Yoshi's New Island: Difference between revisions
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==Story== | ==Story== | ||
===General=== | ===General=== | ||
After the events of ''Super Mario World 2: Yoshi's Island'', the couple to whom the [[stork]] delivered [[Baby Mario]] and [[Baby Luigi]] allege that the brothers are not their babies. The stork then flies away to search for the real parents, when it clashes with [[Kamek]] and [[Toady|his goons]] once more. Kamek proceeds to defeat the stork in a fight and kidnap Baby Luigi, but Baby Mario slips and falls on the nearby [[Egg Island]]. He is found by a group of [[Yoshi (species)|Yoshis]] who decide to take him to his brother and defeat [[Baby Bowser]], now that he is planning to turn Egg Island into his resort. | |||
After Baby Bowser is defeated at his castle, Yoshi and Baby Mario head over to the stork and Baby Luigi to rescue them. However, an adult [[Bowser]] travels through space and time and disrupts the reunion, challenging Yoshi to another battle.{{footnote|main|1}} | |||
After Bowser | After Bowser loses to Yoshi once again, Baby Luigi and the stork are rescued, and peace is restored to Egg Island. The stork then leaves the island in a spectacle of fireworks to resume its job of delivering the brothers to the right parents. After a long journey, it eventually arrives at their house and leaves the babies at the doorstep, where [[Mama Mario|the]] [[Papa|couple]] discovers them shortly after. The cutscene fades to black and another ensues, where [[Mr. Pipe]] is seen [[Mario|revealing his true identity]] in the shadows before warping back to his time.{{footnote|main|2}} | ||
{{footnote|note|1|The second battle only occurs if the player has cleared all of the levels without using the [[Flutter Wings]]. If the Flutter Wings were used at least once, Bowser travels through space and time and tells the player to beat all of the levels without them in order to challenge him.}} | |||
{{footnote|note|2|Similarly, the cutscene with Mr. Pipe only plays if the player has cleared all of the levels without using the Flutter Wings once.}} | |||
===In-game=== | ===In-game=== |
Revision as of 20:16, January 20, 2019
Template:Infobox Yoshi's New Island is a single player 2.5D platforming game developed by Arzest, and it is the third game in the Yoshi's Island series. First released for the Nintendo 3DS on March 14, 2014 in North America and Europe, it is midquel between Super Mario World 2: Yoshi's Island and Yoshi's Island DS. The game retains many key elements in Super Mario World 2: Yoshi's Island; the game, however, does not return the Stork Stop system with the different babies introduced in Yoshi's Island DS, nor does the game use the dual screen display that Yoshi's Island DS has. The main introduced feature of Yoshi's New Island are gigantic eggs called Mega Eggdozers, which allows Yoshis to destroy everything in the path they are thrown in. Additionally, Yoshi's New Island has introduced the Flutter Wing and Golden Flutter Wing item, which helps struggling players beat levels they find too difficult, functioning similarly to the Invincibility Leaf from Super Mario 3D Land. This game is the first Yoshi's Island game to have characters and objects live-rendered with 3D models, and the game takes advantage of the Nintendo 3DS effects, including gyroscopic control and stereoscopic 3D.
The game was eventually rereleased as a Nintendo Selects title in Europe, North America, Australia, and South Korea, being one of the best-selling titles on the Nintendo 3DS.
Story
General
After the events of Super Mario World 2: Yoshi's Island, the couple to whom the stork delivered Baby Mario and Baby Luigi allege that the brothers are not their babies. The stork then flies away to search for the real parents, when it clashes with Kamek and his goons once more. Kamek proceeds to defeat the stork in a fight and kidnap Baby Luigi, but Baby Mario slips and falls on the nearby Egg Island. He is found by a group of Yoshis who decide to take him to his brother and defeat Baby Bowser, now that he is planning to turn Egg Island into his resort.
After Baby Bowser is defeated at his castle, Yoshi and Baby Mario head over to the stork and Baby Luigi to rescue them. However, an adult Bowser travels through space and time and disrupts the reunion, challenging Yoshi to another battle.1
After Bowser loses to Yoshi once again, Baby Luigi and the stork are rescued, and peace is restored to Egg Island. The stork then leaves the island in a spectacle of fireworks to resume its job of delivering the brothers to the right parents. After a long journey, it eventually arrives at their house and leaves the babies at the doorstep, where the couple discovers them shortly after. The cutscene fades to black and another ensues, where Mr. Pipe is seen revealing his true identity in the shadows before warping back to his time.2
1 - The second battle only occurs if the player has cleared all of the levels without using the Flutter Wings. If the Flutter Wings were used at least once, Bowser travels through space and time and tells the player to beat all of the levels without them in order to challenge him.
2 - Similarly, the cutscene with Mr. Pipe only plays if the player has cleared all of the levels without using the Flutter Wings once.
In-game
From the first cinematic of Yoshi's New Island:
Narrator: This is a story that takes place a long, long time ago... Way up in the sky is a magical, cuddly land where babies come from. Storks come here to pick up infants for delivery to their soon-to-be parents. The stork has plenty of memories from his time with these special babies... Now he's off to deliver Baby Mario and Baby Luigi to their new happy home... Parents: "Huh?!"
Parent: "Excuse me, but... who are these babies?! We're not expecting any babies!"
Narrator: The couple is surprised and confused by this unexpected delivery. It seems our silly stork has delivered the babies to the wrong house!
Stork: "The wrong house?! OH NO..."
Narrator: Oh my word! We must get Baby Mario and Baby Luigi to their rightful parents! The stork rushes off in search of their true home. But then... HUH?!? WHOA!!! It's...it's Kamek! He's back to steal those babies once and for all! The dastardly Kamek swiftly nabs the brothers from our frantic stork.
Stork: "NOOO!!"
Narrator: What terrible luck! Baby Mario has fallen down toward the big, blue sea...
From the second cinematic of Yoshi's New Island:
Narrator: Welcome to Egg Island. The floating paradise was once a peaceful second home for the Yoshi clan. Until one day... Baby Bowser took over deciding the island would be an epic vacation home. The Yoshi clan searched all over but couldn't find Baby Bowser's hideaway. Now they live in fear of the evil power terrorizing their once-peaceful home. These Yoshis are all abuzz about where Baby Bowser and his castle might be. WHAT'S THIS?!? Suddenly, a baby with a red hat floats down from the sky. Thank goodness! Little Mario seems to be unharmed by the fall. Without skipping a beat, Baby Mario begins to crawl with determination... Wow! Using some kind of brotherly telepathy, Mario can sense Luigi's location! The Yoshis agree the island is too dangerous for a little baby. They decide to help by taking turns carrying the little guy on their backs. With Mario settled, the first Yoshi takes off. And so their adventure begins... Can Mario and the Yoshi clan rescue poor Luigi? Let's find out!
Gameplay
Yoshi's New Island is a platform game which plays the same in style as its predecessors, Super Mario World 2: Yoshi's Island and Yoshi's Island DS. Much of the scenery and moves from the game are similar, as well.
The main addition to gameplay is the ability to swallow extremely large enemies and turn them into colossal eggs called Mega Eggdozers, which are bigger than Giant Eggs. When thrown, they function similarly to Mega Mushrooms, wrecking everything in their path, the accumulating damage filling a meter that can provide Yoshi with up to three extra lives. Poochy is also present and is able to walk on hazardous obstacles as before.
Minigames
Characters
- Yoshi (species)
- Baby Mario
- Baby Luigi
- Kamek
- Baby Bowser
- Bowser
- The Stork
- Poochy
- Blarggwiches
- Mr. Pipe
Transformations
Upon entering a Whirly Gate, the Yoshi is led to a course and transforms into different things. Once he is transformed, he must go through a small course that uses the new ability, while watching out for the timer and collecting clocks to replenish it. At the end of the section, there is one or more rings that, if touched, Yoshi turns back to normal and leaves the place. The following are the forms Yoshi can take in the game:
Helicopter Yoshi | Jackhammer Yoshi | Hot-Air Balloon Yoshi | Submarine Yoshi | Mine-Cart Yoshi | Bobsled Yoshi |
---|---|---|---|---|---|
Allows Yoshi to fly around. | Allows Yoshi to shatter Rock Blocks with ease. | Allows Yoshi to float up. | Allows Yoshi to move around underwater and fire torpedoes. | Allows Yoshi to move quickly across land. | Allows Yoshi to move quickly across snow sections. |
Items/objects
Worlds and Levels
World 1
- Little Eggs, Big Eggs
- Chomp Rock 'n' Roll
- Cave of the Nipper Plants
- Fort Bucket Booby Trap
- Heads Up, Hop Up
- Bouncy Beanstalk Walk
- Ground Pound Rebound
- Big Beanie's Castle
- Diagonal Valley Rally (Special)
World 2
- Koopa Canyon
- Inside the Outside
- Seesaw Scramble
- Beware the Boo Brigade
- Lantern Ghost Grotto
- Gusty Glory
- Hidey-Hole Hooligans
- Count Fang's Castle
- All Aboard the Terrain Train (Special)
World 3
- Rise of the Nasty Nep-Enuts
- Ukiki Jammin'
- Harry Hedgehog's Labyrinth
- Slime Drop Drama
- Don't Fear the Spear
- Ukiki Trouble in Clawdaddy Cove
- Lose the Lunge Fish
- King Clawdaddy's Sewer Castle
- Ride the Blarggwich (Special)
World 4
- Hop 'n' Pop Till You Drop
- Underground Pokey Patrol
- Spin-Lift Drift
- Fort Key Calamity
- Metal Eggdozers on a Roll
- Chomp Shark Chase
- Flatbed Ferry Freefall
- Furious Fred de Fillet's Castle
- See Poochy Run! (Special)
World 5
- Brave the Bumpty Blizzard
- Fine Feathered Friends or Foes?
- Ski Lift Leap
- Ready, Steady, Go!
- Cruise the Clouds
- Fire Watermelon Wonderland
- Eggstraordinary Terrain
- Punkey the Pokey Prince's Castle
- Snow Go Mountain (Special)
World 6
- Chomp Rock Challenge
- Bandit Valley
- Gargantua Blargg Attacks!
- Spray Day Mayday
- Hotfoot Hurdle
- Pyro Guy Peak
- Crumble Rock Rumble
- Bowser's Castle Break-In
- Leapin' Lava Meltdown (Special)
Enemies
New
- Big Kyutyan
- Door Heihō
- Fake Yoshi
- Fire Wanwan Dosun
- Mame-san
- Metal Guys
- Mega Kantera
- Slave Basa
- Tetu Kantera
- Tree Heihō
- White Pokeys that move along the ceiling
Returning
Mid-Boss
- Kamek (All Towers)
Bosses
- Big Beanie (World 1)
- Count Fang (World 2)
- King Clawdaddy (World 3)
- Furious Fred de Fillet (World 4)
- Punkey the Pokey Prince (World 5)
- Baby Bowser (World 6)
- Bowser (World 6)
Reception
Yoshi's New Island has garnered mixed or average reception. Critics praised the visual style, but were heavily divided on whether the overreliance on its predecessor's gameplay aspect made the game itself successful or unoriginal and outdated. It currently holds a 64 average based on 72 reviews in Metacritic[1] and a 65.80% based on 49 reviews on GameRankings.[2]
Jose Otero of IGN praised the solid gameplay, but criticized the game for reusing ideas from the original and its soundtrack, while its new ideas do not stand out. He ended with, "Yoshi's New Island's inconsistent art and tacked-on new ideas are all layered on top of the same strong platforming and level design that made the original great.", giving the game a 7.9 out of 10.[3] Edge lambasted the game, giving it a 4 out of 10, heavily criticizing the game's reliance on throwback to the original Yoshi's Island.[4] Susan Arendt of Joystiq gave the game a 4 out of 5 stars, praising the solid gameplay.[5] Jim Sterling of The Escapist says the game "boasts some charm and is certainly inoffensive, it's just not all that exciting." He praised the solid gameplay but criticized the tedium and difficulty. He gave the game 3 out of 5 stars.[6] Dave Letcavage of Nintendo Life gave the game a 5 out of 10. He also criticized the game for being not being necessarily bad, but being "dull" and "unimpressive". He stated that the game is playable but is mostly filler.[7] GameXplain gave it 4 out of 5 stars, saying it was more of the same but that that was a good thing while stating that the soundtrack was often subpar.[8]
Reviews | |||
---|---|---|---|
Release | Reviewer, Publication | Score | Comment |
Nintendo 3DS | Peter Willington, Pocket Gamer |
8/10 | "A fun, if curiously uninspired, entry in the Yoshi's Island series, featuring superb art and sound, but very few new gameplay ideas." |
Nintendo 3DS | Jose Otero, IGN | 7.9/10 | "Yoshi’s New Island’s inconsistent art and tacked-on new ideas are all layered on top of the same strong platforming and level design that made the original great. This deep understanding of pacing and flow helps Yoshi’s latest adventure stand out as the best iteration on Yoshi since the SNES original. Even if I wanted to play with the sound turned off." |
Nintendo 3DS | Danielle Riendeau, Polygon | 7.5/10 | "Yoshi's New Island won me over early, and it kept me going even when I started to suffer from a touch of platformer fatigue. Its sense of humor and experimental streak keep the game fresh throughout, and allow Yoshi to stand apart, even in a crowded season for Nintendo's core properties." |
Nintendo 3DS | Dan Ryckert, Game Informer |
7/10 | "I’ve wanted a solid follow-up to Yoshi’s Island for years, and this game is the third in a trilogy of follow-ups that range from half-baked to decent. Considering how unimpressed and apathetic I was towards most of Yoshi’s New Island, it might be time to just be happy with my Super Nintendo memories when it comes to this series." |
Nintendo 3DS | Chris Carter, Destructoid | 7/10 | "As you can probably tell from my time with it, Yoshi's New Island isn't a "must have," but that doesn't mean it's a bad game. It's very much by the books based on any genre standard, and there's pretty much nothing new here that you'll need to run out to experience. But even so, fans of the genre will still dig it." |
Nintendo 3DS | Sean Engemann, Cheat Code Central |
3.1/5 | "Yoshi has had some grand adventures of his own, but sadly this is not one of them." |
Nintendo 3DS | Patrick Klepek, Giant Bomb |
3/5 | "At its core, Yoshi's New Island is not a bad game. This is an acceptable, middle-of-the-road platformer, and one that I had an OK time with. But it's not particularly memorable until it's ready to say goodbye, and you're given a fleeting, tantalizing glimpse into the game that might have been." |
Nintendo 3DS | Jim Sterling, The Escapist |
3/5 | "Yoshi's New Island is a solid little platformer, but it struggles to be much more than that. It will, at least, kill a few hours of time, even if that time will hardly be remembered afterwards." |
Nintendo 3DS | David Jenkins, Metro News |
4/10 | "About as new as a fossilised dinosaur egg and just about as fast and exciting, this is a depressingly poor degradation of a once great original." |
Nintendo 3DS | Chris Schilling, Eurogamer | 4/10 | "It might look a little like Yoshi's Island, then, but it's a worse game in every regard. 19 years on from the original, its design has been denuded of almost everything that made it great: a series once fecund with ideas is now coasting on past glories." |
Aggregators | |||
Compiler | Platform / Score | ||
Metacritic | 64 | ||
GameRankings | 65.80% |
References in later games
- Super Smash Bros. for Nintendo 3DS - A trophy based upon Yoshi and Baby Mario's appearance in this game alongside a Mega Eggdozer appears, titled "Yoshi's New Island".
- Super Smash Bros. for Wii U - The main theme and the music for Bandit Valley appear as songs for the Woolly World stage.
- Super Smash Bros. Ultimate - An arrangement of the main theme appears as a new song for Yoshi series stages.
Pre-release and unused content
In the announcement of the game during the Nintendo Direct of April 17th, 2013, coins and Red Coins were slightly bigger and had a different design. A level that is designed similarly to Make Eggs, Throw Eggs appeared in the footage. In the E3 2013 trailer build, the logo and the title screen were much simpler, as the final logo features a texture pattern as opposed to the simple gradient of the first logo.
Glitches
- Main article: List of Yoshi's New Island glitches
NOTE: Unless otherwise noted, all names are conjectural.
Fall Through Platform
If Yoshi goes to Bouncy Beanstalk Walk and enters a pipe that infinite Shy Guys come out of, they have to jump to the right side or the left side along while touching the ceiling, Yoshi will fall through the platform.
Inside Smiley Blocks
This glitch is only found on Beware the Boo Brigade. If the player jumps when a smiley block is about to crush him, Yoshi will go inside the smiley blocks.
Fall Out of the Stage
The player must do the Inside Smiley Blocks glitch and jump while they're in. Yoshi will fall out of the stage.
In the Wall
If Yoshi goes to Beware the Boo Brigade and stands on an edge of a smiley block, sometimes he might go through the wall.
Staff
- Main article: List of Yoshi's New Island staff
Yoshi's New Island was developed by Arzest, the successor company of Artoon, along with some of staff for Nintendo. The game was directed by Masahide Kobayashi and programmed leading by Yuki Hatakeyama, music composed by CHAMY.Ishi and sound directed by Kazumi Totaka, and was produced by Naoto Oshima and Takashi Tezuka.
Super Smash Bros. for Nintendo 3DS trophy
Gallery
- For this subject's image gallery, see Gallery:Yoshi's New Island.
Artwork of Yoshi and Baby Mario.
Yoshi and Baby Mario in a grassland level similar to 1-1 from Yoshi's Island.
Media
It has been suggested that audio and/or video file(s) related to this section be uploaded. Please upload all related music, sound effects, voice clips, or any videos for this section. See the help page for information on how to get started. |
Trivia
- Presently, this is the only game that a Trophy in the Super Smash Bros. series is based on.
- This is the only Yoshi's Island game thus far not to feature Yoshi's Island.
External links
References
- ^ http://www.metacritic.com/game/3ds/yoshis-new-island
- ^ http://www.gamerankings.com/3ds/711405-yoshis-new-island/index.html
- ^ http://www.ign.com/articles/2014/03/13/yoshis-new-island-review
- ^ http://www.edge-online.com/review/yoshis-new-island-review/
- ^ http://www.joystiq.com/2014/03/13/yoshis-new-island-review-not-quite-dino-might/
- ^ http://www.escapistmagazine.com/articles/view/editorials/reviews/11091-Yoshis-New-Island-Review-Not-Too-Eggciting
- ^ http://www.nintendolife.com/reviews/3ds/yoshis_new_island
- ^ [1]