Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey: Difference between revisions

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Revision as of 18:21, March 17, 2019

Template:Infobox Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey (known as Mario & Luigi RPG3 DX in Japan) is a game for the Nintendo 3DS. It is an enhanced remake of the 2009 Nintendo DS game Mario & Luigi: Bowser's Inside Story. The remake also features another story where Bowser Jr. takes action on an adventure, similar to Minion Quest: The Search for Bowser, with two important differences: a slot for an additional First Officer who will have its own actions just like Bowser Jr. as well as formations for the troops. The game is the second enhanced remake of the Mario & Luigi series, the fourth game in the series to be released for the Nintendo 3DS, and the seventh game in the series overall.

The game is now amiibo compatible: scanning one will grant the player an item. According to the manual, the same amiibo can only be scanned once per day.[1]

Mario & Luigi: Bowser's Inside Story

List of changes

Gameplay changes

  • Like the other 3DS Mario & Luigi games, the hammer can be held for an infinite amount of time, making defensive hammer guards easier.
  • Fleeing will not cause the player to lose coins.
  • The number of hits of the Green Shell Special Attacks for the Bros. has been reduced from ten hits to six hits, and the finishing attack is similar to the 3D Red Shell and 3D Green Shell from Mario & Luigi: Dream Team and the 3D Red Shell from Mario & Luigi: Paper Jam.
  • Like in Mario & Luigi: Superstar Saga + Bowser's Minions, landing a First Strike on an enemy with a Hammer will give them a SPD-Down effect.
  • Yoo Who Cannons now aim at the enemy while the attack is in use.
  • The Battle Guide now takes the form of a Command Block called the "Guide Block" for both the Bros. and Bowser during battles.
  • Super Bowser has a new attack as a finishing move during giant battles called "Spinning Slide", which involves drawing a circle with the stylus similar to Mario & Luigi: Dream Team.
  • Super Bowser's Fire Breath attack is now done by tapping the touch screen instead of blowing into the mic.
  • The R Button button can now be used to fast-forward cutscenes.
  • Toad Square now announces more items and gear are in stock in the shop and occasionally make a sell on restoring the Bros. HP & BP.
  • Some Gear locations have been changed.
  • Mario and Luigi's Special Attacks were renamed Bros. Attacks and now cost different amounts of BP:
    • The Green Shell Bros. Attack now costs 4 BP instead of 3 SP.
    • The Fire Flower Bros. Attack now costs 6 BP instead of 4 SP.
    • The Jump Helmet Bros. Attack now costs 10 BP instead of 6 SP.
    • The Yoo Who Cannon Bros. Attack now costs 14 BP instead of 7 SP.
    • The Super Bouncer Bros. Attack now costs 12 BP instead of 7 SP.
    • The Spin Pipe Bros. Attack now costs 16 BP instead of 10 SP.
    • The Mighty Meteor Bros. Attack now costs 20 BP instead of 8 SP.
    • The Snack Basket Bros. Attack now costs 18 BP instead of 14 SP.
    • The Magic Window Bros. Attack now costs 26 BP instead of 18 SP.
    • The Falling Star Bros. Attack now costs 28 BP instead of 20 SP.
  • Bowser's Special Attacks were renamed Brawl Attacks and now cost different amounts of BP:
  • Spin Pipe has been shortened so that the player must tap the appropriate button in a rhythmic fashion, followed by a single long rotation.
  • Number of hits of the Mighty Meteor Bros. Attack for the Bros. has been reduced from five hits to four hits.
  • Magic Window has been nerfed and no longer uses infinite inputs; the attack now ends with three windows on both sides opening one by one, with both bros jumping out of them to stomp on the enemy.
  • The Bros. now need to continue the story to unlock more badges in the badge store.
    • Likewise when the Bros. reach Rainbow Rank, they do not get Luigi's final badge; instead they now need to do Gauntlet and Cholesteroad challenges in Challenge Node to obtain the final two badges.
  • The "Easy" mode for Bros. Attacks returns from Mario & Luigi: Superstar Saga + Bowser's Minions.
  • Mario, Luigi and Bowser now start with three Gear slots by default.
  • Like in Mario & Luigi: Dream Team, the player can hold more than one badge at a time.
    • There are now 2 extra Badges for Mario to use.
  • The Badge Command Block to change badges is absent from the remake; instead, they are changed at the bottom right corner on the touch screen.
  • Rank-Up Bonuses return from Mario & Luigi: Dream Team and Mario & Luigi: Paper Jam.
    • The Boomerang Rank from Mario & Luigi: Paper Jam returns for Mario and Luigi. Said rank replaces the Shine Rank and switches places with the Flower Rank.
    • Bowser's "Final Boss" rank is retooled as his fifth rank, while receiving a new fourth rank: Master Boss.
  • Scratch Cards are now played by choosing a square with the +Control Pad and buttons.
  • Bowser now eats Cheese instead of Syrup Jars to restore BP.
  • Bowser can now attack enemies to make them drop Blitties so he can inhale them.
  • Experience Points are no longer received from giant battles; instead, items and gear are rewarded like in Mario & Luigi: Dream Team and Mario & Luigi: Paper Jam.
  • Giant battles can now be re-fought in The Gauntlet.
  • Defense Bean, Speed Bean and Flex Bean can now be used to boost stats.
  • Some Bean locations have been changed or altered.
  • Bean icons are now shown in the map after talking to the Toad that asks the player if they can tunnel underground.
  • When Mario and Luigi are using the Breath Inspector in Dr. Toadley's office, it is now performed by pressing the A Button and B Button buttons respectively instead of exhaling into the mic.
  • Kuzzle now gives 5 beans instead of 10 after completing all puzzles. He also gives the player a Barrier Wear.
  • The player can now help Luigi escape Junker and Junker X's suction that puts him in a Junker Can and Junker Can X respectively by mashing the B Button button
  • When defending against Super Bowser X's Fire Breath attack, the player must hammer the fireballs away instead of jumping over them.
  • When Bowser (second fight) and Bowser X gets angry, he will fully heal himself with a Drumstick.
  • Retry Clocks no longer appear like it did in the original version, as the player can retry a battle at any time (or in Easy Mode) if the player gets a Game Over like in the other 3DS Mario & Luigi games.
  • Enemy stats were changed.

Visual changes

  • The graphics are greatly enhanced, being similar to all previous Nintendo 3DS Mario & Luigi installments.
    • As a result, Mario's and Luigi's insignias on their caps are now red and green respectively instead of black.
    • The Toads in Toad Town are now regular Toads with differently colored vests and spots rather than differing in height and clothing.
  • Enemy levels are now visible.
  • The screen shakes whenever Bowser moves in the overworld.
  • Some practices from the original game do not reappear. This is likely due to the Battle Guide.
  • The camera briefly zooms in and then out if the player successfully gets an "Excellent!" on Bowser's punch.
  • Some quotes have been added or altered.
  • Broque Monsieur no longer takes damage during a battle tutorial if the player refuses to learn how to use the Vacuum Block.
    • Likewise, the battle will only end if the player inhales him to continue the story.
  • The ? Block that Broque Monsieur hits containing a healing item is now a drumstick instead of a mushroom.
  • The Vacuum Block is yellow, rather than green.
  • Bowser can now find coins in some trees using his Fire Breath.
  • After the player hits and saves on a Save Block (or loads up the game from the last save point) and if the player's stats are low, a message will appear that reads: "Don't forget to restore your HP & BP!"
  • The area with the Sea Pipe Statue now has a Blooper-shaped stone on the ground.
  • After finishing the Goomba Storm Brawl Attack for Bowser, he will raise his left hand to look up at the Goombas as they fall.
  • When the water fills in Pump Works, the Bros. will slightly float and sink back down.
  • After finishing the Fire Flower Bros. Attack, Mario will clean his hands, spin around and tip his hat, while Luigi spins around and does a finger gun motion.
  • The sprouts on the Leaf Guys's heads now flutter instead of spinning around like a propeller.
  • When Bowser gets crushed by a giant enemy, the background of his eyes will close, the blue map of Bowser's body on the bottom screen will also turn red.
  • The Green Orb in the Rump Command is a diamond shape rather than a round shape.
  • Bowser and Midbus no longer fight in a cage in Bowser's Castle before the boss fight begins.
  • Chain Chawful now takes damage from Bowser's shell.
  • The blue bubbles the Naplock blows out now has a Drumstick rather than a Mushroom.
  • The Fire Flower Bros. Attack no longer damages Calorites, but heals them instead.
  • The air vent that blows air out to turn Mario into Balloon Mario in the Pipe Yard to Peach's Castle is replaced by a platform.
  • Luigi now balances on the Super Bouncer ball when performing the Bros. Attack. He also bounces off of the enemy before kicking the ball down at them when the attack is performed successfully.
  • The little Blue Toad will remain next to the Badge Store in Toad Town after the player finishes hide and seek rather than staying next to the blorbed Toad.
  • Yikk now floats in the air instead of being on the floor.
  • Bowser can no longer punch the Boo-ray Machine; instead, he must stand on the pad to activate the spotlight.
  • Freeing a minion from Jailgoon will now give Bowser a drumstick instead of a mushroom.
  • Bowser Memory Neuron and Starlow will remain in the Memory Banks room instead of a blue background during a puzzle sequence.
  • In the boss battle against Bowser Memory ML, the Koopa Troopa Memory who would show up to bring Bowser Memory M back to normal size is absent, and Bowser Memory M shrinks by himself.
  • The mushroom that enlarges Bowser Memory M is now a Mega Mushroom.
  • Beef can be spotted in the Bob-omb Storage Depot which Bowser accidentally blows up. His presence there is explained in Bowser Jr.'s Journey.
  • The meteor in the Mighty Meteor Bros. Attack is now a 3D meteor that lacks the "?" icon. The meteor is similar to the Trio Attack Trio Meteor in Mario & Luigi: Paper Jam. It also explodes into confetti unlike in the original.
  • In Madame Broque's Goomba Storm minigame, if enough Goombas have been burned, some will clump together into a ball before dropping onto Madame Broque's back.
  • Bowser now has a whistle during the Bob-omb Blitz Brawl Attack.
  • Big enemies in the overworld no longer attack Mario and Luigi, although normal-sized enemies still attack them.
  • The concrete floor and grass outside of Peach's Castle are different and the area has a Fawful face on the ground.
  • Bowser shoots fireballs out of his mouth at the Magikoopas during the Magikoopa Mob Brawl Attack.
  • The Bros. briefly show their breath when Bowser inhales Blizzard Midbus's frosty gas.
  • The Bros. can now jump off the sticky block in the Airway without Bowser's help to freeze.
  • After the Bros. defeat the Dark Star, it transforms into Dark Bowser and then leaves Bowser's body.
  • Bowser will now toss soap on Broggy when he uses Broggy Bonker Brawl Attack.
  • Kretin X now has a color scheme similar to its normal counterpart, albeit much darker.
  • The Dark Star X and the Dark Satellmites X have been recolored yellow with purple eyes, rather than being red with blue eyes as in the original version.
  • At the beginning of the Dark Star Core part of the final battle, Fawful briefly points at the bros before changing in size.
  • Peach's Castle now has a far darker appearance than before upon Fawful's takeover and the Dark Star being unleashed, when originally, it had minimal overall changes barring a more ruined appearance and Fawful's logo being strewn about.
  • Plack Beach is now partially flooded with water.
  • The Giga-carrot now has a bite mark to match Bowser Jr's. Journey.
  • Bowser is no longer shown when Durmite heals during the battle.
  • The trophies for beating Bowser Memory MLX and Dark Star X in the Gauntlet’s trophy display screen have swapped places.
  • The 99 Block now starts at 99 instead of 0, decreasing with each hit.
  • There is now a statue for the Chakroad on top of Peach's Castle instead of being exposed.

Audio changes

  • The title screen has new music rather than being a remix of the original game's title theme. The original music can still briefly be heard in the end credits.
  • The boss battle music now plays during Mario's tutorial battle against Bowser instead of the standard battle music.
  • Bowser's footstep sounds have been changed.
  • Fawful's voice sounds are slightly lowered; however, his speech text sounds remain normal.
  • The Cavi Cape music starts playing when the Bros. enter the Funny Bone instead of the Bowser Path music.
  • There is a sound that plays whenever the player selects a Brawl Attack for Bowser.
  • Fawful's main music plays when Bowser enters the room with food instead of his Castle music.
  • The Bubble Lake music starts playing when the Bros. enter the Toad Town pipe after defeating Bowser.
  • After Luigi enlarges during the Snack Basket Bros. Attack, he will make a low-pitched laugh. When he lands on Mario after this happens, Mario will make an angry sound, and will grunt each time he pushes Luigi up.
  • The Dark Star and Dark Fawful now have their own battle themes; for Dark Fawful, his theme is a slowed down cover of Cackletta's battle theme from Mario & Luigi: Superstar Saga.
  • Fawful's Plan music now plays during Super Peach's Castle of Fury's transformation instead of Final Castle music.
  • When the Dark Star Core changes into its true form inside Bowser during the final battle, Fawful does not laugh, rather he laughs before it transforms.
  • The music for the final battle now continues to play after the Dark Star Core is defeated.
    • Likewise, the battle music for the Dark Star and the Dark Star X also continues to play when they do their vacuum attack.

Bowser Jr.'s Journey

This new addition to the main story sees Bowser Jr. as the titular character. While Bowser is occupied during the main story, this story sees Bowser Jr. on an adventure to cure the blorbs himself after it causes numerous minions to balloon up to an immobile state. The gameplay is very similar to Minion Quest: The Search for Bowser in the case that it involves two armies automatically fighting each other in waves, with occasional quick time events that can sway the battle in the player’s favor, such as captain commands which use CP, Button-mashing or button timing to defeat enemies, and special "Team-up" attacks that can be executed if the player has multiples of the same unit on the field. The rock-paper-scissors triangle of weaknesses returns, with Melee units being strong against Ranged units, ranged units being strong against Flying units, and Flying units being strong against Melee units. In this game, Bowser Jr. is always the captain and has the ability to change his unit type, though an additional First Officer slot will also be available for Kamek or any of the Koopalings, with that unit having their own set of special abilities.

Story

The story begins in Bowser’s throne room in his castle. Bowser Jr. is seen rolling into the room on what appears to be a Goomba afflicted by the blorbs. Kamek explains the disease to Bowser, telling him there seems to be no cure as of yet. Their discussion is interrupted by Birdley, who appears to tell Bowser that a conference for blorb prevention is going on at Peach's Castle. Bowser, angry he was not invited, storms off to the castle with Kamek to crash the meeting. Unbenownst to Bowser, Fawful and Midbus are watching close by, ready to take over the castle (and also implied to have played a role in Bowser's not being invited to the meeting, specifically to lure him out of the castle). Fawful orders the Best Fitness Friends, Kaley, Dieter, and Beef, to infiltrate the castle while he goes to capture Bowser at Peach’s Castle.

The Best Fitness Friends first appearance in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
The Best Fitness Friends.

Bowser Jr. assumes control in his father’s absence, and is seen fighting Captain Goomba and his Goomba squad multiple times. Nearby, Wendy and Roy discuss what to do about the blorbs, when the Best Fitness Friends appear to sell them their products. Although Roy shoos them away initially, they soon realize that their formula, Skeletone Formula:D, is able to cure the blorbs. Roy receives the recipe to make more Skeletone, which requires a Giga-carrot, an Omega Onion, and Ever Ice to create. Ludwig discusses a plan with the rest of the Koopalings to find the ingredients and cure the blorbs, while Bowser Jr, overhearing and thinking himself superior, sets off to find the cure himself. Ludwig decides to train Junior by teaching him the ropes of battle, using Captain Goomba, Boo, Shy Guy, and Koopa Troopa as examples. Roy joins Junior's team, followed by Ludwig and Morton. Larry challenges Junior, followed by Iggy and Wendy together, and finally the four minion captains again with King Bob-omb. Junior and the Koopalings (minus Lemmy, who stays behind to guard Bowser’s Castle), set off to Dimble Wood to obtain the Giga-Carrot. In the distance, Kaley, Dieter and Beef begin their plan to take over the castle.

Fawful compensates Dieter in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Fawful compensates Dieter.

As it turns out, it is revealed Fawful obtained the "Lucky Shroom" from Dieter to use on Bowser. Upon approach to Dimble Wood, Bowser Jr. witnesses Dimble Wood being inhaled by Bowser after eating the Vacuum Shroom. Kamek appears to brief the group on what happened before leaving, and leaves to look for Bowser once again, whom he lost sight of. After making their way through Dimble Wood, Ludwig begins to sense an uneasy feeling of being watched, and leaves the squad to find out. Soon after, they come across a few Shy Guys who were brainwashed by Fawful. Although Iggy points out the possibility of brainwashing, they dismiss the idea and trudge on. As they continue through the woods, Junior continues to irritate the Koopalings to no avail, berating Morton for not giving him his paintbrush and getting upset at them for not hurrying up. Roy, fed up, abandons the group. Kaley appears to warn the remaining Koopalings of the attack on the castle, so Wendy and Larry leave to go check things out, unaware that their plan was to lure all the Koopalings out of the castle and leave the base defenseless. Beef is able to dispatch Ludwig, and the Best Fitness Friends plan the defeat of the others. Finally, Junior, Iggy, and Morton reach the Giga-Carrot, but, since it is too big to pull out, Junior takes a small bite of it instead to take back. Kamek then finds Junior once more and joins him.

Junior, Morton, Iggy, and Kamek head to Cavi Cape to search for the Omega Onion. They pass by the large hole at the exact moment Bowser uses the Chakroad, causing the two groups to miss each other. After Junior rudely tells Iggy to leave, he does so, only to get pushed off a cliff by Kaley, Dieter, and Beef, revealing their secret name as the Brute Force Federation. They decide to go for Roy next; meanwhile Junior takes Iggy’s lone clown car to use in battle. The group finds an Oho Jee carrying the Omega Onion, so they battle him for it. Afterwards, Kamek tells Junior the location of the Ever Ice, which was actually stored in the cryogenic chamber of Bowser’s Castle. Kamek had acquired it under Bowser’s orders to please Junior, but after he didn’t want it anymore, Kamek had stored the ice in the chamber in hope Junior might have wanted it again. Junior, Morton, and Kamek head back to Bowser’s Castle, with Kaley, Dieter, and Beef close behind, revealing that they plan to steal all the ingredients Junior collected to unleash the secret power of Skeletone Formula:D.

Meanwhile, Bowser’s castle is sent airborne by Midbus and is en route to Dimble Wood to attack Bowser. Dieter easily dispatches Lemmy, with Larry and Wendy watching from behind a wall. They help Lemmy, and although they try to escape, they are distracted by the castle landing (on top of Bowser), followed by Dieter trapping them in barrels. However, the rumbling of the castle due to Giant Bowser causes Larry and Lemmy to escape.

The shroobs attack Bowser Jr. in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
The Shroobs revisited.

Upon approach to the castle, Junior realizes it is gone, but does not care about this fact and heads down into the basement with Morton and Kamek. Upon reaching the cryogenic chamber, they retrieve the Ever Ice after a dangerous encounter with the Shroobs. Though all the ingredients have been collected, they still need to put all the ingredients together to make Skeletone, so Kamek suggests visiting Broque Madame at Blubble Lake for help. Before departing, however, Kamek makes Junior swear to aid the minions under the control of Fawful, regardless of whether it gives him personal glory or not. Junior and the minions work together to give her a massage, and afterwards, she creates two hundred servings of Skeletone Formula:D. On their way back to Bowser’s Castle, however, Kaley and Dieter appear, steal the Skeletone, and mix it with another substance called Malodorius Fibbian to create the dangerous Malotone Formula:X. They use this formula to brainwash Morton, who easily dispatches Junior by tossing him into the lake. The evil trio reveals their plan to eventually betray Fawful as well once the entire army has been infected with Malotone.

Bowser Jr. changes his attitude in Bowser Jr's Journey
Junior decides to change.

Junior is found by Kamek washed up on Plack Beach. Although he maintains his bratty attitude at the start, Kamek tells Junior that his behavior has isolated everyone around him, and asks him to treat all the minions with more respect. As Junior takes out the charred drumstick that Morton gave him earlier, he remembers all of the times he berated the Koopalings, and begins to cry. This marks a turning point in Junior’s behavior for the rest of the game; he soon begins to enjoy the minions' company and speaks more politely to whoever he talks to.

Junior rescues Kamek after he is attacked by an army of Drillbit Crabs, and the two continue through Plack Beach to find anyone. The two eventually find Iggy, who had acquired amnesia from his fall off the cliff. The star sage Kuzzle appears, claiming Iggy as his grandson “Charlie,” so they fight him to help him regain his memory. Iggy rejoins the squad, and the three pursue Kaley and Beef, who are on their way to Dimble Wood in a hurry looking for Ludwig, who seemed to have escaped the castle. Heading into Dimble Wood, they reach Kaley and Beef and prepare to fight. However, Ludwig had been disguised as Beef the entire time, and had actually defeated him a while ago and locked him in the basement of Bowser’s Castle (this can be seen in the main game). Ludwig reveals all of the Best Fitness Friend’s goals, and defeat Kaley to end the chase. Ludwig presents Junior with RenewaLeaf, a substance that can remove the brainwashing, and informs Junior that the other Koopalings are at Blubble Lake.

At Blubble Lake, the three Blue Paratroopas tell Junior Larry and Lemmy ran in the direction of the castle, so Junior and his group head there. Along the way, they run into Mario, Luigi, and Starlow, with Starlow reassuring Junior that Bowser is working very hard. They find Larry and Lemmy, who are trying to help Bowser after he was crushed by the Tower of Yikk. As Bowser grows giant, Larry and Lemmy try to run in to help him, but get injured in the process, forcing Junior to rescue them before they get crushed. Junior apologizes to Larry and Lemmy for his behavior, and the group, now with four Koopalings, head to Bowser’s Castle to find Wendy, Roy, and Morton.

The Captains back Bowser Jr. up in Bowser Jr's Journey
Minions to the rescue.

Upon approach to Bowser’s Castle, they find it has returned to its original spot. Kaley, Dieter, and Beef (who escaped from the basement) arrive on the scene with Wendy in a barrel, and easily dispatch Junior and the Koopalings. Before they can finish things, however, Captain Goomba, Boo, Shy Guy and Koopa Troopa all appear to help fight them back. Junior and his squad manage to deter the Best Fitness Friends and rescue Wendy, then give chase towards the castle. At the castle, they find Roy, who, ever since he left the group, was mercilessly attacked by numerous waves of brainwashed minions. On the verge of collapse after finally reaching the castle, Kamek heals him, but he is still too upset to listen to Junior. Junior challenges Roy to a 1-on-1 duel and wins, exhausting all his energy in the process. Roy, touched by this, rejoins the group, and they finally make their way to the final area.

In the castle, they find and cure Morton, thereby completing the Koopaling team. Junior, now filled with a stronger sense of leadership, leads the Koopa Troop to the final area, where the Best Fitness Friends await. As the world goes dark from the power of Dark Bowser, Junior encounters Kaley, Dieter, and Beef in the throne room. The trio sends out numerous waves of enemies, and eventually all three of them attack at once. When that fails, the three morph into a giant monstrous Malatone-infused creature with incredible power. Nevertheless, Junior and his troop defeat them for good, reclaim the Skeletone, and take back the castle’s control.

Junior and the Koopalings walk out to the castle balcony just in time to witness the Dark Star exploding outside. As Junior apologizes once more to the Koopalings and Kamek, they are interrupted by Roy, who had been distributing the cure to all the Goombas. The game ends with Junior following after Roy, to enjoy a party with all the minions. In the post credits scene, Junior attempts to console his dad after his loss to Mario and Luigi. He gives his father the Skeletone, which inadvertedly turns him into Dry Bowser after he eats the entire thing.

The ending screen in Bowser Jr's Journey
The ending screen.

The player can go on extra challenges after the game is done, such as a fight with Bowser to prove to his father that he got stronger. Bowser can be recruited as a partner, and the remaining challenges include various fights with Malotone-infused minions.

Allies

Captain

Image Name Type Special Description Strong against Weak against
BISDX- Bowser Jr. (Melee) Profile.png Bowser Jr. (Melee) Melee Whomping Wallop Lord Bowser's only son. Rumored to be especially strong against Magikoopas.
BISDX- Bowser Jr. (Flying) Profile.png Bowser Jr. (Flying) Flying Smack Back Attack
BISDX- Bowser Jr. (Ranged) Profile.png Bowser Jr. (Ranged) Ranged Rain of Pain

First Officer

Image Name Type Special Description Strong Against Weak Against Team Bonus Team Title

Iggy Koopa in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.

Iggy Flying Air Bash One of the seven notorious Koopalings. The only Flying type of the bunch, he's been known to fly around in a snazzy Clown Car. Trick Star: All stats 5%↑ Iggynition

Lemmy Koopa in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.

Lemmy Melee Spitfire Fury One of the seven notorious Koopalings. Has incredibly high EVASION. Whackrobat: EVASION 10%↑ and HP 10%↑ Lemmy Atom

BISDX- Wendy Profile.png

Wendy Ranged Piercing Projectile One of the seven notorious Koopalings. She has a powerful boomerang ring attack and is pretty scary when she's angry.
  • Pokey
  • Toothy
  • Goomba Tower
Ringsleader: POW 10%↑ and SPIRIT 10%↑ Wendy Storm

BISDX- Larry Profile.png

Larry Ranged Throw the Fight One of the seven notorious Koopalings. Uses his racket to send flaming balls flying with impressive accuracy.
  • Pokey
  • Fire Spitting P. Plant
  • Sockop
  • Borp
  • Treevil
  • Beehoss
Super Sniper: ACC. 10%↑ and LUCK 10%↑ Larry Trigger

Ludwig von Koopa in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.

Ludwig Ranged Chain Shot One of the seven notorious Koopalings. A quick thinker who's quite good at lying, negotiating, and managing tricky situations. Mastermind: SPEED 5%↑ and HP 15%↑ The Wigleader

Morton in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.

Morton Melee Chain Stomp One of the seven notorious Koopalings. Moves slowly, but just one attack can break though rock. MORTON CRUSH: DEF 15%↑ and HP 5%↑ More Tons

BISDX- Roy Profile.png

Roy Melee Spin to Win One of the seven notorious Koopalings. With immensely high HP, he's the toughest of the group. Bad Boy: POW 20%↑ Hoo Roy

File:BISDX- Kamek Profile.png

Kamek Flying Chain Shot Bowser Jr.'s attentive caretaker. Flies about on a broom shooting off powerful attacks. Scheming: POW 10%↑ and DEF 10%↑ Kamekiavellian

Troops

Image Name Type Special Description Strong against Weak against

File:BISDX- Goomba Profile.png

Goomba Melee Rocket Headbutt The go-to soldiers among Bowser's Minions. They move fast and charge into foes!
  • Shy Guy (Yellow)

File:BISDX- Paragoomba Profile.png

Paragoomba Flying Cranium Crush Goombas who soar the sky with grace. With a spin they can do a Cranium Crush.
  • Shy Guy (Yellow)

File:BISDX- Goomba Tower.png

Goomba Tower Melee Whomping Wallop They can use Whomping Wallop to attack all foes in front of them. Weak against balance-breaking boomerang attacks.
  • Wendy
  • Boomerang Bro
  • Shy Guy (Yellow)

File:BISDX- Big Tail Goomba Profile.png

Big Tail Goomba Melee Spin Cycle Bulky blokes with high POW and HP. They can sweep up foes by spinning their tails.
  • Shy Guy (Yellow)
  • Ninji

File:BISDX- Captain Goomba.png

Captain Goomba Melee Rocket Headbutt One of the legendary original captains who saved Bowser and the Minions from catastrophe. Charges forward with gumption and stylish eyebrows.
  • Shy Guy (Yellow)

File:0081 17-Private-Goomp.png

Private Goomp Melee Rocket Headbutt A Goomba with dreams of grandeur. He's quite good at dodging attacks and avoiding being lectured.
  • Shy Guy (Yellow)

File:BISDX- Koopa Troopa (Green) Profile.png

Koopa Troopa (Green) Melee Mega Tackle Don't trust those innocent eyes. Their green shells provide a tough defense, but they're said to be weak against boney enemies.
  • Dry Bones
  • Shy Guy (Pink)
  • Spike

File:BISDX- Koopa Troopa (Red).png

Koopa Troopa (Red) Melee Charging Champ Don't trust those innocent eyes. Their red shells provide a tough defense. Rumored to know Para-Biddybud's weakness.
  • Para-Biddybud (Red)
  • Para-Biddybud (Yellow)
  • Para-Biddybud (Green)
  • Para-Biddybud (Purple)
  • Dry Bones
  • Shy Guy (Pink)
  • Spike

File:BISDX- Captain Koopa Troopa Profile.png

Captain Koopa Troopa Melee DEF Up One of the legendary original captains who saved Bowser and the Minions from catastrophe. His jokes are bad, but his rhymes are rad.
  • Shy Guy (Pink)

File:BISDX- K. Paratroopa (Green).png

K. Paratroopa (Green) Flying Cranium Crush A beautiful harmony of green shell and white wings. They focus on their target and shoot straight for the head!
  • Spike

File:BISDX- K. Paratroopa (Red).png

K. Paratroopa (Red) Flying Cranium Crush A beautiful harmony of red shell and white wings. A bit more powerful than their green brethren.
  • Spike

File:BISDX- Koopa Paratroopa Trio Profile.png

Koopa Paratroopa Trio Flying Super Stomp Three Koopa Paratroopa brothers who live for each other and their duty. No one stands a chance against their perfectly syncopated brotherly blows!
  • Spike

File:BISDX- Corporal Paraplonk Profile.png

Corporal Paraplonk Flying Cranium Crush An elite Koopa Troopa with big dreams. The bucket on his head gives him a tough defense.

File:BISDX- Buzzy Beetle Profile.png

Buzzy Beetle Melee Mega Tackle Those hard shells aren't just for show! But these pitiful fellas are awfully jealous of flying Para-Beetles.
  • Para-Beetle

File:BISDX- Spike Top Profile.png

Spike Top Melee Hit 'Em Up Their backs are well protected by sharp spikes and a solid shell. Try to dispel their spike attacks as much as possible.

File:BISDX- Para-Beetle Profile.png

Para-Beetle Flying Dive Attack Parabuzzies are flying fortresses. They're bitter rivals with Buzzy Beetles and hate fighting against them.
  • Buzzy Beetle

File:BISDX- Spiny Profile.png

Spiny Melee Hit 'Em Up The spikes on their shells can be used for both defense and offense. They seem to hate fighting against Lakitus.
  • Lakitu
  • Lakitu King

File:BISDX- Mechakoopa Profile.png

Mechakoopas Melee Mega Tackle What they lack in power, they make up for with agility and sheer numbers. An easy target for mechanically-inclined enemies.
  • Chargin' Chuck
  • Broozer
  • Swoop

File:BISDX- Broozer Profile.png

Broozer Melee Smack Back Attack Those deep red gloves are proof of their strength. They especially like to break mechanical enemies.
  • Mechakoopa
  • Alarm Bob-omb
  • Fawfulcopter

File:BISDX- Pokey Profile.png

Pokey Melee Whomping Wallop They may move slowly, but their HP is a point of pride. They have protective spikes on their bodies but are weak against boomerang attacks.
  • Wendy
  • Larry
  • Boomerang Bro
  • Fire Bro
  • Fire Stalking P. Plant

File:BISDX- Chain Chomp Profile.png

Chain Chomp Melee Charging Champ Unstoppable when they're off their chains. Difficult to control and highly destructive.

File:BISDX- Chargin' Chuck Profile.png

Chargin' Chuck Melee Smack Back Attack That padding makes for high POW and DEF. They tend to go overboard with their brawn and are weak against Mechakoopas.
  • Mechakoopa

File:BISDX- Horned Ant Trooper Profile.png

Horned Ant Trooper Melee Hit 'Em Up Silent soldiers who keep their cool while cornering enemies. They like to catch foes off guard with powerful attacks.

File:BISDX- Bob-omb Profile.png

Bob-omb Melee Kaboom Bash They have explosive power upon impact. Handle these Melee troopers with care.

File:BISDX- Bully Profile.png

Bully Melee Smack Back Attack The go-to blokes for a strong frontal offense. Their specialty is to push through their foes using their heavy bodies.

File:BISDX- Dry Bones Profile.png

Dry Bones Ranged Rain of Pain Their calcium-deficient bodies are weak. They despise losing to Koopa Troopas.
  • Koopa Troopa (Green)
  • Koopa Troopa (Red)
  • Spike

File:BISDX- Parabones Profile.png

Parabones Flying Dive Attack Behold, the flying Dry Bones! For some reason, they're especially confident against Bro. foes.
  • Hammer Bro
  • Ice Bro
  • Fire Bro
  • Boomerang Bro
  • Spike

File:BISDX- Lakitu Profile.png

Lakitu Flying Chain Stomp They hustle through the air atop a cloud. They're strong against Spinies, and their weakness is Captain Shy Guy's turnip attack.
  • Spiny
  • Captain Shy Guy

File:BISDX- Boo Profile.png

Boo Flying Discord These Minions love dark, spooky places. They're also fond of using Discord to damage enemies and lower their SPEED.

File:BISDX- Bomb Boo Profile.png

Bomb Boo Flying Kaboom Bash A rare type of Boo that goes kaBOOm! After exploding, they won't return until the next battle. Keep that in mind!

File:BISDX- Tail Boo Profile.png

Tail Boo Flying Spin Cycle A rare type of Boo with a tail. Getting hit with the swinging tail really smarts!
  • Ninji

File:BISDX- Big Boo Profile.png

Big Boo Flying Piercing Projectile An incredibly large Boo. What it lacks in speed it more than makes up for in stamina and power.

File:BISDX- Captain Boo Profile.png

Captain Boo Flying EVASION Up One of the legendary original captains who saved Bowser and the Minions from catastrophe. He feigns indifference, but cares a lot more than he lets on.

File:BISDX- Para-Biddybud (Red) Profile.png

Para-Biddybud (Red) Flying Dive Attack Red Biddybuds that fly through the air. When they see a Fawfulcopter, they can't help but dive back.
  • Fawfulcopter
  • Koopa Troopa (Red)
  • Fly Guy

File:BISDX- Para-Biddybud (Yellow) Profile.png

Para-Biddybud (Yellow) Flying Super Stomp Green Biddybuds that fly through the air. Their specialty is Stomp.
  • Koopa Troopa (Red)
  • Fly Guy

File:BISDX- Para-Biddybud (Green) Profile.png

Para-Biddybud (Green) Flying Cranium Crush Yellow Biddybuds that fly through the air. Their specialty is Cranium Crush.
  • Koopa Troopa (Red)
  • Fly Guy

File:BISDX- Para-Biddybud (Purple).png

Para-Biddybud (Purple) Flying Mega Tackle Purple Biddybuds that fly through the air. Word has it they know the weakness of Shy Guys.
  • Shy Guy (Red)
  • Shy Guy (Blue)
  • Shy Guy (Yellow)
  • Shy Guy (Pink)
  • Fly Guy
  • Koopa Troopa (Red)
  • Fly Guy

File:BISDX- Swoop Profile.png

Swoop Flying Discord They charge straight at enemies, even in the dark. The sound of their wings can weaken mechanical enemies, as well as certain other types.
  • Mechakoopa
  • Alarm Bob-omb
  • Fawfulcopter
  • Shroob

File:BISDX- Shy Guy (Red) Profile.png

Shy Guy (Red) Ranged Throw the Fight You can't beat that poker face. They pride themselves on their strength.
  • Para-Biddybud (Purple)

File:BISDX- Shy Guy (Blue) Profile.png

Shy Guy (Blue) Ranged Throw the Fight Keep your eyes on those cool moves. They pride themselves on their speed.
  • Para-Biddybud (Purple)

File:BISDX- Shy Guy (Yellow) Profile.png

Shy Guy (Yellow) Ranged Throw the Fight Don't be fooled by their cool style. They love throwing turnips at Goombas of any kind.
  • Goomba
  • Paragoomba
  • Goomba Tower
  • Big Tail Goomba
  • Captain Goomba
  • Private Goomp
  • Chuboomba
  • Choomba
  • Para-Biddybud (Purple)

File:BISDX- Shy Guy (Pink) Profile.png

Shy Guy (Pink) Ranged Throw the Fight Don't get caught in one of their sneak attacks! They love throwing turnips at Koopa Troopas of any kind.
  • Koopa Troopa (Green)
  • Koopa Troopa (Red)
  • Captain Koopa Troopa
  • Para-Biddybud (Purple)

File:BISDX- Fly Guy Profile.png

Fly Guy Flying Mega Tackle Shy Guys who fly gracefully through the sky. Some say they've learned the weakness of Parabiddybuds.
  • Para-Biddybud (Red)
  • Para-Biddybud (Yellow)
  • Para-Biddybud (Green)
  • Para-Biddybud (Purple)
  • Ice Bro
  • Para-Biddybud (Purple)

File:BISDX- Spear Guy Profile.png

Spear Guy Ranged Rain of Pain Known for throwing their spears at foes. They seem to be invested in hunting for a mysterious red and blue creature.
  • Oho Jee (Red)
  • Oho Jee (Blue)

File:BISDX- Captain Shy Guy Profile.png

Captain Shy Guy Ranged Throw the Fight One of the legendary original captains who saved Bowser and the Minions from catastrophe. Shy, but fly. He's especially strong against Lakitu.
  • Lakitu

File:BISDX- Sergeant Guy Profile.png

Sergeant Guy Ranged ACCURACY Up An elite Shy Guy with big dreams. His cowardly nature is great for dodging.

File:BISDX- Ninji Profile.png

Ninji Ranged Hurt or Heal They're ever ready for battle, with shuriken in hand. They supposedly like to discipline foes with a tail.
  • Big Tail Goomba
  • Tail Boo

File:BISDX- Hammer Bro Profile.png

Hammer Bro Ranged Rain of Pain Those hammers are deadly from a distance. Their Rain of Pain attack is to be feared!
  • Parabones

File:BISDX- Ice Bro Profile.png

Ice Bro Ranged Throw the Fight That chilly ice is especially strong against Fire Bros. They're weak against Fly Guys, but keep that a secret!
  • Fire Bro
  • Broque Madame
  • Parabones
  • Fly Guy

File:BISDX- Fire Bro Profile.png

Fire Bro Ranged Rain of Pain Strong against plantlike enemies like Treevil, but weak against the ice that Ice Bros. throw.
  • Pokey
  • Fire Spitting P. Plant
  • Sockop
  • Borp
  • Treevil
  • Beehoss
  • Parabones
  • Ice Bro

File:BISDX- Boomerang Bro Profile.png

Boomerang Bro Ranged Piercing Projectile They throw boomerangs with ample gusto. Their specialty is to attack the bellies of tall enemies like Pokeys.
  • Pokey
  • Toothy
  • Goomba Tower
  • Parabones

File:BISDX- Fire Stalking P. Plant Profile.png

Fire Stalking P. Plant Ranged Spitfire Fury The fire it spits works well against plant-like enemies. It just has to remember not to burn itself.
  • Pokey
  • Fire Spitting P. Plant
  • Sockop
  • Borp
  • Treevil
  • Beehoss
  • Larry
  • Fire Bro
  • Fire Stalking P. Plant

File:BISDX- Spike Profile.png

Spike Ranged Throw the Fight They spit up and throw Spike Balls at foes. They seem to find the shells of Koopa Troopas and Koopa Paratroopas to be easy targets.
  • Koopa Troopa (Green)
  • Koopa Troopa (Red)
  • K. Paratroopa (Green)
  • K. Paratroopa (Red)
  • Dry Bones
  • Parabones
  • Koopa Paratroopa Trio

File:BISDX- Bandit Profile.png

Bandit Ranged Throw the Fight Their constant movement masks their lack of power. Just who are those mischievous eyes targeting?!

File:BISDX- Magikoopa (White) Profile.png

Magikoopa (White) Ranged DEF Up Magikoopas dressed in white. They use their magic wands to raise a nearby unit's DEF!
  • Bowser Jr. (All types)

File:BISDX- Magikoopa (Red) Profile.png

Magikoopa (Red) Ranged POW Up Magikoopas dressed in red. They use their magic wands to raise a nearby unit's POW!
  • Bowser Jr. (All types)

File:BISDX- Magikoopa (Green) Profile.png

Magikoopa (Green) Ranged SPEED Up Magikoopas dressed in green. They use their magic wands to raise a nearby unit's SPEED!
  • Bowser Jr. (All types)

File:BISDX- Bowser Profile.png

Bowser (Melee) Melee Spin to Win The great and beloved king of the Minions! Father of Bowser Jr. He possesses more charisma and destructive power than a trillion Marios.

File:BISDX- Nabbit Profile.png

Nabbit Ranged Hurt or Heal A skilled thief who holds back on his thieving tendencies during battle. He is a mystery to all.

Enemies

Image Name Type Special Description Strong against Weak against

File:BISDX- Chuboomba Profile.png

Chuboomba Melee Smack Back Attack Rotund minions resembling Goombas. They're extra tough...maybe because of all that hard candy they eat.
  • Shy Guy (Yellow)

File:BISDX- Toothy Profile.png

Toothy Melee Whomping Wallop They bear a strong resemblance to Pokeys and share their weakness to boomerang attacks.
  • Wendy
  • Boomerang Bro

File:BISDX- Drillbit Crab Profile.png

Drillbit Crab Melee Hit 'Em Up They look like a hermit crab and live on the shore. They're small, but they hurt a lot to step on.

File:BISDX- Scutlet Profile.png

Scutlet Melee Mega Tackle They normally live quietly in the woods. When they rustle about, prepare to be tackled.

File:BISDX- Sockop Profile.png

Sockop Melee Mega Tackle They may look cute, but don't let your guard down. They are weak against fire attacks.
  • Larry
  • Fire Bro
  • Fire Spitting P. Plant

File:BISDX- Fawflant Profile.png

Fawflant Melee Charging Champ A bug monster that resembles Fawful. Be careful when it charges ahead with the drill on its rear!

File:BISDX- Crawful Profile.png

Crawful Melee Whomping Wallop A creature with a strange, boisterous laugh. The power of its full body strike is nothing to giggle at.

File:BISDX- Pendril Profile.png

Pendril Melee Charging Champ They attack by spinning the drill on their mouth. Their powerful charge makes it seem like they're sliding across the ground.

File:BISDX- Fawful Guy Profile.png

Fawful Guy Melee Chain Stomp A Shy Guy that has defected to Fawful's side. Calmly does chain stomps while skipping about.

File:BISDX- Choomba Profile.png

Choomba Melee Charging Champ They charge forward with supreme confidence. Their attacks miss easily, but they don't mind. They take pride in their strength.
  • Shy Guy (Yellow)

File:BISDX- Alarm Bob-omb Profile.png

Alarm Bob-omb Melee Kaboom Bash Mechanical creatures that cause trouble when they explode. It seems they're easy to break with Broozer's punches.
  • Broozer
  • Swoop

File:BISDX- Fawfulcopter Profile.png

Fawfulcopter Flying Discord An annoying and loud mechanical monster. Rumored to be weak against the sound of bat wings...
  • Broozer
  • Swoop
  • Para-Biddybud (Red)

File:BISDX- Lakitu King Profile.png

Lakitu King Flying Hurt or Heal A rare Lakitu that wears a crown. Rumored to act especially self-important against Spinies.
  • Spiny

File:BISDX- Cheep Cheep Profile.png

Cheep Cheep Flying Super Stomp Their specialty is using their jumping skills to attack. They won't join your side...mostly because they can't leave the water.

File:BISDX- Urchin Profile.png

Urchin Flying Chain Stomp Their bodies are covered with dangerous spikes. They won't join your side...mostly because they can't leave the water.

File:BISDX- Shroob Profile.png

Shroob Ranged Piercing Projectile Servants of the Shroob Princess who once attacked the Mushroom Kingdom. It seems that the sound of flapping wings makes their weapons malfunction.
  • Swoop

File:BIDX- Borp Profile.png

Borp Ranged Spitfire Fury Its burp bullets are strong in more ways than one. It's actually a plant, so fire attacks really burn.
  • Larry
  • Fire Bro
  • Fire Spitting P. Plant

File:BISDX- Treevil Profile.png

Treevil Ranged Rain of Pain Trees that lived for hundreds of years until they became monstrous. As they are withering, they burn easily when attacked with fire.
  • Larry
  • Fire Bro
  • Fire Spitting P. Plant

File:BISDX- Beehoss Profile.png

Beehoss Ranged Piercing Projectile They tend to release a great many bees. Their piercing projectiles are strong, but they're weak against fire attacks.
  • Larry
  • Fire Bro
  • Fire Spitting P. Plant

File:BISDX- Magifoofa Profile.png

Magifoofa Ranged Chain Shot A Magikoopa that resembles Fawful. It's a powerful foe, but has difficulty fighting against Bowser Jr.
  • Bowser Jr. (All types)

File:BISDX- Oho Jee (Red) Profile.png

Oho Jee (Red) Melee Rocket Headbutt A mysterious creature from the Beanbean Kingdom. Rocket Headbutt is its specialty, and it despises Spear Guys.
  • Spear Guy

File:BISDX- Oho Jee (Blue) Profile.png

Oho Jee (Blue) Melee Chain Stomp A mysterious creature from the Beanbean Kingdom. Chain Stomp is its specialty, and it despises Spear Guys.
  • Spear Guy

BISDX- Beef Profile.png

Beef Melee Air Bash The brute force of the BFF. He's silent, but just one attack will leave you reeling.

BISDX- Kaley Profile.png

Kaley Flying Discord The professional cutie of the BFF. At least, she usually talks in a cutesy way. But is that how she REALLY is...?

BISDX- Dieter Profile.png

Dieter Ranged Rain of Pain The brains of the BFF. He will achieve his goals by any means necessary.

File:BISDX- King Bob-omb Profile.png

King Bob-omb Ranged Rain of Pain King of the Bob-ombs! He has a very sturdy frame and is strict about timeliness.

File:BISDX- Broque Madame Profile.png

Broque Madame Flying Smack Back Attack A mysterious lady with an air of sophistication. Only some cold ice can soothe the aches that bother her.
  • Ice Bro

BISDX- Best Fitness Friends Profile.png

Best Fitness Friends Melee Piercing Projectile The ultimate BFF form, realized when all members join together and take Malatone Formula:X.

Formations

Image Name Units Stat bonus
Claw Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Claw 7 POW 5%↑
Boomerang Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Boomerang 7 POW 5%↑
Battleship Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Battleship 8 ACCURACY 5%↑
Fountain Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Fountain 8 SPEED 5%↑
Big Bow Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Big Bow 7 POW 5%↑
Banana Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Banana 7 HP 5%↑
Moon Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Moon 8 LUCK 5%↑
Planter Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Planter 8 HP 5%↑
Giant Shield Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Giant Shield 7 DEF 5%↑
Tank Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Tank 7 POW 5%↑
Donut Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Donut 8 HP 5%↑
Zero Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Zero 8 EVASION 5%↑
H Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. H 7 HP 5%↑
Hammer Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Hammer 7 POW 5%↑
Ultra C Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Ultra C 7 EVASION 5%↑
Magnet Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Magnet 7 ACCURACY 5%↑
Wall Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Wall 7 POW 5%↑
Dragon Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Dragon 7 POW 5%↑
Windmill Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Windmill 7 SPEED 5%↑
Bubble Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Bubble 8 SPEED 5%↑
Chain Chomp Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Chain Chomp 8 POW 5%↑
Diamond Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Diamond 8 DEF 5%↑
Starry Sky Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Starry Sky 7 LUCK 5%↑
Pipe Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Pipe 7 EVASION 5%↑
Airplane Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Airplane 8 EVASION 5%↑
Eagle Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Eagle 8 ACCURACY 5%↑
Water Strider Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Water Strider 7 SPEED 5%↑
Jet Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Jet 8 SPEED 5%↑
Pyramid Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Pyramid 8 DEF 5%↑
Sword Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Sword 7 POW 5%↑
Iron Fist Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Iron Fist 7 POW 5%↑
Ghost Formation in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. Ghost 7 EVASION 5%↑

Items

Name Description
Melee EXP Bean S A bean that gives 10 EXP to Melee troopers. Effect is halved if eaten by other unit types.
Melee EXP Bean M A bean that gives 100 EXP to Melee troopers. Effect is halved if eaten by other unit types.
Melee EXP Bean L A bean that gives 1,000 EXP to Melee troopers. Effect is halved if eaten by other unit types.
Melee EXP Bean DX A bean that gives 3,000 EXP to Melee troopers. Effect is halved if eaten by other unit types.
Ranged EXP Bean S A bean that gives 10 EXP to Ranged troopers. Effect is halved if eaten by other unit types.
Ranged EXP Bean M A bean that gives 100 EXP to Ranged troopers. Effect is halved if eaten by other unit types.
Ranged EXP Bean L A bean that gives 1,000 EXP to Ranged troopers. Effect is halved if eaten by other unit types.
Ranged EXP Bean DX A bean that gives 3,000 EXP to Ranged troopers. Effect is halved if eaten by other unit types.
Flying EXP Bean S A bean that gives 10 EXP to Flying troopers. Effect is halved if eaten by other unit types.
Flying EXP Bean M A bean that gives 100 EXP to Flying troopers. Effect is halved if eaten by other unit types.
Flying EXP Bean L A bean that gives 1,000 EXP to Flying troopers. Effect is halved if eaten by other unit types.
Flying EXP Bean DX A bean that gives 3,000 EXP to Flying troopers. Effect is halved if eaten by other unit types.
Super EXP Bean S A bean that grants 30 EXP, regardless of unit type.
Super EXP Bean M A bean that grants 300 EXP, regardless of unit type.
Super EXP Bean L A bean that grants 2,000 EXP, regardless of unit type.
Super EXP Bean DX A bean that grants 5,000 EXP, regardless of unit type.
HP Bean A bean that increases your HP by 1.
POW Bean A bean that increases your POW by 1.
DEF Bean A bean that increases your DEF by 1.
SPEED Bean A bean that increases your SPEED by 1.
SPIRIT Bean A bean that increases your SPIRIT by 1.
EXP Drumstick S A drumstick that gives 10 EXP to Bowser Jr. Cannot be given to other characters.
EXP Drumstick M A drumstick that gives 100 EXP to Bowser Jr. Cannot be given to other characters.
EXP Drumstick L A drumstick that gives 1,000 EXP to Bowser Jr. Cannot be given to other characters.
EXP Drumstick DX A drumstick that gives 3,000 EXP to Bowser Jr. Cannot be given to other characters.
HP Drumstick Gives Bowser Jr. +1 HP.
POW Drumstick Gives Bowser Jr. +1 POW.
DEF Drumstick Gives Bowser Jr. +1 DEF.
SPEED Drumstick Gives Bowser Jr. +1 SPEED.
SPIRIT Drumstick Gives Bowser Jr. +1 SPIRIT.
Charred Spicy Drumstick A charred drumstick from Morton. It tastes pretty gross...

Challenges

Bronze Silver Gold
Recruit 20 Melee troopers Defeat 300 enemies Recruit all types of Melee troopers Defeat 1,000 enemies Clear all quests Receive 500 EXCELLENT ratings
Recruit 20 Flying troopers Recruit 20 spiky allies Recruit all types of Flying troopers Recruit all four original captains Perform all group attacks Earn all formation bonuses
Recruit 20 Ranged troopers Receive 100 EXCELLENT ratings Recruit all types of Ranged troopers Defeat the Best Fitness Friends Perform all commands Defeat 1,500 enemies
Earn a formation bonus Clear quests 50 times Recruit all first officers Clear quests 100 times Recruit all characters Clear quests 200 times
Use beans to fortify 50 times Recruit 50 Minions Use beans to fortify 100 times Recruit 100 Minions Use beans to fortify 200 times Recruit 150 Minions

Nintendo eShop description

Laugh your way through a hilarious story told from three perspectives! Search the Mushroom Kingdom for a cure as Bowser, explore his innards as the Mario Bros., and discover the untold story of Bowser Jr's Journey. Overcome the fury of Fawful, action-packed battles, puzzling tasks, and giant bosses in a classic action RPG-stuffed with new content! Mario and Luigi are stuck inside Bowser, forced to accomplish unusual tasks to assist their arch nemesis with hero stuff across the land. The scenes and dialogue that ensue will have you cackling like Fawful, even in battle! Time your button presses and keep up with the action: turn the system sideways, blow into the mic, or tap the touch screen. In an all-new mode, Bowser Jr. will cross paths with our unlikely allies as he recruits Ranged, Flying, and Melee troopers to fight for his cause. Strategically form teams and pit them against enemies to reign supreme in frenetic combat.

Gallery

For this subject's image gallery, see Gallery:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.

Quotes

Main article: List of Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey quotes

Staff

Main article: List of Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey staff

Pre-release and unused content

During the Nintendo Direct on March 8, 2018, badges were originally going to be obtained much earlier in the remake; however, this was reverted back to how it was in the original game due to there being no other way to obtain them early.

Update history

Version 1.1

Date Released: 5 February, 2019

Nintendo eShop Update Content Description:

  • Depending on the event, sometimes the player got stuck on a certain map when controlling Luigi solo and trying to save the game progress by using the Save Block. The issue has been fixed.
  • By downloading the update data, this issue will no longer occur.
  • Also, if the issue has already occurred, it will be fixed so that the player can continue playing.

Names in other languages

Language Name Meaning
Japanese マリオ&ルイージRPG3 DX[2]

Mario & Luigi RPG3 DX

German Mario & Luigi: Abenteuer Bowser + Bowser Jr.s Reise[4]
Mario & Luigi: Bowser Adventure + Bowser Jr.'s Journey
Italian Mario & Luigi: Viaggio al centro di Bowser + Le avventure di Bowser Junior[6]
Mario & Luigi: Journey to the Center of Bowser + The Adventures of Bowser Jr.
Spanish (NOA) Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
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Spanish (NOE) Mario & Luigi: Viaje al centro de Bowser + Las peripecias de Bowsy[5]
Mario & Luigi: Journey to the Center of Bowser + The Adventures of Bowser Jr.

Glitches

Main article: List of Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey glitches

References

  1. ^ https://youtu.be/v3IeYcc0Wck
  2. ^ Nintendo 公式チャンネル (March 8, 2018). マリオ&ルイージRPG3 DX [Nintendo Direct 2018.3.9]. YouTube. Retrieved September 14, 2018.
  3. ^ Nintendo France (March 8, 2018). Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. YouTube. Retrieved September 14, 2018.
  4. ^ Nintendo DE (March 8, 2018). Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. YouTube. Retrieved September 14, 2018.
  5. ^ Nintendo España (March 8, 2018). Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. YouTube. Retrieved September 14, 2018.
  6. ^ NintendoItalia (March 8, 2018). Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. YouTube. Retrieved September 14, 2018.

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