World 5-Tower (Super Mario Bros. 3)

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Level
World 5-Tower
SMAS SMB3 World 5-T Screenshot.png
Level code 5-Tower
World Sky Land
Game Super Mario Bros. 3
Time limit 300 seconds
<< << Directory of levels >>

World 5-Tower (or the Tower Level[1]) is either the fourth or fifth level of Sky Land in Super Mario Bros. 3. It can be played after the completion of either World 5-3 or World 5-Fortress 1. Completing this level takes Mario to the sky portion of the world, and gives access to World 5-4.

Layout

Mario starts the level inside the tower. He comes across four Roto-Discs. In between the second and third Roto-Discs' orbits is a ? Block which produces a Super Mushroom or Super Leaf, depending on Mario's current status. After these Roto-Discs, Mario comes across a Warp Pipe that takes him directly up to the next level of the castle. In this area, Mario must progress left. He encounters a Thwomp right away. After dodging the Thwomp, there is a decent length of no obstacles or items, until he runs into the next Thwomp. To the left of this Thwomp is another Warp Pipe that takes Mario outside on top of one of the tower's external structures. Brick Blocks are abundant in this area, and some are shaped in a traditional castle look. Mario must jump to the next section of bricks, where the rightmost one is revealed to be a Pile Driver Micro-Goomba. The brick resting in the middle of this platform produces a 1-Up Mushroom when hit by Raccoon or Tanooki Mario's tail. The next portion of bricks is similar to the previous one, with a Pile Driver Micro Goomba disguising as one of the tower's features. To the right of this is a Warp Pipe leading up. The four exposed bricks to the right and below the Warp Pipe produce a total of ten coins if hit ten total times each. If Mario has a P-Wing, he can break the bricks above the Warp Pipe and fly to a floating brick. This block produces a 1-Up Mushroom. There are two more bricks above this one, but these two cannot be seen on screen. Mario must fly off-screen in order to hit the blocks. The first block is slightly left and above the visible brick. The second one is to the right and above the previous one.

The Warp Pipe leads Mario back inside on the next level of the tower. Here, Mario comes across a Thwomp, a Roto-Disc, and a Spike Trap. Past the Spike Trap are some blocks that lead to another Spike Trap. Mario must clear the gap with the Spike Trap below and venture into a Warp Pipe. This Warp Pipe leads upstairs to a room with unique hanging lamps and another Warp Pipe to the left hanging from the ceiling. Otherwise, the room is completely empty. This pipe takes Mario back outside. The exit Warp Pipe sits on top of four bricks in the shape of a square. Raccoon or Tanooki Mario can hit these blocks with his tail to receive a coin from each one. To the right is a small gap with a cloud across. A red Koopa Troopa walks on this cloud. Above the cloud is three ? Blocks surrounding a brick. When hit, the brick produces a Beanstalk that leads Mario to another cloud. Mario must jump up to the next cloud and through the Warp Pipe above that one, completing the level.

From the Sky

Entering the Tower from the sky portion (shown as a pipe), the player falls from a pipe to bricks making a tower and a pipe that will lead out of the tower. One of the bricks of this tower contains a 1-Up Mushroom if hit by Raccoon or Tanooki Mario's tail. The player can fall on either side of the tower, losing a life and going back to the sky. If the pipe is taken, the tower must be completed again to go back to the Sky portion.

Enemies

Name Count
Roto-Disc
Roto-Disc
4
Thwomp
Thwomp
3
A Pile Driver Micro-Goomba from Super Mario Bros. 3.
Pile Driver Micro-Goomba
2
A red Koopa Troopa in SMB3
Red Koopa Troopa
1

Level Statistics

Names in other languages

Language Name Meaning
Japanese ワールド5-塔[2]
Wārudo 5-Tō
World 5-Tower

References

  1. ^ M. Arakawa. NES Game Atlas. Page 39. "To return to the clouds, however, you’ll have to go through the entire Tower Level again."
  2. ^ 「スーパーマリオコレクション新装復刻版―任天堂公式ガイドブック」 (Sūpā Mario Korekushon-Nintendo Kōshiki Guidebook), page 226.