List of Mario Party 5 in-game music

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 12:06, October 1, 2022 by LinkTheLefty (talk | contribs)
Jump to navigationJump to search

In Mario Party 5, the player can listen to the game's music in the Options mode. Unlike in previous Mario Party games, which had few unlockable tracks, a large portion of the music is unavailable from the start.

Starter

Song title Description
Dream Party Plays on the title screen.
Dream Memories Plays on the file select screen.
Inside the Dream Plays on the main menu.
Start of the Dream Plays when setting the game rules.
Ready... OK? Plays on the mini-game explanation screen.
Battle Results Plays on the mini-game results screen.
In Great Fear Plays in the mini-games Big Top Drop, Bus Buffer, Rumble Ready, and Squared Away.
In Calm Water Plays in Submarathon. It is a cover of the Underwater theme from Super Mario Bros.
Exciting Walk Plays in the mini-games Astro-Logical, Beam Team, Berry Basket, Chomp Romp, Curvy Curbs, Fish Sticks, Quilt for Speed, Rumble Fumble, and Triple Jump.
Everybody Party Plays in the mini-games Flower Shower, Dinger Derby, Hydrostars, Coin Cache, Coney Island, Frozen Frenzy, Banking Coins, Bill Blasters, Panic Pinball, Sky Survivor, and Tube It or Lose It, as well as both Bonus mini-games (Beach Volleyball and Ice Hockey).
Rolling About Plays in the mini-games Bound of Music, Defuse or Lose, Dodge Bomb, Flatiator, Later Skater, Tug-o-Dorrie, Will Flower, and Wind Wavers. These mini-games are fast-paced.
Bustling Noisily Plays in the mini-games Blown Away, Fish Upon a Star, Hotel Goomba, Manic Mallets, Pushy Penguins, and Twist 'n' Out. These mini-games involve hitting or combat.
Move Happily Plays in the mini-games Chimp Chase, Clock Stoppers, Ground Pound Down, Handy Hoppers, ID UFO, Leaf Leap, and Mario Can-Can. These mini-games involve constant moving.
Nervous Tension Plays in the mini-games Night Light Fright and Revolving Fire.
Danger Abounds Plays in Heat Stroke.
Serious Competition Plays in Mario Mechs and Mazed and Confused, as well as all five electricity/machinery-themed Duel mini-games (Countdown Pound, Piece Out, Pound Peril, Shock Absorbers, and Whomp Maze).
Battle Wasteland Plays at the beginning of Get a Rope and Shy Guy Showdown.
Midday Showdown Plays in all five Western-themed Duel mini-games (Button Mashers, Get a Rope, Head Waiter, Pump 'n' Jump [the pumping section only], and Shy Guy Showdown).
Bad Bowser Castle Plays in the Bowser mini-games.
DK Chance Plays in the Donkey Kong mini-games.
Piranha Metal The third song that plays in Pop-Star Piranhas.
Piranha Swing The first song that plays in Pop-Star Piranhas.
Piranha Ballad The second song that plays in Pop-Star Piranhas.
How Far? Plays:
Did It! Mini-Game Plays for the winner(s) of a mini-game.
You Lost! Bummer Plays if at least one player loses a Bowser mini-game, if no one collects any Bananas in a Donkey Kong mini-game, and when losing Frightmare.
It's a Tie Plays if a mini-game ends in a draw, as well as if everyone wins a Bowser mini-game.
You're Pretty Good Plays:
  • If a player sets a new record.
  • When announcing the winner(s) of a mini-game in Mini-Game Battle, Wars, and Tournament.
  • When announcing the current leader in Mini-Game Decathlon.
Tournament Mini-Game Plays in Free Play, Mini-Game Battle, and Mini-Game Tournament.
White-Hot Circuit Plays in Mini-Game Circuit.
Battle Match Plays:
  • In Fight Cards.
  • When choosing a vehicle in Random Ride.
  • In Mini-Game Decathlon.
  • When starting Beach Volleyball or Ice Hockey.
  • Before each battle in Super Duel Mode.
Sign Attack Plays in Mini-Game Wars.
End of the Battle Plays when announcing the winner of any mode in Mini-Game mode.
Successful Battle Plays during the final results of Mini-Game Battle, Wars, and Tournament.
Fight Fair Plays at the beginning of Mini-Game Decathlon.
Cheerful Studio Plays at the beginning of Mathletes. Also plays when announcing a special turn in Mini-Game Wars.
How About a Card? Plays when starting Card Party.
Card Party Plays in Card Party.

Unlocked after beating Story Mode

Song title Description
Bowser's Scheme Plays in the Story Mode intro.
Where To Next? Plays before each board in Story Mode.
Koopa Kid Offspring (NTSC)
Mini Bowser Offspring (PAL)
Plays at the start of a board game in Story Mode.
Dizzy Head Plays if the player loses a board in Story Mode.
Bowser's Sour Grapes Plays if the player wins a board in Story Mode.
Well Done! Clear! Plays when the player's character celebrates their victory in Story Mode.
Chase Bowser Plays before Frightmare in Story Mode.
Final Test Plays in the first half of Frightmare.
Bowser Laughs Plays before the second half of Frightmare.
Big Bowser Battle Plays in the second half of Frightmare.
End of Bowser's Dream Plays when winning Frightmare.
Your Dream Comes True Plays in the Story Mode ending.
Everybody's Dream Plays during the credits.
What's Your Rank? Plays when determining the player's rank after winning a board in Story Mode.

Unlocked after playing every board in Party Mode at least once

Song title Description
Dream Country! Plays at the beginning of a board game in Party mode, as well as the beginning of Mini-Game Circuit.
Tell Me How to Play! Plays during the explanation of the rules.
Lots of Toys Plays in Toy Dream.
Sky Presents Plays in Rainbow Dream.
An Adventurer Plays in Pirate Dream.
Happy Seafloor Plays in Undersea Dream.
Space Match Plays in Future Dream.
In a Strange Land Plays in Sweet Dream.
Bowser's Dream Plays in Bowser Nightmare.
Dream Finale Plays at the end of a board game - when counting Stars and coins and awarding bonus Stars. Also plays at the end of Mini-Game Decathlon, Mini-Game Circuit and Card Party.
Who's First? Plays when determining the winner of a board game.
You're the Star! Plays when announcing the winner of a board game and during the final results. Also plays when winning in Super Duel Mode.
Where's the Star? Plays when showing the Star's location.
Battle Mini-Game Plays when commencing a Battle or Duel mini-game, as well as during the results. Also plays when commencing a mini-game in Story mode, as well as during the results if the player wins.
Bowser Appears Plays during a Bowser event. Also plays if the player loses a mini-game in Story mode.
Please, DK Plays when a player lands on a DK Space.
Doubtful Chance Plays during Chance Time (activated by using a Chance Capsule), as well as in the mini-games Lucky Lineup and Vicious Vending.
Wiggler Transforms Plays when using a Wiggler Capsule.
Chain Chomp Rage Plays when using a Chain Chomp Capsule.
Last Five Turns Plays before the last five turns.
The Star is Yours Plays when getting a Star.
A Bit of Happiness Plays when rolling doubles with a Mushroom Capsule.
A Lot of Happiness Plays when rolling triples with a Super Mushroom Capsule.
Confusion Plays when getting a Ztar.
Tiresome Bowser Plays when a player lands on a Bowser Space.

Unlocked after playing Super Duel Mode several times

Song title Description
Secret Garage Plays when setting the rules in Super Duel Mode.
Machine Complete Plays after building a machine in Super Duel Mode.
Start Battle Plays at the start of a battle in Super Duel Mode.
Knock 'Em Out Plays during a battle in Super Duel Mode.
Plunder Plays during a Flag battle in Super Duel Mode.
Rabbit Plays during a Robo-Rabbit battle in Super Duel Mode.
You're Invincible Plays for the winner of a battle in Super Duel Mode.
Burning Challenger Plays when introducing the player before the final battle of a Super Duel Mode tournament.
We're the Champs Plays when introducing the player's opponent before the final battle of a Super Duel Mode tournament.