Ninji

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Template:Species-infobox Ninjis are black or purple star-shaped creatures that appear in a number of Mario games that are said to haunt the dreams of NES players.[1][2]

Ninjis were originally portrayed with large eyes and sharp teeth as seen in their original artwork for Super Mario Bros. 2, but later appearances depict them in a ninja-like outfit with their eyes shaped more like rectangular eyeholes, and their teeth replaced by round buttons or cheek-blushes.

History

Super Mario series

Super Mario Bros. 2

A Big Ninji from Super Mario Advance.
A Giant Ninji from Super Mario Advance.
Ninji
Artwork of a Ninji in Super Mario Bros. 2.

Ninjis first appeared in Super Mario Bros. 2 as well as the game's SNES remake, in Super Mario All-Stars, and its Game Boy Advance remake, Super Mario Advance. In these games, Ninjis serve Wart, a mischievous monster who had siezed control of the dream world known as Subcon. There are two types of Ninji: the first type charges at Mario, suddenly jumping as it approaches;[1][2] the second type remains in one place and jumps up and down.[3][4] In Super Mario Advance, Giant Ninjis appear as somewhat rare enemies. These giant Ninjis use the same attack pattern as their smaller counterparts, either jumping in place or charging towards a character. Like most enemies in Super Mario Bros. 2 and its remakes, all variations of Ninjis can be picked up and thrown at other enemies to defeat them. If the player picks up and throws a Giant Ninji, it will yield a heart upon defeat if it lands on a solid surface.

Super Mario World

Ninjis also appear in Super Mario World, using their previous 8-bit sprites. In this game, they serve Bowser during his rule of Dinosaur Land. They only appear in the Front Door and Back Door courses, where they blend in the darkness and are difficult to see unless the searchlight is activated. The 1991 Mario Mania Nintendo Player's Guide describes Ninjis as Mini-Ninjas, stating that they have been driven mad by their isolation in Bowser's Castle.[5] They jump in place and can be defeated with stomps, fireballs, or a cape attack. They are one of the few enemies not seen in the credits.

Super Mario Run

Ninjis appear as an enemy in Super Mario Run for mobile devices, acting similarly to how they did in Super Mario Bros. 2; jumping periodically in one place. Their running variants do not appear. They appear on airship stages such as Airship Cannons...Fire!. Their design in this game is similar to their Super Mario Bros. 2 or Super Mario World sprites, but with a chubbier body similar to their Super Mario Advance artwork.

DIC cartoons

The Super Mario Bros. Super Show!

A Ninji from The Super Mario Bros. Super Show!.

Despite appearing prominently in its opening sequence, Ninjis only appear once in The Super Mario Bros. Super Show!, in the episode "Karate Koopa", where they aid Karate Koopa in his plan to capture Princess Toadstool and sell her into slavery for a fortune. Somewhat parodying their namesake, they are skilled in hand-to-hand combat and speak in thick Japanese accents.

Super Mario World television series

In the Super Mario World animated series, Ninjis, here brown in color, appear in the episode "The Yoshi Shuffle" as spectators to Yoshi and Mario's football game against Bully, Big Mouth and Cheatsy and several Koopa Football Players in the Neon Castle.

Super Mario-Kun

Ninji from Super Mario-kun. Page 170, volume 4.

Ninjis make a few appearances throughout Super Mario-Kun. Not only are they in arcs dealing with Super Mario Bros. 2, they have appeared in the first few volumes, which deal mostly with Super Mario World. Their depiction in this appearance is used in some later artwork.

Nintendo Comics System

In Nintendo Comics System, Ninjis only make minor appearances, with one appearing in the background of the story The Legend, while several, having been beaten senseless by a sleepwalking Mario who believes himself to be Dirk Drain-Head, appear in Bedtime for Drain-Head.

Nintendo Adventure Books

In Unjust Desserts, some Ninji are shrunk by Magikoopa and eaten by Yoshi, though Mario never encounters any in the dinosaur's body, only in the palace garden. In Brain Drain, if Luigi (who has had his mind switched with a Koopa Troopa's due to the Synapse Switcher) gets a serving of gooey rations in the cafeteria of Iggy Koopa's base, a Ninji he sits beside will tell him that the gray gunk is better than the blue. Some Ninjis are also spotted loitering around the WMUSH radio station when Iggy takes it over.

Super Mario Bros. & Friends: When I Grow Up

Luigi as a veterinarian.
Super Mario Bros. & Friends: When I Grow Up

A Ninji makes a small cameo in the coloring book game Super Mario Bros. & Friends: When I Grow Up, under the Veterinarian page.

Super Mario Adventures

In Super Mario Adventures, spear-wielding Ninjis make several appearances, first appearing in the siege of Princess Toadstool's castle. Ninjis also appear when Princess Toadstool attempts to escape her confinement in the Koopalings' tower, aiding Wendy O. Koopa and a brigade of Koopa Troopas in stopping her escape. Later, a Ninji, apparently buying a camera from Friendly Floyd, appears at Bowser's wedding to Princess Toadstool.

Hotel Mario

The Ninjis in Hotel Mario are called Mini Ninjas but otherwise are no different from any other variety.

Mario vs. Donkey Kong

In Mario vs. Donkey Kong, a toy version of the Ninji only appears, known as the Katakata Hakkun.

Mario Party Advance

In Mario Party Advance, an individual Ninji lives on the first floor of Horror Condo.

Paper Mario series

Paper Mario

A Ninji, as it appears in Paper Mario.

In Paper Mario, Ninjis are characters living in Starborn Valley and act as the caretakers of the Star Kids. In this game, both black and purple variations are present. After Chapter 6, Mario meets a Ninji at Merlon's house who tells him to go to Starborn Valley.

Paper Mario: Sticker Star

After a long absence, Ninjis appear again in Paper Mario: Sticker Star. They only appear in the forest world as enemies—however, they are not very powerful, making them the weakest enemy in World 3, but a little stonger than Goombas, and don't patrol like most enemies do, but they are aggressive and will chase Mario if they should see him. In the overworld, Ninjis tend to hide in the poisoned waters or trees of the forest levels much like the Bzzap!s in Paper Mario. In battle, a Ninji can either turn itself into a throwing star and hurl itself at Mario, or it can just run up to Mario and slam him. Mario must watch the positions of Ninjis; if they are jumping, they cannot be hammered, and if they are standing still, they cannot be jumped on. If they are jumped on/hammered at the wrong time, they will poof and leave a log (also known as a decoy) behind, meaning the attack will be a miss, then run back into battle while falling from the top screen. This may cause Mario to fall on his face. Ninjis can be hit with the Hurlhammer sticker even when they're jumping, but this means that the player has to have good timing or else it will not count. They can also dodge Shell sticker attacks if they are jumping. If Ninjis are sleeping, crumpled, stopped or dizzy, they will not be able to dodge Mario's jump attacks. Sometimes after battle, a Ninji may occasionally drop a Throwing Star sticker when defeated. They are quite sneaky, and dodge commonly when attacked with Mario's combat moves.

These are one of the enemies that can dodge Mario's attacks; the others are Shiny Paragoombas, Paragoombas and the Wiggler Segments.

Paper Mario: Color Splash

It has been requested that this article be rewritten and expanded to include more information.

Ninjis return in Paper Mario: Color Splash keeping their appearance and behavior from the previous game. The appear in Fort Cobalt and Toad Trainworks. Ninjis have the power to teleport outside of battle. In Fort Cobalt, one Ninji can be found sleeping, and will wake up if Mario hits his hammer nearby.

Mario & Luigi: Paper Jam

Ninji make their first Mario & Luigi appearance in Mario & Luigi: Paper Jam. The game features both normal and paper variants of the Ninji enemy. They now act more like how actual ninjas would, even using camouflage sheets to hide themselves in the overworld. In battle, regular Ninjis use ninjitsu-styled attacks, such as creating shadow clones of themselves to attack the trio. The fake Ninjis can be told apart from the real one by their blue-colored buttons, as opposed to the genuine one's red buttons. In addition, Paper Ninjis use this attack as well, but the fakes can be identified if they fold twice before advancing. Jump or Hammer attacks also cannot be used consecutively against them, as they will avoid taking damage via substitution with a log. If there is a Paper Ninji present, a regular Ninji can fold it into a shuriken and throw it at a bro, who must hammer it back.

Gallery

Official profiles and statistics

Super Mario Bros. 2

  • Ninji - 1
  • Instruction booklet bio: "He is a little devil who appears in the dreams of NES players. He moves fast and will persistently chase you."
  • Ninji - 2
  • Instruction booklet bio: "He stays in one spot and jumps repeatedly. A strange guy."

Super Mario Run

  • Notebook bio: "This enemy leaps and jumps like a ninja. Oddly, these guys are also pretty good at operating airships..."

Paper Mario series

Paper Mario: Sticker Star enemy
Ninji
A Ninji from Paper Mario: Sticker Star Max HP 9 Role Common Location(s) Leaflitter Path, Strike Lake, Loop Loop River, Tree Branch Trail, Gauntlet Pond
Attack 5 Stickers Ice Flower, Shiny Jump, Throwing Star
Defense 0 Moves Throwing Star Transformation (5), Slam (3)
Paper Mario: Color Splash enemy
Ninji
Ninji from Paper Mario: Color Splash HP 23 Type Normal 3
A Ninji card from Paper Mario: Color Splash
Strong None Weak None
Card
Moves Jump Attack (5), Knife Attack (15), Group Attack (15), Blowback Attack (12)
Location(s) Fort Cobalt, Toad Trainworks
Quotes Usual: "Ninji shield!" ~ "See ya!" ~ "I am the darkness!" ~ "Ninja double!"
Enemy class
ENEMY_JUMP
Dropped items
Hammer Scraps 10 Red paint 16 Yellow paint 16 Blue paint 16 Orange paint 8 Green paint 8 Purple paint 8

Mario & Luigi series

Mario & Luigi: Paper Jam enemy
Ninji
A Ninji from Mario & Luigi: Paper Jam. HP 70 POW 60 (55) Defense 79 (71) Speed 92
Role Common Type Normal Weakness None Location(s) Gloomy Woods, Neo Bowser Castle
Level 13 Experience 44 (39) Coins 30 Item drop Refreshing Herb - 8%
1-Up Mushroom - 4%
Notice: Stats in parentheses are from the game's Easy Mode.
Mario & Luigi: Paper Jam enemy
Paper Ninji
A Paper Ninji's battle sprite from Mario & Luigi: Paper Jam. HP 70 POW 60 (53) Defense 79 (59) Speed 92
Role Common Type Paper Weakness Fire Location(s) Gloomy Woods, Neo Bowser Castle
Level 13 Experience 49 (44) Coins 30 Item drop Candy - 3%
LV 1 Character Card - 3%
Notice: Stats in parentheses are from the game's Easy Mode.

Names in other languages

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References

  1. ^ a b 「ファミコン少年悪夢せる小悪魔きがく、しつこくいかけてくる。」 ("They are lesser demons who manifest as nightmares in the dreams of Famicom boys. They move fast and will persistently chase you.") - Yume Kōjō: Doki Doki Panic instruction booklet, page 31 (ハックンA).
  2. ^ a b "He is a little devil who appears in the dreams of NES players. He moves fast and will persistently chase you." - Super Mario Bros. 2 instruction booklet, page 24 (Ninji - 1 description).
  3. ^ 場所移動しないで、そのでジャンプをすだけのヘンなヤツ。」 ("They do not stray from their spot and jump repeatedly like strange guys.") - Yume Kōjō: Doki Doki Panic instruction booklet, page 31 (ハックンB).
  4. ^ "He stays in one spot and jumps repeatedly. A strange guy." - Super Mario Bros. 2 instruction booklet, page 24 (Ninji - 2 description).
  5. ^ "Being cooped up in Bowser's Castle has driven the Mini-Ninja batty. He bounces up and down, waiting for a hapless hero to use for a punching bag." - Mario Mania, page 52.

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