1 UP Heart: Difference between revisions
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{{distinguish|Life-Up Heart}} | {{distinguish|Life-Up Heart}} | ||
[[File:SML2 Artwork - 1 Up Heart.png|thumb|130px|right|Artwork of a 1-Up Heart from ''[[Super Mario Land 2: 6 Golden Coins]]'']] | [[File:SML2 Artwork - 1 Up Heart.png|thumb|130px|right|Artwork of a 1-Up Heart from ''[[Super Mario Land 2: 6 Golden Coins]]'']] | ||
'''1 UP Hearts'''<ref>''Game Boy Donkey Kong'' English instruction booklet, page 16.</ref> (alternatively '''1UP hearts'''<ref>''Super Mario Land'' English instruction booklet, page 8.</ref>, '''1-Up Hearts'''<ref>[[Nintendo Power]] Volume 43, page 44.</ref>, or '''Hearts'''<ref>The ''Super Game Boy'' Player's Guide, page 21.</ref>) basically perform the same function as [[1-Up Mushroom]]s, granting one [[extra life]] to the player in ''[[Super Mario Land]]'', ''[[Super Mario Land 2: 6 Golden Coins]]'', and ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]]. The most likely reason that 1 UP Hearts are used in these games rather than 1-Up Mushrooms is that the black-and-white palette of the original Game Boy would make it impossible to distinguish between 1-Up Mushrooms and [[Super Mushroom]]s. | '''1 UP Hearts'''<ref>''Game Boy Donkey Kong'' English instruction booklet, page 16.</ref> (alternatively '''1UP hearts'''<ref>''Super Mario Land'' English instruction booklet, page 8.</ref>, '''1-Up Hearts'''<ref>[[Nintendo Power]] Volume 43, page 44.</ref>, or simply '''Hearts'''<ref>The ''Super Game Boy'' Player's Guide, page 21.</ref>) basically perform the same function as [[1-Up Mushroom]]s, granting one [[extra life]] to the player in ''[[Super Mario Land]]'', ''[[Super Mario Land 2: 6 Golden Coins]]'', and ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]]. The most likely reason that 1 UP Hearts are used in these games rather than 1-Up Mushrooms is that the black-and-white palette of the original Game Boy would make it impossible to distinguish between 1-Up Mushrooms and [[Super Mushroom]]s. | ||
Unlike most [[Mushroom]]s, in ''Super Mario Land'', a 1UP Heart will remain in one place until [[Mario]] grabs it. However, in ''Super Mario Land 2: 6 Golden Coins'', the 1-Up Heart moves like the 1-Up Mushroom and slides right unless Mario can quickly catch it. Also in ''Super Mario Land 2'', the 1-Up Hearts can be caught by a [[Keipu]], who then runs away with them. In bonus games that occur if Mario rings the [[Bell (Super Mario Land 2: 6 Golden Coins)|bell]] placed hanging in the air at the end of a stage, 1-Up Hearts become available prizes; in the game with crane and conveyor belt, [[3UP Heart]]s also appear and give three extra lives. In both games, the hearts can be found in [[minigame]]s. | Unlike most [[Mushroom]]s, in ''Super Mario Land'', a 1UP Heart will remain in one place until [[Mario]] grabs it. However, in ''Super Mario Land 2: 6 Golden Coins'', the 1-Up Heart moves like the 1-Up Mushroom and slides right unless Mario can quickly catch it. Also in ''Super Mario Land 2'', the 1-Up Hearts can be caught by a [[Keipu]], who then runs away with them. In bonus games that occur if Mario rings the [[Bell (Super Mario Land 2: 6 Golden Coins)|bell]] placed hanging in the air at the end of a stage, 1-Up Hearts become available prizes; in the game with crane and conveyor belt, [[3UP Heart]]s also appear and give three extra lives. In both games, the hearts can be found in [[minigame]]s. |