Larry Koopa: Difference between revisions

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===Powers and abilities===
===Powers and abilities===
Like the other Koopalings, Larry has shown the ability to generate magic blasts and spit fireballs, as well as walk, run, jump and spin inside of his shell. He is usually the weakest of the group due to him being faced in battle before the others in most games. However, on some occasions he is actually the last to be fought and his abilities are altered accordingly. In ''New Super Mario Bros. Wii'' the only magic he can perform with his wand is to make a low heated blue fire ball. Unlike the other Koopalings, Larry doesn't show any signs of improvisation, as he keeps his battle tactics mostly the same when the player fights him the second time (neither has he ever used [[Warp Pipe]]s in his battles, unlike his siblings). In ''Mario & Luigi: Superstar Saga'' he has the same stats as Iggy and uses the same technique of spinning around at extreme speeds in order to make his foes dizzy. He is unique in that he uses a tennis racket to spar with the Mario Bros. before the actual battle, and uses the same racket during the battle to send back some of his fireballs intercepted by the Bros. hammers. He is also capable of utilizing poison and burn status effects as a deterrent against Bros. Attacks. In ''Hotel Mario'', he uses a bowling ball against them. In ''New Super Mario Bros. 2'', he fires energy blasts at Mario that ricochet against obstacles, similar to Wendy's rings. He also used water geysers to his advantage in his battle in ''New Super Mario Bros. U''. In ''Super Mario World'', Larry shares Iggy's tactics against the Mario Bros. by throwing balls at them that he keeps in his shell. However, he also raises the stakes by having Podoboos periodically jump up, and flings balls at a faster frequency than Iggy. In addition, Larry seems to have higher strength than an average person (though not superhuman), and he has superhuman durability, being dunked into lava and survived Mario destroying his castle while he was still in the lava in ''Super Mario World'', for example.
Like the other Koopalings, Larry has shown the ability to generate magic blasts and spit fireballs, as well as walk, run, jump and spin inside of his shell. He is usually the weakest of the group due to him being faced in battle before the others in most games. However, on some occasions he is actually the last to be fought and his abilities are altered accordingly. In ''New Super Mario Bros. Wii'' the only magic he can perform with his wand is to make a low heated blue fire ball. Unlike the other Koopalings, Larry doesn't show any signs of improvisation, as he keeps his battle tactics mostly the same when the player fights him the second time (neither has he ever used [[Warp Pipe]]s in his battles, unlike his siblings). In ''Mario & Luigi: Superstar Saga'' he has the same stats as Iggy and uses the same technique of spinning around at extreme speeds in order to make his foes dizzy. He is unique in that he uses a tennis racket to spar with the Mario Bros. before the actual battle, and uses the same racket during the battle to send back some of his fireballs intercepted by the Bros. hammers. He is also capable of utilizing poison and burn status effects as a deterrent against Bros. Attacks. In ''Hotel Mario'', he uses a bowling ball against them. In ''New Super Mario Bros. 2'', he fires energy blasts at Mario that ricochet against obstacles, similar to Wendy's rings. He also used water geysers to his advantage in his battle in ''New Super Mario Bros. U''. In ''Super Mario World'', Larry shares Iggy's tactics against the Mario Bros. by throwing balls at them that he keeps in his shell. However, he also raises the stakes by having Podoboos periodically jump up, and flings balls at a faster frequency than Iggy. In addition, Larry seems to have superhuman durability, being dunked into lava and survived Mario destroying his castle while he was still in the lava in ''Super Mario World'', for example.


Sprites from ''Super Princess Peach'' relating to his planned appearance implied that he would have utilized his spin attack once again against Peach. Similarly, it would have been implied that his Vibe-state during what would have been the second half would have been "Calm."
Sprites from ''Super Princess Peach'' relating to his planned appearance implied that he would have utilized his spin attack once again against Peach. Similarly, it would have been implied that his Vibe-state during what would have been the second half would have been "Calm."
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