Mario & Sonic at the Sochi 2014 Olympic Winter Games

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 20:55, August 7, 2018 by Ne1999 (talk | contribs) (→‎Modes: Add detailed information for each mode.)
Jump to navigationJump to search

Template:Infobox Mario & Sonic at the Sochi 2014 Olympic Winter Games (stylized as Mario & Sonic at the Olympic Winter Games: Sochi 2014) is a Wii U game, and is the fourth installment in the Mario & Sonic series. It includes a variety of events from the winter games such as skiing, figure skating, and curling[1]. As the title implies, the game is centered around the 2014 Olympic Winter Games, taking place in Sochi, Russia. Different events uses the Wii Remote Plus controller, Wii U GamePad, or both[1]. As the other games in the series, it features realistic events with ones in Mario's and Sonic's worlds. As the game is a Wii U exclusive, Mario & Sonic at the Sochi 2014 Olympic Winter Games is the first in the series to not have a handheld version. It is also the first game in the series published by Nintendo outside of Japan and South Korea rather than SEGA, who published the first three games.

Modes

The main menu of the game. (Direct capture from the Wii U)
The main menu, showing all 5 game modes.

The game features five overall modes total.[2]

Single Match

Players select one event to play in. In single player only, the player can do a tutorial on how to play an event. Some game options can be changed for some events.

Some events put the players in teams, where some other events have 8 players vying for 1st place. If the player can place in the first 3 spots in an event, they win a medal. In events where there are 4 players in one team, characters will clap for their result if they finish 2nd or 3rd. The player can see which medals they won in the Select Event screen. By using the Road to Victory channel on the GamePad, they can view a history of their results in the events they have participated in, including if they won an event on the Hard CPU level, and other stats. A difference between the previous games is that this game skips celebrations for CPU players that place in the top 3.

Records can be set in events that feature them, but they can only be set in Single Player or Co-op; multiplayer versus or team battles do not allow records to be set, like the 2010 Wii game.

A change from the previous Wii games is that in Single Player or Co-op in events where they are played in a tournament style, the human player or team will always advance to the finals; this makes getting 3rd or lower impossible. When 3 or more human players want to compete in a free-for-all on events where only 2 players can compete, the seeding is determined randomly. First round winners play for 1st or 2nd place while the losers play for 3rd or 4th place. If there are only 3 players, the seeding determines who gets a bye in the first round and is guaranteed at least 2nd place. The loser of the first round gets 3rd place; the winner of that round faces off against the player that got a bye in the first round to battle for 1st or 2nd.

Medley Mania

Awards Ceremony in Medley Mania after the last event (Snowball Scrimmage) of a medley, showing the ranking of players. (Only shows 1st place, direct capture from the Wii U)
The winner of a medley is the player or team who earns the most stars across all events.

4 players compete in a medley to see who is the best player across a series of events. When playing with 3 or 4 players, a 2-vs-2 match can also be played. The game settings set for the individual events in the Single Match mode will also apply to the same events in the medley. Medals and records can also be earned/set in Medley Mania mode, though this can only be done during a single player session.

Gameplay

Gameplay for events in Medley Mania are the same as in Single Match, though events in Medley Mania are never played in team mode. The difference is that players earn stars based off their results in the events:

  • 1st: 4 stars
  • 2nd: 3 stars
  • 3rd: 2 stars
  • 4th: 1 star

Note that before selecting a character, human players can choose whether they can have a "Handicap Bonus"; if on, 2 extra stars are awarded if they place in 1st or 2nd, so 6 or 5 stars are awarded for 1st and 2nd, respectively for these players. If a 2-vs-2 competition is being played, the total amount of stars both players earn is the team's score.

Extra characters (as a teammate or an opponent) are chosen at random for events that feature them. In addition, for 8-player free-for-all events, the results by the extra CPU players in the events have no effect on the stars each player earns. Note that the current medley standings do not determine seeding in tournament-based events. Another note is that when 3 players are playing an event in a medley that is played in a tournament style, the CPU player will earn 1 star for the 4th position, despite not even appearing in the pre-event screen.

At the end of a medley, the Award Ceremony scene is shown where characters are placed based off the amount of stars they earned. In 2-vs-2 mode, special winning animations may also occur depending on which characters were on the winning team, just like in Single Match. Note that the Award Ceremony scene is still shown in 1 player mode even if the player places 4th; if that is the case, the music for 2nd/3rd place will play during the ceremony. Characters never do their losing animation in the ceremony screen if they place last (they will always wave to the screen no matter what), and if there is a tie for a position, the lowest player number will win.

The Medley Mania final results screen will show a standings list of all players and the amount of stars earned; it will also display a replay of the last event that the players have competed in. If the last event of a medley does not have a final results screen or a replay, the medley's final results screen will take place after the ceremony where all action in the ceremony is frozen.

Scoreboard

This is the scoreboard that appears on the GamePad during Medley Mania or Action & Answer Tour. (Image is for Medley Mania, direct capture from the Wii U)
The scoreboard in Medley Mania. Until the final event is over, this is the only way to view the current standings of a medley.

The scoreboard shows the position and how many stars each player has accumulated over the course of the medley, and whether or not they are given a Handicap Bonus. The scoreboard is shown on the GamePad.

The scoreboard is always shown at the start and end of events, during events that don't use the GamePad, and during the Award Ceremony scene; for events that use the GamePad, the scoreboard will be hidden for the duration of the event until the Final Results screen. For events that do not use the GamePad, the scoreboard will replace the live TV screen and the track maps for racing events that feature them.

Medley List

The player can play in 8 pre-made medleys, plus one user-made medley.

Sonic Stage Medley
  1. Roller Coaster Bobsleigh
  2. Hole-In-One Curling
  3. Bullet Bill Sledge Race
  4. Sonic's Figure Skating Spectacular
Mario Stage Medley
  1. Groove Pipe Snowboard
  2. Snow Day Street Hockey
  3. Snowball Scrimmage
  4. Mario's Figure Skating Spectacular
Jumping Medley
  1. Ski Jumping Large Hill
  2. Snowboard Slopestyle
  3. Freestyle Skiing Moguls
Teamwork Medley
  1. Bullet Bill Sledge Race
  2. Curling
  3. Ice Hockey
Ice Medley
  1. Figure Skating Singles
  2. Figure Skating Pairs
  3. Mario's Figure Skating Spectacular
  4. Sonic's Figure Skating Spectacular
Lock-On Medley
  1. Snowball Scrimmage
  2. Curling
  3. Biathlon
Speed Medley
  1. Alpine Skiing Downhill
  2. Speed Skating 500m
  3. Skeleton
  4. Snowboard Parallel Giant Slalom
Racing Medley
  1. Snowboard Cross
  2. Short Track Speed Skating 1000m
  3. Freestyle Ski Cross
  4. Winter Sports Champion Race
Custom Medley

The player can create a custom medley by pressing the Edit button, and selecting from 2 to 5 events that the player wants in their medley. B Button is used to remove events from the medley; once the player has chosen the events they want in their custom medley, the player presses the Save button to finish.

Worldwide VS

Players can compete against up to 3 other friends or players around the world online. There are always 4 players in a match, if less than 4 players gather up when the timer reaches 0, the rest of the field are filled with computer players. Note that when playing with friends, only players that are friends with the user of the first player's console can join. Competing in online matches raises a player's Strength Points, which helps contribute to their selected country's ranking. The rank for the player's country for each event is shown before the player selects an event to compete in.

There are 4 events to compete in on Worldwide VS:

  • Freestyle Ski Cross
  • Snowboard Cross
  • Short Track Speed Skating 1000m
  • Winter Sports Champion Race

Legends Showdown

The player competes on all events in the game, which are split into 6 areas. The player earns points based on how much they win an event by, the higher the margin, the more points earned. The maximum amount of points possible in an event is 1,000; the minimum points the player can win is 200 for most events. Friend AI can also appear, and also are worth 500 bonus points for that area if one should appear.

During an area, the points the player earned from events can be seen on the GamePad; once an area is complete, the TV screen will display the amount of points earned in each event. A rank will also be given with A+ being the best and C- being the worst, which depends on the number of points scored in that area.

In each area, the player selects a character from the 4 available from each area. In each event except the last event of each area and in events where a Friend AI takes over, the player competes against a dark form of the player's selected character, in which their name in-game is listed as three question marks. The last event of an area involves fighting a boss. In all events, the player must simply redo the event if they lose. Records can also be set in events played in Legends Showdown.

The last event in the mode is Winter Sports Champion Race. Any character can be chosen for the final event. The player goes up against Eggman Nega, Dry Bowser and Rouge; the player must finish the event in 1st place to clear the event and the mode.

Action & Answer Tour

Gameplay

The players compete for points by travelling to a number of different venues and answering questions that occur in the middle of events. The player can choose to play 4, 6 or 8 rounds. After the end of all the rounds, the player with the highest total wins; if there is a tie for first, a tiebreaker question is held among the players that tie.

Point System

Generally, 10 points are awarded to the winner, but this can be different in certain points of a game, such as when it is the final round. It is possible for multiple players to be correct; on some events, fewer points may be awarded depending on the position the player ended up in if they were correct. The distribution is as follows for events that can rank from first to last:

  • 1st: 10 points
  • 2nd: 6 points
  • 3rd: 4 points
  • 4th: 2 points

These values are adjusted accordingly if the amount of points the winner will receive is not exactly 10. Note that there are some events where all players are always correct, even if they end with a score of 0 on that event. There are some events where points are solely based off how many points they earned in the event. There are also extra chances to earn more points depending on what happens in the game.

When it is the final round, the amount of points the winner can earn changes to a number between 12 and 28, which is based off the sum of the displays of all players, which range from 3 to 7.

Scoreboard

The scoreboard in Action & Answer Tour shows the position and how many points each player has accumulated over the course of the game, which is shown on the GamePad.

The scoreboard is always shown during times where there is no gameplay or for events that don't use the GamePad; for events that use the GamePad, the scoreboard will be hidden for the duration of the event until the event ends.

Events

Olympic events

The game features 16 Olympic events total.[3]

Dream events

The game has eight total Dream Events.[3]

Playable characters

The game features a total of 21 playable characters. All playable characters in this game are identical to those featured in the Wii versions of the previous two installments.

Team Mario

All-Around Type

Speed Type

Power Type

Skill Type

Team Sonic

All-Around Type

Speed Type

Power Type

Skill Type

Other

Non-playable characters

Bosses

Legends Showdown Rivals

Figure Skating Spectacular Bosses

Collectables

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed when a player plays through the game to know more about collectables for this game.

Costumes

As with the previous games, there are a variety of collectable costumes for the player to use for their Mii character. All the costumes from Mario & Sonic at the London 2012 Olympic Games return (with the exception of the Wenlock Costume, being replaced by the mascots of the new Olympic games). The method for unlocking them is different also; instead of buying them from a shop using in-game points, they are obtained by completing specific challenges (the same applies for all unlockable music, which exclusively includes music from past Mario games and past Sonic games). Here is a list of costumes and their unlocking requirements.

Mario Series

Costume Image Unlock Method Costume Image Unlock Method
Mario File:MS2014 Mario Suit.jpg Complete all challenges. Luigi Luigi Suit in Mario & Sonic at the Sochi 2014 Olympic Winter Games Ride the ice ball for 65% of a Snowball Scrimmage match
Princess Peach File:MS2014 Peach Suit.jpg Get over 75% synchronization in Mario’s Figure Skating Spectacular with three other players. Princess Daisy Daisy Suit in Mario & Sonic at the Sochi 2014 Olympic Winter Games Finish first with a lead of at least three seconds in Snowboard Cross.
Bowser Bowser Suit in Mario & Sonic at the Sochi 2014 Olympic Winter Games Finish first in Winter Sports Champion Race after switching to all for sets of gear. Bowser Jr. File:MS2014 Bowser Jr. Suit.jpg Play all events in Action & Answer Tour.
Wario Wario Suit in Mario & Sonic at the Sochi 2014 Olympic Winter Games Reach a top speed of 120km/h in Alpine Skiing Downhill. Waluigi Waluigi Suit in Mario & Sonic at the Sochi 2014 Olympic Winter Games Win Medley Mania at least once.
Yoshi Yoshi Suit in Mario & Sonic at the Sochi 2014 Olympic Winter Games Get over 90% perfect in a single Mario’s Figure Skating Spectacular. Birdo Birdo Suit, in Mario & Sonic at the Sochi 2014 Olympic Winter Games. Perform a jump from the Wiggler Bus at least 2 times in a single Groove Pipe Snowboard match.
Donkey Kong Donkey Kong Suit, in Mario & Sonic at the Sochi 2014 Olympic Winter Games. Take all shortcuts in a single Groove Pipe Snowboard match. Diddy Kong Diddy Kong Suit, in Mario & Sonic at the Sochi 2014 Olympic Winter Games. Complete 3 areas in Legends Showdown.
Dry Bowser Dry Bowser Suit, in Mario & Sonic at the Sochi 2014 Olympic Winter Games. Collect at least 35 rings in a single Roller Coaster Bobsleigh match. Dry Bones Dry Bones Suit, in Mario & Sonic at the Sochi 2014 Olympic Winter Games. Score at least three bonus goals in a single Snow Day Street Hockey match.
Fire Mario Fire Mario Suit, in Mario & Sonic at the Sochi 2014 Olympic Winter Games. Get an A+ rank in half the areas in Legends Showdown. Bee Mario Bee Mario Suit, in Mario & Sonic at the Sochi 2014 Olympic Winter Games. Complete 200 challenges.
Propeller Mario Propeller Mario Suit, in Mario & Sonic at the Sochi 2014 Olympic Winter Games. Complete 4 areas in Legends Showdown. Penguin Mario Penguin Mario Suit, in Mario & Sonic at the Sochi 2014 Olympic Winter Games. Upload results to the rankings for any event.
Toad Toad Suit, in Mario & Sonic at the Sochi 2014 Olympic Winter Games. Play Medley Mania at least once. Larry Koopa Larry Koopa Suit in Mario & Sonic at the Sochi 2014 Olympic Winter Games Get at least 65% puck possession in a single Ice Hockey match.
Morton Koopa Jr. Morton Koopa Jr. Suit in Mario & Sonic at the Sochi 2014 Olympic Winter Games Get at least 65% puck possession in a single Snow Day Street Hockey match. Wendy O. Koopa Wendy O. Koopa Suit in Mario & Sonic at the Sochi 2014 Olympic Winter Games Perform a perfect boost at least 10 times with at least three other players in 4-man Bobsleigh.
Iggy Koopa Iggy Koopa Suit in Mario & Sonic at the Sochi 2014 Olympic Winter Games Perform at least 9 rocket boosts in the Bullet Bill Sledge Race. Roy Koopa Roy Koopa Suit in Mario & Sonic at the Sochi 2014 Olympic Winter Games Play an even 50 times.
Lemmy Koopa Lemmy Koopa Suit in Mario & Sonic at the Sochi 2014 Olympic Winter Games Win Action & Answer Tour at least once. Ludwig von Koopa Ludwig Von Koopa Suit in Mario & Sonic at the Sochi 2014 Olympic Winter Games Perform a special boost at least 4 times in a single Short Track Speed Skating 1000m race.

Sonic Series

Costume Image Unlock Method Costume Image Unlock Method
Sonic the Hedgehog Complete the last area in Legends Showdown. Miles "Tails" Prower Perform 8 perfect combination moves in Figure Skating Pairs (2 players only).
Knuckles the Echidna Play an event 100 times. Amy Rose Ride the boost line for a total 30 seconds in a single Skeleton match.
Dr. Eggman Perform a perfect landing at least 6 times in a single Roller Coaster Bobsleigh race. Shadow the Hedgehog Get at least 20 perfects in a row in a single Speed Skating 500m race.
Silver the Hedgehog Get over 90% perfects in a single Figure Skating Singles match. Metal Sonic Perform at least 9 tricks in a single Freestyle Skiing match.
Blaze the Cat Set a lap time of under 11.5 seconds for at least three laps in a single Short Track Speed Skating 1000m match. Vector the Crocodile Get a perfect at least 14 times in a single Snowboard Slopestyle match.
Rouge the Bat E-123 Omega Get a perfect balance rate at least 60% in a single Snowboard Slopestyle match.
Charmy Bee Espio the Chameleon Perform a flag boost at least 12 times in a single Snowboard Parallel Giant Slalom match.
Big the Cat Super Sonic Play events over 200 times.
Cream the Rabbit Score at least 2 goals in the first and last period in a single Snow Day Street Hockey match. Jet the Hawk
Wave the Swallow Play all events. Storm the Albatross
Tikal the Echidna Marine the Raccoon Get a total distance of over 10,000m in Ski Jumping Large Hill.
Emerl Take over 15 shots at the goal in a single Ice Hockey match. Werehog Score 4 points in one end of Curling.
Chip Get a gold medal in the 16 Olympic Events. Egg Pawn Perform a jump with maximum revolutions in Figure Skating Singles.

Other

Costume Image Unlock Method Costume Image Unlock Method
Leopard Set a new record in any event. Polar Bear Get first place in seven events.
Hare Get first place in any event

Music

Most of the songs used are from past installments.

Mario series

Returning Music
New Music

Sonic series

Returning Music
New Music

A * notes that the song appeared in a previous title, but wasn't a customizable song.

Gallery

For this subject's image gallery, see Gallery:Mario & Sonic at the Sochi 2014 Olympic Winter Games.

Media

Soundx.png It has been suggested that audio and/or video file(s) related to this section be uploaded.
Please upload all related music, sound effects, voice clips, or any videos for this section. See the help page for information on how to get started.

Staff

Main article: List of Mario & Sonic at the Sochi 2014 Olympic Winter Games staff

Critical reception

Mario & Sonic at the Sochi 2014 Olympic Winter Games received mixed reviews from critics. IGN gave the game a 4.5 (a "Bad" rating). They praised its large quantities of unlockables, but criticized its lack of games to be played online. GameXplain gave the single player mode a 3/5 stars and its multiplayer a 3.5/5. Destructoid gave the game a 6.0. The game received a score of 49% by Official Nintendo Magazine - while they praised the game's "TV-show-style to menus and games", they criticized the controls (describing them as "almost universally abject") and the event gameplay.[7]

Names in other languages

Language Name Meaning
Japanese マリオ&ソニックATソチオリンピック
Mario ando Sonikku atto Sochi Orinpikku
Mario & Sonic at the Sochi Olympics

Dutch Mario & Sonic op de Olympische Winterspelen: Sotsji 2014
Mario & Sonic at the Olympic Winter Games: Sochi 2014
German Mario & Sonic bei den Olympischen Winterspielen: Sotschi 2014
Mario & Sonic at the Olympic Winter Games: Sochi 2014
Italian Mario & Sonic ai Giochi Olimpici Invernali di Sochi 2014
Mario & Sonic at the Sochi 2014 Olympic Winter Games
Russian Марио и Соник на Олимпийских зимних играх 2014 в Сочи
Mario i Sonik na Olimpiyskikh zimnikh igrakh 2014 v Sochi
Mario & Sonic at the Olympic Winter Games 2014 in Sochi

Spanish Mario & Sonic en los Juegos Olímpicos de Invierno - Sochi 2014
Mario & Sonic at the Olympic Winter Games - Sochi 2014

Trivia

  • This is the first Mario & Sonic game not to have a handheld counterpart.
  • This is the first Mario & Sonic game to have online multiplayer.
  • This is the first Mario & Sonic game that does not have a pre-rendered opening
  • The game features some special animations to some Paired Characters for whenever the player gets first place in a event (for example, Mario and Princess Peach have different animations together rather than Luigi and Princess Daisy who have no special animations together).

External links

References

Template:MarioGames

Template:WiFi