List of Paper Mario: Color Splash media

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This is a list of media files for the game Paper Mario: Color Splash.

Records

Songs are sorted by the name of their record in Prisma Museum's sound room.

Port Prisma

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Ruddy Road

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Cherry Lake

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Redpepper Volcano

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Redpepper Crater

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The Crimson Tower

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Indigo Underground

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Bloo Bay Beach

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Dark Bloo Inn

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Cobalt Base

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Fort Cobalt

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Daffodil Peak

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Sunglow Ridge

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Château Chanterelle

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Mustard Café

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The Golden Coliseum

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Marmalade Valley

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Kiwano Temple

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Toad Trainworks

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Tangerino Grill

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Sunset Express

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Plum Park

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Violet Passage

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Vortex Island

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Lighthouse Island

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Fortune Island

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Mondo Woods

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Sacred Forest

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Green Energy Plant

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Mossrock Theater

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The Emerald Circus

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Black Bowser's Castle

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Special

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Other

These songs can not be found in the Prisma Museum's Sound Room, despite playing in the game.

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Piper's Story

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Rescue Toad

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Battle intros

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Battle Win

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Character intros

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Super Mario Bros 3.

When Mario is in the Super Mario Bros. 3-inspired area at Green Energy Plant, the background music changes to match the original game. The overworld, underground, castle, and athletic themes are played, with a variant of each song that plays while Mario uses the Flip ability. Different jingles play when Mario clears a course or gets a Game Over.

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Low health battle music

If Mario has a low amount of Heart Points, the battle music distorts. "Blackout" is the only battle theme to not to have a distorted variant.

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ROYal Rumble

If Mario is inflicted with the rhythm or blue status effects, and after Roy mixes the paint to make black paint, a different music track replaces "ROYal Rumble." The rage effect speeds up the song, and unmotivated slows it down, while poison and self-conscious do not effect the battle music.

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Roshambo Temple

Because the Roshambo Temples do not have any colorless spots, they do not have a record at the museum.

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World map themes

Similarly to Super Mario World 2: Yoshi's Island, the music on the world map changes depending on the amount of Big Paint Stars that Mario has.

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