Superstar Shootout: Difference between revisions

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The game consisted of [[Mario]] trying to shoot a basketball into a hoop, located at a distance. To throw the ball, the player had to first aim the throw using the left and right arrow keys, then hold the space bar to set the throwing force. The ball moved on an arc path and bounced off surrounding objects, such as the floor or the basket's backboard. For each successful shot, the player was awarded 50,000 points which were added to the score.
The game consisted of [[Mario]] trying to shoot a basketball into a hoop, located at a distance. To throw the ball, the player had to first aim the throw using the left and right arrow keys, then hold the space bar to set the throwing force. The ball moved on an arc path and bounced off surrounding objects, such as the floor or the basket's backboard. For each successful shot, the player was awarded 50,000 points which were added to the score.


On the way, the ball may have bumped into [[arrow wheel]]s that sent it in the direction they indicated. Some of them were slowly spinning around, thus constantly changing direction. While some may have advantanged the ball, other only hindered it by bouncing it back. [[Coin]]s were scattered throughout the area and could be collected with the ball, each coin adding 100 points to the score. The coins themselves were added to a separate counter. The occasional [[Red Coin|red coins]] that appeared among the gold ones were worth 1,000 points and 10 gold coins each.
On the way, the ball may have bumped into [[Arrow Lift|Arrow wheel]]s that sent it in the direction they indicated. Some of them were slowly spinning around, thus constantly changing direction. While some may have advantanged the ball, other only hindered it by bouncing it back. [[Coin]]s were scattered throughout the area and could be collected with the ball, each coin adding 100 points to the score. The coins themselves were added to a separate counter. The occasional [[Red Coin|red coins]] that appeared among the gold ones were worth 1,000 points and 10 gold coins each.


The player had 10 basketballs to throw. When all of them were consumed, the game was over, leading to a screen which showed the total of coins and the score obtained. The player could then choose to replay the game.
The player had 10 basketballs to throw. When all of them were consumed, the game was over, leading to a screen which showed the total of coins and the score obtained. The player could then choose to replay the game.

Revision as of 16:07, July 7, 2018

It has been requested that this article be rewritten. Reason: Very messy grammar (tagged on July 7, 2018 by Doc von Schmeltwick)

Template:Infobox Superstar Shootout was an online Flash game that was part of the official Mario Hoops 3-on-3 website. The game is not currently playable from any official source, as the site is defunct. Superstar Shootout was not listed in the Nintendo Arcade, the section on nintendo.com dedicated to promotional web games. This is in spite of the fact that another Flash game published on the Mario Hoops 3-on-3 website, Dribble Skillz, was.[1]

Gameplay

The game consisted of Mario trying to shoot a basketball into a hoop, located at a distance. To throw the ball, the player had to first aim the throw using the left and right arrow keys, then hold the space bar to set the throwing force. The ball moved on an arc path and bounced off surrounding objects, such as the floor or the basket's backboard. For each successful shot, the player was awarded 50,000 points which were added to the score.

On the way, the ball may have bumped into Arrow wheels that sent it in the direction they indicated. Some of them were slowly spinning around, thus constantly changing direction. While some may have advantanged the ball, other only hindered it by bouncing it back. Coins were scattered throughout the area and could be collected with the ball, each coin adding 100 points to the score. The coins themselves were added to a separate counter. The occasional red coins that appeared among the gold ones were worth 1,000 points and 10 gold coins each.

The player had 10 basketballs to throw. When all of them were consumed, the game was over, leading to a screen which showed the total of coins and the score obtained. The player could then choose to replay the game.

External link

Reference

Template:Mario Hoops 3-on-3 Template:CompGames