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Display title | Talk:HP Drain (badge) |
Default sort key | HP Drain (badge) |
Page length (in bytes) | 772 |
Namespace | Talk |
Page ID | 191530 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | No extra protection (infinite) |
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Page creator | Lheticus (talk | contribs) |
Date of page creation | 13:08, June 1, 2015 |
Latest editor | Kimimaru (talk | contribs) |
Date of latest edit | 23:46, August 9, 2016 |
Total number of edits | 3 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | HP Drain definitely doesn't work like this in Paper Mario 64: "his attacks become weaker by one, but he gets healed by one HP for every turn he attacks. This means that performing multiple attacks only heals him once." In Paper Mario 64, I can confirm that jumps heal for two while hammer attacks heal... |
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