Poison (status effect)

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“Mario's been poisoned! It even hurts to move...”
Battle text, Paper Mario: Color Splash
Poisoned Mario in Paper Mario
Mario poisoned in Paper Mario

Poison is a status effect in the Super Mario role-playing games and in Puzzle & Dragons: Super Mario Bros. Edition. Poisoned characters or enemies take a few HP worth of damage every turn for a number of turns.

HistoryEdit

Super Mario RPG: Legend of the Seven StarsEdit

Geno inflicted with Poison.

In Super Mario RPG: Legend of the Seven Stars, Poison is one of the few conditions that the party can inflict on enemies. Bowser is able to do this with his Poison Gas attack. When poisoned, the affected character turns purple.

Items, Spells and Special Attacks that cause Poison include:

Paper Mario seriesEdit

Paper MarioEdit

In Paper Mario, whenever Mario is poisoned, he turns green and loses 1 HP per turn, for three turns (excluding an M. Bush's poison bite, which lasts for two). The player can negate this effect sooner by using items such as Super Soda or Tasty Tonic, using Eldstar's Refresh, or winning the battle. Guarding against an attack that inflicts poison or equipping the Feeling Fine badge blocks it completely. Being afflicted with a poison attack will have a green "splash" effect accompanied by a hollow moaning sound. The player cannot inflict this status ailment against enemies. The following enemies and bosses can poison Mario: Pokey Mummies, Bzzap!s, Hurt Plants, M. Bushes, Putrid Piranhas, and Bowser.

Paper Mario: The Thousand-Year DoorEdit

 
Mario poisoned

Poison functions the same way in Paper Mario: The Thousand-Year Door as it does in the first game, with Mario's partner being able to be inflicted with Poison as well. The duration of this status ailment is nine turns. It can be removed through the use of items (such as Tasty Tonic, Fresh Juice, and Healthy Salad), through special abilities (Sweet Treat and Sweet Feast), or by winning the battle. While the player is unable to directly cause this status ailment, they can do so indirectly by inflicting confusion on a foe beforehand (with an attack such as Head Rattle), and the confused enemy might, if they have any poison attacks, poison other adjacent enemies with such attacks. The following enemies and bosses can cause this ailment: Bowser, Putrid Piranhas, Cortez's Hook, Poison Pokeys, Gloomtail, Beldam, the Shadow Queen, and Poison Puffs. Finally, eating a Poison Shroom causes this status ailment as well as cutting the user's HP in half.

Super Paper MarioEdit

In Super Paper Mario, the heroes lose one HP at a time after every five seconds. A healing item can be used to cure poison, though the poison will go away after a while if left alone. Eating a Poison Shroom will cause this status ailment. The Long-Last Shake is the only healing item that isn't able to cure poison.

Paper Mario: Sticker StarEdit

 
Mario poisoned and blind in Sticker Star

In Paper Mario: Sticker Star, Poison can be transferred to other enemies. Poisoned characters in Paper Mario: Sticker Star lose HP equal to 10% of their Max HP. Being poisoned can be caused by eating a Poison Mushroom or by lining up three Poison Mushrooms on the Battle Spin. While poisoned, Mario is unable to use defending stickers. For example, using a Tail sticker will still equip itself onto him, though it will come off immediately after he finishes spinning.

However, both Poison Bloopers and Gooper Blooper can inflict a special, blinding kind of Poison with their ink (which will make Mario's attacks miss, aside from the normal Poison effect).

Paper Mario: Color SplashEdit

 
Mario poisoned in Color Splash

In Paper Mario: Color Splash, the only way for Mario to get poisoned is if he gets hit with purple paint during the battle against Roy Koopa. This poison only lasts for one turn, but deals 10 damage to Mario for each card he uses.

Super Mario-kunEdit

 
Mario and Goombario poisoned in Super Mario-kun

In volume 26 of Super Mario-kun, Mario and Goombario get poisoned after a Putrid Piranha expels bad breath on them.

Mario & Luigi seriesEdit

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's MinionsEdit

Luigi getting poisoned by a Pestnut during battle in Mario & Luigi: Superstar Saga.
Luigi poisoned during a battle with an Elite Chuck Guy and an Oucher Glass in Mario & Luigi: Superstar Saga + Bowser's Minions.

In Mario & Luigi: Superstar Saga, the Mario Bros. can turn gray or pinkish purple in order of the severity of the poison. Some enemies and bosses in that game such as Fuzzbushes, Viruses, Puffer Cheeps (Spiny Cheep Cheeps in the remake), Elite Pestnuts, Spiky Snifits, Elite Chuck Guys (in the remake), Starkisses, Glurps, Elite Dry Bones, Hermie III, and Trunkle can poison Mario or Luigi if their attacks are not properly dodged or countered. If they turn gray, they lose 2 to 6 HP every turn while turning magenta will take away 4 to 12 HP every turn. In Mario & Luigi: Superstar Saga + Bowser's Minions, the affected bro is surrounded with purple clouds, and the status is referred to as 'Poison' and 'Max Poison' respectively; Poison can be inflicted by early-game enemies and deals 10 HP per turn, while Max Poison can be inflicted by late-game enemies and deals 25 HP per turn.

Mario & Luigi: Partners in TimeEdit

In Mario & Luigi: Partners in Time, poison is indicated by that character's color scheme darkening to purple. The victim loses HP every turn unless they faint, use a Refreshing Herb, or until the battle is over/the effect wears off. The damage the poison condition induces becomes greater over time; with the number starting at five or ten, an additional five damage is added every turn. Enemies and bosses like Spiny Shroopas, Swiggler, Coconutters, Red Coconutters, Shrooboid Brat, Tanoombas, Tashroobas, Princess Shroob, and Elder Princess Shroob can inflict this status.

Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s JourneyEdit

Luigi poisoned during a battle against some Coalbits in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.

In Mario & Luigi: Bowser's Inside Story and Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, poison works the same way it did in Mario & Luigi: Partners in Time, with the affected turning dark purple in the original game, and turning bright purple with clouds surrounding them in the remake. Enemies like Sockops, Coalbits (in the remake), Piranha Plorps, and Stonks can poison Mario and Luigi. Additionally, Bowser has a similar affliction called Sick, which can be inflicted by Sniffle Thwomps, Naplocks, and Blizzard Midbus.

Mario & Luigi: Paper JamEdit

The status effect returns in Mario & Luigi: Paper Jam after its absence in Mario & Luigi: Dream Team, working the same way it did in past games. Poisoned characters are surrounded by purple clouds that indicate the status effect.

Puzzle & Dragons: Super Mario Bros. EditionEdit

In Puzzle & Dragons: Super Mario Bros. Edition, the player's team can be inflicted with this status if hit with the "Poison Mist" attack from a Bone Piranha Plant, or "Poison Smog" from a Big Bone Piranha Plant. When poisoned, a small purple skull appears on the lower-left corner of the top screen and the team's total HP goes down every turn. Only after clearing a battle or continuing after losing a life will the ailment wear off. The Awoken Skill "Poison Barrier" from Big Bone Piranha Plants or from "Blooper & Cheep Cheeps" enemies can reduce the chances of being poisoned, depending on the level of their Awoken Skill.

Mario + Rabbids Sparks of HopeEdit

"Ooze" redirects here. For information about the type of goop in Super Mario Sunshine, see Hot water.
“Targets take damage at the start of their next two turns.   Ooze Super Effect spreads to other targets on contact.”
Description, Mario + Rabbids Sparks of Hope

In Mario + Rabbids Sparks of Hope, a Super Effect named Ooze functions identically to poison, dealing damage at the start of a character's turn. Characters affected by the Ooze Super Effect can spread it to other characters, simply by touch, unless they are resistant to it. The Sparks Toxiquake and Toxicomet can help the heroes apply the Ooze Super Effect to enemies, as well as protecting them from it. Oozers are enemies that can apply the Ooze Super Effect. Daphne can also cause the effect with her Slimy Swell Technique. The summoned Oozer from the Spark Oozer Master also causes the Ooze Super Effect.

List of sources that cause Ooze

The Ooze Protector Spark Bonus provides a Hero resistance to the Ooze Super Effect.

Enemy weaknesses and resistancesEdit

  Weak
  Resistant

GalleryEdit

Names in other languagesEdit

PoisonEdit

Language Name Meaning
Japanese どく[1] / 毒
Doku
Poison

Chinese 中毒
Zhòngdú
Poison

Dutch vergiftiging
poisoning
French Poison[2][3][4]
Empoisonné (Paper Mario)[5]
Poison
Poisoned
French (NOE) poison (Super Mario RPG)
-
German Vergiftung
Gift (Super Mario RPG)
Poisoning
Poison
Italian Avvelenamento
Veleno
Poisoning
Poison
Korean
Dok
Poison

Spanish veneno (Super Mario RPG)
poison
Spanish (NOE) Envenenamiento/Envenenado (Paper Mario, Thousand-Year Door, Color Splash)[6][7][8]
Veneno (Super Paper Mario, Sticker Star)[9][10]
Poisoning/Poisoned
Poison

Ooze (Mario + Rabbids Sparks of Hope)Edit

Language Name Meaning
Japanese ポイズン
Poizun
Poison

Italian Velenoso
Poisonous
Spanish Lodo
Sludge

See alsoEdit

ReferencesEdit

  1. ^ Super Mario RPG Japanese instruction booklet, page 32.
  2. ^ Mario & Luigi:Les Frères du temps. Instruction booklet, French side page 89.
  3. ^ Mario & Luigi: Voyage au Centre de Bowser. Instruction booklet, French side page 69.
  4. ^ Super Paper Mario Instruction booklet , French side page 18
  5. ^ Paper Mario Instruction booklet, French side page 69.
  6. ^ "Paper Mario Walkthrough Español |Part 17".
  7. ^ "Paper Mario: La Puerta Milenaria en Español".
  8. ^ "Paper Mario Color Splash |Español|Parte 34".
  9. ^ "Super Paper Mario| Walkthrough Español | Parte 14".
  10. ^ "Paper Mario Sticker Star| Walkthrough Español | Parte 19".