Mario & Sonic at the Olympic Winter Games (Nintendo DS)

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This article is about Mario & Sonic at the Olympic Winter Games for the Nintendo DS. For the Wii version of the game, see Mario & Sonic at the Olympic Winter Games (Wii).
Mario & Sonic at the Olympic Winter Games
Official cover art for the Nintendo DS version of Mario & Sonic at the Olympic Winter Games.
Developer Sega
Nintendo SPD Group No.4
Publisher Sega (NA, EU, OC)
Nintendo (JP, SK, TW)
Platform(s) Nintendo DS
Release date USA October 13, 2009
Australia October 15, 2009
Europe October 16, 2009
Japan November 19, 2009
ROC November 19, 2009
South Korea December 3, 2009
Language(s) Deutsch
English (United States)
Español (España)
Français (France)
Italiano
한국어
日本語
Genre Sports
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
CERO:A - All ages
ACB:G - General
Mode(s) Varies according to the event that is played in the game
Supports DS Download Play[1]
Media
Nintendo DS:
Game Card
Input
Nintendo DS:

Mario & Sonic at the Olympic Winter Games is a sports game for the Nintendo DS with a Wii version of the game released as well. Both games are a follow-up to Mario & Sonic at the Olympic Games. The game is produced under license from the International Olympic Committee in relation to the Olympic Winter Games taking place at Vancouver in 2010.

Like the previous installment, this game is a collaboration between Sega and Nintendo featuring characters from both the Super Mario franchise and the Sonic the Hedgehog series.

Although Sega was handling most of the development for both versions of this game, as it did for the original Mario & Sonic at the Olympic Games, they were also handling publishing/marketing duties for all territories outside of Japan, South Korea, and Taiwan, while Nintendo handled publishing/marketing duties for Japan, South Korea, and Taiwan themselves.

AboutEdit

The DS version features Adventure Tours, a single player mode with a plot that involves Bowser and Dr. Eggman's scheme to melt all the snow by capturing the snow spirits. The Adventure Tour introduces one of the spirits called Frosty.[2][3][4] Just as seen in the Wii version of the game, the DS rendition includes the introduction of boss characters appearing in the Adventure Tour mode. These bosses will be present in certain events where the player will have to compete against them to clear their missions.[5]

Also, all authentic (real-life based events) are unlocked from the start. Dream Events are in this game and all of them need to be unlocked.

Olympic eventsEdit

Dream eventsEdit

CharactersEdit

All of the characters from the Nintendo DS version of the previous game return. There are also four new playable characters to this installment[1] who were not present in Mario & Sonic at the Olympic Games, namely Donkey Kong, Metal Sonic, Bowser Jr., and Silver. Retaining the first game's style, all playable characters are unlocked from the start.

Playable charactersEdit

Team MarioEdit

Icon Name Type Statistics Special Skill Emblem
  Mario All-Around
Speed
 
Jumping
 
Power
 
Technique
 
Stamina
 
Jump Dash  
  Luigi All-Around
Speed
 
Jumping
 
Power
 
Technique
 
Stamina
 
Green Fire Rocket  
  Peach Skill
Speed
 
Jumping
 
Power
 
Technique
 
Stamina
 
Mid-Air Float  
  Daisy Speed
Speed
 
Jumping
 
Power
 
Technique
 
Stamina
 
Flower Dash  
  Yoshi Speed
Speed
 
Jumping
 
Power
 
Technique
 
Stamina
 
Thrash Dash  
  Wario Power
Speed
 
Jumping
 
Power
 
Technique
 
Stamina
 
Wario Waft  
  Waluigi Skill
Speed
 
Jumping
 
Power
 
Technique
 
Stamina
 
Screw Dash  
  Bowser Power
Speed
 
Jumping
 
Power
 
Technique
 
Stamina
 
Flame Dash  
  Bowser Jr. (new) All-Around
Speed
 
Jumping
 
Power
 
Technique
 
Stamina
 
Back Spin Shell  
  Donkey Kong (new) Power
Speed
 
Jumping
 
Power
 
Technique
 
Stamina
 
Hand Slap Dash  

Team SonicEdit

Icon Name Type Statistics Special Skill Emblem
  Sonic Speed
Speed
 
Jumping
 
Power
 
Technique
 
Stamina
 
Spin Dash  
  Tails Skill
Speed
 
Jumping
 
Power
 
Technique
 
Stamina
 
Propeller Dash/Spin Dash  
  Knuckles Power
Speed
 
Jumping
 
Power
 
Technique
 
Stamina
 
Screw Driver/Spin Dash  
  Amy All-Around
Speed
 
Jumping
 
Power
 
Technique
 
Stamina
 
Rose Spin/Spin Dash  
  Blaze All-Around
Speed
 
Jumping
 
Power
 
Technique
 
Stamina
 
Fire Dash/Fire Boost  
  Shadow Speed
Speed
 
Jumping
 
Power
 
Technique
 
Stamina
 
Chaos Boost/Spin Dash  
  Silver (new) Skill
Speed
 
Jumping
 
Power
 
Technique
 
Stamina
 
Teleport Dash  
  Vector Power
Speed
 
Jumping
 
Power
 
Technique
 
Stamina
 
Head Slide/Donut Spin Dash  
  Dr. Eggman Skill
Speed
 
Jumping
 
Power
 
Technique
 
Stamina
 
Egg Spin  
  Metal Sonic (new) Speed
Speed
 
Jumping
 
Power
 
Technique
 
Stamina
 
Air Boost  

OtherEdit

  • Shy Guy (only as a goalie in Ice Hockey and Fever Hockey)
  • Two Chao (only as scrubbers in curling)

Other CharactersEdit

RivalsEdit

Mario rivalsEdit

Icon Name Type Event(s)
  King Boo Skill
  • Giant Slalom
  Big Bullet Bill Speed
  • Blazing Bobsleigh
  Dry Bowser Power
  • Curling Bowling
  • Super Sonic Downhill
  Dry Bones All-Around
  • Curling
  Bowser Jr. All-Around
  • Speed Skating 500m
  Bowser Power
  • Blazing Bobsleigh
  • Fever Hockey
  • Extreme Snowboarding (alongside Dr. Eggman)

Sonic the Hedgehog rivalsEdit

Icon Name Type Event(s)
  Omega Power
  • Intense Short Track
  Jet Speed
  • Deluxe Halfpipe
  Rouge All-Around
  • Figure Skating
  Eggman Nega Skill
  • Skeleton & Nordic Combined
  Metal Sonic Speed
  • Rocket Ski Jumping
  Dr. Eggman Skill
  • Blazing Bobsleigh
  • Fever Hockey
  • Extreme Snowboarding (alongside Bowser)

Adventure Tours storyEdit

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The single player mode has a set of Adventure Tours which revolve around a plot involving Bowser and Dr. Eggman's scheme to melt all the snow by capturing the snow spirits in Christmas Village.

 
Mario running around in Frostown

Mario and Sonic's storyEdit

Mario and Sonic travel to the Winter Games when they discover the snow is gone. Upon meeting the snow spirit Frosty, they find out Bowser and Eggman melted the snow and kidnapped the other snow spirits. Mario runs into Toad, who decides to travel with the two to confront Bowser and Eggman.

Mario and Sonic are the only playable characters in the hub worlds. Mario can go down pipes and can use power-ups, while Sonic can use his Spin Dash and Homing Attack to create pathways and knock down bridges. They are also the only playable characters in certain situations, such as Mario recruiting Peach and Sonic competing against Jet.

Luigi's storyEdit

Luigi is first found in Frostown, looking for Mario or Sonic to challenge him in Cross-Country. After his defeat, he joins the party. In Sparkleton, Luigi helps Mario and Sonic look for a key; a Boo scares him away, making him bump into a tree. As the tree drops the key, the Boo steals it. After Luigi gets the key back, the Boo runs away and reports to King Boo, whom Luigi then challenges in Alpine Skiing GS in Polastrait.

Tails' storyEdit

In Frostown, Tails is looking for Sonic or Mario to challenge him in Ski Jumping LH. After his defeat, he joins the team to support Sonic, then challenges Amy in Ski Shooting in Sparkleton. Tails also helps fixing a gate in Frostown, using the mechanism of a similar one present in Polastraits as a clue.

Peach's storyEdit

Peach is first mentioned in Frostown, where Toad suggests that Peach's kind words could help move a Thwomp blocking the road. She is then found at Sparkleton, having come to take a peek at the snow festival. Afted challenging Mario on Snow Machine Fight, she joins the team.

Peach will take part in Snow Machine Fight again, this time for a Goomba that wants to see her ability. He then gives Peach a Shooting Rifle he got from Bowser. Back in Frostown, she will help with the Thwomp, who eventually lets the player go ahead.

Amy's storyEdit

Amy is found in Sparkleton, looking for Tails' help to fix her rifle. She then challenges him in Ski Shooting and joins the team. Amy then helps with a mechanism in Frostown, using her Piko Piko Hammer to push its panels in the right order and open the gate.

In Polastraits, Amy takes part in Alpine Skiing GS for Big. After completing the mission, Big rewards Amy with a Spark Luge he found while fishing.

Yoshi's storyEdit

Yoshi is found at Polastraits, looking to be challenged on the Luge. As he joins the team, he helps them open a gate in Sparkleton, turning its five lights on with his tongue.

In Cubyrinth, Yoshi gets lost, losing his Drift Board as well. As Birdo finds his board, she challenges him in Ski Cross Racing before giving it back.

Knuckles' storyEdit

Knuckles is seen on a mission sign in Frostown; he joins the team after they beat him in Biathlon. In Polastraits, he helps Cream open a chest that contains a Fighter's Stick, after being challenged by her in Luge.

Knuckles is also shown pulling a mysterious level in Cubyrinth, making all the team fall to a blocked area in Polastraits; he then helps them get out by smashing the large piece of ice blocking the way.

Shadow's storyEdit

Shadow is first quoted by Rouge, who is looking for him. He is found at Cubyrinth. After challenging the player in Ski Cross Racing, he spots Rouge and joins the team. Back in Frostown, Rouge tells him that she is looking for precious gems called Whitestones.

Shadow then uses his Chaos Spear to stop the pictures of a gate mechanism in Sparkleton. Later, he is seen in Icepeak with Rouge, Bowser, and Dr. Eggman, challenging the former in Figure Skating.

Blaze and Silver's storyEdit

Right after the player defeats King Boo, Toad meets Silver and Blaze near a mission sign. The duo explains to Toad how they escaped and came to Polastraits; they then tell Mario and Sonic they're going to join the team if they lose to them in Ice Hockey. As they are defeated, though, they flee. Later in Cubyrinth, Silver and Blaze apologize for what they did; after challenging the player in Fever Hockey, they finally join the group.

Silver is then told of some strange Robo Balls Toad had seen at the beginning of the maze; he helps stopping them with his psychic powers and later gets Donkey Kong on the team in Icepeak. In the same location, Blaze is required to place four blocks with the emblems of Bowser, Eggman, Bowser Jr. and Metal Sonic in the correct places in order to open a gate, which leads to a treasure chest with a Leader's Curling Stone inside. Later in Blizland, she helps getting Daisy to join the team.

Donkey Kong's storyEdit

Donkey Kong is found in Icepeak, crying because his bananas had fallen in a deep ledge. After Silver helps him get his bananas back, Donkey Kong challenges him in Moguls and then joins the party.

Back in Polastraits, Toad asks Donkey Kong if he could climb a mysterious pole with a button on top. As he presses the button, a bridge appears. Later in Icepeak, Donkey Kong asks Vector about his headphones. Vector tells him that he likes music in his own band. After beating Vector, Donkey Kong wants him to join the party.

Vector's storyEdit

In Cubyrinth, Vector is mentioned by Charmy, who tells Mario and Sonic they should call him or he cannot let them pass through the gate that he is guarding.

Later in Icepeak, Vector is seen next to a mission sign, where he challenges Donkey Kong in a match off Short Track 500m in order to join the party.

Back in Cubyrinth, Charmy challenges Vector in a quiz based on Real and Dream Winter Olympic sports and the islands of the snow spirits, in order to let him and the player through. Vector is later seen talking Espio about the whereabouts of Whitestones.

Daisy's storyEdit

Daisy is mentioned by a Chao in Icepeak, who wants to show her his patch of Freezaleas. She is found hiding in Blizland, practicing her Ultimate Figure Skating, which she later challenges Blaze in.

After Toad mentions the Chao's Freezalea patch in Icepeak, Daisy joins the group. As they arrive to Icepeak, a stray Kiki begins wrecking the garden; after Daisy manages to stun him with snowballs, the Kiki runs away and opens a previously sealed gate.

Daisy later meets Lakitu in Icepeak, who tells her that she could help boost the popularity of the missions he's in charge of, them being Short Track and Intense Short Track. Once completed, Lakitu will reward Daisy with the Meteor Curling Stone.

Wario and Waluigi's storyEdit

Wario and Waluigi are met in Polastraits. The duo challenges the player in Bobsleigh in order to join the team, but after the challenge they flee away and jump in a hole in thin ice.

Much later in Icepeak, Wario and Waluigi are found again. They offer Mario and Sonic to defeat them in Snowboard Cross; once defeated, they officially join the team and give them a machine that detects Whitestones.

Wario uses his Waft to defeat a Chain Chomp that was blocking the way in Blizland, while Waluigi fights a Shy Guy's Bomb Flapper in Cubyrinth, in order to access the Shy Guys' secret place.

EmblemsEdit

Main article: List of emblems in Mario & Sonic at the Olympic Winter Games

ReceptionEdit

Reviews
Release Reviewer, Publication Score Verdict
Nintendo DS Carolyn Petit, GameSpot 6/10 "You can compete against friends on local wireless in the game's events and a handful of party games, such as bingo. Download play lets you compete in most events with up to three opponents using just one cartridge, and it's certainly more fun button-mashing and screen-scratching with friends than alone. But even with friends, the events just don't hold up for very long on their own and are quickly forgettable. The Adventure mode is the best thing this game's got going for it, and it makes good use of its characters. The fact that it finally unites Mario and Sonic on an actual quest makes it a novel gaming experience that you may enjoy in spite of its significant flaws."
Nintendo DS Mark Bozon, IGN 7.5/10 "Mario & Sonic at the Olympic Winter Games still has a bit of a farmed out feel to it. The game lacks the soul of a first party Nintendo offering, and the re-used assets and key art found in dozens of other games, posters, or box art gives the appearance that this game was somehow built off old standby content and not hand-crafted by the companies that brought you these fine mascots in the first place. It's fun to see Mario team up with Sonic, even if the story in Adventure Tours mode doesn't make a whole lot of sense, and the events, while still hit or miss, offer far more compelling gameplay mechanics and a whole lot more depth. Both the DS and Wii versions of this franchise are going to sell like hot cakes every time a new Olympic season rolls around, but at least players will have a reason to keep coming back to the DS game long after the waggle-fest on Wii wears thin."
Aggregators
Compiler Platform / Score
Metacritic 76
GameRankings 75.90%

StaffEdit

Main article: List of Mario & Sonic at the Olympic Winter Games (Nintendo DS) staff

GalleryEdit

For this subject's image gallery, see Gallery:Mario & Sonic at the Olympic Winter Games.

QuotesEdit

Main article: List of Mario & Sonic at the Olympic Winter Games quotes

References in other gamesEdit

References in later gamesEdit

Names in other languagesEdit

Language Name Meaning
Japanese マリオ&ソニックATバンクーバーオリンピック
Mario ando Sonikku atto Bankūbā Orinpikku
Mario & Sonic at the Vancouver Olympics

Dutch Mario & Sonic op de Olympische Winterspelen
Mario & Sonic at the Olympic Winter Games
French Mario & Sonic aux Jeux Olympiques d'hiver
Mario & Sonic at the Olympic Winter Games
German Mario & Sonic bei den Olympischen Winterspielen
Mario & Sonic at the Olympic Winter Games
Italian Mario & Sonic ai Giochi Olimpici Invernali
Mario & Sonic at the Olympic Winter Games
Korean 마리오와 소닉 밴쿠버 동계올림픽
Mario-wa Sonik Baenkubeo Dong-gye-olimpik
Mario & Sonic at the Vancouver Winter Olympics

Portuguese Mario e Sonic nos Jogos Olímpicos de Inverno
Mario & Sonic at the Olympic Winter Games
Spanish Mario & Sonic En Los Juegos Olímpicos De Invierno
Mario & Sonic at the Olympic Winter Games

TriviaEdit

ReferencesEdit

External linksEdit