Yoshi and Bandit playing Throwing Balloons.
Yoshi and a Bandit playing Throwing Balloons

Throwing Balloons is a Mini Battle featured in Super Mario World 2: Yoshi's Island and its reissue. A Yoshi and a Bandit toss a slowly expanding balloon back and forth until it pops, deciding the loser and consequently the winner as well. Whenever the Yoshi receives the balloon, the correct buttons shown must be pressed in time to toss it back to the Bandit, which then attempts to do the same. There is a set time limit in which the buttons must be entered. If the Yoshi or the Bandit makes a mistake, the timer restarts. There is a total of three modes, with four, five, and six buttons featured respectively. If the Yoshi wins, he receives an item or one, two, or three extra lives. Using the cheat code from the world map unlocks a multiplayer version of the game in which the Bandit is controlled by a second player.

This Mini Battle can be played behind the locked doors of shacks in the stages The Cave Of Chomp Rock, What's Gusty Taste Like?, Jungle Rhythm..., The Cave Of The Lakitus, BLIZZARD!!!, and KEEP MOVING!!!! It is the only Mini Battle that can be played in at least one stage of each world, and it is playable only by Green, Pink, Light Blue, and Red Yoshis.

In-game instructionsEdit

  • SNES version: "To throw the balloon, key in the button sequences as shown. The game time is limited. If the balloon pops on you, then you lose[sic] Collect an item if you win!"
  • GBA version: "To throw the balloon, press the button sequences as shown. The game time is limited. If the balloon pops on you, you lose. If you win, you'll collect a 1-UP!"

GalleryEdit

Super Mario World 2: Yoshi's IslandEdit

Yoshi's Island: Super Mario Advance 3Edit

Names in other languagesEdit

Language Name Meaning
Japanese フウセンなげ
Fūsen Nage
Balloon Throw

French Partie de Ballon
Balloon Party
German Ballonduell
Balloon Duel
Italian Pallone Bomba
Bomb Balloon
Spanish La Patata Caliente
The Hot Potato

TriviaEdit

  • In Super Mario World 2: Yoshi's Island, the buttons shown onscreen have the same color as they would on a Super Famicom controller, even in the North American release.