Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!): Difference between revisions

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'''Pot Hole Panic''' is the twenty-ninth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is also the fourth area of [[Razor Ridge]].
'''Pot Hole Panic''' is the twenty-ninth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is also the fourth area of [[Razor Ridge]].


In this level, [[Dixie Kong]] and [[Kiddy Kong]] must ride on almost every [[Animal Friend]] found throughout the game inside of a purple cavern. For the first section of the stage, the Kongs get to ride [[Squawks the Parrot]], who is the only Animal Friend not optional in the level. This part is followed by a second part riding on [[Enguarde the Swordfish]] around a watery section, along with another part where the heroes must ride on [[Ellie the Elephant]], although only for a short time. In the level's final section, the monkeys must ride on [[Squitter the Spider]] through more of the long cave. The enemies in this game's Pot Hole Panic include [[Booty Bird]]s, [[Kopter]]s, [[Koco]]s, [[Lurchin]]s, [[Bounty Bass]]es, and [[Buzz (enemy)|Buzzes]]. [[Kuchuka]]s debut in this level.
==Summary==
The level takes place in a purple cavern with four sections where [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] can ride on each of the four [[Animal Friend]]s. In the first section, the [[Kong]]s get to ride [[Squawks the Parrot]], who encounters [[Kopter]]s and [[Booty Bird]]s along the way. This is followed by a water portion, where the Kongs can optionally ride [[Enguarde the Swordfish]] by breaking its [[Animal Crate]] to the right of the letter O. There are [[Koco]]s, [[Bounty Bass]]es, and [[Lurchin]]s in the underwater section. After this, the Kongs can ride [[Ellie the Elephant]], where she must avoid Kopters and bombs thrown by [[Kuchuka]]s, who make their first appearance in the level. Ellie can reach the letter N and the first [[Bonus Barrel]]. Lastly, the Kongs can ride [[Squitter the Spider]], who can reach the letter G and the second Bonus Barrel.


==Level layout==
==Layout==
[[File:Pot Hole Panic DKC3 shot.png|thumb|left|The beginning of the level in ''Donkey Kong Country 3''.]]
[[File:Pot Hole Panic DKC3 shot.png|thumb|The start of the level]]
When the Kongs begin the level, they must fall into a thin gap and land on a crate with Squawks in it. They should grab onto the parrot and ride to the east. As they fly through the mostly straight path, they are greeted by Kuchukas, whose bombs must be avoided at all costs. After passing four Kopters gliding in and out of small alcoves, the heroes must float downwards, and then hover to the west. As they travel in this area, they need to defeat a few Booty Birds. Soon, the heroes find an underwater area. There, Squawks drops them off and flies away. So, the monkeys need to swim over a few Kocos to find Enguarde. The large fish must be ridden through the water, beating many different species of foes. After the three swim through the narrow paths around several Lurchins and Bounty Basses, they enter an open area with more Lurchins. They need to swim around the foes and swim in a U shaped path to find the outside of the lake, where they must hop off of Enguarde and jump onto a ledge. There, they can find the [[Star Barrel]], as well as a crate.
When the Kongs begin the level, they must fall into a thin gap and land on a crate with Squawks in it. They should grab onto the parrot and ride to the east. As they fly through the mostly straight path, they are greeted by Kuchukas, whose bombs must be avoided at all costs. After passing four Kopters gliding in and out of small alcoves, the heroes must float downwards, and then hover to the west. As they travel in this area, they need to defeat a few Booty Birds. Soon, the heroes find an underwater area. There, Squawks drops them off and flies away. So, the monkeys need to swim over a few Kocos to find Enguarde. The large fish must be ridden through the water, beating many different species of foes. After the three swim through the narrow paths around several Lurchins and Bounty Basses, they enter an open area with more Lurchins. They need to swim around the foes and swim in a U shaped path to find the outside of the lake, where they must hop off of Enguarde and jump onto a ledge. There, they can find the [[Star Barrel]], as well as a crate.


[[File:Pot Hole Panic DKC3 shot 5.png|thumb|The heroes and Ellie swim in the water.]]
Halfway through the level, the group needs to break open the crate near them to find Ellie the Elephant. The friend must be ridden through an area full of rowdy Kuchukas and Kopters. After they dodge each of the foes on the eastward path, they must fall into a gap and land into another lake. There, the Kongs have to say goodbye to Ellie as they leave her and hop up into a high up barrel nearby. It shoots them to the next area, where Squitter can be found. The spider must be ridden under two dangerous Kopters. After that, the heroes must avoid a Booty Bird, being surrounded by another Kopter. Once they pass this short part, the monkeys and Squitter should continue east and watch out for the bombs of a Kuchuka. Farther on is a [[No Animal Sign]]. Squitter disappears when this sign is passed, allowing the Kongs to get onto the flagpole to the right and exit the level.
Halfway through the level, the group needs to break open the crate near them to find Ellie the Elephant. The friend must be ridden through an area full of rowdy Kuchukas and Kopters. After they dodge each of the foes on the eastward path, they must fall into a gap and land into another lake. There, the Kongs have to say goodbye to Ellie as they leave her and hop up into a high up barrel nearby. It shoots them to the next area, where Squitter can be found. The spider must be ridden under two dangerous Kopters. After that, the heroes must avoid a Booty Bird, being surrounded by another Kopter. Once they pass this short part, the monkeys and Squitter should continue east and watch out for the bombs of a Kuchuka. Farther on is a [[No Animal Sign]]. Squitter disappears when this sign is passed, allowing the Kongs to get onto the flagpole to the right and exit the level.
 
{{br}}
==Enemies==
==Enemies==
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{|class="dktable-brown" width=20%
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==Items and collectables==
==Items and objects==
{|class="dktable-brown" width=20%
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|-
|-
|align="center"|[[File:Pot Hole Panic SNES N.png]]
|align="center"|[[File:Pot Hole Panic SNES N.png]]
|The letter N is located below the first Bonus Barrel, west of the water segment with Ellie.
|The letter N is beneath the first Bonus Barrel.
|-
|-
|align="center"|[[File:Pot Hole Panic GBA G.png]]
|align="center"|[[File:Pot Hole Panic GBA G.png]]
|The letter G is found below a red Buzz in the Squitter area.
|The letter G is found above a red Buzz in the Squitter area (or below it in the Game Boy Advance version).
|}
|}


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|-
|-
|[[File:Pot Hole Panic GBA Bonus Area 1.png]]
|[[File:Pot Hole Panic GBA Bonus Area 1.png]]
|'''''Collect 20 Stars!'''''<br>When the heroes dive into a watery area on Ellie the Elephant, they should head west and look up to see a [[Bonus Barrel]]. If the primates jump off of Ellie as she jumps in mid-air, they should fly high enough to reach the barrel. Once they get in it, they are taken to the Bonus Level, where they must use Ellie again to hop up and reach many stars. After all the stars are collected, a [[Bonus Coin]] appear nearby. In the [[Game Boy Advance]] version of the game, the bonus is slightly changed. Instead of using Ellie to grab the stars, the monkeys have to jump upwards alone and grab the objects above them.
|'''''Collect 20 Stars!'''''<br>While the Kongs are riding Ellie, they must eventually jump below into the water. The group must swim to the left until they reach the letter N. From there, Dixie and Kiddy must jump off Ellie for a height boost into the [[Bonus Barrel]] above. At the start of the [[Bonus Level]], the Kongs are back to mounting Ellie. They must collect 20 [[Star (Donkey Kong Country series)|star]]s within 20 seconds. The stars are hovering over a pool of water and can only be reached by Dixie and Kiddy jumping off Ellie for a height boost. After collecting all the stars, the [[Bonus Coin]] appears on the right platform. In the [[Game Boy Advance]] remake, Ellie does not appear in the Bonus Level, and the stars were lowered for the Kongs to reach by themselves.  
|-
|-
|[[File:Pot Hole Panic GBA Bonus Area 2.png]]
|[[File:Pot Hole Panic GBA Bonus Area 2.png]]
|'''''Collect 15 Bananas!'''''<br>Shortly after finding Squitter, the heroes should notice several bombs raining down on them. Squitter has to find the source of these bombs by climbing upwards into an opening with his web platforms. Soon, the group should find that a Kuchuka has been throwing the bombs, guarding a nearby Bonus Barrel. The heroes need to jump into the barrel to the right to enter the Bonus Level. There, they must collect many green bananas before time runs out. As they go, however, they are attacked by a Kuchuka and its bombs. Once fifteen bananas are collected, the Bonus Coin appears nearby.
|'''''Collect 15 Bananas!'''''<br>After mounting Squitter and passing the letter G, the group come across an open area. A Kuchuka is throwing down bombs from a wide opening in the ceiling. Squitter must use his web platforms to go up the opening to find the Kuchuka on a left platform. The Kongs and Squitter must continue slightly higher to enter the Bonus Barrel on the ceiling. In the Bonus Level, the Kongs and Squitter must collect 15 green bananas within 30 seconds while avoiding a Kuchuka, who is throwing bombs at them from the top-left platform. After collecting every green banana, the Bonus Coin appears at the bottom-right in front of the exit.
 
The second Bonus Level has also been changed in the Game Boy Advance version, like the first one. In the remake, the Kongs cannot use Squitter in the Bonus Level, and the main objective was made easier so that the Kongs must collect 10 green bananas within 45 seconds.
|}
|}


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|-
|-
|[[File:Pot Hole Panic GBA Koin.png]]
|[[File:Pot Hole Panic GBA Koin.png]]
|Immediately after passing the final [[No Animal Sign]] in the level, Kiddy must pick up Dixie and perform a [[Team-up]] move, throwing the monkey up to an above ledge. There, the two can find a [[Koin]] with the [[DK Coin]]. The foe must be defeated to get the item, though he is using the coin to guard himself. So, the Kongs have no choice but to pick up the keg at the top-left part of the screen and stand on the enemy. If they throw the keg into the wall on the right as they stand on the Kremling, it should bounce back and defeat him, giving the heroes their DK Coin.
|At the end of the level, right before the Level Flag, Kiddy must use a [[Team-up]] throw to elevate himself and Dixie onto a high ledge with the [[Koin]]. The Kongs must do another Team-up throw to reach a ledge at the top-left, where they can pick up a [[Steel Barrel]]. The Kongs must then jump down to the right to land back on the ledge with the Koin. The Kongs must stand on Koin's shield and throw the Steel Barrel at the right wall. This causes the Steel Barrel to bounce off into the Koin and defeat him; the Kongs are rewarded with the [[DK Coin]].
|}
|}


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==Trivia==
==Trivia==
*This level is very similar to [[Animal Antics (Donkey Kong Country 2: Diddy's Kong Quest)|Animal Antics]] from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', as the Kongs will get to ride all of the game's ridable [[Animal Friends]] in it.
*This level is very similar to [[Animal Antics (Donkey Kong Country 2: Diddy's Kong Quest)|Animal Antics]] from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', as the Kongs will get to ride all of the game's ridable [[Animal Friends]] in it.
*This level shares is name with a [[Pot Hole Panic (Donkey Kong Land)|level]] in ''[[Donkey Kong Land]]''. It is also set inside a cavern, but is otherwise unrelated to this level.
*If the Kongs enter the second bonus level while they have Squitter, he will accompany them, but only in the SNES version.


{{DKC3}}
{{DKC3}}

Revision as of 15:59, October 13, 2019

Template:Levelbox Pot Hole Panic is the twenty-ninth level in Donkey Kong Country 3: Dixie Kong's Double Trouble! It is also the fourth area of Razor Ridge.

Summary

The level takes place in a purple cavern with four sections where Dixie and Kiddy can ride on each of the four Animal Friends. In the first section, the Kongs get to ride Squawks the Parrot, who encounters Kopters and Booty Birds along the way. This is followed by a water portion, where the Kongs can optionally ride Enguarde the Swordfish by breaking its Animal Crate to the right of the letter O. There are Kocos, Bounty Basses, and Lurchins in the underwater section. After this, the Kongs can ride Ellie the Elephant, where she must avoid Kopters and bombs thrown by Kuchukas, who make their first appearance in the level. Ellie can reach the letter N and the first Bonus Barrel. Lastly, the Kongs can ride Squitter the Spider, who can reach the letter G and the second Bonus Barrel.

Layout

Pot Hole Panic
The start of the level

When the Kongs begin the level, they must fall into a thin gap and land on a crate with Squawks in it. They should grab onto the parrot and ride to the east. As they fly through the mostly straight path, they are greeted by Kuchukas, whose bombs must be avoided at all costs. After passing four Kopters gliding in and out of small alcoves, the heroes must float downwards, and then hover to the west. As they travel in this area, they need to defeat a few Booty Birds. Soon, the heroes find an underwater area. There, Squawks drops them off and flies away. So, the monkeys need to swim over a few Kocos to find Enguarde. The large fish must be ridden through the water, beating many different species of foes. After the three swim through the narrow paths around several Lurchins and Bounty Basses, they enter an open area with more Lurchins. They need to swim around the foes and swim in a U shaped path to find the outside of the lake, where they must hop off of Enguarde and jump onto a ledge. There, they can find the Star Barrel, as well as a crate.

Halfway through the level, the group needs to break open the crate near them to find Ellie the Elephant. The friend must be ridden through an area full of rowdy Kuchukas and Kopters. After they dodge each of the foes on the eastward path, they must fall into a gap and land into another lake. There, the Kongs have to say goodbye to Ellie as they leave her and hop up into a high up barrel nearby. It shoots them to the next area, where Squitter can be found. The spider must be ridden under two dangerous Kopters. After that, the heroes must avoid a Booty Bird, being surrounded by another Kopter. Once they pass this short part, the monkeys and Squitter should continue east and watch out for the bombs of a Kuchuka. Farther on is a No Animal Sign. Squitter disappears when this sign is passed, allowing the Kongs to get onto the flagpole to the right and exit the level.

Enemies

Sprite Name Amount
Sprite of a Booty Bird in Donkey Kong Country 3: Dixie Kong's Double Trouble! Booty Bird 5
Bounty Bass in Donkey Kong Country 3: Dixie Kong's Double Trouble! Bounty Bass 7
Sprite of a red Buzz Buzz (red) 1
Koco in Donkey Kong Country 3: Dixie Kong's Double Trouble! Koco (green) 2
Kopter DKC3.png Kopter 7
Kuchuka in Donkey Kong Country 3: Dixie Kong's Double Trouble! Kuchuka 8
A Lurchin's sprite from Donkey Kong Country 3: Dixie Kong's Double Trouble!. Lurchin 10

Items and objects

Sprite Name Amount
Sprite of a Banana Bunch from the original Donkey Kong Country trilogy Banana Bunch 5
Bear coin Bear Coin 3
Sprite of a DK Barrel in Donkey Kong Country. DK Barrel 4

K-O-N-G Letters

Image Location
Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!) The letter K is found by defeating the first Booty Bird in the level with Squawks' attack.
Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!) The letter O is found right after the Squawks segment, floating at the end of a banana trail.
Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!) The letter N is beneath the first Bonus Barrel.
Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!) The letter G is found above a red Buzz in the Squitter area (or below it in the Game Boy Advance version).

Secrets

Bonus Levels

Image Type and description
Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!) Collect 20 Stars!
While the Kongs are riding Ellie, they must eventually jump below into the water. The group must swim to the left until they reach the letter N. From there, Dixie and Kiddy must jump off Ellie for a height boost into the Bonus Barrel above. At the start of the Bonus Level, the Kongs are back to mounting Ellie. They must collect 20 stars within 20 seconds. The stars are hovering over a pool of water and can only be reached by Dixie and Kiddy jumping off Ellie for a height boost. After collecting all the stars, the Bonus Coin appears on the right platform. In the Game Boy Advance remake, Ellie does not appear in the Bonus Level, and the stars were lowered for the Kongs to reach by themselves.
Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!) Collect 15 Bananas!
After mounting Squitter and passing the letter G, the group come across an open area. A Kuchuka is throwing down bombs from a wide opening in the ceiling. Squitter must use his web platforms to go up the opening to find the Kuchuka on a left platform. The Kongs and Squitter must continue slightly higher to enter the Bonus Barrel on the ceiling. In the Bonus Level, the Kongs and Squitter must collect 15 green bananas within 30 seconds while avoiding a Kuchuka, who is throwing bombs at them from the top-left platform. After collecting every green banana, the Bonus Coin appears at the bottom-right in front of the exit.

The second Bonus Level has also been changed in the Game Boy Advance version, like the first one. In the remake, the Kongs cannot use Squitter in the Bonus Level, and the main objective was made easier so that the Kongs must collect 10 green bananas within 45 seconds.

DK Coin

Screenshot Location
Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!) At the end of the level, right before the Level Flag, Kiddy must use a Team-up throw to elevate himself and Dixie onto a high ledge with the Koin. The Kongs must do another Team-up throw to reach a ledge at the top-left, where they can pick up a Steel Barrel. The Kongs must then jump down to the right to land back on the ledge with the Koin. The Kongs must stand on Koin's shield and throw the Steel Barrel at the right wall. This causes the Steel Barrel to bounce off into the Koin and defeat him; the Kongs are rewarded with the DK Coin.

Gallery

Super Nintendo Entertainment System

Game Boy Advance

Names in other languages

Language Name Meaning
Japanese ともだちがいっぱい
Tomodachi ga ippai
Full of Friends

German Höhlen-Humbug
Cave Hokum
Italian Panico nel Canyon
Panic in the Canyon
Spanish Pánico en la Gruta
Panic in the Grotto

Trivia