Mario & Sonic at the Olympic Games Tokyo 2020: Difference between revisions

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m (→‎Trivia: Geez that's a lot of Technique types don't ya think?)
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*This is the first ''Mario & Sonic'' game since ''[[Mario & Sonic at the London 2012 Olympic Games]]'' not to feature special animations for certain pairs of characters.<ref name=MarioKartGamerDude>MarioKartGamerDude (October 2, 2019). [https://youtu.be/jRbTrssMKZM Mario and Sonic at the Tokyo 2020 Olympic Games- Gameplay Preview (1)]. ''YouTube''. Retrieved October 3, 2019.</ref>
*This is the first ''Mario & Sonic'' game since ''[[Mario & Sonic at the London 2012 Olympic Games]]'' not to feature special animations for certain pairs of characters.<ref name=MarioKartGamerDude>MarioKartGamerDude (October 2, 2019). [https://youtu.be/jRbTrssMKZM Mario and Sonic at the Tokyo 2020 Olympic Games- Gameplay Preview (1)]. ''YouTube''. Retrieved October 3, 2019.</ref>
*This is the first home console ''Mario & Sonic'' game not to feature [[Mii]]s as playable characters, as well as the first game to feature fewer playable characters than the previous installment (counting both versions of ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' as a single installment).
*This is the first home console ''Mario & Sonic'' game not to feature [[Mii]]s as playable characters, as well as the first game to feature fewer playable characters than the previous installment (counting both versions of ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' as a single installment).
*Not including ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'', which lacks character types, this is the first ''Mario & Sonic'' game to feature an uneven amount of characters per type, with only five All-Around types, six Power types, eight Speed types, and 13 Technique types.


==External links==
==External links==

Revision as of 15:38, October 14, 2019

This article is about an upcoming game. Editors must cite sources for all contributions to this article. Edits that do not follow this standard may be reverted without notice.

Template:Tense Template:Infobox Mario & Sonic at the Olympic Games Tokyo 2020 is an upcoming sports game and the sixth installment in the Mario & Sonic series. It is based on the real-world 2020 Summer Olympics, which will take place in Tokyo, Japan. This is the first installment to skip an Olympic Games, as Ubisoft bought the rights to make 2018 Winter Olympics video games. It is set to release for the Nintendo Switch on November 5, 2019 in North America, and November 8, 2019 in Europe and Australia. An arcade version[1] is also set to release in 2020.[2][3] Unlike previous games, most characters seem to wear appropriate sports clothing depending on the event; additionally, the game's title places the location and year after "Olympic Games" rather than before. 2D Events are introduced, which are events from the 1964 Summer Olympics, only use button controls, and are based off older sports games.[4] They are in 8-bit (Mario) and 16-bit (Sonic) styles. The game will include a story mode, which will take place in 2D.[5]

Confirmed characters

Advantages

Excluding the 3DS version of Mario & Sonic at the London 2012 Olympic Games, this is the first Mario & Sonic game not to feature unique character stats. However, each character has specific advantages that correlate to their character type (All-Around, Power, Speed, Skill) from the first four games. Note: All-Around characters are listed as "All-Around" in all events.

Event-specific advantages
Event(s) Power Speed Technique
110m Hurdles Good at Super Moves Runs Fast Super Starts are Fast
Skateboarding Jumps are High Fast at Moving Turns are Tight
Karate Good at Charging Fast at Moving Good at Defense
Surfing Boost Time is Long Good Acceleration on Landing Good at Tube Riding
Archery Controls with Precision Good at Bow Drawing Good at Aiming
Sport Climbing Long Grip Gauge Good at Power Climbs Fast Grip Gauge Recover
Canoe Good on the Last Leg Good at Paddling Super Starts are Fast
Dream Race Jumps are High Good at Grinds Turns are Tight

Playable

Team Mario

Character Name Type Description Wears unique clothing between events Playable in 2D events
Mario in a karate gi.
Mario[3] All-Around A cheerful plumber and everyone's favorite superstar. He stands up to Bowser with his jumping skills and all-around athletic ability.[4]
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Luigi playing badminton.
Luigi[3] All-Around Mario's younger twin brother. He's a little timid (especially around ghosts), but is kind and just as capable as his brother.[4]
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Princess Peach on a horse.
Peach[3] Technique Princess of the Mushroom Kingdom. She has a close bond with Mario and is unfailingly kind. She loves baking and cooking.[4]
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Artwork of Daisy playing table tennis.
Daisy[3] Speed The Princess of Sarasaland. She is cheerful, active, and always full of energy.[4]
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Bowser throwing a disc.
Bowser[3] Power The Koopa King's strength, fire breath, and large army of Goombas, Koopa Troopas, and more make him a constant threat to world peace.[4]
X mark.svg
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Wario kicking a ball.
Wario[3] Power Never a dull moment with Wario, a loud, brash fellow who says he's Mario's greatest rival. He loves garlic and money.[4]
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Waluigi jumping over hurdles.
Waluigi[3] Technique Wario's pal who thinks he's Luigi's rival. His gangly arms and legs make him a fierce competitor in all manner of sports.[4]
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Yoshi with a bow.
Yoshi[3] Speed Mario's kind, chill ally from Yoshi's Island. His long tongue lets him gobble up fruit and foe alike and turn them into eggs.[4]
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Donkey Kong with boxing gloves.
Donkey Kong[6] Power King of the jungle and superstar of the Kong Family. He's so strong, it isn't funny. He'd do anything for a banana or ten.[4]
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Artwork of Bowser Jr. in Fortune Street (later used in Mario & Sonic at the Rio 2016 Olympic Games and Mario & Sonic at the Olympic Games Tokyo 2020)
Bowser Jr.[6] All-Around The Koopa King's little boy. He might be small, but he's got all of Papa's strength and selfishness. Wears a mask with a big mouth on it.[4]
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Guest characters

Compared to the previous installment, Dry Bones, Dry Bowser, Birdo, Roy, Nabbit, and Toad were all cut, with the latter appearing as a non-playable character instead, similar to the first four games. Possibly as a result of this, Toadette appears as a newcomer as a replacement for Toad.

Character Name Type Description Exclusive to... Wears unique clothing in event
Rosalina's head icon in Mario & Sonic at the Olympic Games Tokyo 2020
Rosalina[7] Technique Surfing
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Diddy Kong's head icon in Mario & Sonic at the Olympic Games Tokyo 2020
Diddy Kong[8] Technique Rugby Sevens
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Larry's head icon in Mario & Sonic at the Olympic Games Tokyo 2020
Larry[8] Technique Equestrian
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Ludwig's head icon in Mario & Sonic at the Olympic Games Tokyo 2020
Ludwig[8] Technique Fencing
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Toadette's head icon from Mario & Sonic at the Olympic Games Tokyo 2020
Toadette[9] (New) Speed 110m Hurdles
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Wendy's head icon from Mario & Sonic at the Olympic Games Tokyo 2020
Wendy[9] Technique 100m Freestyle
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Supporting
Character Name Role(s)
Boom Boom in Mario & Sonic at the Olympic Games Tokyo 2020.
Boom Booms[6] Rugby Sevens teammates
A red Birdo in Mario & Sonic at the Olympic Games Tokyo 2020
Birdos Football goalie
Toad as a Teammate in Mario & Sonic at the Olympic Games Tokyo 2020
Toads 2D Volleyball teammates (Mario, Luigi, and Peach)
Hammer Bros. in Mario & Sonic at the Olympic Games Tokyo 2020.
Hammer Bros. 2D Volleyball teammates (Bowser)

Team Sonic

Character Name Type Description Wears unique clothing between events Playable in 2D events
Sonic the Hedgehog skateboarding.
Sonic[3] Speed The world's fastest hedgehog. He can be impulsive and impatient, but he is driven by kindness and a strong sense of justice.[4]
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Tails surfing.
Tails[3] Technique A kind, twin-tailed fox kit. He can spin his tails to fly through the air, and his engineering talent helps Sonic on his adventures.[4]
Check mark.svg
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Knuckles the Echidna rock climbing.
Knuckles[3] Power A powerful echidna who lives on Angel Island as the lone guardian of the Master Emerald.[4]
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Amy Rose dancing.
Amy[6] All-Around A hedgehog who is a real go-getter and lights up the room when she's around. She's quite strong-minded, and won't hesitate at taking on evil with her trusty hammer.[4]
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Dr. Eggman fencing.
Dr. Eggman[3] Technique A self-proclaimed evil scientist and mechanical genius with an IQ of 300. He never gives up on his plans to take over the world.[4]
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Shadow jumping.
Shadow[6] Speed A black hedgehog known as the ultimate life form. Created with an immortal body, he wields Chaos Emeralds to warp space and time.[4]
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Silver the Hedgehog  with a paddle.
Silver[3] Technique A hedgehog from a devastated future. He is always positive and has a strong sense of justice. His powerful psychokinesis can move big objects as well as allow him to levitate.[4]
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X mark.svg
Metal Sonic throwing a javelin.
Metal Sonic[10] Speed A high-performance robot built by Dr. Eggman to mimic Sonic. He has Sonic's speed and power, and serves as Eggman's obedient henchman.[4]
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Blaze the Cat swimming.
Blaze[10] All-Around A princess from another world who uses the Sol Emeralds she protects. Cool-headed and hard on herself, she's still a little shy.[4]
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X mark.svg
Vector the Crocodile playing rugby.
Vector[3] Power The head of the Chaotix Detective Agency. He has a sharp mind and a sharp tongue, but is also an optimist with a compassionate heart.[4]
Check mark.svg
X mark.svg
Guest characters

Compared to the previous installment, Omega, Sticks, Wave, and Cream were cut.

Character Name Type Description Exclusive to... Wears unique clothing in event
Eggman Nega's head icon in Mario & Sonic at the Olympic Games Tokyo 2020
Eggman Nega[7] Technique Karate
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Rouge's head icon in Mario & Sonic at the Olympic Games Tokyo 2020
Rouge[7] Technique Sport Climbing
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Zavok's head icon from Mario & Sonic at the Olympic Games Tokyo 2020
Zavok[7] Power Boxing
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Zazz's head icon in Mario & Sonic at the Olympic Games Tokyo 2020
Zazz[8] Speed Table Tennis
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Jet's head icon in Mario & Sonic at the Olympic Games Tokyo 2020
Jet[8] Speed Football
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Espio[9] Technique Triple Jump
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Supporting
Character Name Role(s)
An Egg Pawn in Mario & Sonic at the Olympic Games Tokyo 2020.
Egg Pawns[6] Rugby Sevens teammates
Football goalie
Pockies in Mario & Sonic at the Olympic Games Tokyo 2020
Pockies 2D Volleyball teammates (Sonic, Tails, and Knuckles)
Eggrobos in Mario & Sonic at the Olympic Games Tokyo 2020
Eggrobos 2D Volleyball teammates (Dr. Eggman)[5]

Non-playable

Referees

Cameramen

Other

Confirmed events

During Olympic Events, specific characters wear proper outfits for the event. During Dream Events, they wear their standard outfits, similar to previous games.

Tokyo 2020

Tokyo 1964

Minigames

There are 10 minigames that are playable in Story Mode. There are five 2020 minigames, where the player plays as Luigi and Tails, and five 2D minigames where the player plays as Mario and Sonic.

2020

  • Tokyo Tower Climbing: A minigame where Tails climbs Tokyo Tower. [5]
  • A minigame where Luigi has to find four specific Toads in a large crowd.[5]
  • A minigame where Tails has to fight a wave of Shy Guys.[5]
  • A Boss Battle-style minigame against Metal Sonic where Luigi has to steal a Rugby ball from an Egg Pawn, perform a Try in the center of the stage, and kick the ball with enough power to damage Metal Sonic within the time limit.
  • An Archery style minigame where Tails has to shoot Egg Pawns and avoid the spiked balls they throw.

1964

  • A Boss Battle-style minigame where Mario drives the Tornado and shoots enemies and has to shoot Dr. Eggman.[5]
  • A Boss Battle-style minigame where Sonic is running on a road and must catch up to Dr. Eggman's car and attack it enough times before the time limit runs out.[5]
  • A minigame where Sonic runs along a bridge while avoiding obstacles to catch up to a train the Dr. Eggman is sitting in.[5]
  • A minigame where Mario has to find Keys.[5]
  • A minigame where Mario races Bowser on a boat.[5]

Pre-release and unused content

In the E3 2019 demo, characters did not vocalize during their award ceremony animations. This was changed in the Gamescom demo, making it more consistent with previous installments.

References to other games

Gallery

For this subject's image gallery, see Gallery:Mario & Sonic at the Olympic Games Tokyo 2020.

Names in other languages

Language Name Meaning
Japanese マリオ&ソニック AT 東京2020オリンピック
Mario ando Sonikku atto Tōkyō 2020 Orinpikku
Mario & Sonic at the Tokyo 2020 Olympics

Chinese 瑪利歐&索尼克 AT 2020東京奧運[13] (Traditional)
马力欧&索尼克 AT 2020东京奥运[14] (Simplified)
Mǎlì'ōu & Suǒníkè AT 2020 Dōngjīng Àoyùn
Mario & Sonic at the 2020 Tokyo Olympics

Dutch Mario & Sonic op de Olympische Spelen: Tokio 2020
Mario & Sonic at the Olympic Games: Tokyo 2020
German Mario & Sonic bei den Olympischen Spielen: Tokyo 2020
Mario & Sonic at the Olympic Games: Tokyo 2020
Italian Mario & Sonic ai Giochi Olimpici di Tokyo 2020
Mario & Sonic at the 2020 Tokyo Olympic Games
Korean 마리오와소닉 AT 2020도쿄올림픽
Malio wa Sonig AT 2020 Dokyo Ollimpig
Mario and Sonic at the 2020 Tokyo Olympics

Russian Марио и Соник на Олимпийских играх 2020 в Токио
Mario i Sonik na Olimpiyskikh igrakh 2020 v Tokio
Mario and Sonic at the 2020 Olympics in Tokyo

Spanish Mario & Sonic en los Juegos Olímpicos: Tokio 2020
Mario & Sonic at the Olympic Games: Tokyo 2020

Trivia

  • This is the first Mario & Sonic game since Mario & Sonic at the London 2012 Olympic Games not to feature special animations for certain pairs of characters.[15]
  • This is the first home console Mario & Sonic game not to feature Miis as playable characters, as well as the first game to feature fewer playable characters than the previous installment (counting both versions of Mario & Sonic at the Rio 2016 Olympic Games as a single installment).
  • Not including Mario & Sonic at the Rio 2016 Olympic Games, which lacks character types, this is the first Mario & Sonic game to feature an uneven amount of characters per type, with only five All-Around types, six Power types, eight Speed types, and 13 Technique types.

External links

References

Template:MarioGames Template:NS