Mr. Game & Watch: Difference between revisions

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{{character-infobox
{{character infobox
|image=[[File:MrGameWatch SSBU.png|250px]]
|image=[[File:MrGameWatch SSBU.png|250px]]
|first_appearance=''[[Ball]]'' (1980, ''Game & Watch'' series)<br>''[[Game & Watch Gallery]]'' ([[List of games by date#1997|1997]], ''Mario'' franchise)<br>''[[Super Smash Bros. Melee]]'' ([[List of games by date#2001|2001]], as Mr. Game & Watch)
|first_appearance=''[[Ball]]'' (1980, ''Game & Watch'' series, as the juggler)<br>''[[Game & Watch Gallery]]'' ([[List of games by date#1997|1997]], ''Super Mario''-related media)<br>''[[Super Smash Bros. Melee]]'' ([[List of games by date#2001|2001]], as Mr. Game & Watch)
|latest_appearance=''[[WarioWare: Get It Together!]]'' ([[List of games by date#2021|2021]])
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
}}
}}
{{quote|You get one star for every 200 points.|Mr. Game & Watch|Game & Watch Gallery 4}}
'''Mr. Game & Watch''' is a 2D character meant to serve as the mascot of the [[Game & Watch]] handheld systems and the [[Game & Watch Gallery (series)|''Game & Watch Gallery'' series]], originally representing the Game & Watch series in ''[[Super Smash Bros. Melee]]'' before appearing elsewhere. Mr. Game & Watch is stated in several descriptions in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] to be the main character of the Game & Watch games, despite the fact that these games technically feature nameless characters. His usual appearance seems to be based on the generic characters featured in ''[[Fire (Game & Watch)|Fire]]'' and ''[[Parachute (Game & Watch)|Parachute]]'', but his moves in the ''Super Smash Bros.'' series reference various Game & Watch games, and in ''[[Super Smash Bros. Ultimate]]'', using these moves temporarily changes his appearance to match the characters from those games. Throughout his appearances, Mr. Game & Watch is generally depicted as a flat 2D character (even when in 3D space), matching the 2D graphics of Game & Watch games.
'''Mr. Game & Watch''' is a 2D character meant to serve as the mascot of the ''[[Game & Watch Gallery]]'' games and the [[Game & Watch]] handheld systems. Mr. Game & Watch is not technically a specific character from any of the Game & Watch titles, instead being created as a playable character for ''[[Super Smash Bros. Melee]]'' to represent the Game & Watch line. His appearance seems to be based on the generic people in ''[[Fire (Game & Watch)|Fire]]'' and ''[[Parachute (Game & Watch)|Parachute]]''.
 
==History==
==History==
===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
{{SSB-infobox|
|color=blue
|emblem=Game&Watch Emblem.png
|image=MrGameWatch SSBU.png
|games=''[[Super Smash Bros. Melee]]'' (unlockable) ''[[Super Smash Bros. Brawl]]'' (unlockable)<br>''[[Super Smash Bros. for Nintendo 3DS]]'' (unlockable)<br>''[[Super Smash Bros. for Wii U]]'' (unlockable)<br>''[[Super Smash Bros. Ultimate]]'' (unlockable)
|standard=[[#Chef|Chef]]
|side=[[#Judge|Judge]]
|up=[[#Fire|Fire]]
|down=[[#Oil Panic|Oil Panic]]
|final=[[#Octopus|Octopus]]
|entrance=Walks onto the battlefield in Game & Watch frames.
}}
====''Super Smash Bros. Melee''====
====''Super Smash Bros. Melee''====
{{multiple image
|align=left
|direction=horizontal
|image1=Mr.GameandWatchart.jpg
|width1=124
|caption1=Mr. Game and Watch's artwork in ''Super Smash Bros. Melee''
|image2=SSBM Mr. Game & Watch All-Stars.png
|width2=200
|caption2=The Mr. Game & Watch team in All-Star mode
}}
{{main-external|SmashWiki|Mr. Game & Watch (SSBM)}}
{{main-external|SmashWiki|Mr. Game & Watch (SSBM)}}
Mr. Game & Watch makes his character debut in ''[[Super Smash Bros. Melee]]'' as the final unlockable character. He can be unlocked by playing 1000 Melee matches, beating [[smashwiki:Classic Mode|Classic]] or [[smashwiki:Adventure Mode|Adventure]] mode with every other character, or by clearing [[Break the Targets!|Target Test]] with every other character. Afterward, the player must defeat Mr. Game & Watch on [[Flat Zone]] to unlock him. In All-Star mode, the Mr. Game and Watch team is always the final enemy stage. Here, the player must beat twenty-five Mr. Game & Watches.
Mr. Game & Watch makes his debut in ''Super Smash Bros. Melee'' as the final unlockable character. He can be unlocked by playing 1,000 Melee matches, beating the [[smashwiki:Classic Mode|Classic]] or [[smashwiki:Adventure Mode|Adventure]] mode with every other character, or by clearing [[Break the Targets!|Target Test]] with every other character. Afterward, the player must defeat Mr. Game & Watch on [[List of stages debuting in Super Smash Bros. Melee#Flat Zone|Flat Zone]] to unlock him. In All-Star mode, the Mr. Game and Watch team is always the final enemy stage. Here, the player must beat 25 Mr. Game & Watchs.


Mr. Game & Watch is unique in that his movements are individual frames like with a Game & Watch game. All of his "voice" clips (including screams, taunts, and other such noises) are also sounds heard during various Game & Watch titles. Mr. Game & Watch is portrayed as one of the lightest characters in the game thanks to his flat appearance, heavier than only [[Pichu]] and tied with [[Jigglypuff]], which makes him easier to KO, and his attacks, while powerful, are slow. However, his movement attributes including dash, walk, fall, fast-fall speeds, traction, and gravity are identical to Mario's.
Mr. Game & Watch is unique in that his movements are individual frames like with a Game & Watch game. All of his "voice" clips (including screams, taunts, and other such noises) are also sounds heard during various Game & Watch titles. Mr. Game & Watch is portrayed as one of the lightest characters in the game thanks to his flat appearance, heavier than only [[#Pichu|Pichu]] and tied with [[List of fighters debuting in Super Smash Bros.#Jigglypuff|Jigglypuff]], which makes him easier to KO, and his attacks, while powerful, are slow. However, his movement attributes including dash, walk, fall, fast-fall speeds, traction, and gravity are identical to [[Mario]]'s. Additionally, in Classic Mode, Mr. Game & Watch can only appear as an enemy in the multi-character fight for stage 8, though he can appear as an ally in Team and Giant battles. He is also the only character whose All-Star trophy is not affected by the background lighting and does not display him in an alternate coloration.


All of Mr. Game & Watch's moves also reference the various [[Game & Watch]] units. His standard special is [[#Chef|Chef]], which tosses food from a frying pan. His down special is [[#Oil Panic|Oil Panic]], which absorbs projectiles in a bucket that can be dumped onto opponents to deal a combined damage total. His up special is [[#Fire|Fire]], which springs him into the air with a trampoline. His side special is [[#Judge|Judge]], which has Mr. Game & Watch swing a hammer, its effects based on the number he holds up. His standard attack is based on ''[[Greenhouse|Green House]]'', and his dash attack has him wearing the helmet from ''[[Helmet (Game & Watch)|Helmet]]''. For his strong attacks, Mr. Game & Watch's forward strong attack is the chair from ''[[Lion]]'', his down strong move has him flip a manhole cover from ''[[Manhole (Game & Watch)|Manhole]]'', and his up strong attack is the flag from ''[[Flagman]]''. His neutral aerial is the parachute from ''[[Parachute (Game & Watch)|Parachute]]'', his forward aerial is a package from ''[[Mario Bros. (Game & Watch)|Mario Bros.]]'', his back aerial is a turtle from ''[[Turtle Bridge]]'', his up aerial is based on ''[[Game & Watch#Games with a Mario-themed "Modern" version|Spitball Sparky]]'', and his down aerial is a key from ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]''. His side smash is the torch from ''[[Fire Attack]]'', his up smash has him wearing the helmet from ''[[Octopus (Game & Watch)|Octopus]]'', and his down smash is the hammers from ''[[Vermin]]''. All four of his throwing animations have him juggling the character like in ''[[Ball]]''. His taunt has him ring a bell, based on the alarm feature of Game & Watch units.
All of Mr. Game & Watch's moves also reference the various Game & Watch units. His standard special is Chef, which tosses food from a frying pan that deals damage if it hits; up to five pieces of food can be tossed, while pressing the button repeatedly causes food to be tossed out faster. Opponents can also be hit by the frying pan, which deals fire damage. His down special is Oil Panic, which absorbs projectiles in a bucket that can be dumped onto opponents to deal a combined damage total; if this move is used after three attacks are absorbed, Mr. Game & Watch throws out the oil in his bucket which has extreme damage and knockback, determined by adding up how much damage each of the projectiles absorbed would have done. His up special is Fire, which springs him into the air with a trampoline; unlike most up special moves, Mr. Game & Watch is not left helpless afterwards, and thus is able to attack, but he cannot use this move again until he lands on the ground. His side special is Judge, which has Mr. Game & Watch swing a hammer, its effects based on the number he holds up:
{{br|left}}
{|class="wikitable"
|-
!#!!Description
|-
|1||A very weak hit that does not inflict flinching or knockback, and inflicts 12% damage to the user.
|-
|2||Has minimal knockback.
|-
|3||Similar to the [[List of Super Smash Bros. series items#Fan|Fan]]'s attack, as it launches the opponent towards Mr. Game & Watch.
|-
|4||Inflicts a slashing attack that launches opponents diagonally.
|-
|5||Produces four electrical charges that zap the opponent, making them rise slightly.
|-
|6||Deals flame damage and threatens recovering opponents, it has the second strongest knockback of all Judge attacks.
|-
|7||Deals moderate knockback. If the attack connects and Mr. Game & Watch is on the ground, a [[List of Super Smash Bros. series items#Food|food]] item will appear in reference to the number 7 being associated with luck.
|-
|8||Freezes the opponent and has weak vertical knockback.
|-
|9||Deals massive knockback, intended to resemble the effect of a fully charged hit of the [[List of Super Smash Bros. series items#Home-Run Bat|Home-Run Bat]] with the same sound effect. Can KO at single-digit damage percentages in some cases. It also has the strongest knockback of all Judge attacks.
|}
Mr. Game & Watch's standard attack is based on ''[[Greenhouse|Green House]]'', and his dash attack has him wearing the helmet from ''[[Helmet (Game & Watch)|Helmet]]''. For his strong attacks, Mr. Game & Watch's forward strong attack is the chair from ''[[Lion]]'', his down strong move has him flip a manhole cover from ''[[Manhole (Game & Watch)|Manhole]]'', and his up strong attack is the flag from ''[[Flagman]]''. His neutral aerial is the parachute from ''[[Parachute (Game & Watch)|Parachute]]'', his forward aerial is a package from ''[[Mario Bros. (Game & Watch)|Mario Bros.]]'', his back aerial is a turtle from ''[[Turtle Bridge]]'', his up aerial is based on ''[[Game & Watch#Games with a Mario-themed "Modern" version|Spitball Sparky]]'', and his down aerial is a key from ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' His side smash is the torch from ''[[Fire Attack]]'', his up smash has him wearing the helmet from ''[[Octopus (Game & Watch)|Octopus]]'', and his down smash is the hammers from ''[[Vermin]]''. All four of his throwing animations have him juggling the character like in ''[[Ball]]''. His taunt has him ring a bell, based on the alarm feature of Game & Watch units.


====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
[[File:GameandWatch.jpg|thumb|left|Mr. Game & Watch's artwork in ''Super Smash Bros. Brawl'']]
[[File:Mr Game and Watch SSBB.png|frame|right]]
{{main-external|SmashWiki|Mr. Game & Watch (SSBB)}}
{{main-external|SmashWiki|Mr. Game & Watch (SSBB)}}
Mr. Game & Watch returns in ''[[Super Smash Bros. Brawl]]'', as an unlockable character. He can be unlocked by playing 250 Brawl matches, clearing Target Smash!! with 30 characters on any difficulty, or having him join the party in The Subspace Emissary; with either of the former methods, he must be defeated on [[Flat Zone 2]] to be unlocked. While he has been made heavier, he is still the second lightest character in the game (now only heavier than [[Jigglypuff]] and tied with [[Squirtle]]).
Mr. Game & Watch returns in ''[[Super Smash Bros. Brawl]]'', as an unlockable character. He can be unlocked by playing 250 Brawl matches, clearing Target Smash!! with 30 characters on any difficulty, or having him join the party in The Subspace Emissary; with either of the former methods, he must be defeated on [[List of stages debuting in Super Smash Bros. Brawl#Flat Zone 2|Flat Zone 2]] to be unlocked. While he has been made heavier, he is still the second lightest character in the game (now only heavier than [[Jigglypuff]] and tied with [[Squirtle]]).


In terms of his moveset, his neutral aerial has been replaced with the fishbowl from ''Tropical Fish'', as the parachute is now a part of his up special move. His [[Final Smash]] is [[#Octopus|Octopus]], which transforms Mr. Game & Watch into the [[Octopus (character)|giant octopus]] from the Game & Watch unit ''[[Octopus (Game & Watch)|Octopus]]''.
In terms of his moveset, his neutral aerial has been replaced with the fishbowl from ''Tropical Fish'', as the parachute is now a part of his up special move. His [[Final Smash]] is [[#Octopus|Octopus]], which transforms Mr. Game & Watch into the [[Octopus (character)|giant octopus]] from the Game & Watch unit ''[[Octopus (Game & Watch)|Octopus]]''.
=====The Subspace Emissary=====
=====The Subspace Emissary=====
[[File:SubspaceIntro-GameWatch.png|thumb|upright=1.1|Mr. Game & Watch in the Subspace Emissary]]
[[File:SubspaceIntro-GameWatch.png|thumb|upright=1.1|Mr. Game & Watch in the Subspace Emissary]]
The Shadow Bugs' trophy information explains that Mr. Game & Watch's body can endlessly produce them. [[Tabuu]] took note of the unique qualities of Mr. Game & Watch's body and uses him to create Shadow Bugs, which in turn are used to build up the [[Subspace Army]]. Mr. Game & Watch allows this to happen as he does not understand the concepts of good or evil.<ref>[http://www.smashbros.com/wii/en_us/gamemode/modea/modea17.html Mysteries of the Subspace Emissary - Smash Bros. DOJO!!]. Retrieved April 30, 2017.</ref>
The Shadow Bugs' trophy information explains that Mr. Game & Watch's body can endlessly produce them. [[Tabuu]] took note of the unique qualities of Mr. Game & Watch's body and uses him to create Shadow Bugs, which in turn are used to build up the [[Subspace Army]]. Mr. Game & Watch allows this to happen as he does not understand the concepts of good or evil.<ref>[http://www.smashbros.com/wii/en_us/gamemode/modea/modea17.html Mysteries of the Subspace Emissary - Smash Bros. DOJO!!]. Retrieved April 30, 2017.</ref>


When [[Meta Knight]], [[Solid Snake|Snake]], and [[Lucario]] reach the bridge of the [[Halberd]], they find it being controlled by several copies of Mr. Game & Watch. Snake knocks out all the Mr. Game & Watches out of an open window and into the ship's main deck, where the Shadow Bugs merge into [[Duon]]. Following the foe's defeat, the real Mr. Game & Watch's trophy is left behind. [[Fox McCloud|Fox]] attempts to shoot it but [[Princess Peach]] revives it and scolds him, but gives Mr. Game & Watch her [[Parasol]] to cheer him up.
When [[Meta Knight]], [[Solid Snake|Snake]], and [[Lucario]] reach the bridge of the [[Halberd]], they find it being controlled by several copies of Mr. Game & Watch. Snake knocks out all the Mr. Game & Watches out of an open window and into the ship's main deck, where the Shadow Bugs merge into [[Duon]]. Following the foe's defeat, the real Mr. Game & Watch's trophy is left behind. [[Fox]] attempts to shoot it but [[Princess Peach|Peach]] revives it and scolds him, but gives Mr. Game & Watch her [[Parasol]] to cheer him up.


Mr. Game & Watch appears alongside the other characters to confront [[Tabuu]] at the [[Entrance to Subspace]], but along with the others is reverted back into a Trophy by his Off Waves. He is later revived by [[Luigi]], [[Ness]], and [[King Dedede]] to fight Tabuu at the center of [[The Great Maze]].
Mr. Game & Watch appears alongside the other characters to confront [[Tabuu]] at the [[Entrance to Subspace]], but along with the others is reverted back into a Trophy by his Off Waves. He is later revived by [[Luigi]], [[Ness]], and [[King Dedede]] to fight Tabuu at the center of [[The Great Maze]].


Mr. Game & Watch is the only major character to not have a snapshot.
Mr. Game & Watch is the only major character to not have a snapshot.
{{br|left}}


====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''====
[[File:G&WSSB4.png|thumb|left|Mr. Game & Watch's artwork for ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'']]
{{main-external|SmashWiki|Mr. Game & Watch (SSB4)}}
{{main-external|SmashWiki|Mr. Game & Watch (SSB4)}}
Mr. Game & Watch reappears in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'' as an unlockable character. In ''Super Smash Bros. for Nintendo 3DS'', he can be unlocked by playing 90 Smash matches or by clearing Classic mode 10 times, and must be defeated on Flat Zone 2. In ''Super Smash Bros. for Wii U'', he can be unlocked by either playing 80 Smash matches or by clearing Classic mode on Intensity 2.0 or higher with five characters, and must then be defeated on [[Flat Zone X]].
Mr. Game & Watch reappears in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'' as an unlockable character. In ''Super Smash Bros. for Nintendo 3DS'', he can be unlocked by playing 90 Smash matches or by clearing Classic mode 10 times, and must be defeated on Flat Zone 2. In ''Super Smash Bros. for Wii U'', he can be unlocked by either playing 80 Smash matches or by clearing Classic mode on Intensity 2.0 or higher with five characters, and must then be defeated on [[Flat Zone X]].


His inclusion in the game was briefly hinted at in [[Pac-Man]]'s reveal trailer, where at the end of the video, the screen compares the debut years between him, Pac-Man, [[Mario]] and [[Donkey Kong]]. His debut year is technically incorrect, because Mr. Game & Watch did not exist as a character until ''Super Smash Bros. Melee'', and his ''Super Smash Bros. Brawl'' trophy description considers his debut to be 2002's ''Game & Watch Gallery''. Despite being hinted at in the trailer, he wasn't officially confirmed to be in the game until its release, and was not officially revealed until afterward.
His inclusion in the game was briefly hinted at in [[Pac-Man]]'s reveal trailer, where at the end of the video, the screen compares the debut years between him, Pac-Man, [[Mario]], and [[Donkey Kong]]. His debut year is technically incorrect, because Mr. Game & Watch did not exist as a character until ''Super Smash Bros. Melee'', and his ''Super Smash Bros. Brawl'' trophy description considers his debut to be 2002's ''Game & Watch Gallery''. Despite being hinted at in the trailer, he was not officially confirmed to be in the game until its release, and was not officially revealed until afterward.


Mr. Game & Watch's appearance has been altered a bit, which includes having a smaller nose, and more rounded hands, as well as being smaller in size. While his moveset is unchanged from ''Super Smash Bros. Brawl'', there are minor differences in his looks when performing certain moves. He is also given a new down taunt in which he sits down and sighs, based on ''Mario Bros.''
Mr. Game & Watch's appearance has been altered a bit, which includes having a smaller nose, and more rounded hands, as well as being smaller in size. While his moveset is unchanged from ''Super Smash Bros. Brawl'', there are minor differences in his looks when performing certain moves. He is also given a new down taunt in which he sits down and sighs, based on ''Mario Bros.''


In terms of customizations, Mr. Game & Watch is the only fighter who can be equipped with the Torch, Watch Battery, and Microchip equipment.
In terms of customizations, Mr. Game & Watch is the only fighter who can be equipped with the Torch, Watch Battery, and Microchip equipment.
{{br}}


====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
{{main-external|SmashWiki|Mr. Game & Watch (SSBU)}}
{{main-external|SmashWiki|Mr. Game & Watch (SSBU)}}
[[File:FireAttack-Demo-SuperSmashBrosUltimate.jpg|thumb|110px|right|Controversial animation that was patched out of the game.]]
Mr. Game & Watch makes a reappearance  as an unlockable playable character in ''[[Super Smash Bros. Ultimate]]''. In this installment, every time he uses a move, his appearance changes to reflect the graphics from the respective game from which the move originates. Additionally, when Mr. Game & Watch throws an opponent, they turn into their stock icon in his juggling animation from ''Ball''. His Final Smash has also been altered somewhat; after Mr. Game & Watch turns into Octopus, he grabs opponents and takes them off of the screen, rather than attacking them with arms.
Mr. Game & Watch makes a reappearance  as an unlockable playable character in ''[[Super Smash Bros. Ultimate]]''. In this installment, every time he uses a move, his appearance changes to reflect the graphics from the respective game from which the move originates. Additionally, when Mr. Game & Watch throws an opponent, they turn into their stock icon in his juggling animation from ''Ball''. His Final Smash has also been altered somewhat; after Mr. Game & Watch turns into Octopus, he grabs opponents and takes them off of the screen, rather than attacking them with arms.


Prior to the game's release, controversy arose surrounding a move animation used by Mr. Game & Watch, which featured a stereotypical depiction of a Native American that was based off the 1982 ''Game & Watch'' title, ''[[Fire Attack]]''.<ref>[https://mynintendonews.com/2018/11/06/super-smash-bros-ultimate-is-being-criticized-for-racist-mr-game-watch/ Super Smash Bros. Ultimate Is Being Criticized For “Racist Mr. Game & Watch”]. ''My Nintendo News'' (November 6, 2018). Retrieved November 7, 2018.</ref> Nintendo has released a software update post-launch that replaces the animation with one that is similar to that of ''Game & Watch Gallery 4''.
Prior to the game's release, controversy arose surrounding a move animation used by Mr. Game & Watch, which featured a stereotypical depiction of a Native American that was based off the 1982 ''Game & Watch'' title, ''[[Fire Attack]]''.<ref>[https://mynintendonews.com/2018/11/06/super-smash-bros-ultimate-is-being-criticized-for-racist-mr-game-watch/ Super Smash Bros. Ultimate Is Being Criticized For “Racist Mr. Game & Watch”]. ''My Nintendo News'' (November 6, 2018). Retrieved November 7, 2018.</ref> Nintendo has released a software update post-launch that replaces the animation with one that is similar to that of ''Game & Watch Gallery 4''.
=====Classic Mode route=====
=====Classic Mode route=====
{|class="wikitable"style="margin: auto;"
{|class="wikitable"style="margin: auto;"align=left
!colspan="5"|A Long Legacy
!colspan="5"|A Long Legacy
|-
|-
Line 129: Line 121:
|Master Hand<br>Master Hand / Crazy Hand ''(intensity 7.0 or higher)''
|Master Hand<br>Master Hand / Crazy Hand ''(intensity 7.0 or higher)''
|}
|}
 
{{br}}
====Special moves====
=====Chef=====
[[File:SSBU Chef.jpg|thumb|left|upright=1.4|Chef in ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Chef}}
'''Chef''' is Mr. Game & Watch's standard special move, based upon the [[Game & Watch]] unit ''[[Chef]]'' released in 1981. Mr. Game & Watch tosses food with a frying pan that deals damage if it hits. Up to five pieces of food can be tossed, while pressing the button repeatedly causes food to be tossed out faster. Opponents can also be hit by the frying pan, which deals fire damage.
 
In ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', players can unlock two custom variants for this move, like with all other special moves. The first custom variant for Chef is '''XXL Chef''', which tosses out larger food at a slower pace that deals more damage but does not travel as far.  The second is '''Short-Order Chef''' ('''Fast-Food Chef''' in the British English version), which only tosses out smaller pieces of food at a faster pace and a lower angle, giving the move more range but dealing less damage.
 
In ''[[Super Smash Bros. Melee]]'', Mr. Game & Watch only tosses sausages while using this move. In ''[[Super Smash Bros. Brawl]]'' onward, he can toss shrimp, fish, and steak in addition to sausages, though the additional foods are aesthetic only.
;Names in other languages
{{foreign names
|Jap=シェフ
|JapR=Shefu
|JapM=Chef
|Chi=厨师长
|ChiR=Chúshīzhǎng
|ChiM=Chef
}}
<gallery>
MrGWChef-Melee.png|Chef in ''Super Smash Bros. Melee''
Chef Brawl.jpg|Chef in ''Super Smash Bros. Brawl''
Mr. Game & Watch Chef Wii U.jpg|Chef in ''Super Smash Bros. for Wii U''
</gallery>
 
=====Judge=====
[[File:SSBU Judge.jpg|thumb|upright=1.4|Judge in ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Judge}}
'''Judge''' (known as '''Judgment''' in ''Super Smash Bros. Melee'') is Mr. Game & Watch's side special move, based on ''[[nwiki:Judge|Judge]]'' released in 1980. When used, Mr. Game & Watch attacks with his hammer and holds up a digital display with random number (ranging from 1 to 9) on it. In ''Super Smash Bros. Ultimate'', the display visibly cycles through the numbers before deciding on one. Each number has a different effect on the victim(s) and possibly Mr. Game & Watch himself. The effects associated with numbers are as follows:
{|class="wikitable"
|-
!#!!Description
|-
|1||A very weak hit that does not inflict flinching or knockback, and inflicts 12% damage to the user.
|-
|2||Has minimal knockback. In ''[[Super Smash Bros. Brawl]]'', it has a 20% chance of [[tripping]] a opponent
|-
|3||Similar to the [[Fan (Super Smash Bros. series)|Fan]]'s attack, as it launches the opponent towards Mr. Game & Watch.
|-
|4||Inflicts a slashing attack that launches opponents diagonally.
|-
|5||Produces four electrical charges that zap the opponent, making them rise slightly.
|-
|6||Deals flame damage and threatens recovering opponents, it has the second strongest knockback of all Judge attacks. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'', this number always appears in [[Home-Run Contest]].
|-
|7||Deals moderate knockback. If the attack connects and Mr. Game & Watch is on the ground, a [[food]] item will appear in reference to the number 7 being associated with luck.
|-
|8||Freezes the opponent and has weak vertical knockback.
|-
|9||Deals massive knockback, intended to resemble the effect of a fully charged hit of the [[Home-Run Bat]] with the same sound effect. Can KO at single-digit damage percentages in some cases. It also has the strongest knockback of all Judge attacks.
|-
|}
Custom variants of Judge appear in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'':
 
'''Extreme Judge''' only picks numbers 1 and 9. Getting a 1 causes Mr. Game & Watch to take 5% damage, while a 9 delivers a high knockback attack, but the attack offers less knockback than getting a 9 with the default Judge.
 
'''Chain Judge''' removes all the extra effects that are used with the default Judge. The attack instead deals hits equal to the number that's picked, with higher numbers offering stronger knockback with their final hits.
;Names in other languages
{{foreign names
|Jap=ジャッジ
|JapR=Jadji
|JapM=Judge
|Chi=审判
|ChiR=Shěnpàn
|ChiM=Judge
}}
<gallery>
MrGW-Judgment-Melee.png|Judge in ''Super Smash Bros. Melee''
Judge Brawl.png|Judge in ''Super Smash Bros. Brawl''
Judge SSB4 Wii U.jpg|Judge in ''Super Smash Bros. for Wii U''
</gallery>
 
=====Fire=====
[[File:SSBU Fire.jpg|thumb|left|upright=1.4|Fire in ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Fire}}
'''Fire''' is Mr. Game & Watch's up special move. Based on ''[[Fire (Game & Watch)|Fire]]'' first released in 1980, a pair of firefighters briefly appear on both sides of Mr. Game & Watch to propel him into the air with their trampoline; in ''Super Smash Bros. Brawl'', the firemen also slightly push any nearby opponents away. In ''Super Smash Bros. Melee'', Mr. Game & Watch simply falls back toward ground after the jump, while in ''Super Smash Bros. Brawl'' onward his parachute neutral aerial move in the previous game is part of this move instead, automatically deploying once Game & Watch reaches the peak of the jump. The parachute can be retracted by attacking or pressing down on the control stick, while holding left or right allows the player to control Mr. Game & Watch's horizontal movement. Unlike most up special moves, Mr. Game & Watch is not left helpless afterwards, and thus is able to attack, but he cannot use this move again until he lands on the ground.
 
In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the first custom variant for this move is '''Heavy Trampoline''', which deals increased damage on the way up but does not give Mr. Game & Watch as high of a jump and only hits during the start of the jump. The second variant, '''Trampoline Launch''', sends Mr. Game & Watch an increased distance into the air but does not give him a parachute; the move also launches anyone else nearby.
;Names in other languages
{{foreign names
|Jap=ファイア
|JapR=Faia
|JapM=Fire
|Chi=火灾
|ChiR=Huǒzāi
|ChiM=Fire Incident
}}
<gallery>
MrGWFire-Melee.png|Fire in ''Super Smash Bros. Melee''
Mr. Game & Watch Fire Wii U.jpg|''Super Smash Bros. for Wii U''
</gallery>
 
=====Oil Panic=====
[[File:SSBU Oil Panic.jpg|thumb|upright=1.4|Oil Panic in ''Super Smash Bros. Ultimate'']]
{{main-external|SmashWiki|Oil Panic}}
'''Oil Panic''' is Mr. Game & Watch's down special move, based on ''[[Oil Panic]]'' released in 1982. When used, Mr. Game & Watch pulls out a bucket in front of him and can absorb any energy-based projectiles (such as [[Ness#PK Flash|PK Flash]] or a [[Ray Gun]] shot) into the bucket. If this move is used after three attacks are absorbed, Mr. Game & Watch throws out the oil in his bucket which has extreme damage and knockback, determined by adding up how much damage each of the projectiles absorbed would have done. The oil splash can also be enough to one-hit KO if it has absorbed three projectiles that are strong.
 
Oil Panic's first custom variant in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' is '''Efficient Panic''', where the bucket only requires one projectile, but the splash deals less damage. The second variant is '''Panic Overload''', with the bucket having a smaller absorption range, but the splash is larger.
;Names in other languages
{{foreign names
|Jap=オイルパニック
|JapR=Oiru Panikku
|JapM=Oil Panic
|Chi=漏油恐慌
|ChiR=Lòuyóu Kǒnghuāng
|ChiM=Oil-leaking Panic
}}
<gallery>
Oil Panic Brawl screenshot.png|Oil Panic being used to absorb projectiles in ''Super Smash Bros. Brawl''
Oil Panic Brawl screenshot 2.png|Mr. Game & Watch throwing out the oil in ''Super Smash Bros. Brawl''
Oil Panic SSB3DS.JPG|Oil Panic in ''Super Smash Bros. for Nintendo 3DS''
Game & Watch Oil Panic Wii U.jpg|Oil Panic in ''Super Smash Bros. for Wii U''
</gallery>
 
====Final Smash====
=====Octopus=====
[[File:Mr. Game & Watch Octopus Wii U.jpg|thumb|left|upright=1.4|Octopus in ''Super Smash Bros. for Wii U'']]
{{main-external|SmashWiki|Octopus}}
'''Octopus''' is Mr. Game & Watch's [[Final Smash]]. When used, Mr. Game & Watch transforms into the [[Octopus (character)|Octopus]] from the Game & Watch game [[Octopus (Game & Watch)|''Octopus'']]. While he can move in this state, he can still only move like a normal character; he is able to move around across the ground and jump, and can fall off the stage. Octopus damages any opponents that make contact with it, and pressing the attack buttons causes the tentacles to extend, which gives it more range to hit others. The front side of the octopus deals more damage than the back.
 
In ''[[Super Smash Bros. Ultimate]]'', the Final Smash is no longer controlled by the player. After transforming, Mr. Game & Watch automatically moves forward, grabbing any opponents in his way and dragging them towards the right side of the screen, instantly KO'ing them. Mr. Game & Watch then reverts to his regular form at the position he initiated the Final Smash.<ref>[https://youtu.be/Ic0xR07DhSY 26: Mr. Game & Watch – Super Smash Bros. Ultimate]. ''YouTube''. Retrieved June 30, 2018.</ref>
 
In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', the Octopus has a rainbow-colored outline, similar to the glow a character has after collecting a [[Smash Ball]].
;Names in other languages
{{foreign names
|Jap=オクトパス
|JapR=Okutopasu
|JapM=Octopus
|Chi=章鱼
|ChiR=Zhāngyú
|ChiM=Octopus
}}
<gallery>
Octopus Character Screenshot - Super Smash Bros. Brawl.png|Octopus in ''Super Smash Bros. Brawl''
Octopus3DS.jpg|Octopus in ''Super Smash Bros. for Nintendo 3DS''
</gallery>


===''Game & Watch Gallery 4''===
===''Game & Watch Gallery 4''===
[[File:MrGW-GameWatchGallery4.png|frame]]
[[File:G&WG4 Present.png|thumb|right|200px|Mr. Game & Watch, featured alongside Mario, in the Gift Mode.]]
In ''[[Game & Watch Gallery 4]]'', Mr. Game & Watch, along with [[Mario]], hosts the Gift Mode in the [[Gallery Corner]]. This is his only speaking role.
In ''[[Game & Watch Gallery 4]]'', Mr. Game & Watch is prominently featured in the Gift Mode in the [[Gallery Corner]], featured alongside [[Mario]] as the hosts of the mode. In it, Mr. Game & Watch and Mario will give tips towards unlocking extras, as well as explain various Gift games when they are unlocked. This is his only speaking role.


===''WarioWare'' series===
===''WarioWare'' series===
Mr. Game & Watch makes cameos on the menus of ''WarioWare: Twisted!'' and in the 'Games' icon in the character selection screen in ''[[WarioWare: Touched!]]'' The members of the [[Diamond Academy Audience]] from ''[[WarioWare: Smooth Moves]]'' resemble Mr. Game & Watch. He also appears in the microgames that are based on the ''Game & Watch'' games.
Mr. Game & Watch makes cameos on the menus of ''WarioWare: Twisted!'' and in the "Games" icon in the character selection screen in ''[[WarioWare: Touched!]]'' The members of the [[Diamond Academy Audience]] from ''[[WarioWare: Smooth Moves]]'' resemble Mr. Game & Watch. He also appears in the microgames that are based on the ''Game & Watch'' games.


Mr. Game & Watch-like people appear in ''[[WarioWare, Inc.: Mega Party Game$!]]'' in the multiplayer game [[Survival Fever]], where they cheer for the players. They say "1, 2, 3!" when a microgame is about to start and cheer more if the player(s) beat the microgame, but if they fail, they will boo them and some will leave.
Mr. Game & Watch-like people appear in ''[[WarioWare, Inc.: Mega Party Game$!]]'' in the multiplayer game [[Survival Fever]], where they cheer for the players. They say "1, 2, 3!" when a microgame is about to start and cheer more if the player(s) beat the microgame, but if they fail, they will boo them and some will leave.
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In ''[[WarioWare Gold]]'', multiple Mr. Game & Watch-like figures appear on the large-screen television in the League Arena microgame modes when the player wins or loses a microgame.
In ''[[WarioWare Gold]]'', multiple Mr. Game & Watch-like figures appear on the large-screen television in the League Arena microgame modes when the player wins or loses a microgame.
<gallery>
<gallery>
WWIMPG$ Survival Fever.png|Mr. Game & Watches in ''WarioWare, Inc.: Mega Party Game$!''
WWIMPG$ Survival Fever.png|Characters resembling Mr. Game & Watch in ''WarioWare, Inc.: Mega Party Game$!''
MrGWCameo-WarioWareTouched.png|The icon of Mr. Game & Watch in ''WarioWare: Touched!''
MrGWCameo-WarioWareTouched.png|The icon of Mr. Game & Watch in ''WarioWare: Touched!''
WWSM Penny Prologue.png|The [[Diamond Academy Audience]] in ''WarioWare: Smooth Moves''
WWSM Penny Prologue.png|The [[Diamond Academy Audience]] in ''WarioWare: Smooth Moves''
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===''Donkey Kong Country Returns'' / ''Donkey Kong Country Returns 3D''===
===''Donkey Kong Country Returns'' / ''Donkey Kong Country Returns 3D''===
[[File:DKCR Foggy Fumes Mr G&W.png|thumb|Mr. Game & Watch's cameo in ''Donkey Kong Country Returns''.]]
[[File:DKCR Foggy Fumes Mr G&W.png|thumb|Mr. Game & Watch's cameo in ''Donkey Kong Country Returns'']]
In ''[[Donkey Kong Country Returns]]'' and its [[Nintendo 3DS]] [[Donkey Kong Country Returns 3D|remake]], Mr. Game & Watch makes a cameo appearance in the background of [[Foggy Fumes]]. He is seen hammering a pipe.
In ''[[Donkey Kong Country Returns]]'' and its [[Nintendo 3DS]] [[Donkey Kong Country Returns 3D|remake]], Mr. Game & Watch makes a cameo appearance in the background of [[Foggy Fumes]]. He is seen hammering a pipe.


===''Super Mario Maker''===
===''Super Mario'' series===
[[File:Mr GameWatchSMM.png|thumb]]
====''Super Mario Maker''====
[[File:Mr GameWatchSMM.png|frame|left]]
In ''[[Super Mario Maker]]'', there is an unlockable costume for [[Costume Mario#86|Costume Mario]] that looks like Mr. Game & Watch. It is unlocked by scanning a Mr. Game & Watch [[amiibo]] or unlocked randomly by clearing 100 Mario Challenge on Expert setting. Pressing {{button|wii|Padup}} will make Mr. Game & Watch take out his bell. He also takes out a parachute from Parachute after jumping.
In ''[[Super Mario Maker]]'', there is an unlockable costume for [[Costume Mario#86|Costume Mario]] that looks like Mr. Game & Watch. It is unlocked by scanning a Mr. Game & Watch [[amiibo]] or unlocked randomly by clearing 100 Mario Challenge on Expert setting. Pressing {{button|wii|Padup}} will make Mr. Game & Watch take out his bell. He also takes out a parachute from Parachute after jumping.


===''Super Mario Odyssey''===
====''Super Mario Odyssey''====
In ''[[Super Mario Odyssey]]'', a silhouette of Mr. Game & Watch wearing a hat appears on minigame icons.
In ''[[Super Mario Odyssey]]'', a silhouette of Mr. Game & Watch wearing a hat appears on minigame icons.


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|[[File:Game%26WatchTrophy3DS.png|100px]]
|[[File:Game%26WatchTrophy3DS.png|100px]]
|[[File:MrGame%26WatchTrophyWiiU.png|100px]]
|[[File:MrGame%26WatchTrophyWiiU.png|100px]]
|align=center bgcolor="lightblue"|'''G&W''' Game & Watch (04/1980)
|align=center style="background:lightblue"|'''G&W''' Game & Watch (04/1980)
|''Game & Watch was first released in 1980, making the series the father of the Game Boy and Nintendo DS. Or maybe an older sibling? Anyway...in Smash Bros., Mr. Game & Watch uses distinct retro moves to damage his foes. However, he's only two dimensional, so he's pretty easy to send flying.''
|''Game & Watch was first released in 1980, making the series the father of the Game Boy and Nintendo DS. Or maybe an older sibling? Anyway...in Smash Bros., Mr. Game & Watch uses distinct retro moves to damage his foes. However, he's only two dimensional, so he's pretty easy to send flying.''
|''Game & Watch was a series of handheld video games that started in 1980, before even the Game Boy. In this game, you can play as the guy who starred in them, moving about in his quirky, oh-so-retro little way. He can string together some pretty powerful attacks but, unfortunately, being 2D makes him very easy to launch.''
|''Game & Watch was a series of handheld video games that started in 1980, before even the Game Boy. In this game, you can play as the guy who starred in them, moving about in his quirky, oh-so-retro little way. He can string together some pretty powerful attacks but, unfortunately, being 2D makes him very easy to launch.''
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|[[File:Game%26WatchAllStarTrophy3DS.png|100px]]
|[[File:Game%26WatchAllStarTrophy3DS.png|100px]]
|[[File:MrGame%26WatchAltTrophyWiiU.png|100px]]
|[[File:MrGame%26WatchAltTrophyWiiU.png|100px]]
|align=center bgcolor="lightblue"|'''G&W''' Game & Watch (04/1980)
|align=center style="background:lightblue"|'''G&W''' Game & Watch (04/1980)
|colspan=2|''Mr. Game & Watch's Oil Panic special catches shots and turns them into oil. After catching three, the bucket will be full and you'll be able to throw oil all over your enemies. Some shots, like Samus's fully powered Charge Shot, will fill the bucket in one go! Throwing the oil you get from a shot like that can KO your foes in a flash!''
|colspan=2|''Mr. Game & Watch's Oil Panic special catches shots and turns them into oil. After catching three, the bucket will be full and you'll be able to throw oil all over your enemies. Some shots, like Samus's fully powered Charge Shot, will fill the bucket in one go! Throwing the oil you get from a shot like that can KO your foes in a flash!''
|-bgcolor="lightblue"
|-style="background:lightblue"
![[Octopus (Final Smash)|Octopus]]
![[Octopus (Final Smash)|Octopus]]
|align=center|''N/A''
|align=center|''N/A''
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*''When using his side special, Judge, this fighter pulls out a hammer and the numbers 1-9 are displayed. If you pull off a 9 attack, it will really knock the opponent back. His Final Smash turns him into an octopus that can pull opponents off the stage!''
*''When using his side special, Judge, this fighter pulls out a hammer and the numbers 1-9 are displayed. If you pull off a 9 attack, it will really knock the opponent back. His Final Smash turns him into an octopus that can pull opponents off the stage!''


==Appearances==
==List of appearances==
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
{|class="wikitable sortable" style="width:100%"
|-
|-
!width=40%|Title
!width=40%|Title
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|-
|-
|''[[Game & Watch Gallery 4]]''
|''[[Game & Watch Gallery 4]]''
|Cameo appearance in Gift Mode of Gallery Corner
|Non-playable Character
|[[List of games by date#2002|2002]]
|[[List of games by date#2002|2002]]
|[[Game Boy Advance]]
|[[Game Boy Advance]]
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|Nintendo Switch
|Nintendo Switch
|}
|}
==Gallery==
<gallery>
Mr.GameandWatchart.jpg|''[[Super Smash Bros. Melee]]''
MrGW-GameWatchGallery4.png|''[[Game & Watch Gallery 4]]''
Mr. Game & Watch amiibo box.png|Boxed [[amiibo]]
File:Mr. Game & Watch amiibo.png|amiibo figure
Mr Game and Watch Yoshi.png|''[[Yoshi's Woolly World]]''
JumpRopeChallenge.png|''[[Super Mario Odyssey]]''
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names|
{{foreign names
|Jap=Mr.ゲーム&ウォッチ
|Jap=Mr.ゲーム&ウォッチ
|JapR=Misutā Gēmu ando Wotchi
|JapR=Misutā Gēmu ando Wotchi
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|KorR=Miseuteo Geim Aen Wochi
|KorR=Miseuteo Geim Aen Wochi
|KorM=Mr. Game & Watch
|KorM=Mr. Game & Watch
|Rus=Мистер Game & Watch<br/><span class="explain" style="color:inherit;" title="Господин">Г-н</span> Game & Watch (''Super Smash Bros. Ultimate'')
|Rus=Мистер Game & Watch<br>''Mister Game & Watch''<br>Г-н Game & Watch (''Super Smash Bros. Ultimate'')<br>''Gospodin Game & Watch''
|RusR=Mister Game & Watch<br/>Gospodin Game & Watch
|RusM=Mister Game & Watch<br><br>Mr. Game & Watch
|RusM=
|Spa=Mr. Game & Watch
|SpaM=-
}}
}}


==Trivia==
==Trivia==
[[File:Smash Ultimate Mr. Game & Watach.png|thumb|80px|The misspelled name on the website.]]
[[File:Smash Ultimate Mr. Game & Watach.png|thumb|80px|The misspelled name on the website]]
*Although he generally has a 2D appearance, Mr. Game & Watch's model is actually a 3D model flattened to give the impression that he is a 2D character.
[[File:WL4 Item Shopkeeper Sprites.png|thumb|left|The shop owner]]
*Mr. Game & Watch is the only character in ''Super Smash Bros. Melee'' whose All-Star trophy is not affected by the background lighting, which is shown with most trophies.
**Moreover, Mr. Game & Watch is the only character in ''Super Smash Bros. Melee'' whose All-Star trophy does not display him in an alternate coloration.
*When turned into metal by a [[Cap Block#Super Smash Bros. series|Metal Box]], Mr. Game & Watch will still make beeping sound effects as usual. This is likely because they are not considered to be voice effects. He also appears more 3D when metal.
*When turned into metal by a [[Cap Block#Super Smash Bros. series|Metal Box]], Mr. Game & Watch will still make beeping sound effects as usual. This is likely because they are not considered to be voice effects. He also appears more 3D when metal.
**In ''Super Smash Bros. Brawl'', however, Mr. Game & Watch will make clanking noises while moving in metal form.
**In ''Super Smash Bros. Brawl'', however, Mr. Game & Watch will make clanking noises while moving in metal form.
**While Mr. Game & Watch keeps his silver outline in his metal form in ''[[Super Smash Bros. Melee]]'', his outline becomes black in his metal form in ''[[Super Smash Bros. Brawl]]''.
**While Mr. Game & Watch keeps his silver outline in his metal form in ''[[Super Smash Bros. Melee]]'', his outline becomes black in his metal form in ''[[Super Smash Bros. Brawl]]''.
*On his [https://www.smashbros.com/en_US/fighter/26.html fighter page] on the mobile version of the official English ''Super Smash Bros. Ultimate'' website, Mr. Game & Watch's name was originally misspelled "Mr. Game & Watach". This mistake has since been corrected.
*On his [https://www.smashbros.com/en_US/fighter/26.html fighter page] on the mobile version of the official English ''Super Smash Bros. Ultimate'' website, Mr. Game & Watch's name was originally misspelled "Mr. Game & Watach". This mistake has since been corrected.
[[File:WL4 Item Shopkeeper Sprites.png|thumb|The shop owner]]
*The [[shop owner]] from ''[[Wario Land 4]]'' resembles Mr. Game & Watch.
*The [[shop owner]] from ''[[Wario Land 4]]'' resembles Mr. Game & Watch somewhat.
{{br}}


==References==
==References==
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[[Category:Characters from other Nintendo games]]
[[Category:Characters from other Nintendo games]]
[[Category:Chefs]]
[[Category:Chefs]]
[[Category:Unlockable characters]]
[[Category:Game & Watch series]]
[[Category:Game & Watch series]]
[[Category:Donkey Kong Country Returns]]
[[Category:Super Mario Maker costumes]]
[[Category:Super Mario Maker costumes]]
[[Category:Super Smash Bros. amiibo line]]
[[Category:Super Smash Bros. amiibo line]]
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