Water Vellumental: Difference between revisions

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|first_appearance=''[[Paper Mario: The Origami King]]'' ([[List of games by date#2020|2020]])
|first_appearance=''[[Paper Mario: The Origami King]]'' ([[List of games by date#2020|2020]])
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The '''Water Vellumental''' is a dragon with water-based abilities and the second [[Vellumental]] boss fought in ''[[Paper Mario: The Origami King]]''. It resides in the [[Water Vellumental Shrine]] located in [[Autumn Mountain]]. After the Water Vellumental is defeated, [[Olivia]] obtains its bibliofold and can then transform into the Water Vellumental and use its abilities while [[Mario]] stands on certain [[Magic Circle]]s, which is first used to flood a nearby lake.
The '''Water Vellumental''' is a dragon with water-based abilities and the second [[Vellumental]] boss fought in ''[[Paper Mario: The Origami King]]''. It resides in the [[Water Vellumental Shrine]] located in [[Autumn Mountain]]. After the Water Vellumental is defeated, [[Olivia]] obtains its [[Bibliofold]] and can then transform into the Water Vellumental and use its abilities while [[Mario]] stands on certain [[Magic Circle]]s, which is first used to flood a nearby lake.


==Battle==
==Battle==

Revision as of 19:34, July 30, 2020

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Template:Character-infobox The Water Vellumental is a dragon with water-based abilities and the second Vellumental boss fought in Paper Mario: The Origami King. It resides in the Water Vellumental Shrine located in Autumn Mountain. After the Water Vellumental is defeated, Olivia obtains its Bibliofold and can then transform into the Water Vellumental and use its abilities while Mario stands on certain Magic Circles, which is first used to flood a nearby lake.

Battle

Before Mario starts organizing the rings every turn, the Water Vellumental creates Water Sprouts which will wash away any panels in the same column as them after the rings have been organized. Since the Water Vellumental is flying, Hammer attacks and the 1,000-Fold Arms cannot damage it, although a Jump attack will ground it for the following turn. The Water Vellumental will eventually charge up a Big Wave attack, which can be avoided by using the Earth Vellumental's power. After using Big Wave, the Water Vellumental will be grounded and can take heavy damage from the 1,000-Fold Arms.