Invincible Mario: Difference between revisions

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|image=[[File:Nsmb2 starman mario.png|220px]]<br>'''Invincible Mario''' from ''[[New Super Mario Bros. 2]]''.
|image=[[File:Nsmb2 starman mario.png|220px]]<br>'''Invincible Mario''' from ''[[New Super Mario Bros. 2]]''.
|powers=Defeat enemies on contact, cannot be hurt
|powers=Defeat enemies on contact, cannot be hurt
|item=[[Star]], [[Invincibility Barrel]]
|item=[[Super Star]], [[Invincibility Barrel]]
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|latest_appearance=''[[Super Mario Maker]]'' ([[List of games by date#2015|2015]])
|latest_appearance=''[[Super Mario Maker]]'' ([[List of games by date#2015|2015]])
|bg=#FC0
|bg=#FC0
|character=[[Mario]], [[Luigi]], [[Princess Peach|Peach]], [[Toad]], [[Yellow Toad (character)|Yellow Toad]], [[Blue Toad (character)|Blue Toad]], [[Rosalina]], [[Plessie]], [[Wario]], [[Diddy Kong]], [[Dixie Kong]], [[Kiddy Kong]], all characters in ''Mario Party: Island Tour'', ''Mario Party 10'', the ''Mario Kart'' series, ''Super Smash Bros.'' series, and Mario Hoops 3-on-3
|character=[[Mario]], [[Luigi]], [[Princess Peach|Peach]], [[Toad]], [[Yellow Toad (character)|Yellow Toad]], [[Blue Toad (character)|Blue Toad]], [[Rosalina]], [[Plessie]], [[Wario]], [[Diddy Kong]], [[Dixie Kong]], [[Kiddy Kong]], all characters in ''Mario Party: Island Tour'', ''Mario Party 10'', the ''Mario Kart'' series, ''Super Smash Bros.'' series, and ''Mario Hoops 3-on-3''
}}
}}


'''Invincible Mario''' is a form that makes its debut in ''[[Super Mario Bros.]]''. [[Mario]] and [[Luigi]] (among others) can assume the form after using a [[Star]], which made its debut in the same game; while in this state, he is resistant to any [[Enemies|enemy]], and can defeat most of them by simply touching them. However, the state only lasts a few seconds. In most games, when Mario is damaged, he will be invulnerable for a few seconds as well (though he cannot defeat enemies).
'''Invincible Mario''' is a form that makes its debut in ''[[Super Mario Bros.]]''. [[Mario]] and [[Luigi]] (among others) can assume the form after using a [[Super Star]], which made its debut in the same game; while in this state, he is resistant to any [[Enemies|enemy]], and can defeat most of them by simply touching them. However, the state only lasts a few seconds. In most games, when Mario is damaged, he will be invulnerable for a few seconds as well (though he cannot defeat enemies).


While invincible, Mario and Luigi can still die from falling into a [[pit (obstacle)|pit]], [[lava]], or poison water, being crushed, touching [[Volcanic Smog]] or a [[Boohemoth]], or running out of time.
While invincible, Mario and Luigi can still die from falling into a [[pit (obstacle)|pit]], [[lava]], or poison water, being crushed, touching [[Volcanic Smog]] or a [[Boohemoth]], or running out of time.


Invincibility is depicted by a flashing, color-changing character. Since ''[[Super Mario Bros. 3]]'', [[Mario]] flips when he jumps in this form, in a similar fashion to [[Samus Aran]], who only appears alongside Mario in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. Since this is not a "true" transformation, Mario can become invincible and retain his current form (for example, if [[Fire Mario]] gets a Star, he becomes invincible, but retains his Fire form). Wario can also become invincible and much faster in ''[[Wario Land: Super Mario Land 3]]'' by using a Starman as well.
Invincibility is depicted by a flashing, color-changing character. Since ''[[Super Mario Bros. 3]]'', [[Mario]] flips when he jumps in this form, in a similar fashion to [[Samus Aran]], who only appears alongside Mario in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. Since this is not a "true" transformation, Mario can become invincible and retain his current form (for example, if [[Fire Mario]] gets a Super Star, he becomes invincible, but retains his Fire form). Wario can also become invincible and much faster in ''[[Wario Land: Super Mario Land 3]]'' by using a Super Star as well.


In ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]'', there is a similar form known as [[Rainbow Mario]] that can be obtained by using a [[Rainbow Star]].
In ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]'', there is a similar form known as [[Rainbow Mario]] that can be obtained by using a [[Rainbow Star]].


In the ''[[Mario Kart (series)|Mario Kart]]'' series, every driver can become invincible by touching and/or using a Star, allowing them to drive faster and make other drivers spin-out or tumble by touching them.
In the ''[[Mario Kart (series)|Mario Kart]]'' series, every driver can become invincible by touching and/or using a Super Star, allowing them to drive faster and make other drivers spin-out or tumble by touching them.


In ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', ''[[New Super Mario Bros.]]'', ''[[New Super Mario Bros. Wii]]'', and ''[[New Super Mario Bros. 2]]'', there are some [[? Blocks]] that normally contain coins, but will contain Stars if Mario or Luigi is invincible when they strike the block. This allows the player to string together a long period of invincibility.
As of ''[[Super Mario Bros. 3]]'', there are some [[? Block]]s that normally contain coins, but will contain Super Stars if Mario or Luigi is invincible when they strike the block. This allows the player to string together a long period of invincibility, and thus gain even more points and lives.


Starting in ''Super Mario World'', Invincible Mario could get [[Extra life|extra lives]] by defeating eight (five in ''[[Super Mario Land 2: 6 Golden Coins]]'' and ''[[Super Mario 3D Land]]'') or more enemies while invincible, and will keep getting lives for each additional enemy (every eighth enemy in ''[[Super Mario 3D World]]'') defeated until the Star wears off completely, and the player becomes vulnerable again. In ''Wario Land: Super Mario Land 3'', Wario gains 11 hearts for each enemy destroyed through physical contact in this state.
Starting in ''Super Mario World'', Invincible Mario could get [[Extra life|extra lives]] by defeating eight (five in ''[[Super Mario Land 2: 6 Golden Coins]]'' and ''[[Super Mario 3D Land]]'') or more enemies while invincible, and will keep getting lives for each additional enemy (every eighth enemy in ''[[Super Mario 3D World]]'') defeated until the Super Star wears off completely, and the player becomes vulnerable again. In ''Wario Land: Super Mario Land 3'', [[Wario]] gains 11 hearts for each enemy destroyed through physical contact in this state.


In ''[[The Super Mario Bros. Super Show!]]'', neither Invincible Mario or Luigi ever made an appearance, as a Starman would not turn Mario or Luigi invincible, but instead served as an alternative to the [[Fire Flower]] for becoming "Super Mario" or "Super Luigi". In ''[[The Adventures of Super Mario Bros. 3]]'' and ''[[Super Mario World (television series)|Super Mario World]]'', Starmen functioned as they normally did in the games, granting them their invincible forms for a limited time.
In ''[[The Super Mario Bros. Super Show!]]'', neither Invincible Mario or Luigi ever made an appearance, as a Starman would not turn Mario or Luigi invincible, but instead served as an alternative to the [[Fire Flower]] for becoming "Super Mario" or "Super Luigi". In ''[[The Adventures of Super Mario Bros. 3]]'' and ''[[Super Mario World (television series)|Super Mario World]]'', Starmen functioned as they normally did in the games, granting them their Invincible forms for a limited time.


Additionally, in the [[Donkey Kong (series)|''Donkey Kong'' series]], the [[Kong]]s can become invincible by breaking through an [[Invincibility Barrel]]. While in an invincible form, they gain the same effects as a Super Star, such as flashing and defeating enemies without performing a specific move. They also still lose a life if they fall in a pit, even when invincible.
Additionally, in the [[Donkey Kong (series)|''Donkey Kong'' series]], the [[Kong]]s can become invincible by breaking through an [[Invincibility Barrel]]. While invincible, they gain the same effects as a Super Star, such as flashing and defeating enemies without performing a specific move. They also still lose a life if they fall in a pit, even when invincible.


In ''[[Mario & Luigi: Bowser's Inside Story]]'', [[Bowser Memory M]] uses a Star to become invincible and attack the Mario Bros., complete with theme music and the effect of knocking a hit bro off-screen for the move's duration.
In ''[[Mario & Luigi: Bowser's Inside Story]]'', [[Bowser Memory M]] uses a Super Star to become invincible and attack the Mario Bros., complete with the theme music and the effect of knocking a hit bro off-screen for the move's duration.


Invincible Mario makes a small appearance in ''[[Mario Golf: World Tour]]'' as a post-hole animation, specifically when either Mario or [[Gold Mario]] receives an [[Eagle]] or better.
Invincible Mario makes a small appearance in ''[[Mario Golf: World Tour]]'' as a post-hole animation, specifically when either Mario or [[Gold Mario]] receives an [[Eagle]] or better.
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