Elevator Antics: Difference between revisions

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{{more images|K-O-N-G Letters and Bonus Areas.}}
{{more images|K-O-N-G Letters and Bonus Areas.}}
{{DKClevelbox
{{DKClevelbox
|title=Elevator Antics
|image=[[File:Elevator Antics SNES.png]]
|image=[[File:Elevator Antics SNES.png|256px]]
|code=5 - 3 (SNES)<br>5 - 4 (GBA)
|code=5 - 3 (SNES)<br>5 - 4 (GBA)
|game=''[[Donkey Kong Country]]
|game=''[[Donkey Kong Country]]
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|song=Cave Dweller Concert  
|song=Cave Dweller Concert  
}}
}}
'''Elevator Antics''' is the twenty-fifth level of ''[[Donkey Kong Country]]''. It is also the third level of the [[Kremkroc Industries, Inc.]] area. In the [[Game Boy Advance]] remake of the game, Elevator Antics is the twenty-sixth level, as well as the fourth area of Kremkroc Industries, Inc. (having switched places with [[Poison Pond]]). It is the only level to feature [[Lift|elevator]]s.
'''Elevator Antics''' is the twenty-fifth level of ''[[Donkey Kong Country]]'' and the third level of [[Kremkroc Industries, Inc.]] In the [[Game Boy Advance]] remake, Elevator Antics switched places with [[Poison Pond]], making it the fourth level and thus the twenty-sixth level overall.


Taking place in a long cave, the heroes have to climb up and down [[rope]]s in this level, facing [[Slippa]]s, [[Zinger]]s, [[Mini-Necky|Mini-Neckies]], and [[Oil Drum]]s on the way. Throughout much of the level, the Kongs also have to navigate on and jump along small elevators filled with large amounts of coal to reach higher areas and cross abysses. Commonly in this level, they have to jump along each elevator to cross wide abysses and also avoid many [[Klump]]s along the way. This level, because of the elevators, is very similar to the third level of the ''[[Donkey Kong (game)|Donkey Kong]]'' arcade game, which also features elevators as the main obstacle.
==Summary==
Elevator Antics takes place in a cave and it is the only level to have [[Lift|elevator]]s, which [[Donkey Kong]] and [[Diddy Kong]] use to travel up and down in the level. In the first half, the [[Kong]]s must climb [[rope]]s, crawl under tight spaces, and avoid [[Slippa]]s and [[Mini-Necky|Mini-Neckies]]. Both enemies make it harder for the Kongs to travel through the crawlspaces. There are some [[Black Drum]]s along the way, and they spawn an unlimited number of Slippas. Some of the [[Zinger]]s fly around the [[rope]]s in either a vertical or a horizontal pattern.


==Overview==
The second half is different from the first because the Kongs must ride both ascending and descending elevator lifts to progress in the levels. The Kongs must quickly jump from the descending elevators before they get carried down an abyss, although some secret areas can be accessed by taking the elevators below, including a [[Bonus Level]]. [[Klump]]s appear on the ground areas during the latter half, and some Zingers fly around the elevators. Near the end, after the letter G, the elevators slide up and down the poles less often; therefore, the Kongs must jump between platforms right as they reach either the top or bottom of a pole. All three Bonus Levels are accessed by walking into a hidden wall opening.
 
==Layout==
[[File:Elevator Antics 2.png|thumb|left|The Kongs climb under a ceiling near the beginning of the level]]
[[File:Elevator Antics 2.png|thumb|left|The Kongs climb under a ceiling near the beginning of the level]]
The level begins on a large ledge with a trail of [[banana]]s at the end of it that lead to a pathway holding a few Slippas and an egg-shooting Mini-Necky. The [[K-O-N-G Letters|letter K]] can be found above the enemies along some ropes dangling from the ceiling. After the Kongs cross a small gap that follows a lone Slippa, the heroes can find another one of the snake enemies and two low ceilings that they must crawl under. A small area is between the two ceilings with a few Slippas in it, who have been spawned by an Oil Drum found against a wall after the second low ceiling. A Banana Bunch sits next to the drum near a rope that can be climbed to reach an area with a Mini-Necky in it. The primates can find a [[DK Barrel]] and an Oil Drum that releases Slippas ahead of here. A wide gap follows the drum, but it can be crossed with a trio of ropes that hang above it. A Zinger flies around one of the ropes. Three low ceilings are ahead of this abyss with a small space between each ceiling. The first space contains a single Zinger, but the second holds two Zingers and a trio of bananas.  
The level begins on a large ledge with a trail of [[banana]]s at the end of it that lead to a pathway holding a few Slippas and an egg-shooting Mini-Necky. The [[K-O-N-G Letters|letter K]] can be found above the enemies along some ropes dangling from the ceiling. After the Kongs cross a small gap that follows a lone Slippa, the heroes can find another one of the snake enemies and two low ceilings that they must crawl under. A small area is between the two ceilings with a few Slippas in it, who have been spawned by an Oil Drum found against a wall after the second low ceiling. A Banana Bunch sits next to the drum near a rope that can be climbed to reach an area with a Mini-Necky in it. The primates can find a [[DK Barrel]] and an Oil Drum that releases Slippas ahead of here. A wide gap follows the drum, but it can be crossed with a trio of ropes that hang above it. A Zinger flies around one of the ropes. Three low ceilings are ahead of this abyss with a small space between each ceiling. The first space contains a single Zinger, but the second holds two Zingers and a trio of bananas.  
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|align="center"|[[File:Slippa_DKC.png]]
|align="center"|[[File:Slippa_DKC.png]]
|align="center"|[[Slippa]]
|align="center"|[[Slippa]]
|Infinite (spawned from Skull & Cross-bone Barrels)
|Infinite (spawned from Black Drums)
|-
|-
|align="center"|[[File:Zinger_DKC.png]]
|align="center"|[[File:Zinger_DKC.png]]
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|align="center"|[[File:Expresso Token Sprite SNES.png]]
|align="center"|[[File:Expresso Token Sprite SNES.png]]
|align="center"|[[Animal Token|Expresso Token]]
|align="center"|[[Animal Token|Expresso Token]]
|1
|1 (in the second Bonus Level)
|-
|-
|align="center"|[[File:Green Balloon DKC SNES.png]]
|align="center"|[[File:Green Balloon DKC SNES.png]]
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|-
|-
|align="center"|[[File:Letter_K_DKC.png]]
|align="center"|[[File:Letter_K_DKC.png]]
|A rope hangs above the first group of Slippas in the level that the Kongs can climb up to find a few other ropes with the letter K around them.
|At the start, the Kongs can collect the letter K from the third rope above the two Slippas
|-
|-
|align="center"|[[File:Letter_O_DKC.png]]
|align="center"|[[File:Letter_O_DKC.png]]
|The letter O is located in the second Bonus Level between two Barrel Cannons.
|The letter O is between two Barrel Cannons in the second Bonus Level.
|-
|-
|align="center"|[[File:Elevator Antics 5.png]]
|align="center"|[[File:Elevator Antics 5.png]]
|If the primates ride down the first elevator in the second set of elevators from the Star Barrel, they can find the letter N on a small ledge.
|From the second pair of elevators after the Star Barrel, the Kongs can ride down the left set. At the bottom, the Kongs must jump left to collect the letter N on a ledge.
|-
|-
|align="center"|[[File:Letter_G_DKC.png]]
|align="center"|[[File:Letter_G_DKC.png]]
|Near the end of the level before a Necky, the Kongs can find a sign indicating that the level is almost over. The level G hovers above it.
|Hovering above an arrow sign indicating the nearby exit, just before a Mini-Necky.
|}
|}


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|-
|-
|align=center|
|align=center|
|'''''Spell it Out!'''''<br>At the very beginning of the level, the Kongs must make a super-jump to the right to reach a rope over the area. They should climb it up to reach an opening, leading to the [[Bonus Level]]. There, the Kongs need to hit four barrels so that the [[K-O-N-G Letters]] displayed on them all spell out "Kong," in the correct order. If this is done correctly, the heroes are awarded and then exit the special stage. If they fail to spell out the word, they are forced out of the stage without a prize.
|'''''Spell it Out!'''''<br>When starting the level, the Kongs must roll jump to the right and grab a rope. They must climb up the rope, jump to a ledge on the right, and walk into an opening to enter the first [[Bonus Level]]. There, the Kongs must spell out the word "KONG" by jumping at the barrels from left to right. The barrels cycle between each letter and a banana. If the Kongs spell the word correctly, they are awarded an Extra Life Balloon. They can exit the Bonus Level by either winning or losing the challenge.
|-
|-
|align=center|
|align=center|
|'''''Find the Exit!'''''<br>After crawling under three walls near the beginning of the level, the heroes enter an open area with a few ropes, all guarded by Zingers. The primates should avoid the foes and climb to the top of the last rope. There, they need to hop to the right to enter a hidden area at the top of the screen. If they continue east from here, they reach a Barrel Cannon that shoots them to a Bonus Level, where they have to shot through several spinning barrels to collect some special items, including the letter O, an [[Animal Token]], and a green [[Extra Life Balloon]]. Once this is done, the Kongs can exit the bonus through an exit in the right side of the area.
|'''''Find the Exit!'''''<br>After passing a Slippa and three Zingers under a set of three crawlspaces, the Kongs must climb up a set of three ropes, each with a Zinger that flies vertically on the ropes. From the top of the third rope, the Kongs must jump to a ledge on the right and walk into an opening to access the second Bonus Level. There, the Kongs must blast from some spinning Barrel Cannons and collect items along the way. From the last four Barrel Cannons, the Kongs can blast to the letter O, then an Express Token, and lastly a [[Green Balloon]]. They can exit the Bonus Level by either falling into a pit below or by exiting from the right.
|-
|-
|align=center|
|align=center|
|'''''Collect the Bananas!'''''<br>When the Kongs begin to go down the last elevator in the level, they have to stand on it and not jump to the ledge nearby. After they reach the bottom of the screen, they can discover an entryway. Walking into it will takes them to a Bonus Level. There, they need to shoot upwards through a barrel to collect many bananas. If they miss the barrel upon trying to land, the special level ends.
|'''''Collect the Bananas!'''''<br>Right before the exit, the Kongs can ride down the last set of elevators. At the bottom, they can jump right and enter an opening to access the third and last Bonus Level. There, the Kongs must blast from a Barrel Cannon and collect five columns of bananas. The Kongs can exit by missing the Barrel Cannon as they fall back down.
|}
|}


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===Game Boy Advance===
===Game Boy Advance===
<gallery>
<gallery>
ElevatorAntics-GBA-1.png
ElevatorAntics-GBA-1.png|Donkey Kong climbs up a rope to reach an opening to the second Bonus Level
ElevatorAntics-GBA-2.png
ElevatorAntics-GBA-2.png|Donkey Kong holding a Steel Keg at a Zinger
</gallery>
</gallery>


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