Mushroomy Kingdom: Difference between revisions

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In ''Super Smash Bros. for Nintendo 3DS'', the World 1-2 version is removed, though the underground theme can still be played. The [[Final Destination]] form of Mushroomy Kingdom is set on the ground with two rows of [[Hard Block]]s on top of it, creating a perfectly even platform, and the [[fortress]] can be seen in the background. Also, the unlock match for [[Dr. Mario]] takes place here.
In ''Super Smash Bros. for Nintendo 3DS'', the World 1-2 version is removed, though the underground theme can still be played. The [[Final Destination]] form of Mushroomy Kingdom is set on the ground with two rows of [[Hard Block]]s on top of it, creating a perfectly even platform, and the [[fortress]] can be seen in the background. Also, the unlock match for [[Dr. Mario]] takes place here.


In ''Super Smash Bros. Ultimate'', the stage's graphics look more like they did in ''Super Mario Bros.'', while retaining the deserted and realistic look. The Hard Block the flagpole stood on is also present, though it is also in the background. Like its appearance in ''Super Smash Bros. for Nintendo 3DS'', the World 1-2 version is absent.
In ''Super Smash Bros. Ultimate'', the stage's graphics look more like they did in ''Super Mario Bros.'', while retaining the deserted and realistic look. The Hard Block the flagpole stood on is also present, though it is also in the background. Both the Final Destination and [[Battlefield]] forms of the stage are set on the ground, with Hard Blocks instead forming the [[Semi-Solid Platform|pass-through platforms]] of the latter form, and the fortress and flagpole (including its Hard Block) are in the background. As in ''Super Smash Bros. for Nintendo 3DS'', the World 1-2 version is absent.


Here is a chart for which buttons on which controllers to hold down to ensure which level will load up when selecting Mushroomy Kingdom (in ''Super Smash Bros. Brawl'' only):
Here is a chart for which buttons on which controllers to hold down to ensure which level will load up when selecting Mushroomy Kingdom (in ''Super Smash Bros. Brawl'' only):

Revision as of 09:31, March 18, 2019

This article is about the stage in Super Smash Bros. Brawl. For other uses of the term "Mushroom Kingdom", see Mushroom Kingdom (disambiguation).
Mushroomy Kingdom
Mushroomy Kingdom as World 1-1
Mushroomy Kingdom
Mushroomy Kingdom as World 1-2
Mushroomy Kingdom in Super Smash Bros. Ultimate
The stage in Super Smash Bros. Ultimate

Mushroomy Kingdom is a stage that appears in Super Smash Bros. Brawl and returns in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate. It is based on Super Mario Bros., but with a more barren and realistic look, rather than the typical 8-bit graphics used in previous Mushroom Kingdom stages. The stage layouts are almost exact replicas of Worlds 1-1 and 1-2 from Super Mario Bros., with the stage gently scrolling by. Due to this, players have to keep moving with the stage, as well as KO their opponents. There are many blocks, pits and walls to act as obstacles along the way. Other than this, there is no real danger, as the stage scrolls by slowly. Though there are two levels to fight on, the same conditions apply, as only the stage appears differently.

Several small changes were made to facilitate Super Smash Bros. gameplay: the Goombas, Koopa Troopas, Piranha Plants, Coins, and World 1-2's Warp Zone were removed; the Warp Pipes that led to bonus rooms and the flagpole of World 1-2 were also made inaccessible. Blocks that held Coins and power-ups were changed to release items in the stage, and Coin Blocks now offer up to three items. In World 1-1, the Hidden Block was lowered by a block, the flagpole and fortress are in the background, and the block the flagpole stood on was removed. In World 1-2, the Brick Blocks on the ground after the pipes and at the end of the level were changed to ground blocks in the stage.

In Super Smash Bros. for Nintendo 3DS, the World 1-2 version is removed, though the underground theme can still be played. The Final Destination form of Mushroomy Kingdom is set on the ground with two rows of Hard Blocks on top of it, creating a perfectly even platform, and the fortress can be seen in the background. Also, the unlock match for Dr. Mario takes place here.

In Super Smash Bros. Ultimate, the stage's graphics look more like they did in Super Mario Bros., while retaining the deserted and realistic look. The Hard Block the flagpole stood on is also present, though it is also in the background. Both the Final Destination and Battlefield forms of the stage are set on the ground, with Hard Blocks instead forming the pass-through platforms of the latter form, and the fortress and flagpole (including its Hard Block) are in the background. As in Super Smash Bros. for Nintendo 3DS, the World 1-2 version is absent.

Here is a chart for which buttons on which controllers to hold down to ensure which level will load up when selecting Mushroomy Kingdom (in Super Smash Bros. Brawl only):

World 1-1
A Button The four possible controllers in Super Smash Bros. Brawl. Nunchuk Z Button
Classic Controller x Button or Classic Controller y Button X Button or Y Button
World 1-2
B Button The four possible controllers in Super Smash Bros. Brawl. Nunchuk C Button
Classic Controller L Button or Classic Controller R Button L Button or R Button

Songs

Super Smash Bros. Brawl

World 1-1

Name Source Credits Requirements
Ground Theme
(Super Mario Bros.)
Super Mario Bros. Arrangement Supervisor: Koji Kondo None
Ground Theme 2
(Super Mario Bros.)
Super Mario Bros. Arrangement: Masaaki Iwasaki Grab a random CD containing this track.
Gritzy Desert Mario & Luigi: Partners in Time Arrangement Supervisor: Yoko Shimomura None

World 1-2

Name Source Credits Requirements
Underground Theme
(Super Mario Bros.)
Super Mario Bros. Arrangement Supervisor: Kentaro Ishizaka None
Underwater Theme
(Super Mario Bros.)
Super Mario Bros. Arrangement Supervisor: Shogo Sakai Brawl on the Mushroomy Kingdom stage 10 times.
Underground Theme
(Super Mario Land)
Super Mario Land Arrangement: Koji Hayama Grab a random CD containing this track.

Super Smash Bros. for Nintendo 3DS

Name Source Credits
Ground Theme (Super Mario Bros.) Super Mario Bros. Arrangement Supervisor: Koji Kondo
Composition: Nintendo
Arrangement: Nintendo
Underground Theme (Super Mario Bros.) Super Mario Bros. Arrangement Supervisor: Kentaro Ishizaka
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.

Names in other languages

Language Name Meaning
Japanese いにしえっぽい王国
Inishieppoi ōkoku
Ancient-ish Kingdom

Chinese 仿佛古老的王國 (Traditional)
仿佛古老的王国 (Simplified)
Fǎngfú gǔlǎo de wángguó
Ancient-ish Kingdom

Dutch Verlaten Paddenstoelenrijk
Forgotten Mushroom Kingdom
German Pilz-Urkönigsreich
Primeval Mushroom Kingdom
Italian Il Regno Fungoso
The Mushroomy Kingdom
Korean 예스러운 왕국
Yeseureo'un Wangguk
Ancient-ish Kingdom

Portuguese Reino Fungo
Fungus Kingdom
Russian Королевство грибов
Korolevstvo gribov
Kingdom of Mushrooms (as opposite of Грибное королевство (Mushroom Kingdom))

Spanish Reino Champiñónico
Mushroomy Kingdom