King Totomesu

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King Totomesu
SML KingTotomesu Artwork.png
Artwork from Super Mario Land
Species Gao
First appearance Super Mario Land (1989)

King Totomesu[1][2] is a large sphinx- or lion-like creature and the first boss in Super Mario Land. He resembles a Gao but, unlike this enemy, is capable of moving in addition to breathing fire. King Totomesu is the boss of the Birabuto Kingdom, and he is fought at the end of the pyramid in World 1-3. Similarly to the fake Bowsers in Super Mario Bros., King Totomesu attacks by trying to jump on and shoot fire at Mario. King Totomesu can be defeated by touching switch behind him or by shooting five Superballs at him. The reward for defeating King Totomesu is 5000 points and being allowed to progress into the Muda Kingdom.

King Totomesu is the first boss faced in the Super Mario Land manga. Using Mekakuribō's sensors, Mario discovers he needs to hit him with five Superballs, but only manages to land four hits, before the boss swipes at him, making him lose the Superballs. Mario attempts to stomp on him, but discovers he cannot damage him this way. Avoiding another claw swipe, Mario lands on the switch and King Totomesu explodes.

In Super Mario-kun, King Totomesu appears in the last chapter of volume 3 alongside other Super Mario Land enemies and bosses. He disguises himself as Princess Peach in the Back Door room and gets rescued by Mario, Luigi, and Yoshi. The heroes then flies away with the winged Marine Pop out of the Valley of Bowser. When Bowser laughs at the heroes, confusing them, King Totomesu reveals himself. The boss quickly manages to get the upper hand, burning the heroes, who attempted to fight him with Fire Flowers but ran out. Right when King Totomesu charges at them, Hiyoihoi and the moai appear, claiming Mario is their prey, and they start fighting for him, letting the heroes walk away.

Profiles[edit]

Super Mario Land[edit]

  • Instruction booklet: The boss of the Birabuto Kingdom. It jumps up and down spitting out fire. You can't defeat it by jumping on it. Use 5 superballs.
  • 3DS Virtual Console manual: This boss of the Birabuto Kingdom jumps up and down spitting out fire. Jumping on him won't work. Instead, use five Superballs.

Perfect Ban Mario Character Daijiten[edit]

キング・トトメス (JP) / King Totomesu (EN)
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Original text (Japanese) Translation
種族しゅぞく ビースト族 Tribe Beast clan
性格せいかく 明るく陽気 Disposition Bright and cheerful
登場とうじょうゲーム ランド1 Game appearances Land 1
クッパみたいな動きのボス

上下にジャンプしながら炎をはいてくるピラプト王国のボス。スーバーボールなら5発で倒せるが、それ以外の場合はジャンプした時に下をくぐり抜けて行こう。[3]

Boss that moves like Bowser

The boss of the Birabuto Kingdom, who breathes fire while jumping up and down. You can defeat it with 5 shots if you use Superballs, but otherwise, go under it when it jumps.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese キング・トトメス[4][5]
Kingu Totomesu
キング・トドメス[6]
Kingu Todomesu
King Thutmose

A corruption of "King Thutmose"

Dutch koning Totomesu[7]
King Totomesu
French Roi Totomesu[8]
King Totomesu
German König Totumesu (Das Super Mario Spiel)
König Totomesu (Super Mario Encyclopedia - Die ersten 30 Jahre)
King Totumesu
King Totomesu
Italian King Totomesu[9][10]
Re Totomesu[11]
-
Spanish King Totomesu
Rey Totonesu[12]
-
King Totonesu

Trivia[edit]

  • "Totomesu" is the katakana rendering of Thutmose (also spelled Tuthmosis), the name of several pharaohs of ancient Egypt. This is appropriate, considering the Egyptian theme of the Birabuto Kingdom and that King Totomesu looks like the Great Sphinx of Giza (though it was built in honor of Pharaoh Khafre, not any Thutmose).
  • Totomesu's in-game sprite depicts him with a goatee, yet his artwork lacks this feature.
  • Concept art for Super Mario Odyssey shown in The Art of Super Mario Odyssey indicated that Totomesu, or at least his likeness, would have made a reappearance (presumably in the Sand Kingdom).

References[edit]

  1. ^ Nintendo (1989). Super Mario Land instruction booklet. Nintendo of America (American English). Page 15.
  2. ^ 1991. Nintendo Game Boy Player's Guide. Nintendo of America. Page 5.
  3. ^ 1994. 「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten). Shogakukan (Japanese). Page 64.
  4. ^ Nintendo (1989). スーパーマリオランド (Sūpā Mario Rando) instruction booklet. Nintendo (Japanese). Page 17.
  5. ^ October 19, 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario Land section. Shogakukan (Japanese). ISBN 978-4-09-106569-8. Page 46.
  6. ^ 登場キャラクター2. Nintendo (Japanese). Retrieved June 5, 2024.
  7. ^ Club Nintendo (Netherlands) Classic. Page 7.
  8. ^ Super Mario Land French instruction booklet. Page 15.
  9. ^ Super Mario Land Italian manual. Page 15.
  10. ^ Super Mario Land (3DS - Virtual Console) Italian e-manual. Page 14.
  11. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 46.
  12. ^ Club Nintendo (Mexico) Año 1 No. 1. Page 20.