks much like other Toads, but her pink head and mushroom-themed accessories lend her an undeniable charm. She first appeared as a hidden character in Mario Kart: Double Dash!! With the Golden Mushroom, she could perform consecutive boosts to pull ahead of the field.
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| align=center | [[Toadsworth]]
| align=center | [[Toadsworth]]
|
|
| align=center | ''[[Super Mario Sunshine]]''<br>2002
| align=center | '''GCN''' Super Mario Sunshine<br>'''DS''' Yakuman DS (Japan Only)
| align=center | An elderly, refined Toad steward of Princess Peach, with a white beard and small glasses. He advises Mario on his adventures and has appeared in many games since his debut in Super Mario Sunshine. Although he can get annoyingly flustered, it's only because he cares for Peach. In the Japanese mah-jongg game Yakuman DS, Toadsworth appears as a competitive opponent.
| align=center | An elderly, refined Toad steward of Princess Peach, with a white beard and small glasses. He advises Mario on his adventures and has appeared in many games since his debut in Super Mario Sunshine. Although he can get annoyingly flustered, it's only because he cares for Peach. In the Japanese mah-jongg game Yakuman DS, Toadsworth appears as a competitive opponent.
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| align=center | [[Goombella]]
| align=center | [[Goombella]]
| [[Image:TrGoombella.jpg|100px|center]]
| [[Image:TrGoombella.jpg|100px|center]]
| align=center | ''[[Paper Mario: The Thousand-Year Door]]''<br>2004
| align=center | '''GCN''' Paper Mario: The Thousand-Year Door
| align=center | A female archaeology student at the University of Goom. Goombella can be recognized by her ponytail and pith helmet that features a light that aids her archeological aspirations. With her wealth of knowledge, Goombella serves as Mario's tour guide and assists throughout his adventures.
| align=center | A female archaeology student at the University of Goom. Goombella can be recognized by her ponytail and pith helmet that features a light that aids her archeological aspirations. With her wealth of knowledge, Goombella serves as Mario's tour guide and assists throughout his adventures.
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| align=center | [[Fracktail]]
| align=center | [[Fracktail]]
| [[Image:TrFracktail.jpg|100px|center]]
| [[Image:TrFracktail.jpg|100px|center]]
| align=center | ''[[Super Paper Mario]]''<br>2007
| align=center | '''WII''' Super Paper Mario
| align=center | A giant, red, robotic dragon built to be the protector of a Pure Heart. Fracktail has a long body with little arms and wings, and he shoots out of the ground into the air to attack Mario. The only way to beat him is to first jump on his back. You can then pick up the Frackles on his back and score damage by throwing them at his weak point--the yellow antenna orb.
| align=center | A giant, red, robotic dragon built to be the protector of a Pure Heart. Fracktail has a long body with little arms and wings, and he shoots out of the ground into the air to attack Mario. The only way to beat him is to first jump on his back. You can then pick up the Frackles on his back and score damage by throwing them at his weak point--the yellow antenna orb.
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| align=center | [[Wiggler]]
| align=center | [[Wiggler]]
| [[Image:TrWiggler.jpg|100px|center]]
| [[Image:TrWiggler.jpg|100px|center]]
| align=center | ''[[Super Mario World]]''<br>1991
| align=center | '''SNES''' Super Mario World<br>'''DS''' New Super Mario Bros.
| align=center | A large caterpillar characterized by a flower on its head and a huge nose. Wigglers typically just walk around minding their own business, with no hint of malice. However, they lose their flowers when jumped upon and fly into a rage, turning bright red and chasing Mario. In Yoshi's Island, certain Wigglers appear as butterflies, with grown wings and flight capabilities.
| align=center | A large caterpillar characterized by a flower on its head and a huge nose. Wigglers typically just walk around minding their own business, with no hint of malice. However, they lose their flowers when jumped upon and fly into a rage, turning bright red and chasing Mario. In Yoshi's Island, certain Wigglers appear as butterflies, with grown wings and flight capabilities.
|-
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| align=center | [[Dry Bones]]
| align=center | [[Dry Bones]]
| [[Image:TrDry bones.jpg|100px|center]]
| [[Image:TrDry bones.jpg|100px|center]]
| align=center | ''[[Super Mario Bros. 3]]''<br>1990
| align=center | '''NES''' Super Mario Bros. 3<br>'''DS''' New Super Mario Bros.
| align=center | A skeletal member of the Koopa Troopa family. Immune to fireballs, Dry Bones will fall apart when stomped upon, then reassemble moments later. They're typically found in dungeon levels in Mario games but have also been known to participate in various sports and activities such as baseball, kart racing, and soccer. They're likely boning up on the competition.
| align=center | A skeletal member of the Koopa Troopa family. Immune to fireballs, Dry Bones will fall apart when stomped upon, then reassemble moments later. They're typically found in dungeon levels in Mario games but have also been known to participate in various sports and activities such as baseball, kart racing, and soccer. They're likely boning up on the competition.
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| align=center | [[Chain Chomp]]
| align=center | [[Chain Chomp]]
| [[Image:TrChain chomp.jpg|100px|center]]
| [[Image:TrChain chomp.jpg|100px|center]]
| align=center | ''[[Super Mario Bros. 3]]''<br>1990
| align=center | '''NES''' Super Mario Bros. 3<br>'''N64''' Super Mario 64
| align=center | A black, spherical character thought to be made of some metal, such as iron. Although usually tethered down with a chain, Chain Chomps will eagerly chomp at passersby, inflicting major damage. In Super Mario 64, a Chain Chomp appears in the first level. It cannot be defeated, but you can daze it temporarily by throwing bombs at it.
| align=center | A black, spherical character thought to be made of some metal, such as iron. Although usually tethered down with a chain, Chain Chomps will eagerly chomp at passersby, inflicting major damage. In Super Mario 64, a Chain Chomp appears in the first level. It cannot be defeated, but you can daze it temporarily by throwing bombs at it.
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| align=center | [[Perry]]
| align=center | [[Perry]]
| [[Image:TrPerry.jpg|100px|center]]
| [[Image:TrPerry.jpg|100px|center]]
| align=center | ''[[Super Princess Peach]]''
| align=center |  
| align=center | A mysterious talking parasol Peach obtains from Toadsworth before heading out to save the captured Mario and Luigi. Perry provides a number of useful functions to assist Peach on her mission. Besides its obvious combat worth, Perry can also be used to sweep aside enemies, slide across ropes, and float on water. You can also buy upgrades for Perry.
| align=center | A mysterious talking parasol Peach obtains from Toadsworth before heading out to save the captured Mario and Luigi. Perry provides a number of useful functions to assist Peach on her mission. Besides its obvious combat worth, Perry can also be used to sweep aside enemies, slide across ropes, and float on water. You can also buy upgrades for Perry.
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| align=center | [[Bowser Jr.]]
| align=center | [[Bowser Jr.]]
|[[Image:TrBowser jr.jpg|100px|center]]
|[[Image:TrBowser jr.jpg|100px|center]]
| align=center | ''[[Super Mario Sunshine]]''
| align=center | '''GCN''' Super Mario Sunshine<br>'''DS''' New Super Mario Bros.
| align=center | Bowser's son, who appears in Super Mario Sunshine calling Princess Peach his mother--he feels so strongly about her that he kidnaps her. Somewhat spoiled by his father, Bowser Jr. comes off as being on the selfish side. His bib is decorated with drawn-on fangs and worn like a mask--it's most likely an effort to appear more menacing.
| align=center | Bowser's son, who appears in Super Mario Sunshine calling Princess Peach his mother--he feels so strongly about her that he kidnaps her. Somewhat spoiled by his father, Bowser Jr. comes off as being on the selfish side. His bib is decorated with drawn-on fangs and worn like a mask--it's most likely an effort to appear more menacing.
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| align=center | [[Birdo]]
| align=center | [[Birdo]]
|[[Image:TrBirdo.jpg|100px|center]]
|[[Image:TrBirdo.jpg|100px|center]]
| align=center | ''[[Super Mario Bros. 2]]''<br>1988
| align=center |  
| align=center | A pink creature of indeterminate gender that some say would rather be called Birdetta. A big ribbon on its head is its most distinguishing feature. In Super Mario Bros. 2, you can return fire on Birdo by jumping on the eggs shot from its mouth. Be careful not to get psyched out by fake-egg fireballs!
| align=center | A pink creature of indeterminate gender that some say would rather be called Birdetta. A big ribbon on its head is its most distinguishing feature. In Super Mario Bros. 2, you can return fire on Birdo by jumping on the eggs shot from its mouth. Be careful not to get psyched out by fake-egg fireballs!
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| align=center | [[Kritter]] (Goalie)
| align=center | [[Kritter]] (Goalie)
| [[Image:TrKritter.jpg|100px|center]]
| [[Image:TrKritter.jpg|100px|center]]
| align=center | ''[[Super Mario Strikers]]''<br>2005
| align=center | '''WII''' Mario Strikers Charged
| align=center | An underling of King K. Rool and the one and only goalie of Super Mario Strikers. In other words, it doesn't matter what team you play as--your goalie is going to be Kritter. Despite being at the very bottom of the Kremling ranks,  
| align=center | An underling of King K. Rool and the one and only goalie of Super Mario Strikers. In other words, it doesn't matter what team you play as--your goalie is going to be Kritter. Despite being at the very bottom of the Kremling ranks,  
he's responsible for what many might consider to be the toughest AND most important field position.  
he's responsible for what many might consider to be the toughest AND most important field position.  
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| align=center | [[MC Ballyhoo|Ballyhoo]] & [[Big Top]]
| align=center | [[MC Ballyhoo|Ballyhoo]] & [[Big Top]]
| [[Image:TrBallyhoo big top.jpg|100px|center]]
| [[Image:TrBallyhoo big top.jpg|100px|center]]
| align=center | ''[[Mario Party 8]]''
| align=center | '''WII''' Mario Party 8
| align=center | The two emcees of the Star Carnival, an event held once a year to determine the biggest superstar. Big Top (on top) and Ballyhoo (on bottom) provide all Star Carnival commentary, and while Ballyhoo is energetic and over the top, Big Top provides a reserved counterpoint to his partner's antics. Despite their conflicting personalities, they're inseparable.
| align=center | The two emcees of the Star Carnival, an event held once a year to determine the biggest superstar. Big Top (on top) and Ballyhoo (on bottom) provide all Star Carnival commentary, and while Ballyhoo is energetic and over the top, Big Top provides a reserved counterpoint to his partner's antics. Despite their conflicting personalities, they're inseparable.
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| align=center | [[F.L.U.D.D.]]
| align=center | [[F.L.U.D.D.]]
| [[Image:TrFludd.jpg|100px|center]]
| [[Image:TrFludd.jpg|100px|center]]
| align=center | ''[[Super Mario Sunshine]]''<br>2002
| align=center | '''GCN''' Super Mario Sunshine
| align=center | A multifunction water cannon invented by Professor Elvin Gadd that Mario totes like a backpack. Since F.L.U.D.D. is able to converse with Mario, it's believed to be equipped with some kind of artificial intelligence. With special nozzles, F.L.U.D.D. can be used like a jet pack to reach high places or for high-speed swimming.
| align=center | A multifunction water cannon invented by Professor Elvin Gadd that Mario totes like a backpack. Since F.L.U.D.D. is able to converse with Mario, it's believed to be equipped with some kind of artificial intelligence. With special nozzles, F.L.U.D.D. can be used like a jet pack to reach high places or for high-speed swimming.
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| align=center | [[Poltergust 3000]]
| align=center | [[Poltergust 3000]]
| [[Image:TrPoltergust 3000.jpg|100px|center]]
| [[Image:TrPoltergust 3000.jpg|100px|center]]
| align=center | ''[[Luigi's Mansion]]''<br>2001
| align=center | '''GCN''' Luigi's Mansion
| align=center | A vacuum cleaner developed by Professor Elvin Gadd of the E. Gadd Science Corporation. He gives it to Luigi, who uses it to trap ghosts in a haunted mansion after stunning them with his flashlight. It also absorbs elements like water, ice, or fire that it can then shoot out. An optional accessory to this fine product is a machine that converts the trapped ghosts into portraits.
| align=center | A vacuum cleaner developed by Professor Elvin Gadd of the E. Gadd Science Corporation. He gives it to Luigi, who uses it to trap ghosts in a haunted mansion after stunning them with his flashlight. It also absorbs elements like water, ice, or fire that it can then shoot out. An optional accessory to this fine product is a machine that converts the trapped ghosts into portraits.
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| align=center | [[Luigi's Mansion (place)|Luigi's Mansion]]
| align=center | [[Luigi's Mansion (place)|Luigi's Mansion]]
| [[Image:TrLuigis mansion.jpg|100px|center]]
| [[Image:TrLuigis mansion.jpg|100px|center]]
| align=center | ''[[Luigi's Mansion]]''<br>2001
| align=center | '''GCN''' Luigi's Mansion
| align=center | A big, creepy mansion in the heart of a gloomy forest. It was given to Luigi, who found its many rooms (including a dining room, kitchen, rec room, projection room, music room, and tea room) were infested with ghosts. Luigi was supposed to meet Mario here, but his bro went missing. Not known for his bravery, Luigi gathered his courage and set out to explore his new home.
| align=center | A big, creepy mansion in the heart of a gloomy forest. It was given to Luigi, who found its many rooms (including a dining room, kitchen, rec room, projection room, music room, and tea room) were infested with ghosts. Luigi was supposed to meet Mario here, but his bro went missing. Not known for his bravery, Luigi gathered his courage and set out to explore his new home.
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| align=center | Ghosts
| align=center | Ghosts
| [[Image:TrGhosts.jpg|100px|center]]
| [[Image:TrGhosts.jpg|100px|center]]
| align=center | ''[[Luigi's Mansion]]''<br>2001
| align=center | '''GCN''' Luigi's Mansion
| align=center | Ghost variations that appeared throughout Luigi's Mansion. They don't have the spectral power required to manifest any truly unusual ghostly phenomena, so they rely on such pedestrian physical methods as punching Luigi to frighten him. There are also some rare varieties that are very rich and drop a lot of coins.
| align=center | Ghost variations that appeared throughout Luigi's Mansion. They don't have the spectral power required to manifest any truly unusual ghostly phenomena, so they rely on such pedestrian physical methods as punching Luigi to frighten him. There are also some rare varieties that are very rich and drop a lot of coins.
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|-
|-
| align=center | 188
| align=center | 188
| align=center | Fox McCloud (Assault)
| align=center | Fox (Assault)
| [[Image:Fox_assaulttrophy.jpg|100px|center]]
| [[Image:Fox_assaulttrophy.jpg|100px|center]]
| align=center | Star Fox<br> 1993
| align=center | '''GCN''' Star Fox: Assault
| align=center | The leader of the one and only Star Fox team. Fox McCloud has superb battle skills and is an expert pilot of both the Arwing and Landmaster. In on-foot battles, Fox starts with a blaster and continues on with four other types of weapons as he fights through the Aparoids. Fox also demonstrates his skills in air combat using the plasma cannons on the Arwing.
| align=center | The leader of the one and only Star Fox team. Fox McCloud has superb battle skills and is an expert pilot of both the Arwing and Landmaster. In on-foot battles, Fox starts with a blaster and continues on with four other types of weapons as he fights through the Aparoids. Fox also demonstrates his skills in air combat using the plasma cannons on the Arwing.
|-
|-
| align=center | 189
| align=center | 189
| align=center | Falco Lombardi (Assault)
| align=center | Falco (Assault)
| [[Image:Falco_assaulttrophy.jpg|100px|center]]
| [[Image:Falco_assaulttrophy.jpg|100px|center]]
| align=center | Star Fox<br> 1993
| align=center | '''GCN''' Star Fox: Assault
| align=center | A somewhat arrogant and smart- mouthed member of Team Star Fox. He often seems perturbed, especially when antagonized by Panther, and claims to dislike the cold. Although separated from the team, he joins back up for the battle on Sauria and pretends that the reason behind his loyalty to the team is purely monetary.
| align=center | A somewhat arrogant and smart- mouthed member of Team Star Fox. He often seems perturbed, especially when antagonized by Panther, and claims to dislike the cold. Although separated from the team, he joins back up for the battle on Sauria and pretends that the reason behind his loyalty to the team is purely monetary.
|-
|-
| align=center | 190
| align=center | 190
| align=center | Falco Lombardi (Command)
| align=center | Falco (Command)
| [[Image:Falco_commandtrophy.jpg|100px|center]]
| [[Image:Falco_commandtrophy.jpg|100px|center]]
| align=center | Star Fox<br> 1993
| align=center | '''DS''' Star Fox Command
| align=center | Tired of the daily grind and monotony of work after the events of Star Fox: Assault, Falco seeks more stimulating adventures with his buddies from his days as a space delinquent. He meets up again with Fox, who is battling a new enemy, the Anglar, on the planet Venom. Falco again vows to fight alongside Fox as a member of the Star Fox team.
| align=center | Tired of the daily grind and monotony of work after the events of Star Fox: Assault, Falco seeks more stimulating adventures with his buddies from his days as a space delinquent. He meets up again with Fox, who is battling a new enemy, the Anglar, on the planet Venom. Falco again vows to fight alongside Fox as a member of the Star Fox team.
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| align=center | [[Peppy Hare]]
| align=center | [[Peppy Hare]]
| [[Image:Peppy_haretrophy.jpg|100px|center]]
| [[Image:Peppy_haretrophy.jpg|100px|center]]
| align=center | Star Fox<br> 1993
| align=center | '''SNES''' Star Fox<br>'''N64''' Star Fox 64
| align=center | A member of the original Star Fox team. Peppy Hare was an esteemed pilot, now retired and currently commanding the Star Fox team from the mother ship, the Great Fox. Although he's known for a propensity for nagging, the praise and trust his team gives him hasn't changed throughout the years.
| align=center | A member of the original Star Fox team. Peppy Hare was an esteemed pilot, now retired and currently commanding the Star Fox team from the mother ship, the Great Fox. Although he's known for a propensity for nagging, the praise and trust his team gives him hasn't changed throughout the years.
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| align=center | [[Slippy Toad]]
| align=center | [[Slippy Toad]]
| [[Image:Slippy_toadtrophy.jpg|100px|center]]
| [[Image:Slippy_toadtrophy.jpg|100px|center]]
| align=center | Star Fox<br> 1993
| align=center | '''SNES''' Star Fox<br>'''GCN''' Star Fox: Assault
| align=center | A top-notch mechanic with less-than-stellar battle skills. Respected for his talent, he joins the Star Fox team and shows his mechanical genius in everything from vehicle maintenance to weapons development. Slippy often holds the team back with his clumsiness but makes up for it with his likeable personality and morale-boosting presence.
| align=center | A top-notch mechanic with less-than-stellar battle skills. Respected for his talent, he joins the Star Fox team and shows his mechanical genius in everything from vehicle maintenance to weapons development. Slippy often holds the team back with his clumsiness but makes up for it with his likeable personality and morale-boosting presence.
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| align=center | Krystal
| align=center | Krystal
| [[Image:Krystaltrophy.jpg|100px|center]]
| [[Image:Krystaltrophy.jpg|100px|center]]
| align=center | Star Fox Adventures<br> 2002
| align=center | '''GCN''' Star Fox Adventures<br>'''DS''' Star Fox Command
| align=center | A member of the Star Fox team welcomed in Star Fox Adventures after the team met her on planet Sauria when responding to a distress signal. Krystal is capable of telepathy and is a valuable member in combat. After becoming romantically involved with Fox, their relationship gets very rocky in Star Fox Command.
| align=center | A member of the Star Fox team welcomed in Star Fox Adventures after the team met her on planet Sauria when responding to a distress signal. Krystal is capable of telepathy and is a valuable member in combat. After becoming romantically involved with Fox, their relationship gets very rocky in Star Fox Command.
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| align=center | Tricky
| align=center | Tricky
| [[Image:Trickytrophy.jpg|100px|center]]
| [[Image:Trickytrophy.jpg|100px|center]]
| align=center | Star Fox Adventures<br> 2002
| align=center | '''GCN''' Star Fox Adventures<br>'''GCN''' Star Fox: Assault
| align=center | The prince of the EarthWalkers, the ruling tribe on the dinosaur planet Sauria. He helps the Star Fox team take on the tyrannical General Scales in a battle for control over Sauria. In Star Fox: Assault, Krystal catches a distress signal from Sauria after coming under attack from the Aparoids, and the Star Fox team ventures out to help Tricky and his planet.
| align=center | The prince of the EarthWalkers, the ruling tribe on the dinosaur planet Sauria. He helps the Star Fox team take on the tyrannical General Scales in a battle for control over Sauria. In Star Fox: Assault, Krystal catches a distress signal from Sauria after coming under attack from the Aparoids, and the Star Fox team ventures out to help Tricky and his planet.
|-
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| align=center | General Pepper
| align=center | General Pepper
| [[Image:General_peppertrophy.jpg|100px|center]]
| [[Image:General_peppertrophy.jpg|100px|center]]
| align=center | Star Fox<br> 1993
| align=center | '''N64''' Star Fox 64<br>'''GCN''' Star Fox: Assault
| align=center | Commander in chief of the Cornerian Defense Forces. General Pepper also served as superior officer to Fox's father when they were in the army together. With his great command record and warm personality, Pepper is well liked and respected by his men. Over the years, he has built a close, trusting relationship with Fox and company.
| align=center | Commander in chief of the Cornerian Defense Forces. General Pepper also served as superior officer to Fox's father when they were in the army together. With his great command record and warm personality, Pepper is well liked and respected by his men. Over the years, he has built a close, trusting relationship with Fox and company.
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| align=center | ROB 64
| align=center | ROB 64
| [[Image:Rob_64trophy.jpg|100px|center]]
| [[Image:Rob_64trophy.jpg|100px|center]]
| align=center | Star Fox 64<br> 1997
| align=center | '''N64''' Star Fox 64<br>'''DS''' Star Fox Command
| align=center | A bipedal robot and operator of Star Fox's mother ship, the Great Fox. In Star Fox: Assault, he is in charge of observation and analysis duties and assists the Star Fox team commander, Peppy. ROB 64 is also responsible for the vital job of sending vehicles and items to Star Fox team members in the field.
| align=center | A bipedal robot and operator of Star Fox's mother ship, the Great Fox. In Star Fox: Assault, he is in charge of observation and analysis duties and assists the Star Fox team commander, Peppy. ROB 64 is also responsible for the vital job of sending vehicles and items to Star Fox team members in the field.
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| align=center | Panther Caroso
| align=center | Panther Caroso
| [[Image:Panther_carosotrophy.jpg|100px|center]]
| [[Image:Panther_carosotrophy.jpg|100px|center]]
| align=center | Star Fox Assault<br> 2005
| align=center | '''GCN''' Star Fox: Assault<br>'''DS''' Star Fox Command
| align=center | The newest member of the Star Wolf team, rivals of Team Star Fox. A show-off who often embarrasses his teammates, he considers himself quite the ladies' cat and can hardly contain himself from making passes at attractive females, including Krystal, who he's clearly smitten with. Panther's trademark is a red rose. All things said, he's still a highly skilled pilot.
| align=center | The newest member of the Star Wolf team, rivals of Team Star Fox. A show-off who often embarrasses his teammates, he considers himself quite the ladies' cat and can hardly contain himself from making passes at attractive females, including Krystal, who he's clearly smitten with. Panther's trademark is a red rose. All things said, he's still a highly skilled pilot.
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| align=center | Leon Powalski
| align=center | Leon Powalski
| [[Image:Leon_powalskitrophy.jpg|100px|center]]
| [[Image:Leon_powalskitrophy.jpg|100px|center]]
| align=center | Star Fox 64<br> 1997
| align=center | '''N64''' Star Fox 64<br>'''DS''' Star Fox Command
| align=center | A member of the Star Wolf team and a cold-blooded assassin. Without an inkling of goodwill or moral standing, Leon carries out duties as required by the job, remaining indifferent and robotic throughout. On top of his lethal skills, he maintains a solid reputation as a skilled pilot. Leon has been a teammate of Wolf's ever since belonging to the Venom army.
| align=center | A member of the Star Wolf team and a cold-blooded assassin. Without an inkling of goodwill or moral standing, Leon carries out duties as required by the job, remaining indifferent and robotic throughout. On top of his lethal skills, he maintains a solid reputation as a skilled pilot. Leon has been a teammate of Wolf's ever since belonging to the Venom army.
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| align=center | [[Arwing]]
| align=center | [[Arwing]]
| [[Image:Arwingtrophy.jpg|100px|center]]
| [[Image:Arwingtrophy.jpg|100px|center]]
| align=center | Star Fox<br> 1993
| align=center | '''SNES''' Star Fox<br>'''N64''' Star Fox 64
| align=center | A fighter ship that comprises the main combat unit of Team Star Fox. Boasting antigravity systems known as G-Diffusers, Arwings can perform barrel rolls, quick bursts of speed, and loops. They're also equipped with variable wings that can be switched in and out of combat mode. Their main armaments are their laser cannons, and their secondary weapons are smart bombs.
| align=center | A fighter ship that comprises the main combat unit of Team Star Fox. Boasting antigravity systems known as G-Diffusers, Arwings can perform barrel rolls, quick bursts of speed, and loops. They're also equipped with variable wings that can be switched in and out of combat mode. Their main armaments are their laser cannons, and their secondary weapons are smart bombs.
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| align=center | [[Great Fox]]
| align=center | [[Great Fox]]
| [[Image:Great_foxtrophy.jpg|100px|center]]
| [[Image:Great_foxtrophy.jpg|100px|center]]
| align=center | Star Fox 64<br> 1997
| align=center | '''N64''' Star Fox 64
| align=center | The mother ship of Team Star Fox. Its oversized plasma engines let it warp during interplanetary voyages. It carries the team's Arwings and Landmaster in its cargo hold, kept unlocked in case of emergency, and is equipped for emergency Arwing landings. Its two laser cannons can be used to blast asteroids. It's piloted by the robot ROB 64, who also issues directions to the team.
| align=center | The mother ship of Team Star Fox. Its oversized plasma engines let it warp during interplanetary voyages. It carries the team's Arwings and Landmaster in its cargo hold, kept unlocked in case of emergency, and is equipped for emergency Arwing landings. Its two laser cannons can be used to blast asteroids. It's piloted by the robot ROB 64, who also issues directions to the team.
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| align=center | Great Fox (Assault)
| align=center | Great Fox (Assault)
| [[Image:Great_fox_assaulttrophy.jpg|100px|center]]
| [[Image:Great_fox_assaulttrophy.jpg|100px|center]]
| align=center | Star Fox Assault<br> 2005
| align=center | '''GCN''' Star Fox: Assault
| align=center | The Great Fox as it appears in Star Fox: Assault, looking more streamlined than in previous appearances. It takes a horrible amount of damage at the hands of the parasitic Aparoid army, and in a last, desperate attack, Peppy crashes it into the Aparoid home world. In the nick of time, Peppy and ROB 64 are whisked to safety.
| align=center | The Great Fox as it appears in Star Fox: Assault, looking more streamlined than in previous appearances. It takes a horrible amount of damage at the hands of the parasitic Aparoid army, and in a last, desperate attack, Peppy crashes it into the Aparoid home world. In the nick of time, Peppy and ROB 64 are whisked to safety.
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| align=center | [[Wolfen]]
| align=center | [[Wolfen]]
| [[Image:Wolfentrophy.jpg|100px|center]]
| [[Image:Wolfentrophy.jpg|100px|center]]
| align=center | Star Fox 64<br> 1997
| align=center | '''N64''' Star Fox 64<br>'''GCN''' Star Fox: Assault
| align=center | A class of star fighter piloted by Team Star Fox's rivals, Team Star Wolf. Wolfens boast more gravity-suppressing plates than Arwings, making their performance equal or perhaps even superior. When Team Star Wolf reappeared, they were piloting Wolfen II ships--improved versions with two laser cannons rather than one and the capability to reflect attacks by rolling.
| align=center | A class of star fighter piloted by Team Star Fox's rivals, Team Star Wolf. Wolfens boast more gravity-suppressing plates than Arwings, making their performance equal or perhaps even superior. When Team Star Wolf reappeared, they were piloting Wolfen II ships--improved versions with two laser cannons rather than one and the capability to reflect attacks by rolling.
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| align=center | Animal Crossing Boy
| align=center | Animal Crossing Boy
|  
|  
| align=center | Animal Crossing<br> 2001
| align=center | '''GCN''' Animal Crossing<br>'''DS''' Animal Crossing: Wild World
| align=center | The male player character from Animal Crossing. He feels the need to set out on his own and move into town. Chatting with neighbors is a given, but there are a ton of other things to do as well, like collecting furniture, customizing rooms, catching fish and bugs, digging up fossils, etc. He may get bee stung or fall in a pit, but he still has fun.
| align=center | The male player character from Animal Crossing. He feels the need to set out on his own and move into town. Chatting with neighbors is a given, but there are a ton of other things to do as well, like collecting furniture, customizing rooms, catching fish and bugs, digging up fossils, etc. He may get bee stung or fall in a pit, but he still has fun.
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| align=center | Sable & Mabel
| align=center | Sable & Mabel
|  
|  
| align=center | Animal Crossing<br> 2001
| align=center | '''GCN''' Animal Crossing<br>'''DS''' Animal Crossing: Wild World
| align=center | Sisters who run the Able Sisters tailor shop. Mabel's the younger sibling, the one who deals with customers. Her older sister, Sable, sits at the sewing machine in the back of the shop. Sable's shy and will look slightly miffed if you speak to her. If you drop by to chat with her every day, however, she'll gradually warm up and share some stories with you.
| align=center | Sisters who run the Able Sisters tailor shop. Mabel's the younger sibling, the one who deals with customers. Her older sister, Sable, sits at the sewing machine in the back of the shop. Sable's shy and will look slightly miffed if you speak to her. If you drop by to chat with her every day, however, she'll gradually warm up and share some stories with you.
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| align=center | Tom Nook
| align=center | Tom Nook
|  
|  
| align=center | Animal Crossing<br> 2001
| align=center | '''GCN''' Animal Crossing<br>'''DS''' Animal Crossing: Wild World
| align=center | The owner of the town's only store. He not only helps you find a home when you move in but also gives you a job at his shop. His dream is to expand his business, and as the game progresses, Nook's Cranny becomes Nook 'n' Go, then Nookway, and finally Nookington's. He tends to say "hm" and "yes" quite a bit.
| align=center | The owner of the town's only store. He not only helps you find a home when you move in but also gives you a job at his shop. His dream is to expand his business, and as the game progresses, Nook's Cranny becomes Nook 'n' Go, then Nookway, and finally Nookington's. He tends to say "hm" and "yes" quite a bit.
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| align=center | Tortimer
| align=center | Tortimer
|  
|  
| align=center | Animal Crossing<br> 2001
| align=center | '''GCN''' Animal Crossing<br>'''DS''' Animal Crossing: Wild World
| align=center | The mayor of the player's town. Usually in his office in the town hall, he emerges on holidays to usher in special festivities. He's a busy fellow who also serves as the record keeper for fishing and bug-catching tournaments. He cuts a very dashing figure in his hat and bow tie. There may be some link between him and Cornimer, who appears at the fall Acorn Festival.
| align=center | The mayor of the player's town. Usually in his office in the town hall, he emerges on holidays to usher in special festivities. He's a busy fellow who also serves as the record keeper for fishing and bug-catching tournaments. He cuts a very dashing figure in his hat and bow tie. There may be some link between him and Cornimer, who appears at the fall Acorn Festival.
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| align=center | Blathers & Celeste
| align=center | Blathers & Celeste
|  
|  
| align=center | Animal Crossing<br> 2001
| align=center | '''DS''' Animal Crossing: Wild World
| align=center | Blathers, the elder of this pair, is curator of the town museum, and he's in charge of the insect, art, fish, and fossil displays. He's quite knowledgeable and shares what he knows about donations. He's in charge of donated bugs but hates the majority of them. His younger sis, Celeste, is in charge of the museum's observatory. She's cute even with her feathers ruffled.
| align=center | Blathers, the elder of this pair, is curator of the town museum, and he's in charge of the insect, art, fish, and fossil displays. He's quite knowledgeable and shares what he knows about donations. He's in charge of donated bugs but hates the majority of them. His younger sis, Celeste, is in charge of the museum's observatory. She's cute even with her feathers ruffled.
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| align=center | Pelly & Phyllis
| align=center | Pelly & Phyllis
|  
|  
| align=center | Animal Crossing<br> 2001
| align=center | '''GCN''' Animal Crossing<br>'''DS''' Animal Crossing: Wild World
| align=center | Sisters who work at the town hall, which is open 24 hours a day. The younger Pelly is at the window from 7 a.m. to 10 p.m., while Phyllis has the night shift. Pelly's cheerful and polite manner makes her the model of good customer service. Phyllis, however, is snooty and treats everyone with impatience and disdain. That said, she's very efficient at her job.
| align=center | Sisters who work at the town hall, which is open 24 hours a day. The younger Pelly is at the window from 7 a.m. to 10 p.m., while Phyllis has the night shift. Pelly's cheerful and polite manner makes her the model of good customer service. Phyllis, however, is snooty and treats everyone with impatience and disdain. That said, she's very efficient at her job.
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| align=center | Pascal
| align=center | Pascal
|  
|  
| align=center | Animal Crossing: Wild World<br> 2005
| align=center | '''DS''' Animal Crossing: Wild World
| align=center | A sea otter in a knit cap. He'll spout philosophy seemingly littered with hidden meanings: "People study what can and can't be done, but I think they're missing the point, maaannn." He comes and goes via the sea, diving in with perfect form. It's really up to you to decide whether Pascal's ramblings are the results of deep thought or too much time spent chatting with scallops.
| align=center | A sea otter in a knit cap. He'll spout philosophy seemingly littered with hidden meanings: "People study what can and can't be done, but I think they're missing the point, maaannn." He comes and goes via the sea, diving in with perfect form. It's really up to you to decide whether Pascal's ramblings are the results of deep thought or too much time spent chatting with scallops.
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| align=center | Brewster
| align=center | Brewster
|  
|  
| align=center | Animal Crossing: Wild World<br> 2005
| align=center | '''DS''' Animal Crossing: Wild World
| align=center | The proprietor of the Roost, a coffee shop in the basement of the museum. He's very closemouthed, preferring to let the coffee he brews speak for itself. The Roost is also visited from time to time by other residents. If you drop by frequently, Brewster will warm up and begin to engage in conversation.
| align=center | The proprietor of the Roost, a coffee shop in the basement of the museum. He's very closemouthed, preferring to let the coffee he brews speak for itself. The Roost is also visited from time to time by other residents. If you drop by frequently, Brewster will warm up and begin to engage in conversation.
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| align=center | Dr. Shrunk
| align=center | Dr. Shrunk
|  
|  
| align=center | Animal Crossing: Wild World<br> 2005
| align=center | '''DS''' Animal Crossing: Wild World
| align=center | A traveling therapist and part-time comedian who helps people learn to show their emotions. He'll share jokes from his comedy routine--he's got a million of 'em, folks--as a way to teach people how to display reactions like anger, laughter, and the like.
| align=center | A traveling therapist and part-time comedian who helps people learn to show their emotions. He'll share jokes from his comedy routine--he's got a million of 'em, folks--as a way to teach people how to display reactions like anger, laughter, and the like.
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| align=center | Katrina
| align=center | Katrina
|  
|  
| align=center | Animal Crossing<br> 2001
| align=center | '''GCN''' Animal Crossing<br>'''DS''' Animal Crossing: Wild World
| align=center | A mystical fortune-teller who sets up shop outside the town hall at dusk. For a fee of 100 bells, she'll use her tarot cards to tell your daily fortune or to check your compatibility. After telling a fortune, she may slip and say, "Sometimes it is just not meant to be," which is considered taboo among fortune-tellers. This surely means that she is hit or miss.
| align=center | A mystical fortune-teller who sets up shop outside the town hall at dusk. For a fee of 100 bells, she'll use her tarot cards to tell your daily fortune or to check your compatibility. After telling a fortune, she may slip and say, "Sometimes it is just not meant to be," which is considered taboo among fortune-tellers. This surely means that she is hit or miss.
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| align=center | Blanca
| align=center | Blanca
|  
|  
| align=center | Animal Crossing<br> 2001
| align=center | '''GCN''' Animal Crossing<br>'''DS''' Animal Crossing: Wild World
| align=center | A cat whose face is an empty white canvas for you to draw on. After traveling via Nintendo Wi-Fi Connection, she may appear with a face that someone else drew. Draw a new face, and she'll wander for a bit, then take off for a new town. In Animal Crossing, she would appear on the train between towns. Whether you give her a cute or funny face is up to you.
| align=center | A cat whose face is an empty white canvas for you to draw on. After traveling via Nintendo Wi-Fi Connection, she may appear with a face that someone else drew. Draw a new face, and she'll wander for a bit, then take off for a new town. In Animal Crossing, she would appear on the train between towns. Whether you give her a cute or funny face is up to you.
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| align=center | Copper & Booker
| align=center | Copper & Booker
|  
|  
| align=center | Animal Crossing<br> 2001
| align=center | '''GCN''' Animal Crossing<br>'''DS''' Animal Crossing: Wild World
| align=center | The guards stationed at the town gate through which travelers come and go. Copper, who's on the right, is in charge of traveling via Nintendo WFC, and Booker on the left runs the lost and found. Booker's a cute fellow who's known for his indecisive manner...maybe. Copper's diligent, dedicated, and always ready to lend a helping paw.
| align=center | The guards stationed at the town gate through which travelers come and go. Copper, who's on the right, is in charge of traveling via Nintendo WFC, and Booker on the left runs the lost and found. Booker's a cute fellow who's known for his indecisive manner...maybe. Copper's diligent, dedicated, and always ready to lend a helping paw.
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| align=center | Joan
| align=center | Joan
|  
|  
| align=center | Animal Crossing<br> 2001
| align=center | '''GCN''' Animal Crossing<br>'''DS''' Animal Crossing: Wild World
| align=center | Investments in town are made by buying and selling turnips. Joan's an elderly boar who comes to town every Sunday morning to trade in these valuable vegetables. She's easily recognizable by her bandana, work pants, and the basket she carries on her back. Her down-to-earth speech endears her to all her customers. She's been in the turnip business for 60 years.
| align=center | Investments in town are made by buying and selling turnips. Joan's an elderly boar who comes to town every Sunday morning to trade in these valuable vegetables. She's easily recognizable by her bandana, work pants, and the basket she carries on her back. Her down-to-earth speech endears her to all her customers. She's been in the turnip business for 60 years.
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| align=center | Saharah
| align=center | Saharah
|  
|  
| align=center | Animal Crossing<br> 2001
| align=center | '''GCN''' Animal Crossing<br>'''DS''' Animal Crossing: Wild World
| align=center | A trader who comes from afar to deliver merchandise. However, since she always forgets to bring a town map, she needs help making her deliveries. Once you've helped her finish all of her tasks, she'll reward you with a gift. Her unique way of phrasing is part of her exotic charm. It is a fine thing, yes?
| align=center | A trader who comes from afar to deliver merchandise. However, since she always forgets to bring a town map, she needs help making her deliveries. Once you've helped her finish all of her tasks, she'll reward you with a gift. Her unique way of phrasing is part of her exotic charm. It is a fine thing, yes?
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| align=center | Crazy Redd
| align=center | Crazy Redd
|  
|  
| align=center | Animal Crossing<br> 2001
| align=center | '''GCN''' Animal Crossing<br>'''DS''' Animal Crossing: Wild World
| align=center | The owner and proprietor of Crazy Redd's Emporium, which sells furniture acquired on the black market. It's said he's famous in the underworld. He drops by once a week and sets up his tent in front of the town hall. His shop's full of rare items, but the prices are high. It's open until midnight, an hour longer than Tom Nook's place, which pleases night players.
| align=center | The owner and proprietor of Crazy Redd's Emporium, which sells furniture acquired on the black market. It's said he's famous in the underworld. He drops by once a week and sets up his tent in front of the town hall. His shop's full of rare items, but the prices are high. It's open until midnight, an hour longer than Tom Nook's place, which pleases night players.
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| align=center | Tommy & Timmy Nook
| align=center | Tommy & Timmy Nook
|  
|  
| align=center | Animal Crossing<br> 2001
| align=center | '''GCN''' Animal Crossing<br>'''DS''' Animal Crossing: Wild World
| align=center | When Nookway gets remodeled into Nookington's, these twins make their appearance as second-floor salesmen. Tommy's in charge of greeting customers, while Timmy trails along offering support and echoing his older brother's words. Their earnest dedication coupled with their inherent cuteness makes this diminutive duo quite popular.
| align=center | When Nookway gets remodeled into Nookington's, these twins make their appearance as second-floor salesmen. Tommy's in charge of greeting customers, while Timmy trails along offering support and echoing his older brother's words. Their earnest dedication coupled with their inherent cuteness makes this diminutive duo quite popular.
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| align=center | Katie & Kaitlin
| align=center | Katie & Kaitlin
|  
|  
| align=center | Animal Crossing: Wild World<br> 2005
| align=center | '''DS''' Animal Crossing: Wild World
| align=center | A mother and child who've gotten separated. After you've gone to visit a friend's town, you'll find either Kaitlin, the mom, or Katie, the wayward kitten, in your town. Both will tell you where they came from, and it's then your duty to travel to that town to reunite the family. Once you do, the player whose town Katie was in will get a letter of thanks and a present.
| align=center | A mother and child who've gotten separated. After you've gone to visit a friend's town, you'll find either Kaitlin, the mom, or Katie, the wayward kitten, in your town. Both will tell you where they came from, and it's then your duty to travel to that town to reunite the family. Once you do, the player whose town Katie was in will get a letter of thanks and a present.
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| align=center | Wendell
| align=center | Wendell
|  
|  
| align=center | Animal Crossing<br> 2001
| align=center | '''GCN''' Animal Crossing<br>'''DS''' Animal Crossing: Wild World
| align=center | A famous painter who wanders about with a large rucksack on his back. When he arrives in town, he's so hungry he can barely stand. While you think it's probably a good idea to give him something to eat, it's hard to figure out what that should be. That being said, he looks really hungry and would likely devour anything given to him.
| align=center | A famous painter who wanders about with a large rucksack on his back. When he arrives in town, he's so hungry he can barely stand. While you think it's probably a good idea to give him something to eat, it's hard to figure out what that should be. That being said, he looks really hungry and would likely devour anything given to him.
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| align=center | Kapp'n
| align=center | Kapp'n
|  
|  
| align=center | Animal Crossing<br> 2001
| align=center | '''GCN''' Animal Crossing<br>'''DS''' Animal Crossing: Wild World
| align=center | A taxi driver in Animal Crossing: Wild World who drives the player into town for the first time. His questions determine the appearance of the player and sometimes come off as a bit rude. In the original Animal Crossing, you could travel to an island by boat. Kapp'n was the guide who ferried the player to that island and is remembered for his unique speech and salty songs.
| align=center | A taxi driver in Animal Crossing: Wild World who drives the player into town for the first time. His questions determine the appearance of the player and sometimes come off as a bit rude. In the original Animal Crossing, you could travel to an island by boat. Kapp'n was the guide who ferried the player to that island and is remembered for his unique speech and salty songs.
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| align=center | Gulliver
| align=center | Gulliver
|  
|  
| align=center | Animal Crossing<br> 2001
| align=center |  
| align=center | An astronaut who travels the galaxy in a UFO. Just as he's returning to his hometown, he passes over your village. You can shoot down his UFO with a slingshot. If you do, Gulliver will ask you to recover the parts of his ship that have been scattered about the land.
| align=center | An astronaut who travels the galaxy in a UFO. Just as he's returning to his hometown, he passes over your village. You can shoot down his UFO with a slingshot. If you do, Gulliver will ask you to recover the parts of his ship that have been scattered about the land.
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| align=center | Mr. Resetti (Feet)
| align=center | Mr. Resetti (Feet)
|  
|  
| align=center | Animal Crossing<br> 2001
| align=center | '''GCN''' Animal Crossing<br>'''DS''' Animal Crossing: Wild World
| align=center | A character who normally appears from underground to lecture the player. However, he is not always underground--in Animal Crossing: Wild World, he can be found sipping coffee at the Roost if you go at a certain time on a certain day. In the Japanese-only "e+" version, he works at a so-called "Resetti Observation Center" where you can pop in for a visit.
| align=center | A character who normally appears from underground to lecture the player. However, he is not always underground--in Animal Crossing: Wild World, he can be found sipping coffee at the Roost if you go at a certain time on a certain day. In the Japanese-only "e+" version, he works at a so-called "Resetti Observation Center" where you can pop in for a visit.
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| align=center | Samurai Goroh
| align=center | Samurai Goroh
|  
|  
| align=center | F-Zero<br> 1993
| align=center | '''SNES''' F-Zero<br>'''GCN''' F-Zero GX
| align=center | A man who presents himself as a bounty hunter much like Captain Falcon but is also the boss of a notorious bandit group. He tries to collect criminal bounties but always fails to beat Captain Falcon to the collar. He considers himself Falcon's archrival and always tries to beat him in F-Zero races. His machine, the Fire Stingray (#05), has a high top speed.
| align=center | A man who presents himself as a bounty hunter much like Captain Falcon but is also the boss of a notorious bandit group. He tries to collect criminal bounties but always fails to beat Captain Falcon to the collar. He considers himself Falcon's archrival and always tries to beat him in F-Zero races. His machine, the Fire Stingray (#05), has a high top speed.
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| align=center | Knuckle Joe
| align=center | Knuckle Joe
| [[Image:TrKnuckle joe.jpg|100px|center]]
| [[Image:TrKnuckle joe.jpg|100px|center]]
| align=center | Kirby Super Star<br> 1996
| align=center | '''SNES''' Kirby Super Star
| align=center | A martial artist known for amazing attacks like the Vulcan Jab. With his bandana, he looks and fights the part of a Muay Thai boxer. When Kirby copies Knuckle Joe, he gains the fighting techniques of a hand-to-hand-combat expert. Knuckle Joe also engages in friendly block-breaking competitions with Kirby. His other famous techniques are the Smash Punch and Rising Break.
| align=center | A martial artist known for amazing attacks like the Vulcan Jab. With his bandana, he looks and fights the part of a Muay Thai boxer. When Kirby copies Knuckle Joe, he gains the fighting techniques of a hand-to-hand-combat expert. Knuckle Joe also engages in friendly block-breaking competitions with Kirby. His other famous techniques are the Smash Punch and Rising Break.
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| align=center | [[Waluigi]]
| align=center | [[Waluigi]]
|  
|  
| align=center | ''[[Mario Tennis]]''<br> 2000
| align=center | '''N64''' Mario Tennis<br>'''GCN''' Mario Kart: Double Dash!!
| align=center | A twig-thin man who sees himself as Luigi's ultimate rival. He spent a long time working silently in the shadow of the Mario Bros. before finally becoming strong enough to compete with them in Mario Tennis. Since then, he's had many brilliant game appearances. While the nature of his relationship to Wario is a mystery, the pair have hatched some devious schemes together.
| align=center | A twig-thin man who sees himself as Luigi's ultimate rival. He spent a long time working silently in the shadow of the Mario Bros. before finally becoming strong enough to compete with them in Mario Tennis. Since then, he's had many brilliant game appearances. While the nature of his relationship to Wario is a mystery, the pair have hatched some devious schemes together.
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| align=center | Mr. Resetti
| align=center | Mr. Resetti
|  
|  
| align=center | Animal Crossing<br> 2001
| align=center | '''GCN''' Animal Crossing<br>'''DS''' Animal Crossing: Wild World
| align=center | A mole wearing a hard hat who'll show up when you restart your game without having saved. He pops up and lets you know in no uncertain terms the importance of saving your game. The problem is, his speeches are entertaining enough to warrant breaking the rules at least once. In Animal Crossing, his brother Don appears too. He's the polar opposite of his sibling.
| align=center | A mole wearing a hard hat who'll show up when you restart your game without having saved. He pops up and lets you know in no uncertain terms the importance of saving your game. The problem is, his speeches are entertaining enough to warrant breaking the rules at least once. In Animal Crossing, his brother Don appears too. He's the polar opposite of his sibling.
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| align=center | Nintendog
| align=center | Nintendog
|  
|  
| align=center | Nintendogs<br> 2005
| align=center | '''DS''' Nintendogs
| align=center | A puppy for you to train on your Nintendo DS. They come in a wide variety of breeds, colors, coat styles, and personalities. You can train them, use dog toys to play with them, and feed them treats to establish a real link with your virtual pet. Other features include the ability to enter your dog in disc-catching contests and agility trials on obstacle courses.
| align=center | A puppy for you to train on your Nintendo DS. They come in a wide variety of breeds, colors, coat styles, and personalities. You can train them, use dog toys to play with them, and feed them treats to establish a real link with your virtual pet. Other features include the ability to enter your dog in disc-catching contests and agility trials on obstacle courses.
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| align=center | Excitebikes
| align=center | Excitebikes
|  
|  
| align=center | Excitebike<br> 1985
| align=center | '''NES''' Excitebike<br>'''N64''' Excitebike 64
| align=center | High-performance motocross bikes that handle massive jumps with ease. Using turbo on these beauties gives a speed boost but also causes the engine's internal temperature to rise. Overuse turbo, and the bikes overheat and shut down. The engines can be cooled by running over certain marks on the track. Excitebikes cap off every race with an undeniably awesome wheelie.
| align=center | High-performance motocross bikes that handle massive jumps with ease. Using turbo on these beauties gives a speed boost but also causes the engine's internal temperature to rise. Overuse turbo, and the bikes overheat and shut down. The engines can be cooled by running over certain marks on the track. Excitebikes cap off every race with an undeniably awesome wheelie.
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| align=center | Devil
| align=center | Devil
|  
|  
| align=center | Devil World<br> Japan Only
| align=center | '''NES''' Devil World (Japan Only)
| align=center | A devil who wields serious power in Devil World. In the game, the devil floats above the maze and commands by pointing. When it gives orders, its cyclopean minions turn cranks that scroll the maze in different directions. When Tamagon, your character in the game, places all the stage's books into a hole, the devil turns into a bat and flies away. It's quite striking, no?
| align=center | A devil who wields serious power in Devil World. In the game, the devil floats above the maze and commands by pointing. When it gives orders, its cyclopean minions turn cranks that scroll the maze in different directions. When Tamagon, your character in the game, places all the stage's books into a hole, the devil turns into a bat and flies away. It's quite striking, no?
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| align=center | Metroid
| align=center | Metroid
| [[Image:Metroidtrophy.jpg|100px|center]]
| [[Image:Metroidtrophy.jpg|100px|center]]
| align=center | Metroid<br> 1987
| align=center | '''NES''' Metroid<br>'''GB''' Metroid II: Return of Samus
| align=center | A bioengineered life-form found on planet SR388. Metroids attach to organisms and drain life energy. The Galactic Federation commissions Samus to eliminate them, but Space Pirates try to harness their power. One of the few ways Samus can kill Metroids is by shooting them with the Ice Beam and then shattering them with missiles. The Metroid's cry is chilling and indescribable.
| align=center | A bioengineered life-form found on planet SR388. Metroids attach to organisms and drain life energy. The Galactic Federation commissions Samus to eliminate them, but Space Pirates try to harness their power. One of the few ways Samus can kill Metroids is by shooting them with the Ice Beam and then shattering them with missiles. The Metroid's cry is chilling and indescribable.
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| align=center | Dr. Wright
| align=center | Dr. Wright
|  
|  
| align=center | SimCity<br> 1992
| align=center | '''SNES''' SimCity
| align=center | A hardworking assistant to the city mayor. He has distinctive hair and spectacles and a dapper moustache. Dr. Wright has a comprehensive knowledge of city government and is happy to give you tips to keep your city running smoothly. In the game, he tracks your city's status and gives you gifts. There was a character reminiscent of him in The Legend of Zelda: Link's Awakening.
| align=center | A hardworking assistant to the city mayor. He has distinctive hair and spectacles and a dapper moustache. Dr. Wright has a comprehensive knowledge of city government and is happy to give you tips to keep your city running smoothly. In the game, he tracks your city's status and gives you gifts. There was a character reminiscent of him in The Legend of Zelda: Link's Awakening.
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| align=center | [[Stafy]]
| align=center | [[Stafy]]
|  
|  
| align=center | Legend of Stafy<br> Japan Only
| align=center | '''GBA''' Densetsu no Stafy (Japan Only)<br>'''GBA''' Densetsu no Stafy 2 (Japan Only)
| align=center | The prince of the kingdom of Tenkai. He's a bit spacey and clumsy, but when he sets his mind to something, he gives it his all. Stafy gets help from his friends Kyorosuke the clam and the wizened Lobjii-san. Stafy sometimes dons a pig suit and throws pork cutlets. In Densetsu No Stafy 3, Stafy meets Wario and goes with him to steal the treasures of the deep.
| align=center | The prince of the kingdom of Tenkai. He's a bit spacey and clumsy, but when he sets his mind to something, he gives it his all. Stafy gets help from his friends Kyorosuke the clam and the wizened Lobjii-san. Stafy sometimes dons a pig suit and throws pork cutlets. In Densetsu No Stafy 3, Stafy meets Wario and goes with him to steal the treasures of the deep.
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| align=center | [[Tingle]]
| align=center | [[Tingle]]
| [[Image:Tingletrophy.jpg|100px|center]]
| [[Image:Tingletrophy.jpg|100px|center]]
| align=center | Legend of Zelda: Majora's Mask<br> 2000
| align=center | '''N64''' The Legend of Zelda: Majora's Mask<br>'''DS''' Tingle's Rupeeland (Japan and Europe Only)
| align=center | A strange little man easily spotted by his trademark green bodysuit, bright nose, and pointy beard. Tingle has frequently appeared around Hyrule and always lets those he meets know that he's a fairy and selling homemade maps. In a recent adventure, Tingle escapes a sad and dreary life to embark on a magical adventure in the delightful, dreamlike paradise of Rupeeland.
| align=center | A strange little man easily spotted by his trademark green bodysuit, bright nose, and pointy beard. Tingle has frequently appeared around Hyrule and always lets those he meets know that he's a fairy and selling homemade maps. In a recent adventure, Tingle escapes a sad and dreary life to embark on a magical adventure in the delightful, dreamlike paradise of Rupeeland.
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| align=center | [[Kat and Ana|Kat & Ana]]
| align=center | [[Kat and Ana|Kat & Ana]]
| [[Image:TrKat ana.jpg|100px|center]]
| [[Image:TrKat ana.jpg|100px|center]]
| align=center | WarioWare, Inc: MegaMicrogame$<br> 2003
| align=center | '''GBA''' WarioWare, Inc.: Mega Microgame$<br>'''WII''' WarioWare: Smooth Moves
| align=center | Twin female ninjas who attend Diamond City Kindergarten. Kat, the older of the two, has pink hair, while the younger Ana has orange hair. Both of the girls are still very young, but they're also very respectful and address their superiors as budding ninjas should. Kat and Ana have a soft spot for living things. Kat loves cats, and Ana is attracted to flowers.
| align=center | Twin female ninjas who attend Diamond City Kindergarten. Kat, the older of the two, has pink hair, while the younger Ana has orange hair. Both of the girls are still very young, but they're also very respectful and address their superiors as budding ninjas should. Kat and Ana have a soft spot for living things. Kat loves cats, and Ana is attracted to flowers.
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| align=center | Lyn
| align=center | Lyn
|  
|  
| align=center | Fire Emblem<br> 2003
| align=center | '''GBA''' Fire Emblem
| align=center | A 15-year-old nomadic girl. Lyn is a strong-willed youth whose skill with the blade draws many admirers. Lyn sets out on her quest to become a master swordsman after coming to the aid of a fallen traveler. She soon learns she's a living member of the nobility of Lycia, a neighboring country. Soon she's involved in a violent dispute over the ascension of the Caelin throne.
| align=center | A 15-year-old nomadic girl. Lyn is a strong-willed youth whose skill with the blade draws many admirers. Lyn sets out on her quest to become a master swordsman after coming to the aid of a fallen traveler. She soon learns she's a living member of the nobility of Lycia, a neighboring country. Soon she's involved in a violent dispute over the ascension of the Caelin throne.
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| align=center | Andross
| align=center | Andross
| [[Image:Androsstrophy.jpg|100px|center]]
| [[Image:Androsstrophy.jpg|100px|center]]
| align=center | Star Fox<br> 1993
| align=center |  
| align=center | A brilliant scientist formerly employed by the Cornerian Army. He took his research too far, and the disastrous results labeled him a Level 1 offender, resulting in his banishment to the nearby planet Venom. After building a base and declaring himself emperor, he swore he would rule the Lylat system. Thanks to Team Star Fox's heroism, the madman has yet to achieve this.
| align=center | A brilliant scientist formerly employed by the Cornerian Army. He took his research too far, and the disastrous results labeled him a Level 1 offender, resulting in his banishment to the nearby planet Venom. After building a base and declaring himself emperor, he swore he would rule the Lylat system. Thanks to Team Star Fox's heroism, the madman has yet to achieve this.
|-
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| align=center | Little Mac
| align=center | Little Mac
|  
|  
| align=center | Punch-Out!!<br> 1987
| align=center | '''NES''' Punch-Out!!
| align=center | A lightweight scrapper from the Bronx. After meeting with a former boxing great named Doc Louis who fell from glory, Mac takes Doc on as his coach, and together the pair try for the championship belt in the WVBA. Little Mac works his way up the ranks of the WVBA, taking out foes several times his size. By landing multiple blows, Little Mac gains a "star" uppercut.
| align=center | A lightweight scrapper from the Bronx. After meeting with a former boxing great named Doc Louis who fell from glory, Mac takes Doc on as his coach, and together the pair try for the championship belt in the WVBA. Little Mac works his way up the ranks of the WVBA, taking out foes several times his size. By landing multiple blows, Little Mac gains a [star] uppercut.
|-
|-
| align=center | 304
| align=center | 304
| align=center | Infantry & Tanks
| align=center | Infantry & Tanks
|  
|  
| align=center | Famicom Wars<br> Japan Only
| align=center | '''NES''' Famicom Wars (Japan Only)<br>'''GBA''' Advance Wars
| align=center | Units first introduced in Famicom Wars, where they fight battles against enemy forces. Infantry are the least expensive to deploy of all units. They're not too strong, but they move well and can capture property. There are two tank types: tank A, which is expensive but has good mobility and firepower, and tank B, which is cheaper but can change battles with sheer numbers.
| align=center | Units first introduced in Famicom Wars, where they fight battles against enemy forces. Infantry are the least expensive to deploy of all units. They're not too strong, but they move well and can capture property. There are two tank types: tank A, which is expensive but has good mobility and firepower, and tank B, which is cheaper but can change battles with sheer numbers.
|-
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| align=center | Jeff
| align=center | Jeff
| [[Image:TrJeff.jpg|100px|center]]
| [[Image:TrJeff.jpg|100px|center]]
| align=center | EarthBound<br> 1995
| align=center | '''SNES''' EarthBound
| align=center | Dr. Andonuts's son, who attends a boarding school in Winters. He receives a telepathic message from Paula saying that she and Ness have been captured, and he sets out to rescue them. He's Ness's age but has the knowledge of an established scientist. He repairs broken items and makes them into other things. As his IQ increases, so does the number of things he can create.
| align=center | Dr. Andonuts's son, who attends a boarding school in Winters. He receives a telepathic message from Paula saying that she and Ness have been captured, and he sets out to rescue them. He's Ness's age but has the knowledge of an established scientist. He repairs broken items and makes them into other things. As his IQ increases, so does the number of things he can create.
|-
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| align=center | Helirin
| align=center | Helirin
|  
|  
| align=center | Kuru Kuru Kururin<br> Japan Only
| align=center | '''GBA''' Kuru Kuru Kururin (Japan and Europe Only)<br>'''GCN''' Kururin Squash (Japan Only)
| align=center | A unique helicopter that flies with long, slowly rotating wings. If the wings strike walls or obstacles, the Helirin takes damage and loses hearts. The wings normally spin clockwise, but the rotation can be reversed by touching springs. There are many areas that require this technique. The Helirin can be customized by picking up and using a variety of items.
| align=center | A unique helicopter that flies with long, slowly rotating wings. If the wings strike walls or obstacles, the Helirin takes damage and loses hearts. The wings normally spin clockwise, but the rotation can be reversed by touching springs. There are many areas that require this technique. The Helirin can be customized by picking up and using a variety of items.
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| align=center | Action Helirins
| align=center | Action Helirins
|  
|  
| align=center | Kuru Kuru Kururin<br> Japan Only
| align=center | '''GCN''' Kururin Squash (Japan Only
| align=center | Helirins created by Prof. Rabbit. One is a helicopter that can throw punches from its wings to smash things--HELIBOKAAN! Press and hold a button to submerge, then release to surface--HELIBASHAN! Shoot fire left and right from the wings--HELIBOBOH! Use a spinning ability to create tornadoes--HELIBURUUN! There are also five varieties which shoot in rapid fire--HELIBIBYUUN!
| align=center | Helirins created by Prof. Rabbit. One is a helicopter that can throw punches from its wings to smash things--HELIBOKAAN! Press and hold a button to submerge, then release to surface--HELIBASHAN! Shoot fire left and right from the wings--HELIBOBOH! Use a spinning ability to create tornadoes--HELIBURUUN! There are also five varieties which shoot in rapid fire--HELIBIBYUUN!
|-
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| align=center | Barbara
| align=center | Barbara
|  
|  
| align=center | Daigasso! Band Brothers<br> Japan Only
| align=center | '''DS''' Daigasso! Band Brothers (Japan Only)<br>'''DS''' Master of Illusion
| align=center | The manager of the music store GB Music in Waruwaru Town--her real name is Barbara the Bat. She leads the player through the game, showing her arrogant attitude as she cracks the whip at others but pampers herself. Her little brother's name is Tingtin the Bat. By the way, the "GB" in the name of her store stands for "Great Barbara," NOT "Game Boy."
| align=center | The manager of the music store GB Music in Waruwaru Town--her real name is Barbara the Bat. She leads the player through the game, showing her arrogant attitude as she cracks the whip at others but pampers herself. Her little brother's name is Tingtin the Bat. By the way, the "GB" in the name of her store stands for "Great Barbara," NOT "Game Boy."
|-
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| align=center | Gray Fox
| align=center | Gray Fox
|  
|  
| align=center | Metal Gear<br> 1987
| align=center |  
| align=center | An enigmatic soldier with great physical and combat skills. Calling himself "Deepthroat" and equipped with an enhanced environmental camouflage suit, he dedicated his life to fighting Snake. In a twist of fate, Gray Fox ends up protecting his sworn rival from Metal Gear REX. Long ago, Gray Fox fought Snake in Zanzibarland.
| align=center | An enigmatic soldier with great physical and combat skills. Calling himself "Deepthroat" and equipped with an enhanced environmental camouflage suit, he dedicated his life to fighting Snake. In a twist of fate, Gray Fox ends up protecting his sworn rival from Metal Gear REX. Long ago, Gray Fox fought Snake in Zanzibarland.
|-
|-
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| align=center | Ray Mk III
| align=center | Ray Mk III
|  
|  
| align=center | Custom Robo<br> Japan Only
| align=center |  
| align=center | The custom robo used by the main character. It's the latest Shining Fighter model in the Ray line of robots, which appears throughout the Custom Robo series. The main character switches from his beloved Ray Mk II to this model after his sister and father develop it. This one has a great balance between built-in abilities and ease and depth of available customization.
| align=center | The custom robo used by the main character. It's the latest Shining Fighter model in the Ray line of robots, which appears throughout the Custom Robo series. The main character switches from his beloved Ray Mk II to this model after his sister and father develop it. This one has a great balance between built-in abilities and ease and depth of available customization.
|-
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| align=center | Isaac
| align=center | Isaac
|  
|  
| align=center | Golden Sun<br> 2001
| align=center | '''GBA''' Golden Sun<br>'''GBA''' Golden Sun: The Lost Age
| align=center | A strong-willed Psynergy adept of the bloodline of an ancient race thought to have been lost with the downfall of civilization. He can manipulate earth-based forces and is also a highly skilled swordsman. He sets out to protect a lighthouse that can release the sealed powers of alchemy. In Smash Bros., he uses "Move" energy, which creates an energy field that pushes foes away.
| align=center | A strong-willed Psynergy adept of the bloodline of an ancient race thought to have been lost with the downfall of civilization. He can manipulate earth-based forces and is also a highly skilled swordsman. He sets out to protect a lighthouse that can release the sealed powers of alchemy. In Smash Bros., he uses "Move" energy, which creates an energy field that pushes foes away.
|-
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| align=center | Saki
| align=center | Saki
|  
|  
| align=center | Sin and Punishment<br> Japan Only
| align=center | '''N64''' Sin and Punishment
| align=center | A member of a rescue group that hunts aliens known as Ruffians that prey on mankind. He's killed by Ruffians, but the advance scout Achi resuscitates him, and he gains remarkable physical prowess and becomes the hunt leader. During a battle, he transforms into a Ruffian, and his companion Airan helps him recover. He's optimistic and copes well with danger.
| align=center | A member of a rescue group that hunts aliens known as Ruffians that prey on mankind. He's killed by Ruffians, but the advance scout Achi resuscitates him, and he gains remarkable physical prowess and becomes the hunt leader. During a battle, he transforms into a Ruffian, and his companion Airan helps him recover. He's optimistic and copes well with danger.
|-
|-
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| align=center | Jill
| align=center | Jill
|  
|  
| align=center | Drill Dozer<br> 2006
| align=center | '''GBA''' Drill Dozer
| align=center | A young girl who takes over the leadership of a band of righteous bandits known as the Red Dozers from her injured father. Jill sets out on the Drill Dozer to recover a red diamond stolen by the Skulkers. Jill has great reflexes and rode the Drill Dozer instead of a baby carriage growing up. She has an intense dislike of studying, however.
| align=center | A young girl who takes over the leadership of a band of righteous bandits known as the Red Dozers from her injured father. Jill sets out on the Drill Dozer to recover a red diamond stolen by the Skulkers. Jill has great reflexes and rode the Drill Dozer instead of a baby carriage growing up. She has an intense dislike of studying, however.
|-
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| align=center | [[Shadow the Hedgehog|Shadow]]
| align=center | [[Shadow the Hedgehog|Shadow]]
| [[Image:TrShadow.jpg|100px|center]]
| [[Image:TrShadow.jpg|100px|center]]
| align=center | Sonic Adventure 2<br> 2001
| align=center | '''GCN''' SONIC HEROES<br>'''GCN''' SHADOW THE HEDGEHOG
| align=center | Shadow The Hedgehog is a black hedgehog who resembles Sonic. He was created by Dr. Eggman's grandfather, Gerald Robotnik, to be the ultimate life-form. Not only does he look like Sonic, but he has equal abilities. He has great skill with the space-time warping technique called Chaos Control. To reach his goals, he'll use any means necessary.
| align=center | Shadow The Hedgehog is a black hedgehog who resembles Sonic. He was created by Dr. Eggman's grandfather, Gerald Robotnik, to be the ultimate life-form. Not only does he look like Sonic, but he has equal abilities. He has great skill with the space-time warping technique called Chaos Control. To reach his goals, he'll use any means necessary.
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| align=center | [[Porky Minch|Porky]]
| align=center | [[Porky Minch|Porky]]
| [[Image:TrPorky.jpg|100px|center]]
| [[Image:TrPorky.jpg|100px|center]]
| align=center | EarthBound<br> 1995
| align=center | '''SNES''' EarthBound<br>'''GBA''' Mother 3 (Japan Only)
| align=center | A self-centered, rotten brat who lives next door to Ness. As the events of the game progress, he's rapidly led astray and becomes Giygas's right-hand man. Afterward, he goes missing in time and then reappears in the Nowhere Islands of Mother 3. He leads the Pig Mask Army invasion but is eventually defeated by Lucas and friends.
| align=center | A self-centered, rotten brat who lives next door to Ness. As the events of the game progress, he's rapidly led astray and becomes Giygas's right-hand man. Afterward, he goes missing in time and then reappears in the Nowhere Islands of Mother 3. He leads the Pig Mask Army invasion but is eventually defeated by Lucas and friends.
|-
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| align=center | [[The Pig King Statue|Porky Statue]]
| align=center | [[The Pig King Statue|Porky Statue]]
|  
|  
| align=center | MOTHER 3<br> 2006
| align=center | '''GBA''' Mother 3 (Japan Only)
| align=center | A guardian statue standing inside New Pork City that's clearly based on Porky himself. Investigate it, and the statue will turn hostile and start a battle. And it has 100,000,000 HP! It has very high stats, so you'll never win if you attack it straight-on. Thankfully, there's an item called "New Year's Eve" that can reduce its HP to 1--then you can defeat it with ease.
| align=center | A guardian statue standing inside New Pork City that's clearly based on Porky himself. Investigate it, and the statue will turn hostile and start a battle. And it has 100,000,000 HP! It has very high stats, so you'll never win if you attack it straight-on. Thankfully, there's an item called "New Year's Eve" that can reduce its HP to 1--then you can defeat it with ease.
|-
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| align=center | Iroquois Pliskin
| align=center | Iroquois Pliskin
| [[Image:TrIroquois pliskin.jpg|100px|center]]
| [[Image:TrIroquois pliskin.jpg|100px|center]]
| align=center | Metal Gear Solid 2: Sons of Liberty<br> 2001
| align=center | Metal Gear Solid 2: Sons of Liberty
| align=center | A SEAL member who infiltrates the Big Shell to suppress a terrorist group threatening to destroy it. He joins forces with Raiden, a new recruit in the special-forces unit called FOXHOUND. Disguised in order to secretly infiltrate the Big Shell, Pliskin is actually Solid Snake.
| align=center | A SEAL member who infiltrates the Big Shell to suppress a terrorist group threatening to destroy it. He joins forces with Raiden, a new recruit in the special-forces unit called FOXHOUND. Disguised in order to secretly infiltrate the Big Shell, Pliskin is actually Solid Snake.
|-
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| align=center | Naked Snake
| align=center | Naked Snake
| [[Image:TrNaked snake.jpg|100px|center]]
| [[Image:TrNaked snake.jpg|100px|center]]
| align=center | Metal Gear<br> 1987
| align=center | Metal Gear Solid 3: Snake Eater
| align=center | As a member of the special-forces unit FOX, Naked Snake assassinated The Boss and ruined the Shagohod, a Soviet nuclear weapon. Years later, he was used to plant the seeds of Les Enfants Terribles, a project designed to create cloned super soldiers. The three Snakes--Liquid, Solid, and Solidus--were thus born. He would then embrace his name, Big Boss, and duel Solid Snake.
| align=center | As a member of the special-forces unit FOX, Naked Snake assassinated The Boss and ruined the Shagohod, a Soviet nuclear weapon. Years later, he was used to plant the seeds of Les Enfants Terribles, a project designed to create cloned super soldiers. The three Snakes--Liquid, Solid, and Solidus--were thus born. He would then embrace his name, Big Boss, and duel Solid Snake.
|-
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| align=center | Shagohod
| align=center | Shagohod
| [[Image:TrShagohod.jpg|100px|center]]
| [[Image:TrShagohod.jpg|100px|center]]
| align=center | Metal Gear Solid 3: Snake Eater<br> 2004
| align=center | Metal Gear Solid 3: Snake Eater
| align=center | A massive, nuclear-capable tank developed by the Soviet weapons specialist Nikolai Sokolov. In parallel development with the Metal Gear, the Shagohod is selected for military deployment over its rival. The body is made up of two front and two rear sections. The front uses a pair of drills on hydraulic legs to pull the bulky rear section which houses its ballistic missile.
| align=center | A massive, nuclear-capable tank developed by the Soviet weapons specialist Nikolai Sokolov. In parallel development with the Metal Gear, the Shagohod is selected for military deployment over its rival. The body is made up of two front and two rear sections. The front uses a pair of drills on hydraulic legs to pull the bulky rear section which houses its ballistic missile.
|-
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| align=center | Metal Gear RAY
| align=center | Metal Gear RAY
| [[Image:TrMetal gear ray.jpg|100px|center]]
| [[Image:TrMetal gear ray.jpg|100px|center]]
| align=center | Metal Gear Solid 2: Sons of Liberty<br> 2001
| align=center | Metal Gear Solid 2: Sons of Liberty
| align=center | An amphibious Metal Gear developed by the U.S. Marines. Revisions to the prototype enabled mass production and made it a viable battle weapon with massive firepower and remote operation. Wings and a tail make it look monsterlike, but scarier still is the high-pressure water cannon in its mouth that fires a stream of water that can slice through rock.  
| align=center | An amphibious Metal Gear developed by the U.S. Marines. Revisions to the prototype enabled mass production and made it a viable battle weapon with massive firepower and remote operation. Wings and a tail make it look monsterlike, but scarier still is the high-pressure water cannon in its mouth that fires a stream of water that can slice through rock.  
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| align=center | Metal Gear REX
| align=center | Metal Gear REX
| [[Image:TrMetal gear rex.jpg|100px|center]]
| [[Image:TrMetal gear rex.jpg|100px|center]]
| align=center | Metal Gear Solid<br> 1998
| align=center |  
| align=center | A war machine of ruinous power. Metal Gear REX was developed at the weapons company ArmsTech under the eye of Hal "Otacon" Emmerich. It had the ability to launch nuclear warheads from a mounted rail gun. During testing, REX was captured by FOXHOUND, a rogue special-forces unit headed by Liquid Snake, but Solid Snake managed to destroy the machine before calamity ensued.
| align=center | A war machine of ruinous power. Metal Gear REX was developed at the weapons company ArmsTech under the eye of Hal "Otacon" Emmerich. It had the ability to launch nuclear warheads from a mounted rail gun. During testing, REX was captured by FOXHOUND, a rogue special-forces unit headed by Liquid Snake, but Solid Snake managed to destroy the machine before calamity ensued.
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| align=center | Gekko
| align=center | Gekko
| [[Image:Gekko.jpg|100px|center]]
| [[Image:Gekko.jpg|100px|center]]
| align=center | Metal Gear Solid 4: Guns of the Patriots<br> Future Release
| align=center | Metal Gear Solid 4: Guns of the Patriots
| align=center | A Metal Gear with a pair of animal-like legs. Gekko are mass-produced weapons used in military combat. Its distinctive legs allow Gekko to move at high speed, jump incredible distances, and even cling to walls, giving it unprecedented mobility. Other noteworthy features of this model include prehensile tentacles strong enough to pick up soldiers and its signature deafening roar.
| align=center | A Metal Gear with a pair of animal-like legs. Gekko are mass-produced weapons used in military combat. Its distinctive legs allow Gekko to move at high speed, jump incredible distances, and even cling to walls, giving it unprecedented mobility. Other noteworthy features of this model include prehensile tentacles strong enough to pick up soldiers and its signature deafening roar.
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| align=center | [[Cypher]]
| align=center | [[Cypher]]
| [[Image:TrCypher.jpg|100px|center]]
| [[Image:TrCypher.jpg|100px|center]]
| align=center | Metal Gear Solid<br> 1998
| align=center | Metal Gear Solid 2: Sons of Liberty
| align=center | An unmanned aerial surveillance vehicle used by the U.S. Army. It uses a fan in the center of its body to hover and a camera on its upper fuselage to monitor from the skies. It has a number of models, including the armed Gun Cypher and the remodeled Cypher II. Its small size and continuous flight ability make it extremely effective in guarding against intruders.
| align=center | An unmanned aerial surveillance vehicle used by the U.S. Army. It uses a fan in the center of its body to hover and a camera on its upper fuselage to monitor from the skies. It has a number of models, including the armed Gun Cypher and the remodeled Cypher II. Its small size and continuous flight ability make it extremely effective in guarding against intruders.
|-
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| align=center | [[Cardboard Box]]
| align=center | [[Cardboard Box]]
| [[Image:TrCardboard box.jpg|100px|center]]
| [[Image:TrCardboard box.jpg|100px|center]]
| align=center | Metal Gear Solid<br> 1998
| align=center |  
| align=center | A common, run-of-the-mill cardboard box that is somehow very effective at preventing detection by enemies. Hide inside it and enemies will walk on by. But put it somewhere too odd and you'll be discovered. You can move while in the box, but if anyone sees the box moving, you're in trouble. Both Liquid and Solid Snake have a deep affection for cardboard.
| align=center | A common, run-of-the-mill cardboard box that is somehow very effective at preventing detection by enemies. Hide inside it and enemies will walk on by. But put it somewhere too odd and you'll be discovered. You can move while in the box, but if anyone sees the box moving, you're in trouble. Both Liquid and Solid Snake have a deep affection for cardboard.
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| align=center | [[Miles "Tails" Prower|Tails]]
| align=center | [[Miles "Tails" Prower|Tails]]
| [[Image:TrTails.jpg|100px|center]]
| [[Image:TrTails.jpg|100px|center]]
| align=center | Sonic the Hedgehog 2<br> 1992
| align=center | SONIC THE HEDGEHOG 2<br>'''GCN''' SONIC HEROES
| align=center | A friendly fox with two tails whose true name is Miles Prower. He can fly for a limited time by spinning his tails rapidly. Originally impressed by the sight of the speedy Sonic, Tails became his sidekick, rarely leaving his side. To assist Sonic in staying one up on Dr. Eggman, Tails utilizes his knowledge of electrical engineering to create mechanical devices.
| align=center | A friendly fox with two tails whose true name is Miles Prower. He can fly for a limited time by spinning his tails rapidly. Originally impressed by the sight of the speedy Sonic, Tails became his sidekick, rarely leaving his side. To assist Sonic in staying one up on Dr. Eggman, Tails utilizes his knowledge of electrical engineering to create mechanical devices.
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| align=center | [[Dr. Eggman]]
| align=center | [[Dr. Eggman]]
| [[Image:TrDr eggman.jpg|100px|center]]
| [[Image:TrDr eggman.jpg|100px|center]]
| align=center | Sonic the Hedgehog<br> 1991
| align=center | SONIC THE HEDGEHOG (1991)<br>'''GCN''' SONIC ADVENTURE DX: Director's Cut
| align=center | A self-proclaimed scientific genius. Dr. Eggman sports an IQ of 300 and wants to conquer the world and build his evil empire of Eggmanland. An expert in his field, Dr. Eggman places robotics over all else in life--a reflection of his selfish personality. He doesn't know when to quit and always comes back for more no matter how many times he is defeated by Sonic.
| align=center | A self-proclaimed scientific genius. Dr. Eggman sports an IQ of 300 and wants to conquer the world and build his evil empire of Eggmanland. An expert in his field, Dr. Eggman places robotics over all else in life--a reflection of his selfish personality. He doesn't know when to quit and always comes back for more no matter how many times he is defeated by Sonic.
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| align=center | [[Knuckles the Echidna|Knuckles]]
| align=center | [[Knuckles the Echidna|Knuckles]]
| [[Image:TrKnuckles.jpg|100px|center]]
| [[Image:TrKnuckles.jpg|100px|center]]
| align=center | Sonic the Hedgehog 3<br> 1994
| align=center | SONIC THE HEDGEHOG 3<br>SONIC & KNUCKLES
| align=center | A powerful red echidna also known by his full name, Knuckles the Echidna. Knuckles resides on Angel Island, where he guards the Master Emerald. Both friend and rival of Sonic, Knuckles is a martial-arts expert who can break through rocks with his spiked fists. In addition, he can climb walls and use the wind to glide through the air.
| align=center | A powerful red echidna also known by his full name, Knuckles the Echidna. Knuckles resides on Angel Island, where he guards the Master Emerald. Both friend and rival of Sonic, Knuckles is a martial-arts expert who can break through rocks with his spiked fists. In addition, he can climb walls and use the wind to glide through the air.
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| align=center | [[Amy Rose|Amy]]
| align=center | [[Amy Rose|Amy]]
| [[Image:TrAmy.jpg|100px|center]]
| [[Image:TrAmy.jpg|100px|center]]
| align=center | Sonic CD<br> 1993
| align=center | SONIC THE HEDGEHOG CD<br>'''GCN''' SONIC HEROES
| align=center | A Sonic-obsessed pink hedgehog whose full name is Amy Rose. Amy is Sonic's self-appointed girlfriend. She is almost always optimistic and cheerful, and while she motivates her friends, she also shows aggressive tendencies, like when she uses her massive Piko Piko Hammer. Speaking of which, her hammer's hiding spot remains unknown to this day.
| align=center | A Sonic-obsessed pink hedgehog whose full name is Amy Rose. Amy is Sonic's self-appointed girlfriend. She is almost always optimistic and cheerful, and while she motivates her friends, she also shows aggressive tendencies, like when she uses her massive Piko Piko Hammer. Speaking of which, her hammer's hiding spot remains unknown to this day.
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| align=center | [[Blaze the Cat|Blaze]]
| align=center | [[Blaze the Cat|Blaze]]
| [[Image:TrBlaze.jpg|100px|center]]
| [[Image:TrBlaze.jpg|100px|center]]
| align=center | Sonic Rush<br> 2005
| align=center | '''DS''' SONIC RUSH<br>'''DS''' SONIC RUSH ADVENTURE
| align=center | A princess from another dimension and guardian of the Sol Emeralds, also known as Blaze The Cat. Blaze is calm but often seems to be dealing with some inner turmoil. She's also extremely hard on herself, and as a result, she comes across as somewhat shy. She learns to open up after meeting Sonic and his crew and can use the Sol Emeralds to become Burning Blaze.
| align=center | A princess from another dimension and guardian of the Sol Emeralds, also known as Blaze The Cat. Blaze is calm but often seems to be dealing with some inner turmoil. She's also extremely hard on herself, and as a result, she comes across as somewhat shy. She learns to open up after meeting Sonic and his crew and can use the Sol Emeralds to become Burning Blaze.
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| align=center | Chao
| align=center | Chao
| [[Image:TrChao.jpg|100px|center]]
| [[Image:TrChao.jpg|100px|center]]
| align=center | Sonic Adventure<br> 1999
| align=center | '''GCN''' SONIC ADVENTURE DX: Director's Cut
| align=center | A type of creature that can absorb and learn skills and traits from other life-forms, adapting its shape as it does. This results in vast variations in appearance, behavior, and personality. Chao are generally very cute, and their mannerisms are pleasant and relaxing. Chao Gardens are a good place to find them, but they also inhabit areas with freshwater.
| align=center | A type of creature that can absorb and learn skills and traits from other life-forms, adapting its shape as it does. This results in vast variations in appearance, behavior, and personality. Chao are generally very cute, and their mannerisms are pleasant and relaxing. Chao Gardens are a good place to find them, but they also inhabit areas with freshwater.
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| align=center | [[Cream the Rabbit|Cream]]
| align=center | [[Cream the Rabbit|Cream]]
| [[Image:TrCream.jpg|100px|center]]
| [[Image:TrCream.jpg|100px|center]]
| align=center | Sonic Advance 2<br> 2003
| align=center | '''GBA''' SONIC ADVANCE 2<br>'''GCN''' SONIC HEROES
| align=center | A young rabbit who is always accompanied by her Chao friend, Cheese. Once a member of Team Rose, she's a spirited go-getter who always gives it her all. Her polite and courteous manner is thought to be a result of her mother's strict discipline. Cream can use her large ears to fly, and her Chao Attack, where she launches Cheese like a missile, is a powerful weapon.
| align=center | A young rabbit who is always accompanied by her Chao friend, Cheese. Once a member of Team Rose, she's a spirited go-getter who always gives it her all. Her polite and courteous manner is thought to be a result of her mother's strict discipline. Cream can use her large ears to fly, and her Chao Attack, where she launches Cheese like a missile, is a powerful weapon.
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| align=center | Jet
| align=center | Jet
| [[Image:TrJet.jpg|100px|center]]
| [[Image:TrJet.jpg|100px|center]]
| align=center | Sonic Riders<br> 2006
| align=center | '''GCN''' SONIC RIDERS
| align=center | A hawk who is the leader of the Babylon Rogues and also goes by the moniker "The Legendary Wind Rider." When it comes to Extreme Gear racing, there is no one better. Jet's extremely competitive and takes tremendous pride in winning, so you know things are going to be exciting when he takes on the speedy Sonic in an Extreme Gear battle.
| align=center | A hawk who is the leader of the Babylon Rogues and also goes by the moniker "The Legendary Wind Rider." When it comes to Extreme Gear racing, there is no one better. Jet's extremely competitive and takes tremendous pride in winning, so you know things are going to be exciting when he takes on the speedy Sonic in an Extreme Gear battle.
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| align=center | Silver
| align=center | Silver
| [[Image:TrSilver.jpg|100px|center]]
| [[Image:TrSilver.jpg|100px|center]]
| align=center | Sonic the Hedgehog<br> 2006
| align=center |
| align=center | A hedgehog who traveled back in time to defeat the Iblis Trigger and therefore alter the future. Silver has a positive attitude and a strong sense of justice. He has telekinetic powers that allow him to control physical objects, including abilities to freeze or shock enemies, which he uses to fight for peace and justice.
| align=center | A hedgehog who traveled back in time to defeat the Iblis Trigger and therefore alter the future. Silver has a positive attitude and a strong sense of justice. He has telekinetic powers that allow him to control physical objects, including abilities to freeze or shock enemies, which he uses to fight for peace and justice.
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