Stage 7-2

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Not to be confused with World 7-2.
Level
Stage 7-2
Stage 7-2 of Donkey Kong for the Game Boy
Level code 7-2
World Iceberg
Game Donkey Kong
Time limit 150 seconds
<< Directory of levels >>

Stage 7-2 is the second level of the Iceberg of the Game Boy version of Donkey Kong. The level has water sections and introduces Ottō, sea creatures that can grab onto Mario, and Tododesu, walrus enemies that charge towards Mario upon sight.

Layout

Mario starts off on a icy platform which is very slippery. Mario must enter the water then swim down to reach a switch while avoiding the Ottō. Mario must flip the switch to the left to activate the moving platforms, then enter the water again and swim back up while avoiding the Ottō. Mario must then jump along the floating ice towards the moving platforms, then ride them up to the icy platform where the key can be found on the right side guarded by a Tododesu. Once Mario picks up the key, he can defeat the Tododesu with it, then he must go back to the moving platforms and ride them down to the floating ice, then ride the ice over to the door on the icy platform, making sure he constantly jumps so the ice does not sink into the water causing Mario to start over. Once at the icy platform, Mario can unlock the door to end the level.

Enemies

Pauline's lost items

Within this stage, Pauline's lost items can be found in the following order and in the following places:

  • Hat: Near the key.
  • Bag: Next to the moving platforms.
  • Parasol: Below the ice platform.