Chimpy Charge: Difference between revisions

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[[File:DK64 Chimpy Charge.png|thumb|Chimpy Charge]]
[[File:DK64 Chimpy Charge.png|thumb|Chimpy Charge]]
The '''Chimpy Charge''' ('''''Hurtus Cranium''''') is one of [[Diddy Kong]]'s three unique moves in ''[[Donkey Kong 64]]''. Diddy can learn this ability after buying a potion from [[Cranky's Lab]] in [[Jungle Japes]] for three [[Banana Bunch Coin]]s.
The '''Chimpy Charge''' ('''''Hurtus Cranium''''') is one of [[Diddy Kong]]'s three unique moves in ''[[Donkey Kong 64]]''. Diddy can learn this ability after buying a potion from [[Cranky's Lab]] in [[Jungle Japes]] for three [[Banana Coin|Banana Bunch Coin]]s.


The Chimpy Charge can be activated by pressing and holding the {{button|n64|Z}} button while hitting the {{button|n64|B}} button. Chimpy Charge is used to activate [[wall switch]]es or destroy walls.
The Chimpy Charge can be activated by pressing and holding the {{button|n64|Z}} button while hitting the {{button|n64|B}} button. Chimpy Charge is used to activate [[wall switch]]es or destroy walls.


A notable instance where Chimpy Charge is used is in [[Tiny Kong]]'s room in [[Angry Aztec]]. Here, Diddy can only rescue Tiny by using Chimpy Charge on a Diddy Switch, and then the raised K-O-N-G Switches individually.
A notable instance where Chimpy Charge is used is in [[Tiny Kong]]'s room in [[Angry Aztec]]. Here, Diddy can only rescue Tiny by using Chimpy Charge on a Diddy Switch, and then the raised K-O-N-G Switches individually.
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
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|JapM=Diddy Tackle
|JapM=Diddy Tackle
|Fre=Charge Chimpanzé
|Fre=Charge Chimpanzé
|FreM=Chimpy Charge}}
|FreM=Chimpy Charge
 
}}
{{DK64}}
{{DK64}}
[[Category:Donkey Kong 64 Moves]]
[[Category:Donkey Kong 64 moves]]
[[it:Chimpy Charge]]
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