Super Paper Mario: Difference between revisions

→‎Obstacles: added scanner and edited sizes
(→‎Obstacles: added scanner and edited sizes)
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|[[Pit|Bottomless pit]]
|[[Pit|Bottomless pit]]
|style="background:white"|[[File:Bottomlesspitspm.png|100px|Bottomless pit]]
|style="background:white"|[[File:Bottomlesspitspm.png|128px|Bottomless pit]]
|align="left"|Falling into a pit causes the player to lose 1 HP.
|align="left"|Falling into a pit causes the player to lose 1 HP.
|All locations except:<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show locations"data-collapsetext="Hide locations">[[Yold Desert]]<br>[[Yold Ruins]]<br>[[Merlee's Mansion]]<br>[[Merlee's Basement]]<br>[[Outer Space]]<br>[[Planet Blobule]]<br>[[Outer Limits]]<br>[[Whoa Zone]]<br>[[Sammer's Kingdom]]<br>[[World of Nothing]]</div>
|All locations except:<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show locations"data-collapsetext="Hide locations">[[Yold Desert]]<br>[[Yold Ruins]]<br>[[Merlee's Mansion]]<br>[[Merlee's Basement]]<br>[[Outer Space]]<br>[[Planet Blobule]]<br>[[Outer Limits]]<br>[[Whoa Zone]]<br>[[Sammer's Kingdom]]<br>[[World of Nothing]]</div>
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|[[Fire Bar]]
|[[Fire Bar]]
|style="background:white"|[[File:Firebar SPM.png|100px|Fire Bar]]
|style="background:white"|[[File:Firebar SPM.png|128px|Fire Bar]]
|align="left"|A bar of fire that will cause the player to lose 1 HP if touched.
|align="left"|A bar of fire that will cause the player to lose 1 HP if touched.
|[[Yold Ruins]]<br>[[Castle Bleck Foyer]]
|[[Yold Ruins]]<br>[[Castle Bleck Foyer]]
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|Floro Sapien Scanner
|style="background:white"|[[File:SPM Floro Sapien scanner.png|128px|Scanner]]
|align=left|A processing unit which automatically inspects all visitors to [[King Croacus IV]]'s chambers. Wearing a [[Floro Sprout]] allows Mario and co. to walk through.
|[[Floro Caverns]]
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|[[Hedron]]
|[[Hedron]]
|style="background:white"|[[File:SPM Outer Limits.PNG|100px|Hedron]]
|style="background:white"|[[File:SPM Outer Limits.PNG|128px|Hedron]]
|align="left"|Rotating walls that will cause the player to take damage on contact.
|align="left"|Rotating walls that will cause the player to take damage on contact.
|[[Outer Limits]]
|[[Outer Limits]]
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|[[Spike Trap]]
|[[Spike Trap]]
|style="background:white"|[[File:Spikedtrapspm.png|100px|Spike Trap]]
|style="background:white"|[[File:Spikedtrapspm.png|128px|Spike Trap]]
|align="left"|Pointy obstacles that causes the player to lose 1 HP.
|align="left"|Pointy obstacles that causes the player to lose 1 HP.
|[[The Dotwood Tree]]<br>[[Fort Francis]]<br>[[The Underwhere]]<br>[[Castle Bleck Foyer]]
|[[The Dotwood Tree]]<br>[[Fort Francis]]<br>[[The Underwhere]]<br>[[Castle Bleck Foyer]]
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|{{conjectural|Spiked ceiling}}
|{{conjectural|Spiked ceiling}}
|style="background:white"|[[File:Spikeceilingspm.png|100px|Spiked ceiling]]
|style="background:white"|[[File:Spikeceilingspm.png|128px|Spiked ceiling]]
|align="left"|Ceiling covered in spikes which will fall gradually. If the player doesn't escape in time, it will cause a Game Over.
|align="left"|Ceiling covered in spikes which will fall gradually. If the player doesn't escape in time, it will cause a Game Over.
|[[Merlee's Mansion]]
|[[Merlee's Mansion]]
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|{{conjectural|Trap door}}
|{{conjectural|Trap door}}
|style="background:white"|[[File:Trapdoorspm.png|100px|Trap door]]
|style="background:white"|[[File:Trapdoorspm.png|128px|Trap door]]
|align="left"|Forces the player to fall if they grab the Mushroom hanging by a string.
|align="left"|Forces the player to fall if they grab the Mushroom hanging by a string.
|[[Merlee's Mansion]]<br>[[Castle Bleck Foyer]]
|[[Merlee's Mansion]]<br>[[Castle Bleck Foyer]]
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