Get a Hand: Difference between revisions

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Tag: Mobile edit
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The player needs to climb to the platform where the first clock hand spins across. If the hand is not there, the player needs to wait for it to approach. The player needs to [[jump]] onto the hand and ride it as it turns around the large chasm. Once it reaches a small alcove on the other side of the clock, the player needs to jump into it to collect the [[Power Star]], though they need to avoid the [[Amp]] moving nearby.
The player needs to climb to the platform where the first clock hand spins across. If the hand is not there, the player needs to wait for it to approach. The player needs to [[jump]] onto the hand and ride it as it turns around the large chasm. Once it reaches a small alcove on the other side of the clock, the player needs to jump into it to collect the [[Power Star]], though they need to avoid the [[Amp]] moving nearby.


The Star can also be obtained by falling from the platform above the small alcove; this is the only reliable way to reach it when the clock is stopped in the original version. In the DS version, the alcove can be reached with careful use of [[Luigi]]'s backwards [[somersault]] from higher ground. In both versions, the [[Heave-Ho]] present in the level can also launch the player into the alcove, but this is very unreliable and more likely to occur by accident.
The Star can also be obtained by falling from the platform above the small alcove; this is the only reliable way to reach it when the clock is stopped in the original version. In the DS version, the alcove can be reached with careful use of [[Luigi]]'s [[Backward Somersault|backflip]] from higher ground. In both versions, the [[Heave-Ho]] present in the level can also launch the player into the alcove, but this is very unreliable and more likely to occur by accident.


==Names in other languages==
==Names in other languages==
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