Switch Ghost House: Difference between revisions

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{{Levelbox
{{level infobox
|image=[[File:SwitchGhostHouse SMR.png|200px]]
|image=[[File:SwitchGhostHouse SMR.png|200px]]
|code=World 6-2
|code=World 6-2
|world=[[World 6 (Super Mario Run)|World 6]]
|world=[[World 6 (Super Mario Run)|World 6]]
|game=''[[Super Mario Run]]''
|game=''[[Super Mario Run]]''
|limit=99 seconds
|before=[[Land of Spikes|<<]]
|before=[[Land of Spikes|<<]]
|after=[[Throwing It All Overboard|>>]]
|after=[[Throwing It All Overboard|>>]]
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==Layouts==
==Layouts==
===Pink Coins===
===Pink Coins===
The level begins with many [[Stretch (Boo)|Stretches]], as well as a [[P Switch]] to the left and an [[! Switch]] to the right. The player must hit the ! Switch, and follow the lower platforms to the other side, then jumping onto a [[Hard Block]] to collect the first Pink Coin. They must then hit the ! Switch again and enter a [[Warp Door]]. In the next area, the player must wrap around and jump to collect the second Pink Coin. The player must then jump up and hit a P Switch to turn all of the Boos into coins, collect the third Pink Coin wherever it drops, then enter the Warp Door at the top. In the next room, the player must make their way up to an ! Switch, and wrap around to collect the fourth Pink Coin. They must then jump up to grab onto the ledge of more solid blocks, and jump again to collect the fifth and final Pink Coin. After the effects wear off, the player must enter one final Warp Door, then make their way to the [[Goal Pole]].
The level begins with many [[Stretch]]es, as well as a [[P Switch]] to the left and an [[! Switch]] to the right. The player must hit the ! Switch, and follow the lower platforms to the other side, then jumping onto a [[Hard Block]] to collect the first Pink Coin. They must then hit the ! Switch again and enter a [[Warp Door]]. In the next area, the player must wrap around and jump to collect the second Pink Coin. The player must then jump up and hit a P Switch to turn all of the Boos into coins, collect the third Pink Coin wherever it drops, then enter the Warp Door at the top. In the next room, the player must make their way up to an ! Switch, and wrap around to collect the fourth Pink Coin. They must then jump up to grab onto the ledge of more solid blocks, and jump again to collect the fifth and final Pink Coin. After the effects wear off, the player must enter one final Warp Door, then make their way to the [[Goal Pole]].


===Purple Coins===
===Purple Coins===
The level begins with many Stretches, as well as a P Switch to the left and an ! Switch to the right. The player must hit the ! Switch, and follow the lower platforms to the other side, then immediately wall jumping off of a solid block onto a Hard Block to collect the first Purple Coin. They must then hit the ! Switch again and enter a Warp Door. In the next area, the player must jump onto a semi-solid platform to turn a [[Hidden Coin]] into the second Purple Coin, then wrap around to collect it. The player must then jump up and hit a P Switch while avoiding a Stretch to turn all of the Boos into coins, collect the third Purple Coin wherever it drops, then enter the Warp Door at the top. In the next room, the player must make their way up to a row of [[? Block]]s and [[Brick Block]]s with Stretches and an ! Switch, and hit a Brick Block to collect the fourth Purple Coin. They must then hit the ! Switch, jump up to the topmost row of solid blocks, and wrap around and jump again to collect the fifth and final Purple Coin. After the effects wear off, the player must enter one final Warp Door, then make their way to the Goal Pole.
The level begins with many Stretches, as well as a P Switch to the left and an ! Switch to the right. The player must hit the ! Switch, and follow the lower platforms to the other side, then immediately wall jump off of a solid block onto a Hard Block to collect the first Purple Coin. They must then hit the ! Switch again and enter a Warp Door. In the next area, the player must jump onto a semi-solid platform to turn a [[Hidden Coin]] into the second Purple Coin, then wrap around to collect it. The player must then jump up and hit a P Switch while avoiding a Stretch to turn all of the Boos into coins, collect the third Purple Coin wherever it drops, then enter the Warp Door at the top. In the next room, the player must hit the ! Switch, jump up to the topmost row of solid blocks, and wrap around and jump again to collect the fourth Purple Coin. They must then make their way up to a row of [[? Block]]s and [[Brick Block]]s with Stretches and an ! Switch, and hit a Brick Block to collect the fifth and final Purple Coin. After the effects wear off, the player must enter one final Warp Door, then make their way to the Goal Pole.


===Black Coins===
===Black Coins===
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==Enemies==
==Enemies==
*[[Stretch (Boo)|Stretches]]
*[[Stretch]]es
*[[Boo]]s
*[[Boo]]s


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|JapM=Switch Mechanism Ghost House
|JapM=Switch Mechanism Ghost House
|Spa=Interrupción fantasma
|Spa=Interrupción fantasma
|SpaM=
|SpaM=Ghost interruption; the word "interrupción" also alludes and plays on the word "interruptor" (switch)
|Fra=Frayeur et interrupteurs
|Fre=Frayeur et interrupteurs
|FraM=
|FreM=Fright and switches
|Dut=Schakelaarspookhuis
|Dut=Schakelaarspookhuis
|DutM=
|DutM=Switch Ghost House
|Ger=Schalter-Spukhaus
|Ger=Schalter-Spukhaus
|GerM=
|GerM=Haunted switch house
|Ita=Spettri e interruttori
|Ita=Spettri e interruttori
|ItaM=
|ItaM=Phantoms and switches
|Por=Pensando com meus botões
|Por=Pensando com meus botões
|PorM=Thinking with my buttons
|PorM=Thinking with my buttons
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}}
}}


{{SMR}}
{{SMR levels}}
{{SMR Levels}}
[[Category:Ghost Houses]]
[[Category:Super Mario Run Levels]]
[[Category:Super Mario Run levels]]
[[it:Spettri e interruttori]]