Room 7-9

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This article is about the level designated "7-9" in American and Japanese regions. For the level designated "7-9" in other regions, see Room 8-9.
Level
Room 7-9
MvDK2 Room 7-9.png
Level code 7-9
World Spooky Attic
Game Mario vs. Donkey Kong 2: March of the Minis
Time limit 600 seconds
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Room 7-9 (titled Room 6-9 in the British English version) is the ninth course of Spooky Attic in Mario vs. Donkey Kong 2: March of the Minis.

The course features five Mini Marios.

Overview

This level has several elevations divided with girder platforms, and features several Donut Blocks, Conveyor Belts and yellow Color Switches across. There is also a ? Block containing a Fire Flower, which can transform a Mini Mario into its fire form. The Mini Marios not initially near the ? Block must head for the top of the level, then head to the leftmost Donut Blocks that will safely lead them to the exit.

Mini Mario Card

The Mini Mario Card is at the very top of the level, above a yellow Color Switch and a Capture Kong's roaming distance. A Mini Mario must avoid the nearby Capture Kong and use the yellow Color Switch to get to the card. This task is simplified if a Mini uses a Fire Flower to temporarily stun the Capture Kong.

Star scores

  • A bronze star symbol. Used as the cleanest possible way to represent bronze stars in Mario vs. Donkey Kong 2: March of the Minis, since ripping sprites cleanly from that game is notoriously difficult. Bronze star: 13700 points
  • A silver star symbol. Used as the cleanest possible way to represent silver stars in Mario vs. Donkey Kong 2: March of the Minis, since ripping sprites cleanly from that game is notoriously difficult. Silver star: 18700 points
  • A gold star symbol. Used as the cleanest possible way to represent gold stars in Mario vs. Donkey Kong 2: March of the Minis, since ripping sprites cleanly from that game is notoriously difficult. Gold star: 43200 points

Enemies