2,041
edits
(→Plot: Attempted to make the plot section slightly more maingame-focused, as the parts about the final level and the ending made up more than half of the section. 😅) |
(→Controls: I had noticed this too about the game's control system. I remember realizing it in Cowgirl Rehearsal of all places, where the limited directions are a huge advantage to know about.) |
||
Line 113: | Line 113: | ||
The game supports haptic feedback, with very light shakes when Peach attacks an enemy, walks onto a backroom pose elevator or the Star Lift, or touches an item or obstacle. It can also shake during some large scenery movements but far from all of them. | The game supports haptic feedback, with very light shakes when Peach attacks an enemy, walks onto a backroom pose elevator or the Star Lift, or touches an item or obstacle. It can also shake during some large scenery movements but far from all of them. | ||
Despite the game requiring an analog stick, Peach cannot move truly 360°. In the 3D sections, she can only run in eight directions (up, down, sideways, diagonal) and has no option to walk slower by partially tilting the stick. A few levels, including [[The Case of the Rainy-Day Plot]], have specific sections where Peach can sneak but not run. | |||
==Characters== | ==Characters== |
edits