Fuzzy (Super Mario World 2: Yoshi's Island): Difference between revisions

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{{italic title|id=yes}}
{{italic title|id=yes}}
{{species infobox
{{species infobox
|image=[[File:SMW2 Fuzzies.png|350px]]
|image=[[File:SMW2 Fuzzies.png|350px]]<br>Two Fuzzies from ''Super Mario World 2: Yoshi's Island''
|first_appearance=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]])
|first_appearance=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]])
|latest_appearance=''[[Yoshi's Island: Super Mario Advance 3]]'' ([[List of games by date#2002|2002]])
|latest_appearance=''[[Yoshi's Island: Super Mario Advance 3]]'' ([[List of games by date#2002|2002]])
}}
}}
[[File:DizzyYoshi.gif|thumb|left|[[Yoshi (species)|Red Yoshi]] dizzy with dilated pupils after touching a Fuzzy]]
A '''Fuzzy''', also referred to as a '''Watabo'''<ref>{{cite|quote='''''BUMPING INTO THE WRONG GUY''' Not all creatures on Yoshi’s Island are fatal. These Watabos for example only cause dizziness, leaving Yoshi to stagger about wearing a daft expression.''|title=''Nintendo Magazine System'' (Australia) Issue #30|language=Australian English|date=September 1995|page=12}}</ref> or '''Puff-Ball''',<ref>{{cite|quote=''Go through the Puff-Ball stage quickly there’s''{{sic}}'' only one flower to collect.''|title=''Nintendo Magazine System'' (UK) Issue #43|date=April 1996|language=British English|page=64}}</ref> is a floating furry spore-like creature found in ''[[Super Mario World 2: Yoshi's Island]]'' and [[Yoshi's Island: Super Mario Advance 3|its Game Boy Advance version]]. It is the sole member of the enemy group [[Dudim Phreykunoutonthis]].
A '''Fuzzy''', also referred to as a '''Watabo''',<ref>''Nintendo Magazine System'' (AU) Issue #30, page 12. "'''''BUMPING INTO THE WRONG GUY''' Not all creatures on Yoshi’s Island are fatal. These Watabos for example only cause dizziness, leaving Yoshi to stagger about wearing a daft expression.''"</ref> is a floating, furry, spore-like creature found in ''[[Super Mario World 2: Yoshi's Island]]'', and ''[[Yoshi's Island: Super Mario Advance 3]]'', and is the sole member of the [[Dudim Phreykunoutonthis]] enemy group. When [[Yoshi (species)|Yoshi]] makes contact or eats a Fuzzy, he gets dizzy, and the whole level is affected. While in this state, Yoshi may have a hard time walking and aiming eggs, the music is slowed down and distorted, and it will be especially difficult to understand the map well, as the whole background will flash rainbow colors, move and twist around; this is especially hazardous in areas with [[pit]]s. Fuzzies always appear in large groups and hover all over the field. Yoshi can avoid the dizzy effects by [[crouch]]ing. If they are eaten by Yoshi, they make him produce a cloud of gas that can defeat enemies behind him instead of laying an egg.<ref>[https://twitter.com/MarioBrothBlog/status/1403032561308295174 Video] of the effect.</ref>


They have their own level named after them, "[[Touch Fuzzy, Get Dizzy]]", which is also the first level to feature them. Fuzzies also appear in "[[GO! GO! MARIO!!]]", "[[Beware The Spinning Logs]]", and "[[Fight Toadies w/ Toadies]]" (the latter being in the [[Yoshi's Island: Super Mario Advance 3|remake]]).
==History==
===''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''===
[[File:DizzyYoshi.gif|thumb|A [[Yoshi (species)|Red Yoshi]] dizzy with dilated pupils after touching a Fuzzy]]
When a [[Yoshi (species)|Yoshi]] makes contact with or eats a Fuzzy, it gets dizzy, and the whole [[level]] is affected. While in this state, the Yoshi may have a hard time walking and aiming [[Yoshi's Egg|eggs]], the music is slowed down and distorted, and it is especially difficult to understand the map well, as the whole background flashes rainbow colors, moves, and twists around; this is especially hazardous in areas with [[pit]]s. Fuzzies always appear in large groups and hover all over the field. A Yoshi can avoid the dizzy effects by [[crouch]]ing. The instant Fuzzies are eaten by a Yoshi, they make it produce a cloud of gas that can defeat enemies behind it instead of laying an egg.<ref>{{cite|author=MarioBrothBlog|date=June 10, 2021|url=x.com/MarioBrothBlog/status/1403032561308295174|title=Video of the effect|publisher=X|accessdate=August 19, 2021}}</ref>
 
Fuzzies have their own level named after them: [[Touch Fuzzy, Get Dizzy]], which is also the first level to feature them. Fuzzies also appear in [[GO! GO! MARIO!!]], [[Beware The Spinning Logs]], and [[Fight Toadies w/ Toadies]] (the last of which appears only in the reissue).
 
The effects of touching Fuzzies may parody the stereotypical visual, mental, and physical effects of popular psychedelic drugs such as {{wp|Lysergic acid diethylamide|LSD}} or {{wp|psilocybin mushroom|psilocybin mushrooms}}. This is even referenced in the German translation for "Touch Fuzzy, Get Dizzy," ''Lustiges Sporen Drama'' (German for "Funny Spore Drama").
 
===''Super Paper Mario''===
A [[Sammer Guy]] in ''[[Super Paper Mario]]'' is called "Staggering Dizzy Fuzzy" as a reference to Fuzzies.
 
===Unused appearances===
====''Mario Kart: Super Circuit''====
[[File:MKSC Unused Fuzzy Sprites.png|frame]]
Fuzzies were [[List of Mario Kart: Super Circuit pre-release and unused content|meant to appear]] in ''[[Mario Kart: Super Circuit]]'', as indicated by sprites appearing in the same code as elements from [[Sky Garden (GBA)|Sky Garden]]. With GameShark codes, the player can make them appear on the track.{{ref needed}}
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==Profiles and statistics==
==Profiles and statistics==
===''Super Mario World 2: Yoshi's Island''===
===''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''===
*'''[[Player's Guide]]:''' ''They won't hurt Yoshi, but they'll definitely warp his world! They drift down in droves and are very hard to avoid.''<ref>Miller, Kent, and Terry Munson. ''Super Mario World 2: Yoshi's Island'' Player's Guide. {{media link|SMW2 Guide 127.jpg|Page 127}}.</ref>
*'''Shogakukan guide:''' さわったり食べたりすると、毒にやられて景色がグニャグニャに見える。たくさんいるので、手におえない。<ref name=Squish/> (''When you touch or eat them, you will be poisoned and the landscape will look squishy. There are so many of them that it is unbearable.'')
*'''Shogakukan guide:''' さわったり食べたりすると、毒にやられて景色がグニャグニャに見える。たくさんいるので、手におえない。<ref name=Squish/> (''When you touch or eat them, you will be poisoned and the landscape will look squishy. There are so many of them that it is unbearable.'')
===''Yoshi's Island: Super Mario Advance 3''===
*'''[[Player's Guide]]:''' ''They won't hurt Yoshi, but they'll definitely warp his world! They drift down in droves and are very hard to avoid.''<ref>{{cite|author=Miller, Kent; Munson, Terry|title=''Super Mario World 2: Yoshi's Island'' Player's Guide|language=American English|publisher=Nintendo of America|date=1995|page={{media link|SMW2 Guide 127.jpg|127}}}}</ref>
*'''Shogakukan guide:''' さわったり食べたりすると景色がグニャグニャになり、操作がむずかしくなる。ちなみに、食べるとオナラが出て、これを敵に当てれば倒せるぞ。<ref name=SMA3/> (''When touched or eaten, the scenery becomes squishy and it becomes difficult to control. By the way, when you eat, gas comes out, which you can use to hit enemies to defeat them.'')
*'''Shogakukan guide ([[Yoshi's Island: Super Mario Advance 3|Game Boy Advance version]]):''' さわったり食べたりすると景色がグニャグニャになり、操作がむずかしくなる。ちなみに、食べるとオナラが出て、これを敵に当てれば倒せるぞ。<ref name=SMA3/> (''When touched or eaten, the scenery becomes squishy and it becomes difficult to control. By the way, when you eat, gas comes out, which you can use to hit enemies to defeat them.'')


==Gallery==
==Gallery==
<gallery>
<gallery>
Fuzzy animation.gif|Sprite
Yoshi Touch Fuzzy Yoshi Get Dizzy.png|A Pink Yoshi after touching a Fuzzy
SMW2_TouchFuzzyGetDizzy.png|Red Yoshi encountering a series of Fuzzies
SMW2YI - Fuzzy.png|''Super Mario World 2: Yoshi's Island''
Yoshi Touch Fuzzy Yoshi Get Dizzy.png|Pink Yoshi, after touching a Fuzzy
Fuzzy animation.gif|Animated sprite from ''Super Mario World 2: Yoshi's Island''
YI Dudim Phreykunoutonthis Theme.oga|Music that plays. Variant of {{media link|SMW2YI Overworld.oga|this}}.
Icon SMW2-YI - Touch Fuzzy, Get Dizzy.png|''Super Mario World 2: Yoshi's Island''
Icon SMW2-YI - Touch Fuzzy, Get Dizzy.png|''Super Mario World 2: Yoshi's Island''
Spinning Logs.png|''Super Mario World 2: Yoshi's Island''
SMW2YI Puzzle Artwork.jpg|Artwork used for a puzzle based on ''Super Mario World 2: Yoshi's Island''
SMW2YI Puzzle Artwork.jpg|Artwork used for a puzzle based on ''Super Mario World 2: Yoshi's Island''
Yoshi's Island Christmas Puzzle Artwork.jpg|Artwork used for a Christmas-themed puzzle based on ''Super Mario World 2: Yoshi's Island''
Yoshi's Island Christmas Puzzle Artwork.jpg|Artwork used for a Christmas-themed puzzle based on ''Super Mario World 2: Yoshi's Island''
SMA3-Fuzzy.png|''Yoshi's Island: Super Mario Advance 3''
SMW2_TouchFuzzyGetDizzy.png|A Red Yoshi encountering a series of Fuzzies in ''Yoshi's Island: Super Mario Advance 3''
FightToadieswToadies.png|''Yoshi's Island: Super Mario Advance 3''
</gallery>
</gallery>
==Media files==
{{media table
|file1=YI Dudim Phreykunoutonthis Theme.oga
|description1=Music that plays while under the effects of a Fuzzy in Touch Fuzzy, Get Dizzy. Variant of {{media link|SMW2YI Overworld.oga|this}}.
}}


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ワタボー<ref name=Squish>「スーパーマリオヨッシーアイランド任天堂公式ガイドブック」 (''Super Mario: Yossy Island Nintendo Kōshiki Guidebook''), [[media:Super Mario Yossy Island Shogakukan P6.jpg|page 6]].</ref><ref name=SMA3>「スーパーマリオアドバンス3任天堂公式ガイドブック」 (''Super Mario Advance 3 Nintendo Kōshiki Guidebook''), [[media:Advance 3 Shogakukan P24.png|page 24]].</ref>
|Jap=ワタボー<ref name=Squish>{{cite|language=Japanese|publisher=Shogakukan|title=「スーパーマリオヨッシーアイランド任天堂公式ガイドブック」 (''Super Mario: Yossy Island Nintendo Kōshiki Guidebook'')|page={{media link|Super Mario Yossy Island Shogakukan P6.jpg|6}}}}</ref><ref name=SMA3>{{cite|language=Japanese|publisher=Shogakukan|title=「スーパーマリオアドバンス3任天堂公式ガイドブック」 (''Super Mario Advance 3 Nintendo Kōshiki Guidebook'')|page={{media link|Advance 3 Shogakukan P24.png|24}}}}</ref>
|JapR=Watabō
|JapR=Watabō
|JapM=Portmanteau of「綿」(''wata'', cotton) and「坊」(''bō'', suffix that roughly means "boy")
|JapM=Portmanteau of「綿毛」(''watage'', "fuzz") and「坊」(''bō'', an affectionate suffix for boys)
|Fra=Cotonou
|Chi=棉毛球<ref>Chinese name of [[Touch Fuzzy, Get Dizzy#Names in other languages|Touch Fuzzy, Get Dizzy]], 棉毛球的厉害 (''Miánmáoqiú de lìhài'')</ref>
|FraM=Pun on "cotonneux" (fluffy)
|Ger=Sporen<ref>German name of "[[Touch Fuzzy, Get Dizzy#Names in other languages|Touch Fuzzy, Get Dizzy]]"</ref>
|GerM=Spore
|Ita=Stordino<ref>Italian name of "[[Touch Fuzzy, Get Dizzy]]", "Urta Stordino e vai nel pallone".</ref>
|ItaM=From "stordire" (to make dizzy), it's also the name of the normal Fuzzy.
|Chi=棉毛球<ref>Chinese name of "[[Touch Fuzzy, Get Dizzy]]".</ref>
|ChiR=Miánmáo Qiú
|ChiR=Miánmáo Qiú
|ChiM=Cotton ball
|ChiM=Cotton ball
|Fre=Cotonou
|FreM=Pun on ''cotonneux'' ("fluffy")
|Ger=Sporen<ref>German name of [[Touch Fuzzy, Get Dizzy#Names in other languages|Touch Fuzzy, Get Dizzy]], ''Lustiges Sporen Drama''</ref>
|GerM=Spores
|Ita=Stordino<ref>Italian name of [[Touch Fuzzy, Get Dizzy#Names in other languages|Touch Fuzzy, Get Dizzy]], ''Urta Stordino e vai nel pallone''</ref>
|ItaM=Diminutive of ''stordire'' (to make dizzy); also the name of [[Fuzzy|Fuzzies]] from the [[Super Mario (series)|''Super Mario'' series]]
}}
}}
==Trivia==
[[File:MKSC Unused Fuzzy Sprites.png|thumb]]
*A [[Sammer Guy]] in ''[[Super Paper Mario]]'' is called "Staggering Dizzy Fuzzy" as a reference to Fuzzies.
*The effects of touching Fuzzies may parody the stereotypical visual, mental, and physical effects of popular psychedelic drugs such as {{wp|Lysergic acid diethylamide|LSD}} or {{wp|psilocybin mushroom|psilocybin mushrooms}}. This is even referenced in the German translation for "Touch Fuzzy, Get Dizzy", "Lustiges Sporen Drama" (German for "Funny Spore Drama").
*Fuzzies were [[List of Mario Kart: Super Circuit pre-release and unused content|meant to appear]] in ''[[Mario Kart: Super Circuit]]'', as indicated by sprites appearing in the same code as elements from [[Sky Garden (GBA)|Sky Garden]]. With GameShark codes, the player can make them appear on the track.


==References==
==References==
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