List of Paper Mario: Color Splash media
This is a list of media files for the game Paper Mario: Color Splash.
Records
Songs are sorted by the name of their record in Prisma Museum's sound room.
Port Prisma
Ruddy Road
Cherry Lake
Redpepper Volcano
Redpepper Crater
The Crimson Tower
Indigo Underground
Bloo Bay Beach
Dark Bloo Inn
Cobalt Base
Fort Cobalt
Daffodil Peak
Sunglow Ridge
Château Chanterelle
Mustard Café
The Golden Coliseum
Marmalade Valley
Kiwano Temple
Toad Trainworks
Tangerino Grill
Sunset Express
Plum Park
Violet Passage
Vortex Island
Lighthouse Island
Fortune Island
Mondo Woods
Sacred Forest
Green Energy Plant
Mossrock Theater
The Emerald Circus
Black Bowser's Castle
Special
Other
These songs can not be found in the Prisma Museum's Sound Room, despite playing in the game.
Piper's Story
Rescue Toad
Battle intros
Battle Win
Character intros
Super Mario Bros 3.
When Mario is in the Super Mario Bros. 3-inspired area at Green Energy Plant, the background music changes to match the original game. The overworld, underground, castle, and athletic themes are played, with a variant of each song that plays while Mario uses the Flip ability. Different jingles play when Mario clears a course or gets a Game Over.
Low health battle music
If Mario has a low amount of Heart Points, the battle music distorts. "Blackout" is the only battle theme to not to have a distorted variant.
ROYal Rumble
If Mario is inflicted with the rhythm or blue status effects, and after Roy mixes the paint to make black paint, a different music track replaces "ROYal Rumble." The rage effect speeds up the song, and unmotivated slows it down, while poison and self-conscious do not effect the battle music.
Roshambo Temple
Because the Roshambo Temples do not have any colorless spots, they do not have a record at the museum.
World map themes
Similarly to Super Mario World 2: Yoshi's Island, the music on the world map changes depending on the amount of Big Paint Stars that Mario has.