New Super Luigi U

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New Super Luigi U
Final North American box art for New Super Luigi U
North American box cover.
For alternate box art, see the game's gallery.
Developer Nintendo EAD
Publisher Nintendo
Platform(s) Wii U
Release date As DLC
Japan June 19, 2013[1]
USA June 20, 2013[2]
Europe June 20, 2013
Australia June 21, 2013[3]
As standalone
Japan July 13, 2013[1]
Europe July 26, 2013[2]
Australia July 27, 2013[3]
USA August 25, 2013
Language(s) Deutsch
English (United Kingdom)
English (United States)
Español (España)
Español (Latinoamérica)
Français (Canada)
Français (France)
Italiano
Nederlands
Português (Portugal)
Русский
日本語
Genre Platformer
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
CERO:A - All ages
ACB:G - General
USK:0 - All ages
Mode(s) Single-player
Multiplayer
Media
Wii U:
Optical disc
Digital download
Input
Wii U:
Wii Remote (horizontal)

New Super Luigi U (stylized as New Super Luigi Bros. U) is an expansion game for New Super Mario Bros. U, released as part of the Year of Luigi, celebrating the thirtieth anniversary of Luigi's initial debut. It features Luigi as the main player, with Yellow Toad, Blue Toad, and, notably, Nabbit (who replaces Mario from the original game) playable in multiplayer mode.[2] Although it refers to him, the game does not feature Mario himself at all. The title was first released on the Nintendo eShop on Wii U for region price as downloadable content for New Super Mario Bros. U; the game must be updated to version 1.3.0 before New Super Luigi U can be accessed in-game, and requires 731.4 MB of memory to be installed. Once downloaded, the prompt to access the Nintendo eShop to download the expansion is replaced with a prompt to go to the main menu for New Super Luigi U. Support for the Wii U Pro Controller is also included in addition to Wii Remote and the GamePad controls in New Super Mario Bros. U. The game was later released at retail as a standalone game for region price, not requiring New Super Mario Bros. U to play. Both games were later released in a compilation known as New Super Mario Bros. U + New Super Luigi U, initially included exclusively in the Mario & Luigi Wii U Deluxe Set bundle, but later released as a standalone Nintendo Selects disc at a price cheaper than either game individually (the precise price is dependent on the region). This game was also included in New Super Mario Bros. U Deluxe for the Nintendo Switch.

Gameplay

Comparing the jumping physics of New Super Mario Bros. U and New Super Luigi U
Comparison of the jump physics in both games.

The gameplay is largely similar to its base game, except that the playable characters retain Luigi's higher jump and lower traction from Super Mario Bros.: The Lost Levels. The game has been designed to be more difficult, with each stage starting at only 100 seconds; due to this, however, the courses have also been made shorter than normal while also being packed with enemies and obstacles. While the levels have all been altered from the base game, the world map itself has not been. Elements like items, power-ups, Star Coins, Toad Houses, Enemy Courses, and bosses are retained as such.

The multiplayer of New Super Luigi U is also retained from New Super Mario Bros. U. However, because Mario is not featured in this game, Nabbit is instead used as the fourth playable character. As Nabbit, the player cannot take damage from enemies, but cannot use items; however any items collected are converted to 1-Ups at the end of each stage.

Players can earn power-ups from Toad depending on the time left upon completion of the level. At 088, a Super Star is given; at 077, a Super Acorn; at 066, a Mini Mushroom; 055, an Ice Flower; 044, a Fire Flower; and 033, 022, and 011 a 1-Up Mushroom.

Controls

Stages

Action(s) Wii U GamePad Wii U Pro Controller Wii Remote
Move, swim (Baby Yoshi) Classic Controller Left Stick / +Control Pad +Control Pad
Jump, swim, glide (hold), wall jump, Flutter Jump (Yoshi; hold), double/triple jump (press right upon landing) Option 1: B Button / A Button
Option 2: X Button / A Button
Two Button
Run, carry objects (hold); shoot fireballs/iceballs, extend tongue (Yoshi) Option 1: Y Button / X Button
Option 2: Y Button / B Button
One Button
Ground Pound (normal, simultaneous*) Jump + Classic Controller Left Stick (down) / +Control Pad down Two Button + +Control Pad down
Crouch, slide (on slopes) Classic Controller Left Stick (down) / +Control Pad down +Control Pad down
Climb (on fences, ladders, poles) Classic Controller Left Stick (up) / +Control Pad up +Control Pad up
Bubble* N/A Minus Button A Button
Enter door/Warp Pipe Door: Classic Controller Left Stick (up) / +Control Pad up
Pipe: Classic Controller Left Stick / +Control Pad (in direction of entrance)
Door: +Control Pad up
Pipe: +Control Pad (in direction of entrance)
Spin Jump, Baby Yoshi abilities, dismount Yoshi, Flying Squirrel jump, spin underwater (Baby Yoshi) GamePad (shake) / L Button / R Button / ZL Button / ZR Button L Button / R Button / ZL Button / ZR Button Wii Remote (shake)
Grab other players*/frozen enemies Run + GamePad (shake) / L Button / R Button / ZL Button / ZR Button
(release run button to throw)
Run + L Button / R Button / ZL Button / ZR Button
(release run button to throw)
One Button + Wii Remote (shake)
(release One Button to throw)
Tilt Tilt Lifts Tilt GamePad Alternate between pressing ZL Button and ZR Button Tilt Wii Remote
Pause Plus Button
Boost Mode* Touchscreen N/A

* Multiplayer only.

Map/menus

Action(s) Wii U GamePad/Pro Controller Wii Remote
Move, select option Classic Controller Left Stick / +Control Pad +Control Pad
Open inventory B Button One Button
View map L Button A Button
Pause Plus Button
Zoom in/out (map view) Plus Button / Minus Button
Confirm, hide/show Miiverse posts (map view) A Button Two Button
Back B Button One Button

Characters

Playable

Bosses

Supporting

Enemies

New

Enemy Description Locations
Big Eep Cheeps
Big Eep Cheeps
Larger variants of Eep Cheeps. Cheep Chomp Chase
Urchin Reef Romp

Returning

Enemies with an asterisk (*) are enemies that first appeared in New Super Mario Bros. U.

Changes

A screenshot of New Super Luigi U
The game features changed design and assets

The world map itself is unchanged from New Super Mario Bros. U, but level designs have a drastic makeover. As mentioned above, playable characters and their abilities have changed. The timer for each level is also set to start from 100 seconds and a 100-seconds time bonus is added to the timer after going to the boss door in the towers and castles (150 seconds in All Aboard! and 250 seconds in The Final Battle). Items in red Toad Houses may vary as well. For example, a 1-Up Mushroom is in place of a Super Mushroom. Similarly, Enemy Courses contain only Mini Mushrooms and Propeller Mushrooms, as opposed to only Super Stars. There are no Checkpoint Flags. Many elements of the game are colored green to emphasize Luigi, and all of the levels have a hidden Luigi in a wall or platform (Flying Squirrel Ovation has two).

Second (and Final overall) Luigi sighting in Flying Squirrel Ovation from New Super Luigi U
A Mii being used in Flying Squirrel Ovation

After the game is completed, a Luigi Block appears at the beginning of each level. This allows the player to switch to the original game's physics, with lower jumps and better traction. Nabbit is not affected by the block. Nabbit is also playable in single player mode if the player holds down ZL Button/ZR Button on the GamePad/Wii U Pro Controller White.png or B Button on the Wii Remote while selecting a level. If the same trick is done on the Flying Squirrel Ovation level in Superstar Road, the player's Mii is played as instead of Nabbit.

Worlds

Secret IslandAcorn PlainsLayer-Cake DesertSparkling WatersFrosted GlacierSoda JungleRock-Candy MinesMeringue CloudsPeach's CastleThe Mushroom Kingdom's artwork from New Super Mario Bros. U.
Click an area to open the relevant article.

There are 82 new courses replacing the original courses from New Super Mario Bros. U with different level names, while the world names are retained.

Level Preview Description Bosses
World 1
Acorn Plains
AcornPlains NSLU.png A grassy world with plenty of shrubs, slanted mountains, and the Acorn Tree. Boom Boom
Lemmy Koopa
World 2
Layer-Cake Desert
LayerCakeDesert NSLU.png A desert world with various desserts, such as melting ice creams, giant cakes, and a sea of sand with Moai-like statues called Stone-Eyes. Boom Boom
Morton Koopa Jr.
World 3
Sparkling Waters
SparklingWaters NSLU.png A tropical world with multiple islands, bubbling water geysers, and a sunken ship. This world can be entirely skipped for Frosted Glacier. Boom Boom
Larry Koopa
World 4
Frosted Glacier
FrostedGlacier NSLU.png A snowy world that takes place at night filled with stars and constellations. This world can be entirely skipped for Sparkling Waters. Boom Boom
Wendy O. Koopa
World 5
Soda Jungle
NSLU Soda Jungle Map Screenshot.png A rainforest flooded by purple poison, based on the Forest of Illusion and World 4 from Super Mario World and New Super Mario Bros., respectively. Boom Boom
Iggy Koopa
Bowser Jr.
World 6
Rock-Candy Mines
RockCandyMines NSLU.png A mountainous world with tall, pillar like mountains. A cloud train seems to separate this world from the next world. Boom Boom
Boss Sumo Bro.
Roy Koopa
World 7
Meringue Clouds
MeringueClouds NSLU.png A sky world resembling the foreground of levels in World 7 from New Super Mario Bros.. Magikoopa
Ludwig von Koopa
Bowser Jr.
World 8
Peach's Castle
A map of Peach's Castle in New Super Mario Bros. U A grassland area, similar to World 1 from the previous New Super Mario Bros. games, containing mushroom hills and the castle of the princess. It has been taken over by the Koopa Troop and is slowly transformed into Bowser's image until eventually being surrounded by a tornado. By the time the player reaches the castle grounds, it has been transformed into a lava-based area. Princess Peach's castle remains mostly unchanged on the outside but on the inside it is similar to Bowser's Castle from previous installments. This world must be completed to beat the game. Bowser Jr.
Bowser
World 9
Superstar Road
The map of Superstar Road. A secret world unlocked after beating Bowser's final battle. Its levels must be unlocked with the Star Coins collected from all the levels of previous worlds. None
Secret Island Secret Island A small area between Acorn Plains and Sparkling Waters that houses a Records Toad House. It must be unlocked as the same way as Superstar Road. None

Power-ups and transformations

Small Luigi artwork from New Super Luigi U
Artwork of Luigi jumping from New Super Mario Bros. U
Flying Squirrel Luigi artwork from New Super Luigi U
Artwork of Fire Luigi in Puzzle & Dragons: Super Mario Bros. Edition
Artwork of Ice Luigi in Mario Kart Arcade GP DX
Small Luigi
(starting form)
Super Luigi
(A Super Mushroom required)
Flying Squirrel Luigi
(Artwork of a new item from New Super Mario Bros. U required)
Fire Luigi
(A Fire Flower required)
Ice Luigi
(Ice Flower required)
Artwork of Mini Luigi in New Super Luigi U
Invincible Luigi
NSLU P-Acorn Luigi Render.png
Artwork of Mario and Propeller Luigi in New Super Mario Bros. Wii
Penguin Luigi from Mario Kart Tour
Mini Luigi
(A Mini Mushroom required)
Invincible Luigi
(Artwork of a Super Star from New Super Mario Bros. U required)
P Flying Squirrel Luigi
(NSLU P-Acorn Icon.png required)
Propeller Luigi
(A Propeller Mushroom required)
Penguin Luigi
(A Penguin Suit required)

Luigi sightings

Luigi sighting in Rolling Yoshi Hills from New Super Luigi U
A jumping Luigi silhouette can be seen on the third column in Rolling Yoshi Hills
Main article: List of Luigi sightings in New Super Luigi U

In every level within New Super Luigi U there is one Luigi image hidden somewhere within the level. There are a total of 83 Luigi sightings, a reference to Luigi's debut year. These images range from 8-bit Super Mario Bros.-esque to his various artworks throughout the series. The way these Luigis are placed in the level ranges from being in the open to being a background detail.

Staff

Main article: List of New Super Luigi U staff

Gallery

For this subject's image gallery, see Gallery:New Super Luigi U.

Media

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Please upload all related music, sound effects, voice clips, or any videos for this section. See the help page for information on how to get started.

Development

During the development process of both New Super Mario Bros. U and New Super Mario Bros. 2, the developers began to think of ideas for downloadable content for the two games. Both teams thought of expanding the secondary modes, New Super Mario Bros. 2 being Coin Rush, and New Super Mario Bros. U expanding on Boost Rush; in the end it was decided that 2 would be the game to receive content first, since it was being released first. However, during the development of the Coin Rush courses the team decided to scrap the idea of additional Boost Rush course packs and began to think of other ideas. The team then began experimenting with the idea of shorter but more difficult courses to replace the ones in the original game.[4]

Originally, the downloadable content was being made with Mario in mind. However, when the Year of Luigi came up during a meeting, it was decided that Luigi would be the focus instead.[5] When it was decided to make Luigi the main character, the developers also decided that Mario would be kept out of the game. When deciding on a new fourth playable character, the original idea was to use three Toads, but when testing this it was deemed too confusing; the idea to use Nabbit as the fourth character then came up, reusing his ability to pass by enemies; around that time, the team had also been talking about adding something for beginners, and the idea to use Nabbit was kept.[6]

Reception

New Super Luigi U was mostly received positively by critics. The game holds a 77 average on Metacritic based on 59 reviews[7], and a 75.92% on GameRankings based on 36 reviews[8]. GameSpot's Peter Brown gave it an 8.5/10, stating, "Though the world map, themes, power-ups, and visual assets are 'old,' Luigi's physics and the level design at large rise to the top."[9] Chris Carter of Destructoid gave the game an 8/10. He praises the game's design, stating that, "There are a lot of new concepts and designs this time around, and even if a large portion of them are re-used assets, they're remixed in a way that makes its own mark on the franchise."[10] Vince Ingenito of IGN gave the downloadable content a 7.3/10, citing that, "Its smaller levels, restrictive time limit, and floaty physics work well as a challenge mode add-on to an already terrific game," but criticizing that it, "[it] still feels more like an addendum to NSMBU [...] rather than something that stands out on its own."[11]

Conversely, Chris Shilling of Eurogamer gave the content a 6/10, criticizing that, "It's not a bad game by any stretch of the imagination: the level design is still a cut above so many of Nintendo's peers. But by the series' consistently high standards, it qualifies as a disappointment."[12]. Edge also gave the game a 6, criticizing the game's stages by saying, "the quality of the level design is mixed: some stages feel claustrophobic yet others are surprisingly baggy, and few are considerate enough to accommodate four players." The writer goes on to say that, "At its best, New Super Luigi U is an exhilarating test of skill," but also criticizes the game by saying that, "on occasion it dangerously approximates a fan-made ROM hack," in the end saying that, "Some will undoubtedly find its challenge inviting, but others will rightly expect more ingenuity from Nintendo than this."[13] GamesRadar writer Henry Gilbert, giving the game 3/5 stars, also says that, "If you’re ready for the heightened difficulty of solo play in New Super Luigi U, then you’ll find it rewarding. Otherwise, it’s a taxing platformer that’s only made more rage-inducing in multiplayer."[14]

Reviews
Reviewer, Publication Score Comment
Chris Carter, Destructoid 8/10 "If you loved New Super Mario Bros. U., getting Luigi U is a no-brainer, as it features a collection of superior levels and an interesting re-work of Luigi as a character. If you weren't crazy about the game however, you may want to wait a bit. For those of you who have some patience, the game is launching later on in July and August (EU and US respectively) as a full standalone retail disc for $10 more that will not require the core game."
Chris Schilling, Eurogamer 6/10 "What's most surprising about New Super Luigi U is that Nintendo has already proven it can transform a game through DLC. New Super Mario Bros. 2's downloadable challenge packs made a slightly lacklustre Mario game that much better, offering smart, creative twists on existing ideas. This, by comparison, just feels like an expansion pack, offering shorter, harder levels and nothing else. It's not a bad game by any stretch of the imagination: the level design is still a cut above so many of Nintendo's peers. But by the series' consistently high standards, it qualifies as a disappointment."
Vince Ingenito, IGN 7.3/10 "New Super Luigi U is the chance the taller brother has waited for since being relegated to “player 2” status so many years ago. Its smaller levels, restrictive time limit, and floaty physics work well as a challenge mode add-on to an already terrific game. But as fun as it often is, this still feels more like an addendum to NSMBU – a remix, rather than something new that stands on its own."
Peter Brown, GameSpot 8.5/10 "Nintendo has done a good job of creating a "new" experience out of old rags. You're still on a quest to rescue Princess Peach, and the same old Mario mechanics persist, but the challenges along the way feel different. Never have levels been this short, nor the emphasis on perfection so explicit, and these elements work in New Super Luigi U's favor. You don't need to be an expert player to save the princess, but there's room for advanced play in speed-running levels, collecting star coins, and, ultimately, tackling the legendary Rainbow Road. It can be a challenging game if you elect it to be, but it's accessible to a wide range of skill levels. The story is a compulsory component devoid of originality--unless Mario's not only missing but actually dead--and the lack of new power-ups or themes is disappointing, but underneath it all is a positively twisted take on the Mario Bros. formula, and it's an excellent add-on to New Super Mario Bros U."
Thomas Whitehead, Nintendo Life 8/10 "New Super Luigi U is a terrific title for capable platform gamers, with intense and exciting bursts of momentum to put those thumbs to the test. What that does do, however, is make multiplayer even more awkward than before, and possibly puts the title beyond the reach of less experienced gamers, even with the indestructible Nabbit. The sense of the old is thankfully tempered by a fresh feel and clever level design, however, and even if the adventure won't last long for those without completionist instincts, it's fun while it lasts."
Aggregators
Compiler Platform / Score
Metacritic 77
GameRankings 75.92%

Sales

As of September 30, 2021, New Super Luigi U is the 8th best selling game for the Wii U, having sold 3.07 million copies worldwide.[15]

References to other games

References in later games

Trivia

Mario's cap seen on Peach's table.
Promotional Luigi pin, for The Year of Luigi
The Luigi pin.
  • Even though Nabbit helps Luigi in multiplayer mode, Nabbit still steals items from the Toad Houses, and the players will have to catch him. It will not work when Nabbit is playing in Co-op mode, and in single-player mode if the player does the trick to play as Nabbit in the level where Nabbit went, the player will still continue playing as Luigi.
  • An in-game time unit in New Super Luigi U is 1 second, while in New Super Mario Bros. U, an in-game time unit lasts only 0.75 seconds.
  • Mario himself is not seen, but he is referenced in three ways; in the intro, in which his hat is on the table, and in the level Broozers and Barrels, which features a Mario-based snowman at the beginning of the stage. Finally, the Mario emblem appears on the Luigi Block. This makes New Super Luigi U the only game so far where Luigi appears, but Mario does not.
  • US and Canada Club Nintendo members who purchased New Super Luigi U from the Nintendo eShop by August 1, 2013 and completed the surveys within four weeks after downloading could receive double the amount of coins (for a total of 40 coins) compared to the original amount (20 coins). They also had a chance to win 1 of 980 Luigi pins.[16]

Names in other languages

Language Name Meaning
Japanese New スーパールイージ U
Nyū Sūpā Ruīji Yū
New Super Luigi U

Chinese (simplified) New 超级路易吉U
New Chāojí Lùyìjí U
New Super Luigi U; as labeled in New Super Mario Bros. U Deluxe.

Chinese (traditional) New 超級路易吉U
New Chāojí Lùyìjí U
New Super Luigi U; as labeled in New Super Mario Bros. U Deluxe.

Korean 뉴 슈퍼 루이지 U
Nyu Syupeo Ruiji U
New Super Luigi U; as labeled in New Super Mario Bros. U Deluxe.

External links

References

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