Super Smash Bros. for Wii U: Difference between revisions

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{|align=left width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"
{{SSB4Characters}}
!colspan="5" style="font-size:12px"|
 
===Default characters===
|-
!style="font-size:12px" width="22%" colspan="2"|Character
!style="font-size:12px" width="40%"|Trophy Description
!style="font-size:12px" width="19%"|Special Attacks
!style="font-size:12px" width="19%"|Final Smash
|-
!align=center colspan="2"|[[File:Mario SSB4 Artwork.png|120x120px]]<br> [[Mario]]<ref name="Developer Direct"></ref> [[File:Mario_Emblem.png|35px]]
|As iconic as iconic gets, this gaming celebrity is known for saving the world from Bowser. He’s got amazing jumping skills and makes use of a wide range of transformations. In his free time, he plays too many sports to count. In Smash Bros., he’s a well-rounded fighter you can rely on. Say it with me: “It’s-a me, Mario!”
|Neutral - [[Fireball]]<br>Side - [[Cape]]<br>Up - [[Super Jump Punch]]<br>Down - [[F.L.U.D.D.]]
|[[Mario Finale]]
|-
!align=center colspan="2"|[[File:Luigi_SSBU.png|120x120px]]<br> [[Luigi]]<ref>[http://www.nintendo.com/nintendo-direct/archive/08-07-2013/ Nintendo Direct 08-07-2013]</ref><ref>[http://mariopartylegacy.com/2013/09/week-16-super-smash-bros-official-site-updates/]</ref> [[File:Mario_Emblem.png|35px]]
|Luigi recently celebrated his 30th anniversary with the [[Year of Luigi]], but all that attention just made him even more shy and awkward. In Smash Bros., Luigi takes a lot of cues from his brother in fighting style, adding flair to moves like Super Jump Punch. His taunts, however, are truly unique.
|Neutral -  [[Fireball]]<br>Side - [[Green Missile]]<br>Up - [[Super Jump Punch]]<br>Down - [[Luigi Cyclone]]
|[[Poltergust 5000]]
|-
!align=center colspan="2"|[[File:Wii U Peach artwork.png|120x120px]]<br> [[Princess Peach|Peach]]<ref>http://www.nintendoworldreport.com/news/35406</ref> [[File:Mario_Emblem.png|35px]]
|Princess of the Mushroom Kingdom, Peach continues to prove that "powerful" and "cute" are not mutually exclusive. In Smash Bros., Peach uses her dress to float above the fray, suddenly descending and attacking with numerous weapons. A frying pan? Umbrella? TOAD?! Where does she keep it all?
|Neutral - [[Toad]]<br>Side - [[Peach Bomber]]<br>Up - [[Peach Parasol]]<br>Down - [[Vegetable]]
|[[Peach Blossom]]
|-
!align=center colspan="2"|[[File:SSB4 - Bowser Artwork.png|120x120px]]<br> [[Bowser]]<ref name="Developer Direct"></ref> [[File:Mario_Emblem.png|35px]]
|The archenemy of Mario and the reason Peach spends more time kidnapped than in her own castle. His plans aren't always the best, and occasionally he even finds himself on Mario's side. In Smash Bros., he's a serious heavyweight who laughs off weaker attacks. Hit him hard to send him flying!
|Neutral - [[Fire Breath]]<br>Side - [[Flying Slam]]<br>Up - [[Whirling Fortress]]<br>Down - [[Bowser Bomb (move)|Bowser Bomb]]
|[[Giga Bowser]]
|-
!align=center colspan="2"|[[File:YoshiSSB4.png|120x120px]]<br> [[Yoshi]]<ref>http://www.smashbros.com/us/characters/yoshi.html</ref> [[File:Yoshi Emblem.png|30px]]
|As dependable a partner as one could hope for, Yoshi often aids Mario in his adventures. Yoshi can swallow just about anything and make an egg of it instantly. He's got some serious airborne power, making launching opponents skyward and then following up with more attacks a wise choice.
|Neutral - [[Egg Lay]]<br>Side - [[Egg Roll]]<br>Up - [[Egg Throw]]<br>Down - [[Yoshi Bomb]]
|[[Super Dragon]]
|-
!align=center colspan="2"|[[File:SSB4 Rosalina Artwork.png|120x120px]]<br> ''[[Rosalina]] & [[Luma (species)|Luma]]''<ref>http://www.smashbros.com/us/characters/rosetta.html</ref> [[File:Mario_Emblem.png|35px]]
|The mysterious Rosalina lives in the Comet Observatory with the Lumas. She first traveled with them in search of their mother. In Smash Bros., Rosalina and Luma can fight in different places at the same time. If you can trap someone between Rosalina and Luma, you'll be able to unleash incredible damage!
|Neutral - [[Luma Shot]]<br>Side - [[Star Bits]]<br>Up - [[Launch Star]]<br>Down - [[Gravitational Pull]]
|[[Power Star]]
|-
!align=center colspan="2"|[[File:BowserJrSSB.jpg|120x120px]]<br> ''[[Bowser Jr.]]''<ref>http://nintendoenthusiast.com/news/doctor-mario-jigglypuff-bowser-jr-confirmed-smash-bros/</ref> [[File:Mario_Emblem.png|35px]]<br><small>Alternate characters: The seven [[Koopalings]]</small>
|Bowser's beloved, spoiled son sports a bandanna with a large mouth drawn on it. Like his father, Bowser Jr. longs to take Mario down. In Smash Bros., he'll fight from inside his heavily armed Junior Clown Car. The Clown Car takes less damage than Bowser Jr., so mind your positioning.
|Neutral - [[Clown Cannon]]<br>Side - [[Clown Kart Dash]]<br>Up - [[Abandon Ship!]]<br>Down - [[Mechakoopa]]
|[[Shadow Mario#Super Smash Bros. for Nintendo 3DS / Wii U|Shadow Mario Paint]]
|-
!align=center colspan="2"|[[File:SSB4 - Donkey Kong Artwork.png|120x120px]]<br> [[Donkey Kong]]<ref name="Developer Direct"></ref> [[File:DK_Emblem.png|30px]]
|This king of the jungle really, really loves bananas. His adventures usually start with people stealing his hoard of them. In Smash Bros., he's known for his incredible strength and long reach. Despite his size, he's still pretty quick. He can even jump carrying heavy items! Use this knowledge well.
|Neutral - [[Giant Punch]]<br>Side - [[Headbutt]]<br>Up - [[Spinning Kong]]<br>Down - [[Hand Slap]]
|[[Konga Beat]]
|-
!align=center colspan="2"|[[File:Diddy Kong SSB4 - Artwork.png|120x120px]]<br> [[Diddy Kong]]<ref>http://www.smashbros.com/us/characters/diddy_kong.html</ref> [[File:DK_Emblem.png|30px]]
|Donkey Kong's trusty partner. He sports his signature look: red hat, red shirt, Rocketbarrel Pack. In Smash Bros., he's incredibly agile. Charge the Rocketbarrel Pack by holding down the button before launch, and you can steer with left and right. Don't forget to drop banana peels--enemies love it!
|Neutral - [[Peanut Popgun]]<br>Side - [[Monkey Flip]]<br>Up - [[Rocketbarrel Boost]]<br>Down - [[Banana Peel]]
|[[Rocketbarrel Barrage]]
|-
!align=center colspan="2"|[[File:LittleMacSSB4.png|120x120px]]<br> ''[[Little Mac]]''<ref>http://www.smashbros.com/us/characters/little_mac.html</ref>  [[File:PunchOutSymbol.png|35px]]
|This little boxer from the Punch-Out!! series makes up in heart what he lacks in height. He wasn't afraid to take on the boxing champs, and he's not afraid of the Nintendo stars. In Smash Bros., he packs a serious punch. When his KO Meter fills up, wade in and trigger a devastating uppercut.
|Neutral - [[Straight Lunge]]<br>Side - [[Jolt Haymaker]]<br>Up - [[Rising Uppercut]]<br>Down - [[Slip Counter]]
|[[Giga Mac]]
|-
!align=center colspan="2"|[[File:SSB4 - Link Artwork.png|120x120px]]<br> [[Link]]<ref name="Developer Direct"></ref> [[File:Zelda_Emblem.png|30px]]
|Green clothes? Pointy hat? Yep, it's Link, all right! In this game, his sword and shield make for effective attacking and blocking, and his bow, bombs and boomerang will spice up any battle. He's even brought his Clawshot for grabbing enemies and edges. Jeez, just how much stuff can Link carry?
|Neutral - [[Hero's Bow]]<br>Side - [[Gale Boomerang]]<br>Up - [[Spin Attack (The Legend of Zelda)|Spin Attack]]<br>Down - [[Bomb (The Legend of Zelda)|Bomb]]
|[[Triforce Slash]]
|-
!align=center colspan="2"|[[File:SSB4 - Zelda Artwork.png|120x120px]]<br> [[Princess Zelda|Zelda]]<ref>http://www.smashbros.com/us/characters/zelda.html</ref> [[File:Zelda_Emblem.png|30px]]
|This is the namesake of the Legend of Zelda games. Her appearance may change, but she always plays an important role. In Smash Bros., she's quick on the draw when it comes to magic, though a bit slow when moving. She has a new move that summons a Phantom to her aid.
|Neutral - [[Nayru's Love]]<br>Side - [[Din's Fire]]<br>Up - [[Farore's Wind]]<br>Down - [[Phantom Slash]]
|[[Light Arrow]]
|-
!align=center colspan="2"|[[File:SheikSSB4.png|120x120px]]<br> [[Sheik]]<ref>http://www.smashbros.com/us/characters/sheik.html</ref> [[File:Zelda_Emblem.png|30px]]
|In The Legend of Zelda: Ocarina of Time, Sheik claimed to be a surviving Sheikah. However, this was just a cunning disguise for Princess Zelda so that she could escape Ganondorf. In Smash Bros., she's the complete opposite of Zelda, striking with fast attacks that can keep an opponent off balance.
|Neutral - [[Needle Storm]]<br>Side - [[Burst Grenade]]<br>Up - [[Vanish]]<br>Down - [[Bouncing Fish]]
|[[Light Arrow]]
|-
!align=center colspan="2"|[[File:GanondorfSSB4.png|120x120px]]<br> [[Ganondorf]]<ref>https://www.youtube.com/watch?v=PlOPQct8z_0&feature=youtu.be</ref> [[File:Zelda_Emblem.png|30px]]
|The King of Evil that awaits Link at the end of most of his adventures. Ganondorf possesses the Triforce of Power. In Smash Bros., he makes up for his low speed with devastating power. The strength of his blows can knock back most opponents. Get close with a dash attack and pummel your foes!
|Neutral - [[Warlock Punch]]<br>Side - [[Flame Choke]]<br>Up - [[Dark Dive]]<br>Down - [[Wizard's Foot]]
|[[Beast Ganon]]
|-
!align=center colspan="2"|[[File:SSB4 - Toon Link Artwork.png|120x120px]]<br> [[Toon Link]]<ref>http://www.smashbros.com/us/characters/toon_link.html</ref> [[File:Zelda_Emblem.png|30px]]
|This cartoonish version of Link is how he appeared in The Legend of Zelda: The Wind Waker and a few other titles. In Smash Bros., he uses moves much like his older, taller counterpart. His small size gives him extra speed, though, so take advantage of that to send your foes flying.
|Neutral - [[Hero's Bow]]<br>Side - [[Boomerang (move)|Boomerang]]<br>Up - [[Spin Attack (The Legend of Zelda)|Spin Attack]]<br>Down - [[Bomb (The Legend of Zelda)|Bomb]]
|[[Triforce Slash]]
|-
!align=center colspan="2"|[[File:SSB4 - Samus Artwork.png|120x120px]]<br> [[Samus Aran|Samus]]<ref name="Developer Direct"></ref> [[File:Metroid_Emblem.png|30px]]
|Samus Aran has fought her way across a variety of planets in the Metroid series. She wears a Power Suit designed by the Chozo, giving her incredible versatility in a fight. She can wade in, but she favors beams and missiles. A fully charged Charge Shot packs a serious punch!
|Neutral - [[Charge Shot]]<br>Side - [[Missile]]<br>Up - [[Screw Attack (move)|Screw Attack]]<br>Down - [[Bomb (Metroid)|Bomb]]
|[[Zero Laser]]
|-
!align=center colspan="2"|[[File:ZeroSuitSamusSSB4.png|120x120px]]<br> [[Zero Suit Samus]]<ref>http://www.smashbros.com/us/characters/zerosuit_samus.html</ref> [[File:Metroid_Emblem.png|30px]]
|Samus is far from helpless when her Power Suit is deactivated. Sure, she loses a lot of the moves and weapons she had access to before, but her Jet Boots pick up the slack! She also has the Paralyzer, a versatile weapon that can shock her rivals or change into a Plasma Whip to grab edges and enemies.
|Neutral - [[Paralyzer]]<br>Side - [[Plasma Whip]]<br>Up - [[Plasma Wire]]<br>Down - [[Flip Jump]]
|[[Gunship]]
|-
!align=center colspan="2"|[[File:PitSSB4.png|120x120px]]<br> [[Pit]]<ref name="Developer Direct"></ref> [[File:KidIcarus_Emblem.png|35px]]
|Pit is the captain of Palutena's royal guard. Despite the wings on his back, Pit needs the Power of Flight from Palutena in order to truly fly. In Smash Bros., he can still get more air than most, with four jumps and a special move that boosts him higher. He has a new reflect move-it protects both sides!
|Neutral - [[Palutena's Arrow]]<br>Side - [[Upperdash Arm]]<br>Up - [[Pit#Power of Flight|Power of Flight]]<br>Down - [[Guardian Orbitars]]
|[[Three Sacred Treasures]]
|-
!align=center colspan="2"|[[File:Palutena SSB4.png|120x120px]]<br> ''[[Palutena]]''<ref name="Palutena">http://www.smashbros.com/us/characters/palutena.html</ref> [[File:KidIcarus Emblem.png|30px]]
|In Kid Icarus: Uprising, the goddess of light uses telepathy to communicate and grants miracles to support Pit on his adventure. In Smash Bros., she has special moves like Warp and Heavenly Light at her disposal. She's very adaptable-you can customize her into a long- or close-range fighter!
|Neutral - [[Autoreticle]]/[[Explosive Flame]]/[[Heavenly Light]]<br>Side - [[Reflect Barrier]]/[[Angelic Missile]]/[[Super Speed]]<br>Up - [[Warp]]/[[Jump Glide]]/[[Rocket Jump]]<br>Down - [[Counter]]/[[Lightweight]]/[[Celestial Firework]]
|[[Black Hole Laser]]
|-
!align=center colspan="2"|[[File:SSB4 - Marth Artwork.png|120x120px]]<br> [[Marth]]<ref>http://www.smashbros.com/us/characters/marth.html</ref> [[File:FireEmblem_Emblem.png|30px]]
|The first hero from the Fire Emblem series, Marth is the prince of Altea and descendant of the hero Anri. In Smash Bros, he's known as an exceptional swordfighter, swinging his blade with grace. Striking with the tip will maximize the damage dealt. Teach aggressive foes a lesson with his strong Counter move.
|Neutral - [[Shield Breaker]]<br>Side - [[Dancing Blade]]<br>Up - [[Dolphin Slash]]<br>Down - [[Counter]]
|[[Critical Hit]]
|-
!align=center colspan="2"|[[File:IkeSSB4.png|120x120px]]<br> [[Ike]]<ref>http://www.smashbros.com/us/characters/ike.html</ref> [[File:FireEmblem_Emblem.png|30px]]
|One of the main characters of the Fire Emblem series. Having fought in the Mad King's War, restored the fallen nation of Crimea and taken on the Begnion Empire, Ike is rightly called a hero. He has the strength to back the title-one good swing of his blade can launch the heaviest of foes.
|Neutral - [[Eruption]]<br>Side - [[Quick Draw]]<br>Up - [[Aether]]<br>Down - [[Counter]]
|[[Great Aether]]
|-
!align=center colspan="2"|[[File:Robin_SSB4.png|120x120px]]<br> ''[[Robin]]''<ref>http://www.smashbros.com/us/characters/reflet.html</ref> [[File:FireEmblem_Emblem.png|30px]]<br><small>Male/female variants</small>
|This is the male Robin, an avatar in Fire Emblem Awakening. The goal of that game doesn't change much because of your gender choice, but Robin's hairstyle options do. In Smash Bros., Robin brings powerful magic and swordplay to bear. He can exhaust his moves, but they'll be restored over time.
|Neutral - [[Thunder]]<br>Side - [[Arcfire]]<br>Up - [[Elwind]]<br>Down - [[Nosferatu]]
|[[Robin#Pair Up|Pair Up]]
|-
!align=center colspan="2"|[[File:KirbySSB4.png|120x120px]]<br> [[Kirby]]<ref name="Developer Direct"></ref> [[File:Kirby_Emblem.png|30px]]
|Round little Kirby lives on the peaceful Planet Popstar, in Dream Land. He can inhale things with his big mouth, either copying their abilities or spitting them out again. In Smash Bros., Kirby can inhale opponents and copy their standard specials. He gets launched easily but recovers well.
|Neutral - [[Inhale]]<br>Side - [[Hammer Flip]]<br>Up - [[Final Cutter]]<br>Down - [[Stone (move)|Stone]]
|[[Ultra Sword]]
|-
!align=center colspan="2"|[[File:SSB4 - Dedede Artwork.png|120x120px]]<br> [[King Dedede]]<ref>http://www.smashbros.com/us/characters/dedede.html</ref> [[File:Kirby_Emblem.png|30px]]
|He calls himself the King of Dream Land, but he doesn't have a lot of interest in ruling. He really loves to eat, so it's no surprise he's a heavyweight fighter. Despite his size and low speed, he can easily recover with his four jumps. His Jet Hammer will leave a mark on everyone he meets.
|Neutral - [[Inhale]]<br>Side - [[Gordo Throw]]<br>Up - [[Super Dedede Jump]]<br>Down - [[Jet Hammer]]
|[[Dedede Burst]]
|-
!align=center colspan="2"|[[File:Meta Knight SSB4.png|120x120px]]<br> [[Meta Knight]]<ref>http://www.smashbros.com/us/characters/metaknight.html</ref> [[File:Kirby_Emblem.png|30px]]
|Kirby's mysterious rival, this masked swordsman appears in several Kirby games. His cape transforms into wings to grant him flight. In Smash Bros., his quick sword skills and aerial agility set him apart. He can jump up to five times in a row and he has a special move to soar higher.
|Neutral - [[Mach Tornado]]<br>Side - [[Drill Rush]]<br>Up - [[Shuttle Loop]]<br>Down - [[Dimensional Cape]]
|[[Galaxia Darkness]]
|-
!align=center colspan="2"|[[File:FoxSSB4.png|120x120px]]<br> [[Fox McCloud|Fox]]<ref name="Developer Direct"></ref> [[File:StarFox_Emblem.png|30px]]
|Fox is the leader of the mercenary unit Star Fox, often enlisted to defeat the evil Andross. His piloting skills are top notch, but in Smash Bros. he brings speed and fast attacks to the battle. His Reflector move allows him to turn projectile attacks against his foes, increasing their power for a punishing blow.
|Neutral - [[Blaster]]<br>Side - [[Fox Illusion]]<br>Up - [[Fire Fox]]<br>Down - [[Reflector]]
|[[Landmaster]]
|-
!align=center colspan="2"|[[File:SSB4 - Pikachu Artwork.png|120x120px]]<br> [[Pikachu]]<ref name="Developer Direct"></ref> [[File:Pokemon_Emblem.png|30px]]
|Recognized the world over, Pikachu is an Electric-type Pokémon that stores energy in its cheeks for use in battle. In Smash Bros., Pikachu is a well-rounded fighter with speedy, powerful electric attacks. Quick Attack can be used twice in a row if two directions are input, one after another.
|Neutral - [[Thunder Jolt]]<br>Side - [[Skull Bash]]<br>Up - [[Quick Attack]]<br>Down - [[Thunder]]
|[[Volt Tackle]]
|-
!align=center colspan="2"|[[File:CharizardSSB4.png|120x120px]]<br> [[Charizard]]<ref>http://www.smashbros.com/us/characters/lizardon.html</ref> [[File:Pokemon_Emblem.png|30px]]
|The iconic Fire/Flying-type Pokémon. Charizard's scorching breath can melt anything in its path. It soars through the air, seeking only worthy foes to test itself against. In Smash Bros., Charizard unleashes the destructive Flare Blitz special move-a move so strong, it even injures the user!
|Neutral - [[Flamethrower]]<br>Side - [[Charizard#Flare Blitz|Flare Blitz]]<br>Up - [[Fly]]<br>Down - [[Rock Smash]]
|[[Mega Evolution]]
|-
!align=center colspan="2"|[[File:Lucario SSB4 Artwork.png|120x120px]]<br> [[Lucario]]<ref>http://www.smashbros.com/us/characters/lucario.html</ref> [[File:Pokemon Emblem.png|30px]]
|A Fighting/Steel-type Pokémon that excels in combat through the reading and manipulation of Aura. As Lucario takes more damage, its attacks grow in strength. At maximum power, Lucario deals triple damage and its Aura Sphere is particularly devastating! Foes won't even know what hit them!
|Neutral - [[Aura Sphere]]<br>Side - [[Force Palm]]<br>Up - [[ExtremeSpeed]]<br>Down - [[Double Team]]
|[[Mega Evolution]]
|-
!align=center colspan="2"|[[File:JigglypuffSSB4.png|120x120px]]<br> [[Jigglypuff]]<ref>http://nintendoenthusiast.com/news/doctor-mario-jigglypuff-bowser-jr-confirmed-smash-bros/</ref> [[File:Pokemon_Emblem.png|30px]]
|This Normal/Fairy-type Pokémon is best known for its soothing singing, which can put foes to sleep. In Smash Bros., it fights best in the air and can even jump six times in a row. The downside, though, is that Jigglypuff's so light, most opponents could launch it in their sleep!
|Neutral - [[Rollout]]<br>Side - [[Pound]]<br>Up - [[Sing]]<br>Down - [[Rest]]
|[[Puff Up]]
|-
!align=center colspan="2"|[[File:GreninjaSSB4.png|120x120px]]<br> ''[[Greninja]]''<ref>http://www.smashbros.com/us/characters/gekkouga.html</ref> [[File:Pokemon Emblem.png|30px]]
|This Water/Dark-type Pokémon is the fully evolved form of Froakie. It's just as fast and dangerous as any other ninja, and the throwing stars it can make out of water can shear metal. In Smash Bros., as well as being a graceful, speedy fighter, it can also use moves like Hydro Pump to let it move through the air and avoid falling.
|Neutral - [[Water Shuriken]]<br>Side - [[Shadow Sneak]]<br>Up - [[Hydro Pump]]<br>Down - [[Substitute]]
|[[Secret Ninja Attack]]
|-
!align=center colspan="2"|[[File:NessSSB4.png|120x120px]]<br> [[Ness]]<ref>http://nintendoenthusiast.com/news/ness-falco-dark-pit-smash-bros-3ds/</ref> [[File:EarthBound Emblem.png|30px]]
|Hailing from Onett, a small town in Eagleland, this young boy's ordinary looks hide his psychic powers. Ness fought against the evil Giygas in EarthBound, and in Smash Bros. he unleashes some of the same PSI moves. Watch out for PK Thunder, a guided attack that can also launch Ness like a rocket!
|Neutral - [[PK Flash]]<br>Side - [[PK Fire]]<br>Up - [[PK Thunder]]<br>Down - [[PSI Magnet]]
|[[PK Starstorm]]
|-
!align=center colspan="2"|[[File:Captain Falcon SSB4.png|120x120px]]<br> [[Captain Falcon]]<ref>http://www.smashbros.com/us/characters/captain_falcon.html</ref> [[File:F-Zero Emblem.png|30px]]
|In the F-Zero racing scene, Captain Falcon uses his Blue Falcon to win big. His origins largely a mystery, he's made his way to the Smash Bros. battlefield to prove his worth outside the cockpit. He's got speed and power, and his distinct Falcon Punch leaves a dent. Start it in the air to surprise your foes!
|Neutral - [[Falcon Punch]]<br>Side - [[Raptor Boost]]<br>Up - [[Falcon Dive]]<br>Down - [[Falcon Kick]]
|[[Blue Falcon]]
|-
!align=center colspan="2"|[[File:VillagerSSB4.png|120x120px]]<br> ''[[Villager]]''<ref>http://www.smashbros.com/us/characters/villager.html</ref> [[File:AnimalCrossing_Emblem.png|30px]]<br><small>Male/female variants</small>
|An energetic young man from a peaceful town in Animal Crossing, he is eager to make his Smash Bros. debut! His Balloon Trip recovery lets him fly like a character from Balloon Fight. The Villager sets out to answer that age-old question: If a tree falls on the battlefield and foes are beneath it, do they get launched?
|Neutral - [[Pocket]]<br>Side - [[Lloid Rocket]]<br>Up - [[Balloon Trip (move)|Balloon Trip]]<br>Down - [[Timber (move)|Timber]]
|'''NA''':[[Dream Home]]<br>'''PAL''':[[Dream Home|Housewarming Party]]
|-
!align=center colspan="2"|[[File:OlimarSSB4.png|120x120px]]<br> [[Captain Olimar|Olimar]]<ref name="Olimar">http://www.smashbros.com/us/characters/pikmin.html</ref> [[File:Pikmin_Emblem.png|30px]]<br><small>Alternate character: [[Alph]]</small>
|A veteran spaceship pilot for Hocotate Freight, Captain Olimar partners with Pikmin in Smash Bros. to help him in battle. Olimar is much stronger when he's got Pikmin with him, so keep them plucked and good to go. Pikmin abilities are based on their color-learn where each is best at!
|Neutral - [[Pikmin Pluck]]<br>Side - [[Pikmin Throw]]<br>Up - [[Winged Pikmin]]<br>Down - [[Pikmin Order]]
|[[End of Day]]
|-
!align=center colspan="2"|[[File:SSB4 - Wii Fit Trainer Artwork.png|120x120px]]<br> ''[[Wii Fit Trainer]]''<ref>http://www.smashbros.com/us/characters/wii_fit_trainer.html</ref> [[File:Wii_Fit_series_icon.png|40px]] <br><small>Male/female variants</small>
|The female trainer who helps you in the Wii Fit series. She favors a fighting style composed of yoga poses. This makes her a capable close-quarters fighter, but she has ranged attacks as well. She also has a move called Deep Breathing, which can heal you and increase attack power if timed right.
|Neutral - [[Sun Salutation]]<br>Side - [[Header]]<br>Up - [[Super Hoop]]<br>Down - [[Deep Breathing]]
|[[Wii Fit]]
|-
!align=center colspan="2"|[[File:Shulk SSB4.png‎|120x120px]]<br> ''[[Shulk]]''<ref name="Shulk">http://www.smashbros.com/us/characters/shulk.html</ref>  [[File:XenobladeEmblem.png|35px]]
|In Xenoblade Chronicles, this young lad's colony is attacked by the Mechon, so he and his friends set off to take them down. In Smash Bros., his Monado Arts let him change his specialization during battle. You can choose to boost a stat-his jump or attack, for example-but other stats might drop as a result, so choose wisely.
|Neutral - [[Monado Arts]]<br>Side - [[Back Slash]]<br>Up - [[Air Slash]]<br>Down - [[Vision (move)|Vision]]
|[[Chain Attack]]
|-
!align=center colspan="2"|[[File:Pac-ManSSB4.png|120x120px]]<br> ''[[Pac-Man]]''<ref name="PacMan">http://www.smashbros.com/us/characters/pac-man.html</ref> [[File:Pac-ManEmblem.png|25px]]
|The yellow, circular hero of the game PAC-MAN, which is recognized as the "Most Successful Coin-Operated Arcade Game" by Guinness World Records. In Smash Bros., he uses several moves inspired by the original PAC-MAN. Wakawaka your foes by charging up the Power Pellet move and aiming at them.
|Neutral - [[Bonus Fruit]]<br>Side - [[Power Pellet]]<br>Up - [[Pac-Jump]]<br>Down - [[Fire Hydrant]]
|[[Super PAC-MAN]]
|-
!align=center colspan="2"|[[File:MegaManSSB4.png|120x120px]]<br> ''[[Mega Man]]''<ref>http://www.smashbros.com/us/characters/mega_man.html</ref> [[File:MegaMan_Emblem.png|30px]]
|The main hero from Capcom's 1987 action game, Mega Man. He travels from stage to stage, defeating Robot Masters to obtain new weapons. He uses this vast arsenal in Smash Bros. in a variety of ways. Metal Blades, for example, can be fired in eight directions and picked up off the ground!
|Neutral - [[Metal Blade]]<br>Side - [[Crash Bomber]]<br>Up - [[Rush Coil]]<br>Down - [[Leaf Shield]]
|[[Mega Legends]]
|-
!align=center colspan="2"|[[File:SSB4 - Sonic Artwork.png|120x120px]]<br> [[Sonic the Hedgehog|Sonic]]<ref name="Sonic">http://www.smashbros.com/us/characters/sonic.html</ref> [[File:Sonic_Emblem.png|30px]]
|The main star of the Sonic the Hedgehog series. He's an easygoing hedgehog who blows past the competition with his speed. Seriously, on the ground he's faster than anyone else in Smash Bros. Use this to your advantage, avoiding blows while landing lightning-fast attacks.
|Neutral - [[Homing Attack]]<br>Side - [[Spin Dash]]<br>Up - [[Spring Jump]]<br>Down - [[Spin Charge]]
|[[Super Sonic]]
|-
!align=center colspan="2"|[[File:SSB4 - Mii Brawler artwork.png|120x120px]]<br> ''[[Mii Brawler]]'' [[File:SmashBros Emblem.png|25px]]
|This fighter is based on a player's Mii. It excels at fighting with punches and kicks. This type of Mii is very agile, blending attacks with movement to get the battle flowing. It has superior dash and jump compared to other types. Stay close and keep whaling on foes-you'll KO them in no time!
|Neutral - [[Shot Put]]/[[Ultimate Uppercut]]/[[Exploding Side Kick]]<br>Side - [[Onslaught]]/[[Burning Drop Kick]]/[[Headache Maker]]<br>Up - [[Soaring Axe Kick]]/[[Helicopter Kick]]/[[Piston Punch]]<br>Down - [[Head-On Assault]]/[[Feint Jump]]/[[Foot Flurry]]
|[[Omega Blitz]]
|-
!align=center colspan="2"|[[File:Mii_Swordfighter_SSB4.png|120x120px]]<br> ''[[Mii Swordfighter]]'' [[File:SmashBros Emblem.png|25px]]
|This fighter is based on a player's Mii and favors a sword in battle. Enjoy the extra reach the sword offers, but remember that it takes a bit longer for strikes to reach your opponent as a result. Customize your Mii with chargeable moves, counters, or projectile attacks.
|Neutral - [[Gale Strike]]/[[Shuriken of Light]]/[[Blurring Blade]]<br>Side - [[Airborne Assault]]/[[Slash Launcher]]/[[Chakram]]<br>Up - [[Stone Scabbard]]/[[Skyward Slash Dash]]/[[Hero's Spin]]<br>Down - [[Blade Counter]]/[[Reversal Slash]]/[[Power Thrust]]
|[[Final Edge]]
|-
!align=center colspan="2"|[[File:Mii_Gunner_SSB4.png|120x120px]]<br> ''[[Mii Gunner]]'' [[File:SmashBros Emblem.png|25px]]
|A Mii sporting a blaster arm, this fighter is a great choice for those who prefer to fight the battle from a distance. The Mii Gunner has a lot of special projectile moves available, so pick your favorites and use them when needed. Don't forget about standard and smash attacks!
|Neutral - [[Charge Blast]]/[[Lazer Blaze]]/[[Grenade Launch]]<br>Side - [[Flame Pillar]]/[[Stealth Burst]]/[[Gunner Missile]]<br>Up - [[Lunar Launch]]/[[Cannon Uppercut]]/[[Arm Rocket]]<br>Down - [[Echo Reflector]]/[[Bomb Drop]]/[[Absorbing Vortex]]
|[[Full Blast]]
|-
!colspan=5 style="font-size:12px"|
 
===Unlockable characters===
|-
!align=center colspan="2"|[[File:Falco SSB4 Art.png|120x120px]]<br> [[Falco Lombardi|Falco]]<ref>http://nintendoenthusiast.com/news/ness-falco-dark-pit-smash-bros-3ds/</ref> [[File:StarFox_Emblem.png|30px]]
|A talented pilot and part of the Star Fox team, Falco can be a bit rough around the edges. He once led his own galactic gang before joining up with Fox. In Smash Bros. his ability to jump high and deal damage in the air makes him a powerful threat and his thrown Reflector can catch foes by surprise.
|Neutral - [[Blaster]]<br>Side - [[Falco Phantasm]]<br>Up - [[Fire Bird]]<br>Down - [[Reflector]]
|[[Landmaster]]
|-
!align=center colspan="2"|[[File:Wario SSB4 Artwork.jpg|120x120px]]<br> [[Wario]]<ref>https://www.youtube.com/watch?v=PlOPQct8z_0&feature=youtu.be</ref> [[File:Wario Emblem.png|30px]]
|A living embodiment of gross, this villian hates Mario and loves money. He claims to have known Mario since childhood, but who can tell if that's true? In Smash Bros., he's a seriously agile heavyweight fighter. He can store up his trademark Wario Waft for explosive results. Did I mention he's gross?
|Neutral - [[Chomp]]<br>Side - [[Wario Bike]]<br>Up - [[Corkscrew]]<br>Down - [[Wario Waft]]
|[[Wario Man]]
|-
!align=center colspan="2"|[[File:Lucina_SSB4.png|120x120px]]<br> ''[[Lucina]]''<ref>http://www.smashbros.com/us/characters/lucina.html</ref> [[File:FireEmblem_Emblem.png|30px]]
|Chrom's daughter and the future Princess of Ylissee. When she arrives from a doomed future seeking to prevent it from ever happening, she goes by the name Marth before her identity is revealed. She fights much like her adopted namesake, but her entire blade is equally powerful instead of having a more powerful tip.
|Neutral - [[Shield Breaker]]<br>Side - [[Dancing Blade]]<br>Up - [[Dolphin Slash]]<br>Down - [[Counter]]
|[[Critical Hit]]
|-
!align=center colspan="2"|[[File:DarkPitSSB4.png|120x120px]]<br> ''[[Dark Pit]]''<ref>http://nintendoenthusiast.com/news/ness-falco-dark-pit-smash-bros-3ds/</ref> [[File:KidIcarus Emblem.png|30px]]
|Pit's mysterious, black-clad doppelgänger, Dark Pit. (Some call him Pittoo, but he really doesn't like that.) When he first appears, he immediately goes after both Pit and the Underworld Army. In Smash Bros., he uses moves a lot like Pit's, though both his bow and his Sacred Treasures are different.
|Neutral - [[Silver Bow]]<br>Side - [[Electroshock Arm]]<br>Up - [[Power of Flight]]<br>Down - [[Guardian Orbitars]]
|[[Dark Pit Staff]]
|-
!align=center colspan="2"|[[File:Dr Mario SSB4 Artwork.jpg|120x120px]]<br> [[Dr. Mario]]<ref>http://nintendoenthusiast.com/news/doctor-mario-jigglypuff-bowser-jr-confirmed-smash-bros/</ref> [[File:Mario_Emblem.png|35px]]
|In the 1990 puzzle game Dr. Mario, Mario threw on a white coat and decided to take a shot at that whole "medicine" thing. In this game, he's a balanced fighter who can throw [[Megavitamin]] capsules and nimbly deflect blows with his Super Sheet. He's not quite as quick as normal Mario, but his attacks deal a bit more damage.
|Neutral - [[Megavitamin]]s<br>Side - [[Super Sheet]]<br>Up - [[Super Jump Punch]]<br>Down - [[Dr. Tornado]]
|[[Dr Mario#Doctor Finale|Dr. Finale]]
|-
!align=center colspan="2"|[[File:ROBSSB4EN.png|120x120px]]<br> [[R.O.B.]] [[File:ROB Emblem.png|30px]]
|This NES accessory was released in 1985, a groundbreaking system that controlled the robot via a game on the screen. In Smash Bros., R.O.B. has two projectile weapons and can use his rocket base to fly through the air. If you let his Robo Beam charge over time, it'll make a powerful blast.
|Neutral - [[Robo Beam]]<br>Side - [[Arm Rotor]]<br>Up - [[Robo Burner]]<br>Down - [[Gyro]]
|[[Super Diffusion Beam]]
|-
!align=center colspan="2"|[[File:G&WSSB4.png|120x120px]]<br> [[Mr. Game & Watch]]<ref>https://www.youtube.com/watch?v=PlOPQct8z_0</ref> [[File:Game&Watch Emblem.png|30px]]
|Game & Watch was first released in 1980, making the series the father of the Game Boy and Nintendo DS. Or maybe an older sibling? Anyway...in Smash Bros., Mr. Game & Watch uses distinct retro moves to damage his foes. However, he's only two dimensional, so he's pretty easy to send flying.
|Neutral - [[Chef (move)|Chef]]<br>Side - [[Judge (move)|Judge]]<br>Up - [[Fire (move)|Fire]]<br>Down - [[Oil Panic (move)|Oil Panic]]
|[[Octopus (character)|Octopus]]
|-
!align=center colspan="2"|[[File:DuckHuntSSB4.png|120x120px]]<br> ''[[Duck Hunt]]*''<ref>https://www.youtube.com/watch?v=PlOPQct8z_0&feature=youtu.be</ref> [[File:DuckHunt Emblem.png|30px]]
|You could call these two the stars of the NES 1985 launch title Duck Hunt. The goofy dog would chase down any ducks hit by the NES Zapper. In Smash Bros., these two work as a team to fight. When a can or a clay pigeon is in play, hit the button again to fire at it. Show your foes how the ducks felt!
|Neutral - [[Trick Shot]]<br>Side - [[Clay Shooting]]<br>Up - [[Duck Jump]]<br>Down - [[Wild Gunman]]
|[[NES Zapper Posse]]
|-
!colspan="5" style="font-size:12px"|
 
=== Downloadable ===
|-
!align=center colspan="2" rowspan="2"|[[File:SSB4 - Mewtwo Artwork.png|120x120px]]<br> [[Mewtwo]] [[File:Pokemon_Emblem.png|30px]]
|Mewtwo puts its psychic powers to great use in this game. Not only does it have floaty jumps, but its telekinesis gives its extra reach and its throws added power. However, its light body makes it easy to launch, so if you're willing to take the risk of getting in close, it might be worth it!
|Neutral - [[Shadow Ball]]<br>Side - [[Confusion]]<br>Up - [[Teleport]]<br>Down - [[Disable]]
|[[Psystrike]]
|-
|colspan="3"|'''Release Date:''' April 28, 2015 (April 15, 2015 for Club Nintendo members who have purchased and registered both versions of the game)<br>
'''Price:''' $3.99, $4.99 if it is purchased for both versions (Free download for Club Nintendo members who have purchased and registered both versions of the game)
|-
!align=center colspan="2" rowspan="2"|[[File:SSB4 Lucas.png|120x120px]]<br>[[Lucas]] [[File:EarthBound_Emblem.png|30px]]
|Lucas is a returning DLC character.
|Neutral - [[PK Freeze]]<br>Side - [[Lucas#PK Fire|PK Fire]]<br>Up - [[Lucas#PK Thunder|PK Thunder]]<br>Down - [[Lucas#PSI Magnet|PSI Magnet]]
|Unknown
|-
|colspan="3"|'''Release Date:''' June 2015<br>
'''Price:''' TBA
|}
 
{{br}}
<small>* Duck Hunt is referred to as Duck Hunt Duo in PAL regions.</small>


===Unlocking criteria===
===Unlocking criteria===

Revision as of 16:54, April 16, 2015

Template:Infobox

Super Smash Bros. for Wii U is the fifth installment of the Super Smash Bros. series, and was developed by Sora Ltd. and Bandai Namco Games.[1] While this game and Super Smash Bros. for Nintendo 3DS were developed simulataneously, the Nintendo 3DS version launched earlier due to its earlier completion of development.

Gameplay

Template:MoreImages Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U have some similarities and differences from Super Smash Bros. Brawl, as well as differences between the two versions. Final Smashes and Footstool Jumping make a return, while the "tripping" mechanic has been removed[2]. The pace of battles has also been stated to be in between Super Smash Bros. Melee and Super Smash Bros. Brawl.

Both games have the same roster of playable characters in order to keep them consistent. The movesets and animations of some returning characters were changed more significantly than during the transition from Super Smash Bros. Melee to Super Smash Bros. Brawl, with many returning characters having completely new moves, and major alterations (such as Pit). Aesthetically, the games are much more stylized and visually intense than previous entries, with the overall colors being bolder and brighter and many elements having been redone to stand out more.

The Wii U version does not make much use of the GamePad's touch screen during gameplay. However, in addition to Off-TV Play, the Wii U GamePad can display in-battle stats, such as damage percentages.[3] Like in all games, Smash has its traditional fighting game mode with its customized rules where four chosen fighters play on chosen stages. This includes the Stamina mode (where players get HP that decreases), Time (time limit), Stock (lives) and Coin Battle (winner is the one that collects the most coins). Special Smash also returns in this version, allowing players to battle under certain conditions.[3]

Customization/cross-connectivity

Main article: Equipment

Players can send customized fighters from one version to the other. Players can customize fighter's special attacks with one of three variations for each. The Mii Fighters and Palutena, however, have custom special attacks that aren't variants of the original attacks; these are unlocked from the beginning. Players can also equip items to fighters to increase specific attributes (attack, defense, or speed) while sacrificing others. Up to three items can be equipped at a time, and some items provide additional side effects to the fighter.[4]

Custom characters cannot be used in With Anyone online. Additionally, by connecting the two games the player can use their Nintendo 3DS as a controller for the Wii U version[5].

8-Player Smash

8-Player-Smash in Super Smash Bros. for Wii U
An 8-Player Smash on Mario Galaxy.

A new game mode known as 8-Player Smash is also available. As opposed to the traditional four player battles Super Smash Bros. is known for, up to eight players can join a single battle. In this special game mode, most stages are restricted when five or six players are playing and even more when seven or eight are playing.[3]

Smash Tour

Smash Tour Mode in Super Smash Bros. for Wii U.
The normal sized Smash Tour board.

Smash Tour is a new mode serving as the exclusive mode for the Wii U version. Smash Tour is a board game mode in which players (as Miis) travel around a board by spinning a wheel, collecting fighters and power-ups for their fighters scattered around the board. Players start with two fighters by default. If two players cross paths, then all players are pitted into a Smash battle for a reward, and the winner obtains a fighter from one of the other players. Players may also obtain items that can be used to trigger various effects, and random events may also occur on the board. Checkpoints are also scattered around the board which boost players' stats when they pass over them. After all the turns have ended, players fight in a Stock match using their stat boosts, their stock based on the fighters they collected. The player can choose between a small, normal-sized, and big board to play on.[3]

Games & More

Special Orders

In Special Orders, the player has the choice of playing either "Master Orders" or "Crazy Orders", referring to Master Hand and Crazy Hand[6]. In their respective modes, Master Hand and Crazy Hand construct challenges for the player. Players purchase tickets in order to face challenges. In Master Orders, players purchase tickets in order to try one of three challenges, the reward depending on the difficulty; each ticket is used separately, and each challenge may only be tried once. Playing Crazy Orders requires the player to either use a pass or pay gold; the player can then play any number of challenges to rack up rewards within a set time limit before facing Crazy Hand in a final battle. If the player loses at any point they lose some of their rewards.[3]

Events

Events return exclusively in the Wii U version of the game, in which players take on a series of themed battles. Events are arranged in a grid, however, and the path forward reveals itself when the player completes a given event. Players can also receive various rewards such as trophies, gold, and Special Orders passes by completing challenges. Like in Super Smash Bros. Brawl, two player Events are also available.[3]

Classic

The Wii U version's Classic Mode operates in a different manner from that of the 3DS version. It still maintains the intensity system in the 3DS version; players can spend gold to increase the intensity level, and if the player gets a Game Over, some of his/her rewards will be lost, and the intensity will lower by .5, unless the intensity level is set at 2.0.

Instead of paths, the player has to choose which group of fighters that he/she wants to fight. As many as seven opponents may be fought in a single stage. One of the opponents includes the rival, which is programmed to be harder than the other opponents. The longer the rival stays alive, the stronger it'll become. On some occasions, an intruder may pop up for one match; the intruder will either be giant-sized or metallic. Some opponents may even possess rewards, which can either be gold, trophies, custom parts, or a Crazy Orders Pass.

When the player KOs any opponents, their trophies will be displayed in the "Fighters Defeated" box. The defeated opponents can later be used as allies for any team battle matches. In team battles, opponents that the player's allies KO will also be added to the "Fighters Defeated" box.

There are a total of seven stages, with the first three stages consisting of battles against default opponents and the rival. For stages 4 and 5, the player will face an additional group of opponents, but they'll use their alternate color schemes; these opponents may also come equipped with their custom special moves. Stage 6 pits the player against the Fighting Mii Team, where he/she must KO twenty Fighting Miis. Stage 7 pits the player against Master Hand, but higher intensities will add Crazy Hand, and even Master Core to the mix. Unlike in the 3DS version, the player does not have the option to avoid fighting Crazy Hand on intensity levels 3.0 and higher.

Level Intensity Wager Final Battle
Effortless 0.0 to 0.9 55 to 100 Master Hand
Easy 1.0 to 1.9 5 to 50 Master Hand
Standard 2.0 to 2.9 0 to 72 Master Hand
Tougher 3.0 to 3.9 80 to 188 Master Hand and Crazy Hand
Challenging 4.0 to 4.9 200 to 335 Master Hand and Crazy Hand
Heatin' Up 5.0 to 5.9 350 to 530 Master Hand, Crazy Hand, and Master Core (5.1 or higher) (Master Edges, Master Shadow)
Extra Spicy 6.0 to 6.9 550 to 775 Master Hand, Crazy Hand, and Master Core (Master Beast, Master Edges, Master Shadow)
Infernal 7.0 to 7.9 800 to 1205 Master Hand, Crazy Hand, and Master Core (Master Giant, Master Beast, Master Edges, Master Shadow)
White Hot 8.0 to 8.9 1250 to 2105 Master Hand, Crazy Hand, and Master Core (Master Giant, Master Beast, Master Edges, Master Shadow, Master Fortress (Solo only))
Nothing Harder! 9.0 2200 Master Hand, Crazy Hand, and Master Core (Master Giant, Master Beast, Master Edges, Master Shadow, Master Fortress (Solo only))

All-Star

Unlike Classic, All-Star is almost the same as in the Nintendo 3DS version. Some differences include a larger rest area, and the reversed fighting order; in the beginning, players face the characters that debuted first, later finishing with the oldest fighters in the game.[3]

Time period Opponents Stages
2013-2007 Rosalina & Luma
Wii Fit Trainer
Shulk
Dark Pit*
Robin
Lucina*
Greninja
Mario Galaxy
Kalos Pokémon League
Skyworld
Coliseum
Wii Fit Studio
2006-2001 Villager
Olimar
Bowser Jr.
Toon Link
Zero Suit Samus
Ike
Lucario
Town and City
Smashville
Mario Circuit
Pyrosphere
Castle Siege
Garden of Hope
1998-1994 Ness
Diddy Kong
Pikachu
Charizard
Jigglypuff
Sheik
Ganondorf
Onett
Pokémon Stadium 2
Bridge of Eldin
Kongo Jungle 64
1993-1991 Sonic
Kirby
King Dedede
Wario*
Fox
Falco*
Meta Knight
Halberd
Orbital Gate Assault
Lylat Cruise
Gamer
Windy Hill Zone
1990-1986 Pit
Palutena
Mega Man
Marth
Dr. Mario*
Yoshi
Captain Falcon
Wily Castle
Woolly World
Yoshi's Island
Port Town Aero Dive
1986-1984 Duck Hunt*
R.O.B.*
Peach
Bowser
Link
Zelda
Samus
Mushroom Kingdom U
Mario Circuit (Brawl)
Skyloft
Norfair
Duck Hunt
Wrecking Crew
1984-1980 Mr. Game & Watch*
Pac-Man
Mario
Donkey Kong
Luigi
Little Mac
Delfino Plaza
Luigi's Mansion
Flat Zone X
Pac-Land

* - only available in the full All-Star mode.

Vault

Similar to the Nintendo 3DS version, the Vault allows players to view and buy Trophies and view records, tips, and replays as well as listen to the sound effects and music. In this version however, players can also view the games' promotional trailers, ending movies for the fighters, as well as play Masterpieces.

Trophies
Main article: List of trophies in Super Smash Bros. for Wii U

There are a total of 716 trophies in the Wii U version. In the Trophies menu, players have the option to buy Trophies from the Trophy Shop like in the Nintendo 3DS version. Trophy Rush is also available, though in this version up to two players can play. Like in Super Smash Bros. Brawl, Photo Studio allows the player to pose and resize their Trophies on various backgrounds and take pictures of them. Another new mode known as Trophy Box allows the player to fill boxes with trophies based on a given criteria, such as game series (Paper Mario, New Super Mario Bros.) or specific games (Super Mario Galaxy, Super Mario Galaxy 2).[3]

Masterpieces

Masterpieces from Super Smash Bros. Brawl returns as a feature exclusively in the Wii U installment. It offers many short demos of past Nintendo games that can be played for a certain amount of time. The game can redirect the player to the Nintendo eShop where they may purchase the Virtual Console version of the game, if it is available on the service.

The following is a list of the Masterpieces:

Online Play

This game features online play similar to Super Smash Bros. Brawl in that players from all over the world can face others in matches. When playing With Friends, players can customize the rules to their liking. Voice chat is also available when playing With Friends, though like Mario Kart 8 it can only be used between battles.[3] When playing With Anyone, two basic options are available: For Fun and For Glory. In For Fun mode, players battle on randomly-selected normal stages, excluding Final Destination, with all items turned on. Losses are not recorded in this mode. In For Glory mode, players only play on the flat, Final Destination versions of stages, without items. Players can either play standard Smash or Team Smash matches in both modes, and For Glory offers a 1-on-1 mode as well.

Conquest pits some of the game's various characters against each other, and players who win battles with them in With Anyone mode will add points to that character's score. After a few days, the winning fighter is revealed, players who took part in the conquest by playing as that character get rewarded with gold, and the next conquest begins.

Spectate mode allows players to view matches and bet gold on their outcome, view replays of past online matches, and view a map showing the players currently online.

Rather than an online leaderboard, the game makes use of a different type of ranking system, called "Global Smash Power". A player's GSP score is recorded for each of the various single-player modes, the number indicating how many players around the world they outrank.

Playable characters

This article is about an upcoming downloadable character. Editors must cite sources for all contributions to this article. Edits that do not follow this standard may be reverted without notice.

This installment features a total of 49 playable characters, counting the three types of Mii Fighter as one character. These consist of 34 veterans and 15 newcomers. Certain characters from previous Super Smash Bros. games have been removed from the rosters of both the Nintendo 3DS and Wii U versions in order to keep them consistent, partly due to limitations with the Nintendo 3DS version. Unlike previous games in the series, with the removal of in-game transformations, Sheik, Zero Suit Samus, and Charizard are now standalone characters.

Mewtwo has been confirmed to return from Super Smash Bros. Melee as a downloadable, 50th character releasing for free to Club Nintendo members who signed up for a promotion involving the purchase of both the Nintendo 3DS and Wii U versions of the game.[7] It will release as a paid download later on for those who did not register both versions.[8] Lucas will also return as a downloadable character, releasing in June[9].

NOTE: Characters in italics are newcomers.

Template:SSB4Characters

Unlocking criteria

Criteria[10]
Character Criteria I Criteria II Stage of battle
Falco Clear Classic Mode once. Play 10 matches Orbital Gate Assault
Wario Clear 100-Man Smash in Multi-Man Smash. Play 20 matches Gamer
Lucina Clear Classic Mode on Intensity 5.5 or higher. Play 30 matches Coliseum
Dark Pit Clear All-Star Mode on Normal or higher. Play 40 matches Palutena's Temple
Dr. Mario Clear a Master Orders ticket with a difficulty rating of Hard or higher. Play 50 matches Delfino Plaza
R.O.B. Clear Crazy Orders after completing 8 turns. Play 60 matches Wrecking Crew
Mr. Game & Watch Clear Classic Mode with five different characters on Intensity 2.0 or higher. Play 80 matches Flat Zone X
Duck Hunt Defeat at least one opponent in Solo Cruel Smash in Multi-Man Smash. Play 100 matches Duck Hunt

Other characters

Character movesets

  • F.L.U.D.D. (Mario attack)
  • Toad (Peach attack)
  • Mechakoopa (Bowser Jr. attack)
  • Shadow Mario (Bowser Jr.'s Final Smash)
  • Navi (Link taunt)
  • Phantom (Zelda attack)
  • Gordo (King Dedede attack)
  • Chrom (Robin's Final Smash)
  • Pikmin (Olimar attack)
  • Lloid (Villager attack)
  • Tom Nook (Villager's Final Smash)
  • Timmy and Tommy Nook (Villager's Final Smash)
  • Rush (Mega Man attack)
  • Mega Man X (Mega Man's Final Smash)
  • Mega Man Volnutt (Mega Man's Final Smash)
  • MegaMan.EXE (Mega Man's Final Smash)
  • Star Force Mega Man/Geo Stellar (Mega Man's Final Smash)
  • Wild Gunman (Duck Hunt attack and Final Smash)
  • Blinky, Pinky, Inky, and/or Clyde (Pac-Man attack and taunt)
  • Galaga (Pac-Man attack and taunt)
  • Galaxian (Pac-Man taunt)
  • Gaplus (Pac-Man taunt)
  • Mappy (Pac-Man taunt)
  • Pooka (Pac-Man taunt)
  • King (King & Balloon) (Pac-Man taunt)
  • Souvalou (Xervious ship) (Pac-Man taunt)
  • Boscononian (Pac-Man taunt)
  • Hero (Tower of Duraga) (Pac-Man taunt)
  • Hero (Dragon Buster) (Pac-Man taunt)
  • Sky Kid (Pac-Man taunt)
  • Rally-X Car (Pac-Man taunt)
  • Unknown beholder-like creature (Pac-Man taunt)
  • Unknown fuzzy troll-like creature (Pac-Man taunt)
  • Don-chan (Pac-Man taunt)
  • Dunban (Shulk's Final Smash)
  • Riki (Shulk's Final Smash)

Stage cameos

Stage bosses

Stages

It has been requested that this article be rewritten. Reason: the writing is informal and substandard (tagged on 16:52, 16 December 2014 (EST))

Both versions have different stages with a few exceptions. The Nintendo 3DS version features 34 stages, while there is 47 for the Wii U version, making a total of 81 stages between both. The Wii U version mostly features stages based on games released on home consoles, while the 3DS version mostly features stages based on games released on handheld systems.[2] In the Nintendo 3DS version, each stage has only two tracks that can play, whereas the Wii U version has a comprehensive list similar to My Music from Super Smash Bros. Brawl. Additionally, players can toggle between playing on "Final Destination" variations of most stages (represented by a "Ω") in addition to playing on the standard versions, being a flat course with no obstacles or other platforms. Stages listed in italics are unlockable.

Stage Description Songs Maximum # of players
Normal Omega
Screenshot of a stage from Super Smash Bros. for Nintendo 3DS / Wii U
Battlefield [15] The Super Smash Bros. series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
The iconic and original stage that is Battlefield is very straightforward, with a base platform and three stationary platforms set in a sky of floating ruins and architecture. It keeps things simple, with more focus on ground game than tactical options.
  • Battlefield
  • Multi-Man Smash
  • Trophy Rush
  • Credits (Super Smash Bros.): Ver. 2
  • Menu (Melee)
  • Boss Battle (Melee)
  • Multi-Man Melee 2 (Melee)
  • Cruel Smash (Brawl)
  • Battlefield (Brawl)
  • Battlefield Ver. 2 (Brawl)
  • Boss Battle Song 1 (Brawl)
  • Menu
8 8
Big Battlefield, in Super Smash Bros. for Wii U.
Big Battlefield[15] The Super Smash Bros. series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
When 8 players are present, the double-sized Big Battlefield will be a better option to fight on than the regular Battlefield. Only then can madness truly ensue, thanks to more tactical options with the extra platforms. It still makes for a great starter stage like its smaller counterpart. 8 8
Final Destination from Super Smash Bros. for Wii U.
Final Destination[15] The Super Smash Bros. series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Like previous installments, Final Destination is a very simple stage, consisting of a single platform with no distractions or gimmicks. Also, every other stage can be played on a "Final Destination" form, represented by an omega symbol.
  • Final Destination
  • Final Destination Ver. 2
  • Master Hand
  • Menu (Melee): Ver. 2
  • Credits (Super Smash Bros.)
  • Metal Battle (Melee)
  • Final Destination (Melee)
  • Giga Bowser (Melee)
  • Final Destination (Brawl)
  • Boss Battle Song 2 (Brawl)
  • Master Core
  • Master Fortress: First Wave
  • Master Fortress: Second Wave
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Mushroom Kingdom U.png
Mushroom Kingdom U [12] (New Super Mario Bros. U) The Super Mario franchise emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
This stage is based on various levels from New Super Mario Bros. U. On top of varied areas of different layouts and various obstacles found in other levels, Kamek appears to change the scenery, as well as Nabbit, who traps characters in his bag.
  • Ground Theme / Underground Theme
  • Super Mario Bros. Medley
  • Super Mario Bros.: The Lost Levels Medley
  • Super Mario Bros. 3 Medley
  • Fortress Boss (Super Mario World)
  • Athletic Theme / Ground Theme
  • Ground Theme (Super Mario Bros.)
  • Underwater Theme (Super Mario Bros.)
  • Ground Theme (New Super Mario Bros. U)
  • Ground Theme (New Super Mario Bros. 2)
  • Super Bell Hill
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The Mario Galaxy stage in Super Smash Bros. for Wii U.
Mario Galaxy [15] (Super Mario Galaxy) The Super Mario franchise emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Designed after the Gateway Galaxy, this stage stays true to its origin of Super Mario Galaxy by having altered gravity, allowing for more unique battle tactics. It features elements from the Super Mario Galaxy games in the background.
  • Egg Planet
  • Rosalina in the Observatory / Luma's Theme
  • Super Mario Galaxy
  • Egg Planet (Original)
  • Gusty Garden Galaxy
  • Theme of SMG2
  • Sky Station
  • Bowser's Galaxy Generator
  • Fated Battle
  • The Great Tower Showdown 2
  • Champion Road
  • The Grand Finale
  • Jergingha - Planet Destruction Form
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Delfino Plaza in Super Smash Bros. for Wii U
Delfino Plaza[3] (Super Mario Sunshine) The Super Mario franchise emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
This stage, returning from Super Smash Bros. Brawl, has players travelling across the Isle Delfino's main town, Delfino Plaza, from Super Mario Sunshine, where they'll fight on various areas around the plaza, from several islands to on top of the Shine Gate.
  • Delfino Plaza
  • Ricco Harbor
  • Super Mario 3D Land Theme / Beach Theme
  • Princess Peach's Castle
  • Rainbow Cruise
  • Main Theme (New Super Mario Bros.)
  • Main Theme (Super Mario 64)
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Mario Circuit in Super Smash Bros. for Wii U
Mario Circuit[3] (Mario Kart 8) The Super Mario franchise emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
This Mario Circuit is inspired by the gravity-defying variation from Mario Kart 8, modelled after a Möbius strip. It is a travelling stage, moving between locations of the track, from the side to even the inner straightaway. Shy Guys sometimes appear on the road from above, and act as obstacles.
  • Circuit (Mario Kart 7)
  • Rainbow Road Medley
  • Cloudtop Cruise
  • Mario Circuit (Mario Kart 8)
  • Mario Kart Stadium
  • Rainbow Road (Mario Kart 8)
  • Rainbow Road (Mario Kart 7)
  • Mushroom Gorge
  • Minigame Theme (Mario Party 9)
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Brawl's Mario Circuit in Super Smash Bros. for Wii U
Mario Circuit (Brawl)* [3] (Mario Kart series) The Super Mario franchise emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
This stage returns from Super Smash Bros. Brawl. Despite its name, it seems to be based on Figure-8 Circuit from Mario Kart DS. Shy Guys appear on both sides of the stage, and attack characters if touched. You can use the screen in the background to keep an eye on their presence.
  • Mario Circuit
  • Luigi Raceway
  • Waluigi Pinball
  • Mario Tennis / Mario Golf
  • Rainbow Road (Mario Kart: Double Dash!!)
  • Title (3D Hot Rally)
  • Excite Truck
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Luigi's Mansion in Super Smash Bros. for Wii U
Luigi's Mansion* [3] (Luigi's Mansion) The Super Mario franchise emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
A returning stage from Super Smash Bros. Brawl, based on the titular mansion from Luigi's Mansion. The mansion itself isn't very strong, as the support poles can be broken, but it will eventually repair itself.
  • Luigi's Mansion Theme
  • Luigi's Mansion Series Medley
  • Airship Theme (Super Mario Bros. 3)
  • Castle / Boss Fortress (Super Mario World/SMB 3)
  • Underground Theme (Super Mario Land)
  • On the Hunt -Gloomy Manor Ver.- (Instrumental)
  • Boss 1 (Sakura Samurai: Art of the Sword)
  • Tetris Type A
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Jungle Hijinxs in Super Smash Bros. for Wii U
Jungle Hijinxs [3] (Donkey Kong Country Returns) The Donkey Kong series emblem, from Super Smash Bros. for Nintendo 3DS.
A stage based on the Jungle from Donkey Kong Country Returns. Unique to this stage is the feature of dual plane battles - fighting can take place between the foreground and the background. Characters move between them through Launch Barrels, but players can't use them commonly, due to a temporary flame status that can blow up any of the cannons.
  • Gear Getaway
  • Jungle Level
  • Jungle Level Jazz Style
  • Stickerbrush Symphony
  • DK Rap
  • Jungle Hijinxs
  • Mole Patrol
  • Battle for Storm Hill
  • Mangrove Cove
  • Swinger Flinger
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The classic Kongo Jungle stage from Super Smash Bros. for Wii U.
Kongo Jungle 64*** [16] (Donkey Kong Country) The Donkey Kong series emblem, from Super Smash Bros. for Nintendo 3DS.
A returning stage from Super Smash Bros. Based on Donkey Kong Country, this is a fairly simple stage with a few angled platforms, as well as Launch Barrels on either side of the stage.
  • Kongo Jungle
  • Jungle Level Tribal Style
  • Jungle Level Ver. 2
  • King K. Rool / Ship Deck 2
  • Donkey Kong Country Returns
  • Donkey Kong Country Returns (Vocals)
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75m SSB4.png
75m* [3] (Donkey Kong) The Donkey Kong series emblem, from Super Smash Bros. for Nintendo 3DS.
This stage returns from Super Smash Bros. Brawl. Based on the 75m level from the Donkey Kong game originally released in arcades during 1981, it features many ladders, platforms, and obstacles. The retro Donkey Kong found here will even occasionally send springs from the left side to act as obstacles.
  • Donkey Kong
  • Opening (Donkey Kong)
  • Mario Bros.
  • 25m Theme
  • Chill (Dr. Mario) Ver. 2
  • PictoChat
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Skyloft.png
Skyloft[15] (The Legend of Zelda: Skyward Sword) The Legend of Zelda series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
A stage based on one of the most prominent locations in The Legend of Zelda: Skyward Sword. It is a travelling stage, moving between various locations in Skyloft, from resident homes to on top of the Light Tower to the Statue of the Goddess.
  • Ballad of the Goddess / Ghirahim's Theme
  • Main Theme / Underworld Theme
  • Gerudo Valley
  • Saria's Song / Middle Boss Battle
  • The Great Sea / Menu Select
  • Tal Tal Heights
  • Village of the Blue Maiden
  • Ballad of the Goddess
  • Lorule Main Theme
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Bridge of Eldin in Super Smash Bros. for Wii U
Bridge of Eldin* [3] (The Legend of Zelda: Twilight Princess) The Legend of Zelda series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
A stage which returns from Super Smash Bros. Brawl. Based on a location from The Legend of Zelda: Twilight Princess, the bridge acts as a main platform with two walk-outs. It can be occasionally broken, adding a temporary pit to the mix.
  • Main Theme Ver. 2 (The Legend of Zelda)
  • Dark World / Dark World Dungeon
  • Title (The Legend of Zelda)
  • Hidden Mountain & Forest
  • Ocarina of Time Medley
  • Hyrule Field Theme
  • Main Theme (Twilight Princess)
  • The Hidden Village
  • Midna's Lament
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Temple.png
Temple** [3](The Legend of Zelda series) The Legend of Zelda series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
A stage which had previously appeared in Super Smash Bros. Melee and Super Smash Bros. Brawl. The stage is based on generic temples from The Legend of Zelda series, and in comparison to other stages, it is quite large, an interesting parallel to the size of said temples.
  • Great Temple / Temple
  • Full Steam Ahead (Spirit Tracks)
  • Temple Theme
  • Main Theme (The Legend of Zelda)
  • Song of Storms
  • The Dark World
  • Gerudo Valley (Original)
  • Dragon Roost Island
  • Hyrule Main Theme
  • Yuga Battle (Hyrule Castle)
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Pyrosphere.png
Pyrosphere [15] (Metroid: Other M) The Metroid series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Based on a location from Metroid: Other M. Enemies from that game occasionally appear and interfere with the battle. Ridley himself appears to interfere, but will join a player's side if attacked enough.
  • Vs. Ridley
  • Title (Metroid)
  • Escape
  • Sector 1
  • Vs. Parasite Queen
  • Vs. Meta Ridley
  • Multiplayer (Metroid Prime 2: Echoes)
  • Psycho Bits
  • Nemesis Ridley
  • Lockdown Battle Theme
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Norfair in Super Smash Bros. for Wii U
Norfair* [3] (Metroid series) The Metroid series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
This stage is based on a location from Metroid, and returns from Super Smash Bros. Brawl. Lava occasionally rises up, in which case the player can attempt to enter a capsule that appears for protection.
  • Main Theme (Metroid)
  • Brinstar
  • Brinstar Depths
  • Norfair
  • Ending (Metroid)
  • Theme of Samus Aran, Space Warrior
  • The Burning Lava Fish
  • Battle Scene / Final Boss (Golden Sun)
  • Marionation Gear
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Woolly World.png
Woolly World[17] (Yoshi's Woolly World)[3] The Yoshi series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
A stage based on the upcoming Wii U title, Yoshi's Woolly World. The stage moves between places, varying platform locations with each transfer, all with a soft and fabric-like texture.
  • Yoshi's Island
  • Yoshi's Woolly World
  • Obstacle Course (Yoshi's Island)
  • Yoshi's Story Ver. 2
  • Ending (Yoshi's Story)
  • Flower Field
  • Wildlands
  • Main Theme (Yoshi's New Island)
  • Bandit Valley (Yoshi's New Island)
  • Yoshi's Woolly World (Original)
  • Paper Mario Medley
  • Try, Try Again
  • Tough Guy Alert!
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Melee's Yoshi's Island in Super Smash Bros. for Wii U
Yoshi's Island** [3](Super Mario World) The Yoshi series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
A stage returning from Super Smash Bros. Melee and Super Smash Bros. Brawl. Based on Yoshi's Island as it appears in Super Mario World, it features many elements from that game, with a sloped design and Turning Blocks acting as platforms until attacked.
  • Super Mario World Medley
  • Ground Theme (Super Mario Bros. 3)
  • Yoshi's Island (Melee)
  • Title / Ending (Super Mario World)
  • Yoshi's Story
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Great Cave Offensive in Super Smash Bros. for Wii U
The Great Cave Offensive [3] (Kirby Super Star) The Kirby series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Based on the underground labyrinth from Kirby Super Star, this is the largest stage in the game, with many different obstacles and objects that can be used. If a character touches a lava point at 100% damage or higher, they will be instantly KO'd.
  • The Great Cave Offensive
  • Butter Building Ver. 2
  • King Dedede's Theme Ver. 2
  • Forest/Nature Area
  • Green Greens Ver. 2
  • Green Greens (Melee)
  • Squeak Squad Theme
  • Celestial Valley
  • Frozen Hillside
  • The Adventure Begins
  • Through the Forest
  • Floral Fields
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SSB4 Halberd.png
Halberd* [15] (Kirby Super Star) The Kirby series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
A stage returning from Super Smash Bros. Brawl. It circles around Meta Knight's Halberd ship. The platform can even land on the ship, where its Combo Cannon becomes an obstacle in of itself, either shooting a laser and grabbing opponents with its arm.
  • The Legendary Air Ride Machine
  • King Dedede's Theme
  • Butter Building
  • Gourmet Race
  • Meta Knight's Revenge
  • Vs. Marx
  • 0² Battle
  • Boss Theme Medley
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Orbital Gate in Super Smash Bros. for Wii U.
Orbital Gate Assault (Star Fox: Assault)[18][3] The Star Fox series emblem, from Super Smash Bros. Brawl.
A stage based on the Orbital Gate from the Star Fox series, specifically during the Aparoid invasion from Star Fox Assault. The platform layout constantly changes as the ships and the Aparoid missiles move around. If Fox and Falco aren't present during a match, a conversation between the Star Fox crew can be activated.
  • Theme from Area 6 / Missile Slipstream
  • Star Wolf's Theme / Sector Z
  • Corneria
  • Main Theme (Star Fox 64)
  • Area 6
  • Space Battleground
  • Break: Through the Ice
  • Star Wolf (Star Fox: Assault)
  • Tunnel Theme (X-Scape)
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Lylat Cruise in Super Smash Bros. for Wii U
Lylat Cruise* [3] (Star Fox series) The Star Fox series emblem, from Super Smash Bros. Brawl.
A returning stage from Super Smash Bros. Brawl. It is a fairly simple stage with some platforms, and remains stationary throughout the match. However, the fighters are on the back of a ship, and will tilt the layout throughout the match.
  • Space Armada
  • Main Theme (Star Fox)
  • Corneria (Brawl)
  • Venom
  • Star Wolf
  • Area 6 Ver. 2
  • Tunnel Scene (X)
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Kalos Pokemon League.png
Kalos Pokémon League [3] (Pokémon X and Pokémon Y)[15] The Pokémon series emblem, from Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U.
This stage is based on the Kalos region's take on the Pokémon League, a reoccurring location in the Pokémon series, featuring the main hall and Blazing, Ironworks, Flood, and Dragonmark chambers. Each chamber features obstacles themed to their Pokémon types, and Legendary Pokémon who will change up the battle at times.
  • Battle! (Trainer Battle) (Pokémon X / Pokémon Y)
  • Battle! (Champion) / Champion Cynthia
  • Route 10
  • N's Castle Medley
  • Battle! (Reshiram / Zekrom)
  • Route 23
  • Battle! (Team Flare)
  • Pokémon Center (Pokémon Red / Pokémon Blue)
  • Battle! (Team Galactic)
  • Route 209 (Pokémon Diamond / Pokémon Pearl)
  • Battle! (Dialga/Palkia) / Spear Pillar
  • Battle! (Wild Pokémon) (Pokémon X / Pokémon Y)
  • Victory Road (Pokémon X / Pokémon Y)
  • Battle! (Champion) (Pokémon X / Pokémon Y)
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File:Estadio Pokémon 2 SSBWiiU.png
Pokémon Stadium 2* (Pokémon series) The Pokémon series emblem, from Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U.
A returning stage from Super Smash Bros. Brawl. The layout constantly changes, and the hazards change depending on the current "type" variation the stage is on.
  • Pokémon Main Theme (Pokémon Red / Pokémon Blue)
  • Battle! (Wild Pokémon) (Pokémon Diamond / Pokémon Pearl)
  • Road to Viridian City (From Pallet Town / Pewter City)
  • Pokémon Gym / Evolution (Pokémon Red / Pokémon Blue)
  • Poké Floats
  • Pokémon Stadium
  • Pokémon Stadium 2
  • Battle! (Wild Pokémon) (Pokémon Ruby / Pokémon Sapphire)
  • Victory Road (Pokémon Ruby / Pokémon Sapphire)
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Port Town Aero Dive in Super Smash Bros. for Wii U
Port Town Aero Dive* [3] (F-Zero series) The F-Zero series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
A stage that returns from Super Smash Bros. Brawl. It moves around an F-Zero themed track, with cars occasionally appearing as obstacles.
  • Mute City Ver. 3
  • Mute City
  • Mute City Ver. 2
  • White Land
  • Fire Field
  • Big Blue
  • Mute City (Original)
  • Red Canyon
  • Car Select
  • Dream Chaser
  • Devil's Call in Your Heart
  • Climb Up! And Get the Last Chance!
  • Brain Cleaner
  • Shotgun Kiss
  • Planet Colors
  • Golden Forest (1080° Snowboarding)
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Onett.png
Onett** (EarthBound) The EarthBound / Mother series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
This stage previously appeared in Super Smash Bros. Melee and Super Smash Bros. Brawl and is based on the town area from Earthbound. It is one of the smaller stages, and cars will rapidly appear, which serve as obstacles.
  • Onett
  • Magicant / Eight Melodies (Mother)
  • Onett Theme / Winters Theme
  • Smiles and Tears
  • Pollyanna (I Believe in You)
  • Snowman
  • Mother 3 Love Theme
  • Porky's Theme
  • Unfounded Revenge / Smashing Song of Praise
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Coliseum.png
Coliseum[19] (Fire Emblem series) The Fire Emblem series emblem, from Super Smash Bros. for Nintendo 3DS.
A stage based on a generic Coliseum from the Fire Emblem series. At first glance, it appears to be a very simple stage, but a large platform will, at some point, rise from the ground.
  • The Devoted
  • Coliseum Series Medley
  • Fight 1 (Fire Emblem Gaiden)
  • Meeting Theme Series Medley
  • Fire Emblem: Mystery of the Emblem Medley
  • Time of Action
  • Id (Purpose)
  • Duty (Ablaze)
  • Conquest (Ablaze)
  • Glory of Heracles
  • Attack (Soma Bringer)
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Castle Siege.png
Castle Siege* (Fire Emblem series) The Fire Emblem series emblem, from Super Smash Bros. for Nintendo 3DS.
A returning stage from Super Smash Bros. Brawl. It moves between phases, each having a different platform layout.
  • Fire Emblem Theme
  • Fire Emblem
  • Shadow Dragon Medley
  • With Mila's Divine Protection (Celica Map 1)
  • Winning Road - Roy's Hope
  • Attack (Fire Emblem)
  • Preparing to Advance
  • Crimean Army Sortie
  • Against the Dark Knight
  • Power-Hungry Fool
  • Victory Is Near
  • Ike's Theme
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Flat Zone X.png
Flat Zone X (Game & Watch) The Game & Watch series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
A combination of the Flat Zone stage from Super Smash Bros. Melee and the Flat Zone 2 stage from Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS. As such, it features elements from both of those stages.
  • Flat Zone 2
  • Flat Zone
  • Dr. Mario
  • Chill (Dr. Mario)
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The Palutena's Temple stage in Super Smash Bros. for Wii U.
Palutena's Temple [15] (Kid Icarus: Uprising) The Kid Icarus series emblem, from Super Smash Bros. Brawl.
A large stage based on a location from Kid Icarus: Uprising. It features many platforms and hazard that characters must negotiate. Pit, if present on the stage, is also able to communicate with Palutena and Viridi to get advice on his opponents.
  • Boss Fight 1 (Kid Icarus: Uprising)
  • In the Space-Pirate Ship
  • Wrath of the Reset Bomb
  • Lightning Chariot Base
  • Destroyed Skyworld
  • Magnus's Theme
  • Dark Pit's Theme
  • Hades's Infernal Theme
  • Thunder Cloud Temple
  • Weyard
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Skyworld in Super Smash Bros. for Wii U
Skyworld* [3] (Kid Icarus) The Kid Icarus series emblem, from Super Smash Bros. Brawl.
A returning stage from Super Smash Bros. Brawl. The platforms present on the stage can be temporarily broken, allowing players to fall through them while broken.
  • Underworld
  • Title (Kid Icarus)
  • Overworld
  • Kid Icarus Retro Medley
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Gamer SSB4.png
Gamer (Game & Wario) The Wario series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
A stage based on one of the games that can be played in Game & Wario. 5-Volt constantly appears, and any characters caught in her gaze will be launched. Players can used the layout to hide from her when she is present, however.
  • Gamer
  • Ashley's Song (JP)
  • Ashley's Song
  • WarioWare, Inc.
  • WarioWare, Inc. Medley
  • Ruins (Wario Land: Shake It!)
  • PERFORMANCE
  • Dragon Battle
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Garden of Hope.png
Garden of Hope[15] (Pikmin 3) The Pikmin series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
A stage based on a location from Pikmin 3. As well as featuring many platforms, a Peckish Aristocrab will occasionally appear to destroy some of the structures present. Though, some Pikmin will come soon after to repair them.
  • Stage Select (Pikmin 2)
  • Mission Mode (Pikmin 3)
  • Stage Clear / Title (Pikmin)
  • Environmental Noises
  • World Map (Pikmin 2)
  • Main Theme (Pikmin)
  • Forest of Hope
  • Garden of Hope
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Town and City.png
Town and City[15] (Animal Crossing: City Folk) The Animal Crossing series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
A stage based on both the player's town and the city from Animal Crossing: City Folk. It moves between the two locations, with the characters and background changing respectively. The stage itself is quite simple, with few platforms. The time of day is affected by the Wii U system's built-in clock.
  • Plaza / Title (Animal Crossing: City Folk / Animal Crossing: Wild World)
  • Tour
  • Kapp'n's Song
  • Outdoors at 7 p.m. (Sunny) / Main Street
  • Bubblegum K.K.
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Smashville.png
Smashville* (Animal Crossing: Wild World) The Animal Crossing series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
A returning stage from Super Smash Bros. Brawl. It is similar to Town and City in design, but does not feature the city background (as this stage is based on Animal Crossing: Wild World, which did not feature the city). The time of day, like Town and City, is affected by the Wii U system's built-in clock.
  • Title (Animal Crossing)
  • Tortimer Island Medley
  • Go K.K. Rider!
  • 2:00 a.m. (Animal Crossing)
  • Town Hall and Tom Nook's Store
  • The Roost
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Wii Fit Studio.png
Wii Fit Studio[15] (Wii Fit) The Wii Fit series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
A stage based on the Wii Fit series. The stage features a mirror that will change occasionally to a silhouette demonstrating yoga poses, and platforms designed after Wii Balance Boards.
  • Super Hoop
  • Skateboard Arena (Free Mode)
  • Wii Fit Plus Medley
  • Rhythm Boxing
  • Mischievous Mole-way
  • Core Luge
  • Bathtime Theme
  • Bathtime Theme (Vocal Mix)
  • Brain Age: Train Your Brain in Minutes a Day!
  • Menu (Brain Age 2: More Training in Minutes a Day!)
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Boxing Ring.png
Boxing Ring[15] (Punch-Out!!) The Punch-Out!! series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
A stage based on the Punch-Out!! series. The edges of the ring section of the stage act as springs, and can be used to get to the stage's top. The light fixture present can damage players as it falls.
  • Jogging/Countdown
  • Minor Circuit
  • Minor Circuit Theme
  • Title (Punch-Out!!)
  • World Circuit Theme
  • Culdcept
  • Shin Onigashima Medley
  • Tomorrow's Passion
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Gaur Plain.png
Gaur Plain (Xenoblade Chronicles) The Xenoblade series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
Based on the area from Xenoblade Chronicles, the stage is a widely opened area with a multitude of platforms. Metal Face will attack fighters at night, and can destroy the platforms.
  • Gaur Plain
  • Xenoblade Chronicles Medley
  • Engage the Enemy
  • Gaur Plain (Night)
  • Time to Fight!
  • An Obstacle in Our Path
  • Mechanical Rhythm
  • You Will Know Our Names
  • The valedictory elegy
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Duck Hunt.png
Duck Hunt[20] (Duck Hunt) The Duck Hunt series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
A stage based on the game Duck Hunt. If ducks are attacked, they are "shot", and the dog in the background holds them up afterwards. The trees present on the stage act as platforms.
  • Duck Hunt Medley
  • Balloon Trip
  • The Mysterious Murasame Castle Medley
  • Clu Clu Land
  • Famicom Medley
  • NES Remix 2 Title Theme
  • Swan Lesson (Art Academy)
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Wrecking Crew stage in Super Smash Bros. for Wii U
Wrecking Crew[3] (Wrecking Crew) Wrecking Crew emblem, as seen in Super Smash Bros. for Nintendo 3DS / Wii U.
This stage stays true to its origin of the NES game, Wrecking Crew, though with a big overhaul in design. The bombs, the falling floors, or the barrels can trap characters temporarily and the bombs in particular can destroy the floors.
  • Wrecking Crew Medley
  • Wrecking Crew Retro Medley
  • Balloon Fight Medley
  • Ice Climber
  • Icicle Mountain
  • Stack-Up/Gyromite
  • Mach Rider
  • Lip's Theme (Panel de Pon)
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Pilotwings.png
Pilotwings[15] (Pilotwings)[21] Pilotwings Symbol.png
A stage based on two areas from the Pilotwings series. As it travels between locations, characters battle on planes. The match starts on the classic red bi-plane from the original Pilotwings, before shifting onto the modern yellow bi-plane from Pilotwings Resort.
  • Light Plane
  • Light Plane (Vocal Mix)
  • Turbo Jet
  • Pedal Glider
  • Light Plane (Original)
  • Dillon's Rolling Western: The Last Ranger
  • ST01 Roll Out, Wonderful 100!
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Wuhu Island.png
Wuhu Island[3] (Wii Sports Resort) Emblem used to represent the Wii Sports series in Super Smash Bros. for Wii U.
A stage taking place on Wuhu Island, a location which has been featured in a number of games. It is a travelling stage, with altering layouts respectively.
  • Wii Sports Series Medley
  • Wii Sports Resort
  • Wii Sports Resort Ver. 2
  • Opening Theme / Select (Wii Sports)
  • Title Theme (Wii Sports Resort)
  • Tetris: Type B
  • Style Savvy: Trendsetters
  • Pop Fashion Show
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The Windy Hill Zone stage in Super Smash Bros. for Wii U.
Windy Hill Zone[15][3] (Sonic Lost World) The Sonic series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
A medium-sized stage, based on the first area from the Lost Hex, found in Sonic Lost World. It features many different types of platforms, and a large.
  • Windy Hill - Zone 1
  • Green Hill Zone
  • Angel Island Zone
  • Open Your Heart
  • Live & Learn
  • Escape from the City
  • Sonic Heroes
  • Wonder World
  • Right There, Ride On
  • His World (Instrumental)
  • Seven Rings in Hand
  • Knight of the Wind
  • Rooftop Run
  • Reach for the Stars
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Wily Castle.png
Wily Castle[15] (Mega Man 2) The Mega Man series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
A stage based on Wily Castle from the Mega Man series (although this iteration appears to be specifically based on Mega Man 2). The Yellow Devil will appear at points, and interfere with the battle.
  • Mega Man 2 Medley
  • Cut Man Stage
  • Quick Man Stage
  • Air Man Stage
  • Spark Man Stage
  • Shadow Man Stage
  • Mega Man Retro Medley
  • Mega Man 2 Retro Medley
  • Mega Man 3 Retro Medley
  • Mega Man 4-6 Retro Medley
4 8
Pac-Land.png
Pac-Land (Pac-Land) The PAC-MAN series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
A stage based on the game PAC-LAND. It is a scrolling stage, moving between locations from said game.
  • PAC-MAN'S PARK / BLOCK TOWN
  • PAC-MAN
  • PAC-MAN (Club Mix)
  • Namco Arcade '80s Retro Medley 1
  • Namco Arcade '90s Retro Medley 2
  • Libble Rabble Retro Medley
  • Sky Kid Retro Medley
  • Metro-Cross Retro Medley
  • Yokai Dochuki Retro Medley
  • Bravoman Retro Medley
6 4
Downloadable
Miiverse stage in Super Smash Bros. for Wii U
Miiverse[3] (Miiverse) The Super Smash Bros. series emblem, from Super Smash Bros. for Nintendo 3DS / Wii U.
A stage that will be available in the future. It will be based on Miiverse (Nintendo's social website service), and posts from players can be displayed in the stage's background. ? ?

* - Returning stages from Super Smash Bros. Brawl
** - Returning stages from Super Smash Bros. Melee
*** - Returning stages from Super Smash Bros.

Unlocking Criteria

Criteria
Kongo Jungle 64 Clear the "The Original Heavyweights" Event
Pokemon Stadium 2 Clear the "When Lightning Strikes" Event
Flat Zone X Break 100 blocks in Trophy Rush as Mr. Game & Watch
Smashville Clear the "Playing Tricks" event
PAC-LAND Play all maps in Smash Tour
Duck Hunt Defeat at least one opponent in Solo Cruel Smash in Multi-Man Smash

Items

Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U feature many new items. Both versions feature the same types of items.[22]

Normal items

75 items, 26 of which are new, appear in the games.

New items

Returning items

Assist Trophies

In both games, Assist Trophies return. 37 Assist Trophies are featured, of which 21 are new, and the other 18 are returning from Super Smash Bros. Brawl.

New Assist Trophies

Returning Assist Trophies

Pokémon

Just like the Assist Trophies, Nintendo has implemented the use of Pokémon. This set of Pokémon features more focus on the fifth and sixth generations, but still features Pokémon from previous generations. The Wii U and 3DS versions have the same amount of Pokemon. 40 different species are featured, of which 23 are new.

New Pokémon

Returning Pokémon

Reception

Within three days of launch in North America, Super Smash Bros. for Wii U sold over 490,000 units, making it the fastest-selling Wii U title in North America.[43] Super Smash Bros. for Wii U also won the award for the "Best Fighting Game" at The Game Awards 2014.

Updates

1.0.1

Release date: November 21, 2014
On the same day as the release of the game, update version 1.0.1 was released for Super Smash Bros. for Wii U. The update makes fixes to enhance gameplay stability. For those who pre-ordered the game digitally, the update is part of the game download.[44]

Replay data that was created before this update will be rendered unplayable.

1.0.2

Release date: January 29, 2015
The second update was released January 29, 2015, the update's download size is 316 MB, and it updates the game to version 1.0.2. It is also required for online play. The update adds 15 additional stages to 8-Player Smash mode, nine standard and six omega forms, in addition to making other minor fixes.[45]

1.0.6

Template:Justreleased Release date: April 15, 2015[46]
The third update for Super Smash Bros. for Wii U was released the same day as the Mewtwo downloadable content for Club Nintendo members as well as the additional Mii suits, updating the game directly to version 1.0.6, the same as the current version of the Nintendo 3DS game. In addition to adjusting the character balance, the update adds a prompt to the Notifications menu to take players directly to the Nintendo eShop to purchase downloadable content. The update will also add Share mode to Super Smash Bros. for Wii U, allowing players to post, view, and download replays, photos, Mii Fighters, and custom stages online.[46] The update also adds six additional Ω versions of stages to 8-Player Smash mode.

Downloadable content

Three downloadable features have been confirmed thus far; a Miiverse stage exclusive to the Wii U version, and Mewtwo as well as Lucas as playable fighters in both versions. The Miiverse stage will be released for free shortly after the Wii U release. Mewtwo is released in April 2015 as the DLC, for both versions; owners of both versions that have registered the games in Club Nintendo will receive the DLC for free. Lucas is planned for release in June.

amiibo

Super Smash Bros. for Wii U natively features amiibo support, and is the first Wii U game to feature amiibo compatibility. Using these figures allows players to have the figure's character appear in the game and fight, either with or against the player or against each other.[47] Every time an amiibo competes in battle, it increases its level and battle stats[48], the highest level being fifty.[49] Its moves are also customizable.[48] The Super Smash Bros. line of amiibo launched alongside the Wii U game as the first line of amiibo figurines; the Super Smash Bros. line is being released in waves, with every fighter planned to receive an amiibo.[50]

Soundtrack

Cover for Super Smash Bros. for Nintendo 3DS / Wii U: A Smashing Soundtrack
The cover to the soundtrack.
Main article: Super Smash Bros. for Nintendo 3DS / Wii U: A Smashing Soundtrack

A two-disc soundtrack for Super Smash Bros. for Nintendo 3DS / Wii U is set to be released exclusively on Club Nintendo. Members who register a copy of both the Wii U and Nintendo 3DS game before January 13, 2015, can obtain a copy of the soundtrack.[51] The red disc will contain tracks from the Nintendo 3DS game, while the blue disc will contain tracks from the Wii U game.[3]

Beta elements

Main article: List of Super Smash Bros. for Nintendo 3DS / Wii U beta elements

According to Masahiro Sakurai on Famitsu, he was planning on adding the Ice Climbers for Super Smash Bros. for Nintendo 3DS / Wii U, but despite the characters running without problems on the Wii U version, the team had trouble getting the Ice Climbers working in the Nintendo 3DS version due to issues on the hardware power that Sakurai mentions in the Super Smash Bros. Direct video that all fighters will get 60 FPS in the Nintendo 3DS version during in the development that caused the problem during in the debug testing.[52] However, remnants of their chant in the game can be found through a glitch.[53]

Glitches

Main article: List of Super Smash Bros. for Wii U glitches

Template:Conjecturaltext

In The Mushroom Kingdom U stage if Yoshi loses his last stock he can get stuck inside of Nabbit. The egg will stay inside of Nabbit until he leaves the stage. The details of this glitch are still unknown. [54].

Gallery

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Names in other languages

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External links

References

  1. ^ Nintendo Direct 06-21-2012: Message from Masahiro Sakurai
  2. ^ a b YouTube - Wii U & Nintendo 3DS Developer Direct - Super Smash Bros. for Nintendo 3DS and Wii U @E3 2013
  3. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza. Posted to YouTube by Nintendo (October 23, 2014). Retrieved October 23, 2014.
  4. ^ [1]
  5. ^ S. Good, Owen (September 13, 2014). Super Smash Bros. on Wii U will allow players to use a 3DS as a controller. Polygon. Retrieved September 15, 2014.
  6. ^ https://miiverse.nintendo.net/posts/AYMHAAACAADMUKmFm4h0Pw
  7. ^ Super Smash Bros Offer
  8. ^ Nintendo of Europe on Twitter: 'Mewtwo will be available to purchase later in #SmashBros, for those who don't register both versions.'
  9. ^ https://www.youtube.com/watch?v=IMedqo8mLaQ
  10. ^ http://www.ssbwiki.com/Unlockable_character
  11. ^ http://www.twitch.tv/nintendo
  12. ^ a b https://miiverse.nintendo.net/posts/AYMHAAACAADRUqF_QCvozw
  13. ^ https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlaBO_S5Q
  14. ^ https://www.youtube.com/watch?v=oRq5bz6ZNYU
  15. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap Cite error: Invalid <ref> tag; no text was provided for refs named SmashBrosDirect
  16. ^ http://www.smashbros.com/us/howto/entry13.html
  17. ^ [2]
  18. ^ https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKleI1-ZZQ
  19. ^ https://miiverse.nintendo.net/posts/AYMHAAACAABnUYn1COWN1Q
  20. ^ [3]
  21. ^ http://mariopartylegacy.com/2013/08/new-details-regarding-the-pilotwings-stage-in-super-smash-bros/
  22. ^ http://www.smashbros.com/us/howto/entry5.html
  23. ^ https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlIFChT8g
  24. ^ https://miiverse.nintendo.net/posts/AYMHAAACAADRUqGLcG3i0w
  25. ^ http://smashbros-miiverse.com/items
  26. ^ a b c d e f g h i j http://www.youtube.com/watch?v=vqRNuDK-oL0
  27. ^ https://miiverse.nintendo.net/posts/AYMHAAACAADMUKlg-A6DGw
  28. ^ https://miiverse.nintendo.net/posts/AYMHAAACAADRUqF6psy0BQ
  29. ^ https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlPwyCl0Q
  30. ^ https://miiverse.nintendo.net/posts/AYMHAAACAADMUKljuklzNg
  31. ^ Cite error: Invalid <ref> tag; no text was provided for refs named Palutena
  32. ^ https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlk_hY9ow
  33. ^ [4]
  34. ^ http://au.ign.com/wikis/super-smash-bros-wii-u-3ds/Daily_Updates
  35. ^ https://miiverse.nintendo.net/posts/AYMHAAACAADRUqF28hXM1w
  36. ^ [5]
  37. ^ http://smashbros-miiverse.com/items
  38. ^ http://www.screwattack.com/news/tingle-appears-assist-trophy-upcoming-smash-game
  39. ^ https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlLqsgn_Q
  40. ^ https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlLxf9O9A
  41. ^ https://miiverse.nintendo.net/posts/AYMHAAACAADRUqFtqsdrEA
  42. ^ http://smashbros-miiverse.com/items
  43. ^ Karmali, Luke (November 25, 2014). Super Smash Bros. is North America's Fastest-Selling Wii U Game. IGN. Retrieved November 26, 2014.
  44. ^ How to Update Super Smash Bros. for Wii U. Nintendo Support page. Retrieved November 28, 2014.
  45. ^ Seedhouse, Alex (January 29, 2015). Super Smash Bros. for Wii U update 1.0.2 now live. Nintendo Insider. Retrieved January 29, 2015.
  46. ^ a b Nintendo (April 1, 2015). Nintendo Direct 4.1.2015. YouTube. Retrieved April 3, 2015.
  47. ^ [6]
  48. ^ a b https://www.youtube.com/watch?v=odUjMhc6YgU
  49. ^ [7]
  50. ^ E3 2014: Nintendo on Amiibo, Smash Bros., and Custom Figurines - IGN
  51. ^ Super Smash Bros. Offer. Nintendo. Retrieved September 13, 2014.
  52. ^ Sakurai mentions about the Ice Climbers had trouble developing on the Super Smash Bros. for Nintendo 3DS.
  53. ^ [8]
  54. ^ [9]

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