Shady Paratroopa

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Revision as of 10:20, November 15, 2020 by LinkTheLefty (talk | contribs) (TCRF article mentions it, but it adds that Shady Paratroopa is only partly programmed and doesn't have a real working attack pattern, so the rest doesn't seem to be true (still needs to be added to the pre-release article).)
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The Thousand-Year Door enemy
S. Paratroopa
A Shady Paratroopa from Paper Mario: The Thousand-Year Door.
Location(s) Glitz Pit
Max HP 8
Attack 3
Defense 1
Moves Shell Shot (3)
Items None
Coins 1 - 3
Log Other than having wings, this creature isn't very different from a Shady Koopa. Once it flips off its back, it boosts its Attack.
More
Level 17
Exp. points 0
Sleep? 85%
Dizzy? 110%
Confuse? 80%
Tiny? 90%
Burn? 100%
Freeze? 80%
Stop? 90%
Soft? 90%
Fright? 85%
Gale Force? 100%
KO? 95%
Tattle

That's a Shady Paratroopa. It's a Shady Koopa with wings, obviously. Max HP is 8, Attack is 3, and Defense is 1. Knock off its wings and it's a Shady Koopa. Unlike typical Koopas and Paratroopas, its Attack jumps when it flips up off its back. This also says it has a move that hits you and your ally at once. Is that possible? Uh… I guess the best thing to do is just beat it quickly after we flip it.

Tattle Log #:
15

The Shady Paratroopa (or S. Paratroopa) is a Paratroopa with a blue shell and slightly darker skin coloration that appears in Paper Mario: The Thousand-Year Door. Only one appears in the game as part of the seventh-ranked Shellshockers team in the Glitz Pit, and is fought alongside Shellshock and a second Shady Koopa.

Data for the Shady Paratroopas can be found within the data of Super Paper Mario.

Battle

Like Shady Koopas, Shady Paratroopas have an attack power of 3, and they attack by diving at Mario like other Paratroopas. When stomped, they lose their wings and revert to normal Shady Koopas; performing any Action Command that results in landing multiple jump attacks will put them on their back once they fall. As with the Shady Koopa, Goombella's Tattle dialogue and the Tattle Log erroneously state that their attack increases when they get back up; instead, they use a shell attack while on their back that hits both Mario and his partner, and has twice the base power of their normal attack.

Names in other Languages

Language Name Meaning
Japanese ウラパタ
Urapata
Ura means the underside. Patapata means Paratroopa.

German Schattenpara
Shadow Para
Italian Antiparakoopa
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