The solo player walks on the tightrope, while the other three players have to use cannon boats to shoot the other player down. Getting hit by cannonballs is not the only way the player on the tightrope can lose balance; gusts of wind can also try to blow the player off the tightrope. If the team players manage to make the solo player fall down from the tightrope or prevent them from reaching the goal line before time runs out, they win and steal five Coins each from the solo player. If the solo player successfully makes it to the goal line, they win and steal five Coins from each of the team players.