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Display title | Peril |
Default sort key | Peril |
Page length (in bytes) | 943 |
Page ID | 73720 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Page image | |
Edit | No extra protection (infinite) |
Move | No extra protection (infinite) |
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Page creator | Kevin Sheng (talk | contribs) |
Date of page creation | 21:03, June 13, 2009 |
Latest editor | PorpleBot (talk | contribs) |
Date of latest edit | 09:30, January 8, 2024 |
Total number of edits | 29 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (6) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Peril is a status effect that appears in the first three Paper Mario games. It occurs when Mario or any of his partners goes down to exactly 1 HP, causing a bubble with the words "Peril" to begin flashing next to them. A high-pitched alarm like... |
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