Talk:Bestiary

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Other bestiaries ?

There are other games with a bestiary, as Super Princess Peach (see the "Glossary of Ennemies" section). Does it count if it is called a "glossary" ? It's the same thing. Should'nt we add those games at this list ?
Banon (talk · edits)

I think it should. It's not as detailed as the bestiary found in the RPG games, but it is a similar thing. It would be best to link the page section on the list.
'Shroom Spotlight Shokora (talk · edits) 18:33, 11 December 2012 (EST)

PIT Bestiary

I think someone should create a Mario and Luigi: Partners in Time Bestiary. DREAMYDARKBOWSER777 (talk) 21:17, 1 February 2015 (EST) GWAHAHA!

I would, but I do not know how..., I will still try. JigglySmash (talk) 12:28, 19 December 2015 (EST)

Paper Jam Bestiary

I think someone should create a Paper Jam bestiary. I can try but I'm not very good. Cherrim98 (talk) 15:18, 19 February 2016 (EST)

Transclusion issue

So, there's a small issue here. A lot of the infoboxes on bestiaries are often transcluded onto their respective pages. The problem is that the huge legend at the top of the pages doesn't go with it. I was reading General Guy's page, and next to "Sleep?" it said "0%, -1". I had no idea what this -1 meant, or why it was there. I had to manually navigate my way to Paper Mario's bestiary page to understand its meaning. Shadow2 (talk) 04:23, August 22, 2019 (EDT)

Make bestiary lists for the M&L remake secondary game mode troops

Settledproposal.svg This talk page proposal has already been settled. Please do not edit any of the sections in the proposal. If you wish to discuss the article, do so in a new header below the proposal.

create bestiary lists 6-0
Both Minion Quest and Bowser Jr.'s Journey have troops with variable stats and profiles, so they should be able to have bestiary pages as well. Granted, it's not as clear-cut due to variability with certain statistics and levels, but even so, that has to be determined in-game by some manner of standard deviation, and that's not required information anyway if no concrete values can be found - there are plenty others that can be used, such as special abilities, strengths, weaknesses, recruitability (and if so, first appearance), etc. But I digress. They should have some form of transcludable infobox if only to include that information near the respective main game's listings in the various entities' "profiles and statistics" sections.

Proposer: Doc von Schmeltwick (talk)
Deadline: January 4, 2024, 23:59 GMT Extended to January 11, 2024, 23:59 GMT

Support

  1. Doc von Schmeltwick (talk) - Per
  2. Hewer (talk) Per proposal.
  3. ThePowerPlayer (talk) Per proposal.
  4. Camwoodstock (talk) These don't already exist? That's... a genuine shock to us. Per proposal.
  5. Power Flotzo (talk) Per proposal.
  6. Scrooge200 (talk) Per proposal.

Oppose

Comments

Incidentally, the non-playable versions of enemies and bosses in Puzzle & Dragons: Super Mario Bros. Edition also have statistics that vary between stages, but haven't been datamined yet (XP and coin values were uploaded in the individual stages, though...). --Zootalo (talk) 15:29, December 21, 2023 (EST)