Mouse

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This article is about the Luigi's Mansion enemy. For the enemy from Wario World, see Mouse (Wario World). For the boss from Super Mario Land 2: 6 Golden Coins, see Sewer rat.
Mouse
Artwork of a mouse from Luigi's Mansion 3
Artwork from Luigi's Mansion 3
First appearance Luigi's Mansion (2001)
Latest appearance Luigi's Mansion 3 (2019)
Variants

Mice[1] are ambient pest enemies found throughout the Luigi's Mansion series. They are generally very small, slow, and weak. Gold Mice are a particular subtype that carries a large amount of treasure.

History[edit]

Luigi's Mansion[edit]

Blue and Purple Mice in the game Luigi's Mansion.
Two Blue Mice and two Purple Mice

In Luigi's Mansion, mice are depicted as a type of ghost. Blue Mice move along floors, while Purple Mice are additionally able to go up and through walls as well as climb on ceilings. They deal five HP of damage if Luigi touches them. They are very common and have no HP value or heart; they are simply sucked up instantly when the Poltergust 3000 is activated. They are found almost entirely in hallways, though Blue Mice are also found in a few darkened rooms, a number that increases in the PAL Hidden Mansion.

Luigi's Mansion: Dark Moon[edit]

Artwork of a mouse from Luigi's Mansion Arcade. It was potentially produced for Luigi's Mansion: Dark Moon, as the arcade game otherwise utilizes its promotional assets.
Artwork for Luigi's Mansion: Dark Moon

Mice reappear in Luigi's Mansion: Dark Moon, now appearing organic with a stylized appearance shaped similar to a computer mouse. They flee when Luigi shines the light on him, but they still do five HP of damage to Luigi if stepped on. Mice are usually found near mouseholes, where they are generated. They are defeated either when Luigi uses the Poltergust 5000 to suck them in or by shining a Strobulb on them. When a Strobulb is shined on them, they can drop a coin, a heart, or nothing.

One mouse plays a role at the beginning of the game. When Luigi first visits the Gloomy Manor, he is unable to open the door since it is locked. A mouse scurries out of the mousehole, holding a key on its tail. Only after Luigi retrieves the key is he able to access the Gloomy Manor. Later, a mouse in the Haunted Towers holds one of the 13 emeralds in the Seedling Laboratory.

Luigi's Mansion 3[edit]

Mice reappear in Luigi's Mansion 3 as enemies, acting as they did in Luigi's Mansion: Dark Moon, though now with a more realistic appearance with a distinct head. After Luigi defeats Chef Soulfflé, several mice steal the elevator button released from him, prompting Luigi to chase them around the Mezzanine to retrieve the button.


Profiles[edit]

  • Luigi's Mansion (Nintendo 3DS) Gallery descriptions
    • Blue Mouse: A blue ghost mouse that wanders around in the hallways.
    • Purple Mouse: A purple ghost mouse that can scurry through walls.

Gallery[edit]

Names in other languages[edit]

Mouse[edit]

Language Name Meaning
Japanese ミミー[2]
Mimī
Comes from「耳」(mimi, ear) or a partial repetition of「」(nezumi, rat)

Chinese 米米鼠[citation needed]
Mǐ mǐ shǔ
Japanese name +「鼠」(shǔ, mouse)

French Souris[citation needed]
Mouse
German Maus[citation needed]
Mouse
Italian Topo[citation needed]
Mouse
Spanish Ratón[citation needed]
Mouse

Blue Mouse[edit]

Language Name Meaning
Japanese ミミー(青)
Mimī (Ao)
Mouse (Blue)

French Souris bleue
Blue mouse
German Blaumaus
Blue Mouse
Italian Topo blu
Topo fantasma blu
Blue mouse
Blue ghost mouse
Spanish (NOE) Ratón azul
Blue mouse

Purple Mouse[edit]

Language Name Meaning
Japanese ミミー(紫)
Mimī (Murasaki)
Mouse (Purple)

French (NOE) Souris mauve
Mauve mouse
German Purpurmaus
Purple Mouse
Italian Topo viola
Topo fantasma viola
Purple mouse
Purple ghost mouse
Spanish (NOE) Ratón morado
Purple mouse

References[edit]

  1. ^ von Esmarch, Nick. Luigi's Mansion: Dark Moon PRIMA Official Game Guide. Page 15. "Move back to the right to find a mouse with a Key wrapped in its tail. After Luigi recovers, follow the mouse down the steps and chase it around the Front Yard. The mouse tries hard to evade you, but you have a slight speed advantage. Catch the mouse to collect the Key, then climb back up the steps and unlock the front doors."
  2. ^ Shogakukan staff (25 Apr. 2013). 『ルイージマンション 2: 任天堂公式ガイドブック』. Tokyo: Shogakukan. ISBN 978-4-09-106520-9. Page 9.

External links[edit]