Nintendo 64: Difference between revisions

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Reverted edits by 31.180.3.138 (talk) to last revision by Doc von Schmeltwick
(Undo revision 3843214 by Doc von Schmeltwick (talk) You fool! Do you think Famicom and Super Famicom outlived Nintendo 64 discontinuation? (Note: I am not being rude it's just a question))
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m (Reverted edits by 31.180.3.138 (talk) to last revision by Doc von Schmeltwick)
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|generation=Fifth
|generation=Fifth
|release={{release|Japan|June 23, 1996|USA|September 29, 1996|Australia|March 1, 1997|Europe|March 1, 1997|South Korea|July 19, 1997<ref>[http://www.hardcoregaming101.net/korea/appendix-consoles.htm  Hardcore Gaming 101]</ref>|Brazil|December 10, 1997|China|November 17, 2003 (iQue Player)}}
|release={{release|Japan|June 23, 1996|USA|September 29, 1996|Australia|March 1, 1997|Europe|March 1, 1997|South Korea|July 19, 1997<ref>[http://www.hardcoregaming101.net/korea/appendix-consoles.htm  Hardcore Gaming 101]</ref>|Brazil|December 10, 1997|China|November 17, 2003 (iQue Player)}}
|discontinued={{release|Australia|May 11, 2003|Europe|May 16, 2003|Japan|September 25, 2003<ref>https://ja.wikipedia.org/wiki/NINTENDO64</ref>|USA|November 30, 2003|China|December 31, 2016 (iQue Player)}}
|discontinued={{release|Japan|April 30, 2002|Australia|May 11, 2003|Europe|May 16, 2003|USA|November 30, 2003|China|December 31, 2016 (iQue Player)}}
|predecessor=[[Super Nintendo Entertainment System]]
|predecessor=[[Super Nintendo Entertainment System]]
|successor=[[Nintendo GameCube]]
|successor=[[Nintendo GameCube]]
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''Super Mario 64'' was one of the first games of its kind to feature full 3D graphics and depth of field effects. The Nintendo 64 was able to pull this off because it was the first system to feature a 64-bit processor and 32-bit graphics chip (aside from the failed {{wp|Atari Jaguar}}, which featured multiple coprocessors using 64-bit architecture on a 32-bit main processor). The Nintendo 64 also featured the first successful analog control stick implementation and four built-in controller ports, unlike its competitors, the PlayStation and the Sega Saturn. The Nintendo 64 is also noted as the last home console system to use cartridges until the [[Nintendo Switch]]. Starting with the [[Nintendo GameCube]] and carrying on until the [[Wii U]], Nintendo would shift to using optical disks like its competitors, albeit with proprietary formats instead of industry standard ones.
''Super Mario 64'' was one of the first games of its kind to feature full 3D graphics and depth of field effects. The Nintendo 64 was able to pull this off because it was the first system to feature a 64-bit processor and 32-bit graphics chip (aside from the failed {{wp|Atari Jaguar}}, which featured multiple coprocessors using 64-bit architecture on a 32-bit main processor). The Nintendo 64 also featured the first successful analog control stick implementation and four built-in controller ports, unlike its competitors, the PlayStation and the Sega Saturn. The Nintendo 64 is also noted as the last home console system to use cartridges until the [[Nintendo Switch]]. Starting with the [[Nintendo GameCube]] and carrying on until the [[Wii U]], Nintendo would shift to using optical disks like its competitors, albeit with proprietary formats instead of industry standard ones.


The Nintendo 64 is best known for ''Super Mario 64'', ''[[Super Smash Bros.]]'', ''[[Mario Kart 64]]'', ''[[Mario Party]]'', ''[[Paper Mario]]'', ''[[lylatwiki:Star Fox 64|Star Fox 64]]'', ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'', and ''[[fzerowiki:F-Zero X|F-Zero X]]''. [[Rare Ltd.|Rareware]], however, developed quite a few games for the Nintendo 64, such as ''GoldenEye 007'', ''Banjo-Kazooie'', and ''[[Donkey Kong 64]]''. Production of the Nintendo 64 ended in 2002 and 2003. The Nintendo 64 sold 32.93 million units during its lifetime.<ref>December 31, 2020. [https://www.nintendo.co.jp/ir/en/finance/hard_soft/ Dedicated Video Game Sales Units]. ''Nintendo''. Retrieved March 31, 2021.</ref>  
The Nintendo 64 is best known for ''Super Mario 64'', ''[[Super Smash Bros.]]'', ''[[Mario Kart 64]]'', ''[[Mario Party]]'', ''[[Paper Mario]]'', ''[[lylatwiki:Star Fox 64|Star Fox 64]]'', ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|The Legend of Zelda: Ocarina of Time]]'', and ''[[fzerowiki:F-Zero X|F-Zero X]]''. [[Rare Ltd.|Rareware]], however, developed quite a few games for the Nintendo 64, such as ''GoldenEye 007'', ''Banjo-Kazooie'', and ''[[Donkey Kong 64]]''. Production of the Nintendo 64 ended in 2002. The Nintendo 64 sold 32.93 million units during its lifetime.<ref>December 31, 2020. [https://www.nintendo.co.jp/ir/en/finance/hard_soft/ Dedicated Video Game Sales Units]. ''Nintendo''. Retrieved March 31, 2021.</ref>  


In 1999, Nintendo released the [[Nintendo 64DD]]; similarly to the [[Family Computer Disk System]], it was an add-on that enabled support for games on proprietary magnetic disks. The add-on was intended as a cheaper alternative to optical disk-based competitors, but it ultimately became a commercial failure due to its belated and limited release. In total, four ''Mario'' games were released on the 64DD, all in the ''[[Mario Artist (series)|Mario Artist]]'' series.
In 1999, Nintendo released the [[Nintendo 64DD]]; similarly to the [[Family Computer Disk System]], it was an add-on that enabled support for games on proprietary magnetic disks. The add-on was intended as a cheaper alternative to optical disk-based competitors, but it ultimately became a commercial failure due to its belated and limited release. In total, four ''Mario'' games were released on the 64DD, all in the ''[[Mario Artist (series)|Mario Artist]]'' series.
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*The ''[[Guinness World Records]] 2011 Gamer's Edition'' states that ''[[Super Mario Bros.]]'' was ported to the Nintendo 64, which is false.{{ref needed}}
*The ''[[Guinness World Records]] 2011 Gamer's Edition'' states that ''[[Super Mario Bros.]]'' was ported to the Nintendo 64, which is false.{{ref needed}}
*Several Nintendo 64 games depict the cartridges with a different artwork than their corresponding box art (e.g., ''Super Mario 64'', ''Mario Kart 64'', ''Donkey Kong 64'', etc.).
*Several Nintendo 64 games depict the cartridges with a different artwork than their corresponding box art (e.g., ''Super Mario 64'', ''Mario Kart 64'', ''Donkey Kong 64'', etc.).
*In Japan, the Nintendo 64 was discontinued before the Famicom and Super Famicom.<ref>Niizumi, Hirohiko. (May 30, 2003). [https://web.archive.org/web/20070930172724/http://www.gamespot.com/news/6029220.html Nintendo to end Famicom and Super Famicom production]. ''GameSpot''. Retrieved December 3, 2022.</ref><ref>Reisinger, Don. (June 23, 2016). [https://fortune.com/2016/06/23/nintendo-64-20-years-old/ That Was Quick: Nintendo 64 Is 20 Years Old]. ''Fortune''. Retrieved December 3, 2022.</ref>
*''Super Mario 64'' helped to define the layout of the N64 Controller: the Control Stick {{button|n64|Stick}} and {{button|n64|c}} buttons respectively being incorporated for better movement in a 3D environment and better free-camera control.<ref>DidYouKnowGaming? (September 29, 2012). [http://www.youtube.com/watch?v=glC3zXaJjtQ Mario - Did You Know Gaming? Feat. Egoraptor]. ''YouTube''.</ref>
*''Super Mario 64'' helped to define the layout of the N64 Controller: the Control Stick {{button|n64|Stick}} and {{button|n64|c}} buttons respectively being incorporated for better movement in a 3D environment and better free-camera control.<ref>DidYouKnowGaming? (September 29, 2012). [http://www.youtube.com/watch?v=glC3zXaJjtQ Mario - Did You Know Gaming? Feat. Egoraptor]. ''YouTube''.</ref>
*This was the first Nintendo home console to use the same name and design between the Japanese and international versions.
*This was the first Nintendo home console to use the same name and design between the Japanese and international versions.